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https://github.com/wiidev/usbloadergx.git
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0f17471b27
*Added sources of the custom libs to the branches *Fixed crash when switching from list layout to grid/carousel layout *Removed 1:1 copy option because its meaningless and almost the same as installing all partitions *Fixed install partition selection. This option needs a reset. Go to settings and reselect your option for this. *Fixed schinese and tchinese language modes (filename bugs. has to be schinese.lang and tchinese.lang like on SVN) *Fixed bug in sound buffer circle *Fixed incorrect behaviour of x-flip when selecting system like (thx Cyan for the patch) *Accept ios revision 65535 for Waninkokos IOSes (thx to PPSainity for pointing it out) *Merged the new theming style branch into trunk. Just as a reminder: ALL old themes will not work until the themers did port it to the new style! *Removed old theme style completely Theme example: The example file of the theme is the Default.them file. It can be found in the SVN trunk. Change in loading of themes: When selecting a theme now a list of all .them files in a folder is displayed. The image folder of that theme has to be in the same folder as the .them file. The image path is defined in the head of the .them file in the line with "Image-Folder: Example\n".
113 lines
2.4 KiB
C
113 lines
2.4 KiB
C
#ifndef _LINUX_LIST_H
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#define _LINUX_LIST_H
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/*
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* Simple doubly linked list implementation.
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*
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* Some of the internal functions ("__xxx") are useful when
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* manipulating whole lists rather than single entries, as
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* sometimes we already know the next/prev entries and we can
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* generate better code by using them directly rather than
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* using the generic single-entry routines.
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*/
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struct list_head {
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struct list_head *next, *prev;
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};
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#define LIST_HEAD_INIT(name) { &(name), &(name) }
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#define LIST_HEAD(name) \
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struct list_head name = { &name, &name }
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#define INIT_LIST_HEAD(ptr) do { \
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(ptr)->next = (ptr); (ptr)->prev = (ptr); \
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} while (0)
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#if (!defined(__GNUC__) && !defined(__WATCOMC__))
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#define __inline__
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#endif
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/*
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* Insert a new entry between two known consecutive entries.
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*
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* This is only for internal list manipulation where we know
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* the prev/next entries already!
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*/
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static __inline__ void __list_add(struct list_head * new,
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struct list_head * prev,
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struct list_head * next)
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{
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next->prev = new;
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new->next = next;
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new->prev = prev;
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prev->next = new;
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}
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/*
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* Insert a new entry after the specified head..
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*/
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static __inline__ void list_add(struct list_head *new, struct list_head *head)
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{
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__list_add(new, head, head->next);
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}
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/*
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* Insert a new entry at the tail
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*/
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static __inline__ void list_add_tail(struct list_head *new, struct list_head *head)
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{
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__list_add(new, head->prev, head);
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}
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/*
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* Delete a list entry by making the prev/next entries
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* point to each other.
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*
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* This is only for internal list manipulation where we know
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* the prev/next entries already!
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*/
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static __inline__ void __list_del(struct list_head * prev,
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struct list_head * next)
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{
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next->prev = prev;
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prev->next = next;
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}
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static __inline__ void list_del(struct list_head *entry)
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{
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__list_del(entry->prev, entry->next);
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}
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static __inline__ int list_empty(struct list_head *head)
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{
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return head->next == head;
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}
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/*
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* Splice in "list" into "head"
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*/
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static __inline__ void list_splice(struct list_head *list, struct list_head *head)
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{
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struct list_head *first = list->next;
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if (first != list) {
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struct list_head *last = list->prev;
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struct list_head *at = head->next;
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first->prev = head;
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head->next = first;
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last->next = at;
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at->prev = last;
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}
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}
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#define list_entry(ptr, type, member) \
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((type *)((char *)(ptr)-(unsigned long)(&((type *)0)->member)))
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#define list_for_each(pos, head) \
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for (pos = (head)->next; pos != (head); pos = pos->next)
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#endif
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