usbloadergx/source/Controls/DeviceHandler.hpp
dimok321 a3495651f0 *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
*modified libcustomfat and ntfs fragment fetch function to support >512 bytes per sector
*Added new ehcmodule (thanks rodries)
*Added real support of using both ports simultaniously without shutting down the other (thanks rodries for the ehcmodule works on this). There is no longer the limitation that the settings have to be on SD card for this. (ONLY HERMES CIOS)
*Moved a few settings to Feature Settings and added a new Hard Drive Settings
*Changed Wiinnertag path to only point to the path and not to the file. You must correct the path manually in custom path settings or reset you configs for this change or Winnertag won't work!!
*Removed a few compile warnings for devkitPPC R23
2011-06-22 17:57:37 +00:00

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/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#ifndef DEVICE_HANDLER_HPP_
#define DEVICE_HANDLER_HPP_
#include "PartitionHandle.h"
#include "usbloader/usbstorage2.h"
enum
{
SD = 0,
USB1,
USB2,
USB3,
USB4,
USB5,
USB6,
USB7,
USB8,
MAXDEVICES
};
const char DeviceName[MAXDEVICES][6] =
{
"sd",
"usb1",
"usb2",
"usb3",
"usb4",
"usb5",
"usb6",
"usb7",
"usb8",
};
class DeviceHandler
{
public:
static DeviceHandler * Instance();
static void DestroyInstance();
bool MountAll();
void UnMountAll();
bool Mount(int dev);
bool IsInserted(int dev);
void UnMount(int dev);
//! Individual Mounts/UnMounts...
bool MountSD();
bool MountAllUSB(bool spinUp = true);
bool MountUSBPort1(bool spinUp = true);
bool SD_Inserted() { if(sd) return sd->IsInserted(); return false; };
bool USB0_Inserted() { if(usb0) return usb0->IsInserted(); return false; };
bool USB1_Inserted() { if(usb1) return usb1->IsInserted(); return false; };
void UnMountSD() { if(sd) delete sd; sd = NULL; };
void UnMountUSB(int pos);
void UnMountAllUSB();
PartitionHandle * GetSDHandle() const { return sd; };
PartitionHandle * GetUSB0Handle() const { return usb0; };
PartitionHandle * GetUSB1Handle() const { return usb1; };
PartitionHandle * GetUSBHandleFromPartition(int part) const;
static const DISC_INTERFACE *GetUSB0Interface() { return &__io_usbstorage2_port0; }
static const DISC_INTERFACE *GetUSB1Interface() { return &__io_usbstorage2_port1; }
static int GetUSBFilesystemType(int part);
static int PathToDriveType(const char * path);
static const char * GetFSName(int dev);
static const char * PathToFSName(const char * path) { return GetFSName(PathToDriveType(path)); };
static int PartitionToUSBPort(int part);
static u16 GetUSBPartitionCount();
static int PartitionToPortPartition(int part);
static const char *GetUSBFSName(int partition);
private:
DeviceHandler() : sd(0), gca(0), gcb(0), usb0(0), usb1(0) { };
~DeviceHandler();
bool MountUSB(int part);
static DeviceHandler *instance;
PartitionHandle * sd;
PartitionHandle * gca;
PartitionHandle * gcb;
PartitionHandle * usb0;
PartitionHandle * usb1;
};
#endif