mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 02:55:07 +01:00
0f4eb6b209
*added saving of game browser position (on all modes) *several cleanups and small fixes *added a "Block Category Menu" setting *fixed bug with parental block and game settings (thanks NJ7 for finding it) *fixed "All" not being translated in category menu
96 lines
3.1 KiB
C++
96 lines
3.1 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2011
|
|
* by Dimok
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any
|
|
* damages arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any
|
|
* purpose, including commercial applications, and to alter it and
|
|
* redistribute it freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you
|
|
* must not claim that you wrote the original software. If you use
|
|
* this software in a product, an acknowledgment in the product
|
|
* documentation would be appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and
|
|
* must not be misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
***************************************************************************/
|
|
#include "CategorySwitchPrompt.hpp"
|
|
#include "settings/CGameCategories.hpp"
|
|
#include "settings/CSettings.h"
|
|
#include "language/gettext.h"
|
|
|
|
CategorySwitchPrompt::CategorySwitchPrompt()
|
|
: CategoryPrompt(tr("Show Categories")), oldSetting(Settings.EnabledCategories)
|
|
{
|
|
browser->checkBoxClicked.connect(this, &CategorySwitchPrompt::OnCheckboxClick);
|
|
browserRefresh.connect(this, &CategorySwitchPrompt::onBrowserRefresh);
|
|
resetChanges.connect(this, &CategorySwitchPrompt::onResetChanges);
|
|
|
|
browserRefresh();
|
|
}
|
|
|
|
void CategorySwitchPrompt::onResetChanges()
|
|
{
|
|
Settings.EnabledCategories = oldSetting;
|
|
GameCategories.Load(Settings.ConfigPath);
|
|
}
|
|
|
|
void CategorySwitchPrompt::onBrowserRefresh()
|
|
{
|
|
browser->Clear();
|
|
GameCategories.CategoryList.goToFirst();
|
|
do
|
|
{
|
|
bool checked = false;
|
|
|
|
for(u32 i = 0; i < Settings.EnabledCategories.size(); ++i)
|
|
{
|
|
if(Settings.EnabledCategories[i] == GameCategories.CategoryList.getCurrentID())
|
|
{
|
|
checked = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
browser->AddEntrie(tr(GameCategories.CategoryList.getCurrentName().c_str()), checked);
|
|
}
|
|
while(GameCategories.CategoryList.goToNext());
|
|
|
|
GameCategories.CategoryList.goToFirst();
|
|
browser->RefreshList();
|
|
}
|
|
|
|
void CategorySwitchPrompt::OnCheckboxClick(GuiCheckbox *checkBox, int index)
|
|
{
|
|
GameCategories.CategoryList.goToFirst();
|
|
for(int i = 0; i < index; ++i)
|
|
GameCategories.CategoryList.goToNext();
|
|
|
|
u32 i;
|
|
for(i = 0; i < Settings.EnabledCategories.size(); ++i)
|
|
{
|
|
if(Settings.EnabledCategories[i] == GameCategories.CategoryList.getCurrentID())
|
|
{
|
|
if(!checkBox->IsChecked())
|
|
{
|
|
Settings.EnabledCategories.erase(Settings.EnabledCategories.begin()+i);
|
|
markChanged();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(i == Settings.EnabledCategories.size() && checkBox->IsChecked())
|
|
{
|
|
Settings.EnabledCategories.push_back(GameCategories.CategoryList.getCurrentID());
|
|
markChanged();
|
|
}
|
|
}
|