usbloadergx/source/settings/SettingsPrompts.cpp
dimok321 72d8c9dc2e *Created an automatic resource list generation script which is executed when files are added/removed
*Created an own class for the homebrew prompt
*Created scrollbar class which is now used on every browser
*Created a checkbox browser list class
*Changed the category prompts to the new list mode
*Improved B-Button scrolling
*Fixed horizontal text scrolling
*Fixed possible crash on long text display
*Many internal gui changes and navigation changes
*Fixed booting games by argument (headless id) (Issue 1930)
*Fixed SD Reload button to really reload the SD after it was ejected (Issue 1923)
*Added booting with arguements from meta.xml for homebrews (Issue 1926)
*Added some arguments acception from meta.xml to our app. "-ios=xxx" and "-usbport=x" or "--ios=xxx" and "--usbport=x" can be used. -usbport is for Hermes cIOS to decide which usb port to use on startup. The ios is the boot IOS on startup, it always overrides the compiled boot IOS into the application.
2011-06-14 17:53:19 +00:00

335 lines
11 KiB
C++

#include <gccore.h>
#include <unistd.h>
#include <string.h>
#include "language/gettext.h"
#include "language/UpdateLanguage.h"
#include "prompts/PromptWindows.h"
#include "prompts/ProgressWindow.h"
#include "GUI/gui.h"
#include "GUI/gui_optionbrowser.h"
#include "settings/CSettings.h"
#include "settings/GameTitles.h"
#include "themes/CTheme.h"
#include "network/URL_List.h"
#include "FileOperations/fileops.h"
#include "FileOperations/DirList.h"
#include "main.h"
#include "prompts/filebrowser.h"
#include "sys.h"
#include "menu/menus.h"
/*** Extern variables ***/
extern u8 shutdown;
extern u8 reset;
/****************************************************************************
* MenuOGG
***************************************************************************/
bool MenuBackgroundMusic()
{
bool ret = false;
char entered[1024];
int result = -1;
snprintf( entered, sizeof( entered ), "%s", Settings.ogg_path );
if ( strcmp( entered, "" ) == 0 )
{
sprintf( entered, "%s", Settings.BootDevice );
}
else
{
char * pathptr = strrchr( entered, '/' );
if ( pathptr )
{
pathptr++;
int choice = WindowPrompt( tr( "Playing Music:" ), pathptr, tr( "Play Previous" ), tr( "Play Next" ), tr( "Change Play Path" ), tr( "Cancel" ) );
if ( choice == 1 )
{
return bgMusic->PlayPrevious();
}
else if ( choice == 2 )
{
return bgMusic->PlayNext();
}
else if ( choice == 3 )
{
pathptr[0] = 0;
}
else
return true;
}
else
sprintf( entered, "%s", Settings.BootDevice );
}
result = BrowseDevice( entered, sizeof( entered ), FB_DEFAULT );
if ( result )
{
if ( !bgMusic->Load( entered ) )
{
WindowPrompt( tr( "Not supported format!" ), tr( "Loading standard music." ), tr( "OK" ) );
}
else
ret = true;
bgMusic->Play();
bgMusic->SetVolume( Settings.volume );
}
return ret;
}
/****************************************************************************
* MenuLanguageSelect
***************************************************************************/
int MenuLanguageSelect()
{
int cnt = 0;
int ret = 0, choice = 0;
int returnhere = 0;
char OldLangCode[10];
snprintf(OldLangCode, sizeof(OldLangCode), Settings.db_language);
GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
GuiImageData settingsbg(Resources::GetFile("settings_background.png"), Resources::GetFileSize("settings_background.png"));
GuiTrigger trigA;
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B );
char fullpath[100];
DirList Dir(Settings.languagefiles_path, ".lang");
if ( !strcmp( "", Settings.language_path ) )
{
sprintf( fullpath, "%s", tr( "Default" ) );
}
else
{
sprintf( fullpath, "%s", Settings.languagefiles_path );
}
GuiText titleTxt( fullpath, 24, ( GXColor ) {0, 0, 0, 255} );
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
titleTxt.SetPosition( 0, 0 );
GuiButton pathBtn( 300, 50 );
pathBtn.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
pathBtn.SetPosition( 0, 28 );
pathBtn.SetLabel( &titleTxt );
pathBtn.SetSoundOver( btnSoundOver );
pathBtn.SetSoundClick( btnSoundClick2 );
pathBtn.SetTrigger( &trigA );
pathBtn.SetEffectGrow();
GuiImage oggmenubackground( &settingsbg );
oggmenubackground.SetAlignment( ALIGN_LEFT, ALIGN_TOP );
oggmenubackground.SetPosition( 0, 0 );
GuiText backBtnTxt( tr( "Back" ) , 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
backBtnTxt.SetMaxWidth( btnOutline.GetWidth() - 30 );
GuiImage backBtnImg( &btnOutline );
if ( Settings.wsprompt == ON )
{
backBtnTxt.SetWidescreen( Settings.widescreen );
backBtnImg.SetWidescreen( Settings.widescreen );
}
GuiButton backBtn( btnOutline.GetWidth(), btnOutline.GetHeight() );
backBtn.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
backBtn.SetPosition( -190, 400 );
backBtn.SetLabel( &backBtnTxt );
backBtn.SetImage( &backBtnImg );
backBtn.SetSoundOver( btnSoundOver );
backBtn.SetSoundClick( btnSoundClick2 );
backBtn.SetTrigger( &trigA );
backBtn.SetTrigger( &trigB );
backBtn.SetEffectGrow();
GuiText defaultBtnTxt( tr( "Default" ) , 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
defaultBtnTxt.SetMaxWidth( btnOutline.GetWidth() - 30 );
GuiImage defaultBtnImg( &btnOutline );
if ( Settings.wsprompt == ON )
{
defaultBtnTxt.SetWidescreen( Settings.widescreen );
defaultBtnImg.SetWidescreen( Settings.widescreen );
}
GuiButton defaultBtn( btnOutline.GetWidth(), btnOutline.GetHeight() );
defaultBtn.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
defaultBtn.SetPosition( 190, 400 );
defaultBtn.SetLabel( &defaultBtnTxt );
defaultBtn.SetImage( &defaultBtnImg );
defaultBtn.SetSoundOver( btnSoundOver );
defaultBtn.SetSoundClick( btnSoundClick2 );
defaultBtn.SetTrigger( &trigA );
defaultBtn.SetEffectGrow();
GuiText updateBtnTxt( tr( "Update Files" ) , 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
updateBtnTxt.SetMaxWidth( btnOutline.GetWidth() - 30 );
GuiImage updateBtnImg( &btnOutline );
if ( Settings.wsprompt == ON )
{
updateBtnTxt.SetWidescreen( Settings.widescreen );
updateBtnImg.SetWidescreen( Settings.widescreen );
}
GuiButton updateBtn( btnOutline.GetWidth(), btnOutline.GetHeight() );
updateBtn.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
updateBtn.SetPosition( 0, 400 );
updateBtn.SetLabel( &updateBtnTxt );
updateBtn.SetImage( &updateBtnImg );
updateBtn.SetSoundOver( btnSoundOver );
updateBtn.SetSoundClick( btnSoundClick2 );
updateBtn.SetTrigger( &trigA );
updateBtn.SetEffectGrow();
OptionList options2;
for ( cnt = 0; cnt < Dir.GetFilecount(); cnt++ )
{
char filename[64];
strlcpy( filename, Dir.GetFilename( cnt ), sizeof( filename ) );
char *dot = strchr( filename, '.' );
if ( dot ) *dot = '\0';
options2.SetName( cnt, "%s", filename );
options2.SetValue( cnt, NULL );
}
GuiOptionBrowser optionBrowser4( 396, 280, &options2, "bg_options_settings.png");
optionBrowser4.SetPosition( 0, 90 );
optionBrowser4.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
HaltGui();
GuiWindow w( screenwidth, screenheight );
w.Append( &oggmenubackground );
w.Append( &pathBtn );
w.Append( &backBtn );
w.Append( &defaultBtn );
w.Append( &updateBtn );
w.Append( &optionBrowser4 );
mainWindow->Append( &w );
w.SetEffect( EFFECT_FADE, 20 );
ResumeGui();
while ( w.GetEffect() > 0 ) usleep( 50 );
while ( !returnhere )
{
usleep(100);
if ( shutdown == 1 )
Sys_Shutdown();
else if ( reset == 1 )
Sys_Reboot();
else if ( backBtn.GetState() == STATE_CLICKED )
{
backBtn.ResetState();
break;
}
else if ( defaultBtn.GetState() == STATE_CLICKED )
{
choice = WindowPrompt( tr( "Loading standard language." ), 0, tr( "OK" ), tr( "Cancel" ) );
if ( choice == 1 )
{
Settings.LoadLanguage(NULL, CONSOLE_DEFAULT);
Settings.Save();
returnhere = 2;
}
defaultBtn.ResetState();
//optionBrowser4.SetFocus(1); // commented out to prevent crash
}
else if ( updateBtn.GetState() == STATE_CLICKED )
{
choice = WindowPrompt( tr( "Update all Language Files" ), tr( "Do you wish to update/download all language files?" ), tr( "OK" ), tr( "Cancel" ) );
if ( choice == 1 )
{
if (IsNetworkInit() || NetworkInitPrompt())
{
if(DownloadAllLanguageFiles() > 0)
WindowPrompt(tr("Update successfull"), 0, tr("OK"));
returnhere = 1;
break;
}
}
updateBtn.ResetState();
//optionBrowser4.SetFocus(1); // commented out to prevent crash
}
else if ( pathBtn.GetState() == STATE_CLICKED )
{
w.Remove( &optionBrowser4 );
w.Remove( &backBtn );
w.Remove( &pathBtn );
w.Remove( &defaultBtn );
char entered[43] = "";
strlcpy( entered, Settings.languagefiles_path, sizeof( entered ) );
int result = OnScreenKeyboard( entered, 43, 0 );
w.Append( &optionBrowser4 );
w.Append( &pathBtn );
w.Append( &backBtn );
w.Append( &defaultBtn );
if (result == 1)
{
if (entered[strlen(entered)-1] != '/')
strcat (entered, "/");
snprintf(Settings.languagefiles_path, sizeof(Settings.languagefiles_path), entered);
WindowPrompt(tr("Languagepath changed."), 0, tr("OK"));
}
if ( Dir.GetFilecount() > 0 )
{
optionBrowser4.SetFocus( 1 );
}
pathBtn.ResetState();
}
ret = optionBrowser4.GetClickedOption();
if (ret >= 0)
{
choice = WindowPrompt( tr( "Do you want to change language?" ), 0, tr( "Yes" ), tr( "Cancel" ) );
if (choice == 1)
{
char newLangPath[150];
snprintf(Settings.languagefiles_path, sizeof( Settings.languagefiles_path ), "%s", Dir.GetFilepath(ret));
char * ptr = strrchr(Settings.languagefiles_path, '/');
if(ptr) ptr[1] = 0;
snprintf(newLangPath, sizeof(newLangPath), "%s", Dir.GetFilepath(ret));
if (!CheckFile(newLangPath))
{
WindowPrompt(tr("File not found."), tr("Loading standard language."), tr("OK"));
Settings.LoadLanguage(NULL, CONSOLE_DEFAULT);
}
else
{
Settings.LoadLanguage(newLangPath);
}
Settings.Save();
returnhere = 2;
break;
}
optionBrowser4.SetFocus( 1 );
}
}
//! Reload game list in new language
if(strcmp(Settings.db_language, OldLangCode) != 0)
{
GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path);
}
w.SetEffect( EFFECT_FADE, -20 );
while ( w.GetEffect() > 0 ) usleep( 50 );
HaltGui();
mainWindow->Remove( &w );
ResumeGui();
return returnhere;
}