usbloadergx/source/settings/menus/CustomPathsSM.cpp
dimok321 de2fbe11fa *Added NAND Emulation for d2x v4+ cIOS ONLY. You can emulate partial (mainly titles path (including gamesaves and does not include Miis)) or full nand emulation. The Nand path can be chosen (should not be the same drive as game drive and must be a FAT/FAT32 partition (e.g. sd:/nand/). Just put your NAND FS in that path.
IF YOU USE RETURN TO OPTION THEN THE UNEO TITLE MUST BE ON EMU NAND AS WELL FOR PARTIAL AND FULL EMULATION.

*Added back our old font as fallback font in case the wii system font can't be loaded. Also the use of the Wii System Font can be disabled in the settings (don't forget to set font scale back to 1.0 for old font)
2011-07-24 16:32:09 +00:00

280 lines
8.3 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <unistd.h>
#include "Controls/DeviceHandler.hpp"
#include "CustomPathsSM.hpp"
#include "settings/SettingsPrompts.h"
#include "settings/CSettings.h"
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
#include "prompts/filebrowser.h"
#include "themes/CTheme.h"
CustomPathsSM::CustomPathsSM()
: SettingsMenu(tr("Custom Paths"), &GuiOptions, MENU_NONE)
{
int Idx = 0;
Options->SetName(Idx++, tr("3D Cover Path"));
Options->SetName(Idx++, tr("2D Cover Path"));
Options->SetName(Idx++, tr("Full Cover Path"));
Options->SetName(Idx++, tr("Disc Artwork Path"));
Options->SetName(Idx++, tr("Theme Path"));
Options->SetName(Idx++, tr("WiiTDB Path"));
Options->SetName(Idx++, tr("Update Path"));
Options->SetName(Idx++, tr("GCT Cheatcodes Path"));
Options->SetName(Idx++, tr("TXT Cheatcodes Path"));
Options->SetName(Idx++, tr("DOL Path"));
Options->SetName(Idx++, tr("Homebrew Apps Path"));
Options->SetName(Idx++, tr("BCA Codes Path"));
Options->SetName(Idx++, tr("WIP Patches Path"));
Options->SetName(Idx++, tr("Languagefiles Path"));
Options->SetName(Idx++, tr("WDM Files Path"));
Options->SetName(Idx++, tr("Wiinnertag Path"));
Options->SetName(Idx++, tr("Nand Emu Path"));
SetOptionValues();
}
void CustomPathsSM::SetOptionValues()
{
int Idx = 0;
//! Settings: 3D Cover Path
Options->SetValue(Idx++, Settings.covers_path);
//! Settings: 2D Cover Path
Options->SetValue(Idx++, Settings.covers2d_path);
//! Settings: Full Cover Path
Options->SetValue(Idx++, Settings.coversFull_path);
//! Settings: Disc Artwork Path
Options->SetValue(Idx++, Settings.disc_path);
//! Settings: Theme Path
Options->SetValue(Idx++, Settings.theme_path);
//! Settings: WiiTDB Path
Options->SetValue(Idx++, Settings.titlestxt_path);
//! Settings: Update Path
Options->SetValue(Idx++, Settings.update_path);
//! Settings: GCT Cheatcodes Path
Options->SetValue(Idx++, Settings.Cheatcodespath);
//! Settings: TXT Cheatcodes Path
Options->SetValue(Idx++, Settings.TxtCheatcodespath);
//! Settings: DOL Path
Options->SetValue(Idx++, Settings.dolpath);
//! Settings: Homebrew Apps Path
Options->SetValue(Idx++, Settings.homebrewapps_path);
//! Settings: BCA Codes Path
Options->SetValue(Idx++, Settings.BcaCodepath);
//! Settings: WIP Patches Path
Options->SetValue(Idx++, Settings.WipCodepath);
//! Settings: Languagefiles Path
Options->SetValue(Idx++, Settings.languagefiles_path);
//! Settings: WDM Files Path
Options->SetValue(Idx++, Settings.WDMpath);
//! Settings: Wiinnertag Path
Options->SetValue(Idx++, Settings.WiinnertagPath);
//! Settings: Nand Emu Path
Options->SetValue(Idx++, Settings.NandEmuPath);
}
int CustomPathsSM::GetMenuInternal()
{
int ret = optionBrowser->GetClickedOption();
if (ret < 0)
return MENU_NONE;
int Idx = -1;
//! Settings: 3D Cover Path
if (ret == ++Idx)
{
titleTxt->SetText(tr( "3D Cover Path" ));
ChangePath(Settings.covers_path, sizeof(Settings.covers_path));
}
//! Settings: 2D Cover Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "2D Cover Path" ));
ChangePath(Settings.covers2d_path, sizeof(Settings.covers2d_path));
}
//! Settings: Full Cover Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Full Cover Path" ));
ChangePath(Settings.coversFull_path, sizeof(Settings.coversFull_path));
}
//! Settings: Disc Artwork Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Disc Artwork Path" ));
ChangePath(Settings.disc_path, sizeof(Settings.disc_path));
}
//! Settings: Theme Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Theme Path" ));
ChangePath(Settings.theme_path, sizeof(Settings.theme_path));
}
//! Settings: WiiTDB Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "WiiTDB Path" ));
ChangePath(Settings.titlestxt_path, sizeof(Settings.titlestxt_path));
}
//! Settings: Update Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Update Path" ));
ChangePath(Settings.update_path, sizeof(Settings.update_path));
}
//! Settings: GCT Cheatcodes Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "GCT Cheatcodes Path" ));
ChangePath(Settings.Cheatcodespath, sizeof(Settings.Cheatcodespath));
}
//! Settings: TXT Cheatcodes Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "TXT Cheatcodes Path" ));
ChangePath(Settings.TxtCheatcodespath, sizeof(Settings.TxtCheatcodespath));
}
//! Settings: DOL Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "DOL Path" ));
ChangePath(Settings.dolpath, sizeof(Settings.dolpath));
}
//! Settings: Homebrew Apps Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Homebrew Apps Path" ));
ChangePath(Settings.homebrewapps_path, sizeof(Settings.homebrewapps_path));
}
//! Settings: BCA Codes Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "BCA Codes Path" ));
ChangePath(Settings.BcaCodepath, sizeof(Settings.BcaCodepath));
}
//! Settings: WIP Patches Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "WIP Patches Path" ));
ChangePath(Settings.WipCodepath, sizeof(Settings.WipCodepath));
}
//! Settings: Languagefiles Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Languagefiles Path" ));
ChangePath(Settings.languagefiles_path, sizeof(Settings.languagefiles_path));
}
//! Settings: WDM Files Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "WDM Files Path" ));
ChangePath(Settings.WDMpath, sizeof(Settings.WDMpath));
}
//! Settings: Wiinnertag Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Wiinnertag Path" ));
ChangePath(Settings.WiinnertagPath, sizeof(Settings.WiinnertagPath));
}
//! Settings: Nand Emu Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Nand Emu Path" ));
ChangePath(Settings.NandEmuPath, sizeof(Settings.NandEmuPath));
if(strncasecmp(DeviceHandler::PathToFSName(Settings.NandEmuPath), "FAT", 3) != 0)
WindowPrompt(tr("Warning:"), tr("Nand Emulation only works on FAT/FAT32 partitions!"), tr("OK"));
}
//! Global set back of the titleTxt after a change
titleTxt->SetText(tr( "Custom Paths" ));
SetOptionValues();
return MENU_NONE;
}
int CustomPathsSM::ChangePath(char * SettingsPath, int SizeOfPath)
{
char entered[300];
snprintf(entered, sizeof(entered), SettingsPath);
HaltGui();
GuiWindow * parent = (GuiWindow *) parentElement;
if(parent) parent->SetState(STATE_DISABLED);
this->SetState(STATE_DEFAULT);
this->Remove(optionBrowser);
ResumeGui();
int result = BrowseDevice(entered, sizeof(entered), FB_DEFAULT, noFILES);
if(parent) parent->SetState(STATE_DEFAULT);
this->Append(optionBrowser);
if (result == 1)
{
if (entered[strlen(entered)-1] != '/')
strcat(entered, "/");
snprintf(SettingsPath, SizeOfPath, entered);
WindowPrompt(tr( "Path Changed" ), 0, tr( "OK" ));
}
return result;
}