usbloadergx/source/usbloader/nand.c
dimok321 de2fbe11fa *Added NAND Emulation for d2x v4+ cIOS ONLY. You can emulate partial (mainly titles path (including gamesaves and does not include Miis)) or full nand emulation. The Nand path can be chosen (should not be the same drive as game drive and must be a FAT/FAT32 partition (e.g. sd:/nand/). Just put your NAND FS in that path.
IF YOU USE RETURN TO OPTION THEN THE UNEO TITLE MUST BE ON EMU NAND AS WELL FOR PARTIAL AND FULL EMULATION.

*Added back our old font as fallback font in case the wii system font can't be loaded. Also the use of the Wii System Font can be disabled in the settings (don't forget to set font scale back to 1.0 for old font)
2011-07-24 16:32:09 +00:00

252 lines
4.9 KiB
C

/*****************************************
* This code is from Mighty Channel 11
* which is based on the TriiForce source.
*****************************************/
#include <stdio.h>
#include <ogcsys.h>
#include <malloc.h>
#include <string.h>
#include "gecko.h"
#include "nand.h"
/* Buffer */
static const char fs[] ATTRIBUTE_ALIGN(32) = "/dev/fs";
static const char fat[] ATTRIBUTE_ALIGN(32) = "fat";
static u32 inbuf[8] ATTRIBUTE_ALIGN(32);
static nandDevice ndevList[] =
{
{ "Disable", 0, 0x00, 0x00 },
{ "SD/SDHC Card", 1, 0xF0, 0xF1 },
{ "USB 2.0 Mass Storage Device", 2, 0xF2, 0xF3 },
};
static int mounted = 0;
static int partition = 0;
static int fullmode = 0;
static char path[32] = "\0";
s32 Nand_Mount(nandDevice *dev)
{
s32 fd, ret;
u32 inlen = 0;
ioctlv *vector = NULL;
u32 *buffer = NULL;
int rev = IOS_GetRevision();
/* Open FAT module */
fd = IOS_Open(fat, 0);
if (fd < 0)
return fd;
/* Prepare vector */
if(rev >= 21 && rev < 30000)
{
// NOTE:
// The official cIOSX rev21 by Waninkoko ignores the partition argument
// and the nand is always expected to be on the 1st partition.
// However this way earlier d2x betas having revision 21 take in
// consideration the partition argument.
inlen = 1;
/* Allocate memory */
buffer = (u32 *)memalign(32, sizeof(u32)*3);
/* Set vector pointer */
vector = (ioctlv *)buffer;
buffer[0] = (u32)(buffer + 2);
buffer[1] = sizeof(u32);
buffer[2] = (u32)partition;
}
/* Mount device */
ret = IOS_Ioctlv(fd, dev->mountCmd, inlen, 0, vector);
/* Close FAT module */
//!TODO: Figure out why this causes a freeze
//IOS_Close(fd);
/* Free memory */
if(buffer != NULL)
free(buffer);
return ret;
}
s32 Nand_Unmount(nandDevice *dev)
{
s32 fd, ret;
// Open FAT module
fd = IOS_Open(fat, 0);
if (fd < 0)
return fd;
// Unmount device
ret = IOS_Ioctlv(fd, dev->umountCmd, 0, 0, NULL);
// Close FAT module
IOS_Close(fd);
return ret;
}
s32 Nand_Enable(nandDevice *dev)
{
s32 fd, ret;
u32 *buffer = NULL;
int rev;
// Open /dev/fs
fd = IOS_Open(fs, 0);
if (fd < 0)
return fd;
rev = IOS_GetRevision();
// Set input buffer
if(rev >= 21 && rev < 30000 && dev->mode != 0)
{
//FULL NAND emulation since rev18
//needed for reading images on triiforce mrc folder using ISFS commands
inbuf[0] = dev->mode | fullmode;
}
else
{
inbuf[0] = dev->mode; //old method
}
// Enable NAND emulator
if(rev >= 21 && rev < 30000)
{
// NOTE:
// The official cIOSX rev21 by Waninkoko provides an undocumented feature
// to set nand path when mounting the device.
// This feature has been discovered during d2x development.
int pathlen = strlen(path)+1;
/* Allocate memory */
buffer = (u32 *)memalign(32, (sizeof(u32)*5)+pathlen);
buffer[0] = (u32)(buffer + 4);
buffer[1] = sizeof(u32); // actually not used by cios
buffer[2] = (u32)(buffer + 5);
buffer[3] = pathlen; // actually not used by cios
buffer[4] = inbuf[0];
strcpy((char*)(buffer+5), path);
ret = IOS_Ioctlv(fd, 100, 2, 0, (ioctlv *)buffer);
}
else
{
ret = IOS_Ioctl(fd, 100, inbuf, sizeof(inbuf), NULL, 0);
}
/* Free memory */
if(buffer != NULL)
free(buffer);
// Close /dev/fs
IOS_Close(fd);
return ret;
}
s32 Nand_Disable(void)
{
s32 fd, ret;
// Open /dev/fs
fd = IOS_Open(fs, 0);
if (fd < 0)
return fd;
// Set input buffer
inbuf[0] = 0;
// Disable NAND emulator
ret = IOS_Ioctl(fd, 100, inbuf, sizeof(inbuf), NULL, 0);
// Close /dev/fs
IOS_Close(fd);
return ret;
}
s32 Enable_Emu(int selection)
{
if(mounted != 0)
return -1;
s32 ret;
nandDevice *ndev = NULL;
ndev = &ndevList[selection];
ret = Nand_Mount(ndev);
if (ret < 0)
{
gprintf(" ERROR Mount! (ret = %d)\n", ret);
return ret;
}
ret = Nand_Enable(ndev);
if (ret < 0)
{
gprintf(" ERROR Enable! (ret = %d)\n", ret);
return ret;
}
mounted = selection;
return 0;
}
s32 Disable_Emu()
{
if(mounted==0)
return 0;
nandDevice *ndev = NULL;
ndev = &ndevList[mounted];
Nand_Disable();
Nand_Unmount(ndev);
mounted = 0;
return 0;
}
void Set_Partition(int p)
{
partition = p;
}
void Set_Path(const char* p)
{
int i = 0;
while(p[i] != '\0' && i < 31)
{
path[i] = p[i];
i++;
}
while(path[i-1] == '/')
{
path[i-1] = '\0';
--i;
}
path[i] = '\0';
}
void Set_FullMode(int fm)
{
fullmode = fm ? 0x100 : 0;
}
const char* Get_Path(void)
{
return path;
}