mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-16 00:15:08 +01:00
56d1cc69ce
* Updated language file URL to download correct revision.
386 lines
9.3 KiB
C++
386 lines
9.3 KiB
C++
/***************************************************************************
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* Copyright (C) 2009
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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* update.cpp
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*
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* Update operations
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* for Wii-Xplorer 2009
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***************************************************************************/
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#include <stdio.h>
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#include <string.h>
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#include <ogcsys.h>
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#include <string>
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#include "gecko.h"
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#include "ZipFile.h"
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#include "http.h"
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#include "networkops.h"
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#include "HTML_Stream.h"
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#include "FileDownloader.h"
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#include "settings/CSettings.h"
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#include "settings/GameTitles.h"
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#include "language/gettext.h"
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#include "language/UpdateLanguage.h"
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#include "homebrewboot/BootHomebrew.h"
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#include "utils/StringTools.h"
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#include "utils/ShowError.h"
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#include "prompts/PromptWindows.h"
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#include "FileOperations/fileops.h"
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#include "xml/GameTDB.hpp"
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#include "wad/nandtitle.h"
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#include "wad/wad.h"
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#include "sys.h"
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#include "svnrev.h"
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static const char * GameTDB_URL = "http://www.gametdb.com/wiitdb.zip";
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/****************************************************************************
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* Checking if an Update is available
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***************************************************************************/
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int CheckForBetaUpdate()
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{
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int revnumber = 0;
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HTML_Stream HTML("http://code.google.com/p/usbloader-gui/downloads/list");
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const char * HTML_Pos = NULL;
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do
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{
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HTML_Pos = HTML.FindStringEnd("href='");
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char * tmpLink = HTML.CopyString("'\"");
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if (tmpLink)
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{
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char *fileext = strrchr(tmpLink, '.');
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if (fileext)
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{
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if (strcasecmp(fileext, ".dol") == 0)
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{
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char revtxt[80];
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char *filename = strrchr(tmpLink, '/') + 2;
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u8 n = 0;
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for (n = 0; n < strlen(filename) - 2; n++)
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revtxt[n] = filename[n];
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revtxt[n] = 0;
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int fileRev = atoi(revtxt);
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if (fileRev > revnumber)
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{
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revnumber = fileRev;
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}
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}
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}
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free(tmpLink);
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}
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} while (HTML_Pos != NULL);
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return revnumber;
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}
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static bool CheckNewGameTDBVersion(const char *url)
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{
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u64 Version = 0;
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char * HEAD_Responde = HEAD_Request(url);
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if(!HEAD_Responde)
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return false;
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char * version_ptr = strstr(HEAD_Responde, "X-GameTDB-Timestamp: ");
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if(version_ptr)
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{
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version_ptr += strlen("X-GameTDB-Timestamp: ");
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Version = strtoull(version_ptr, NULL, 10);
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}
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free(HEAD_Responde);
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std::string Title;
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std::string Filepath = Settings.titlestxt_path;
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if(Settings.titlestxt_path[Filepath.size()-1] != '/')
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Filepath += '/';
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Filepath += "wiitdb.xml";
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GameTDB XML_DB;
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if(!XML_DB.OpenFile((Filepath.c_str())))
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return true; //! If no file exists we need the file
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u64 ExistingVersion = XML_DB.GetGameTDBVersion();
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gprintf("Existing GameTDB Version: %llu Online GameTDB Version: %llu\n", ExistingVersion, Version);
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return (ExistingVersion != Version);
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}
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int UpdateGameTDB()
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{
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if(CheckNewGameTDBVersion(GameTDB_URL) == false)
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{
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gprintf("Not updating GameTDB: Version is the same\n");
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return -1;
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}
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gprintf("Updating GameTDB...\n");
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string ZipPath = Settings.titlestxt_path;
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if(Settings.titlestxt_path[ZipPath.size()-1] != '/')
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ZipPath += '/';
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ZipPath += "wiitdb.zip";
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int filesize = DownloadFileToPath(GameTDB_URL, ZipPath.c_str(), false);
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if(filesize <= 0)
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return -1;
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ZipFile zFile(ZipPath.c_str());
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bool result = zFile.ExtractAll(Settings.titlestxt_path);
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//! The zip file is not needed anymore so we can remove it
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remove(ZipPath.c_str());
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//! Reload all titles and reload cached titles because the file changed now.
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GameTitles.SetDefault();
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GameTitles.LoadTitlesFromGameTDB(Settings.titlestxt_path);
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return (result ? filesize : -1);
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}
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static void UpdateIconPng()
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{
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char iconpath[200];
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struct block file = downloadfile("http://svn.code.sf.net/p/usbloadergx/code/branches/updates/icon.png");
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if (file.data != NULL)
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{
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snprintf(iconpath, sizeof(iconpath), "%sicon.png", Settings.update_path);
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FILE * pfile = fopen(iconpath, "wb");
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if(pfile)
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{
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fwrite(file.data, 1, file.size, pfile);
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fclose(pfile);
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}
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free(file.data);
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}
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}
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static void UpdateMetaXml()
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{
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char xmlpath[200];
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struct block file = downloadfile("http://svn.code.sf.net/p/usbloadergx/code/branches/updates/meta.xml");
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// if not working, use this url form: http://sourceforge.net/p/usbloadergx/code/1254/tree//branches/updates/meta.xml?format=raw
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if (file.data != NULL)
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{
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snprintf(xmlpath, sizeof(xmlpath), "%smeta.xml", Settings.update_path);
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FILE *pfile = fopen(xmlpath, "wb");
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if(pfile)
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{
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fwrite(file.data, 1, file.size, pfile);
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fclose(pfile);
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}
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free(file.data);
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}
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}
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int CheckUpdate()
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{
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if (!IsNetworkInit())
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return -1;
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int revnumber = 0;
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int currentrev = atoi(GetRev());
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#ifdef FULLCHANNEL
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struct block file = downloadfile( "http://svn.code.sf.net/p/usbloadergx/code/branches/updates/update_wad.txt" );
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#else
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struct block file = downloadfile("http://svn.code.sf.net/p/usbloadergx/code/branches/updates/update_dol.txt");
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#endif
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if (file.data != NULL)
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{
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revnumber = atoi((char *) file.data);
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free(file.data);
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}
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if (revnumber > currentrev)
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return revnumber;
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return -1;
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}
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static int ApplicationDownload(void)
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{
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std::string DownloadURL;
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int newrev = 0;
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int currentrev = atoi(GetRev());
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#ifdef FULLCHANNEL
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struct block file = downloadfile( "http://svn.code.sf.net/p/usbloadergx/code/branches/updates/update_wad.txt" );
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#else
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struct block file = downloadfile("http://svn.code.sf.net/p/usbloadergx/code/branches/updates/update_dol.txt");
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#endif
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if (file.data != NULL)
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{
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// first line of the text file is the revisionc
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newrev = atoi((char *) file.data);
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// 2nd line of the text file is the url
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char *ptr = strchr((char *)file.data, '\n');
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while(ptr && (*ptr == '\r' || *ptr == '\n' || *ptr == ' '))
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ptr++;
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while(ptr && *ptr != '\0' && *ptr != '\r' && *ptr != '\n')
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{
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DownloadURL.push_back(*ptr);
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ptr++;
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}
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free(file.data);
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}
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if (newrev <= currentrev)
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{
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WindowPrompt(tr( "No new updates." ), 0, tr( "OK" ));
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return 0;
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}
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bool update_error = false;
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char tmppath[250];
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#ifdef FULLCHANNEL
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snprintf(tmppath, sizeof(tmppath), "%s/ULNR.wad", Settings.BootDevice);
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#else
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char realpath[250];
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snprintf(realpath, sizeof(realpath), "%sboot.dol", Settings.update_path);
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snprintf(tmppath, sizeof(tmppath), "%sboot.tmp", Settings.update_path);
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#endif
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int update_choice = WindowPrompt(fmt("Rev%i %s.", newrev, tr( "available" )), tr( "How do you want to update?" ), tr( "Update DOL" ), tr( "Update All" ), tr( "Cancel" ));
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if (update_choice == 0)
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return 0;
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int ret = DownloadFileToPath(DownloadURL.c_str(), tmppath, false);
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if(ret < 1024*1024)
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{
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remove(tmppath);
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WindowPrompt(tr("Failed updating"), tr("Error while downloding file"), tr( "OK" ));
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if(update_choice == 1)
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return -1;
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update_error = true;
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}
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else
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{
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#ifdef FULLCHANNEL
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FILE * wadFile = fopen(tmppath, "rb");
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if(!wadFile)
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{
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update_error = true;
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WindowPrompt(tr("Failed updating"), tr("Error opening downloaded file"), tr( "OK" ));
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return -1;
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}
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int error = Wad_Install( wadFile );
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if(error)
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{
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update_error = true;
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ShowError(tr( "The wad installation failed with error %i" ), error);
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}
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else
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WindowPrompt(tr( "Success" ), tr( "The wad file was installed" ), tr( "OK" ));
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RemoveFile(tmppath);
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#else
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gprintf("%s\n%s\n", realpath, tmppath);
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RemoveFile(realpath);
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if(!RenameFile(tmppath, realpath))
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update_error = true;
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#endif
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}
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if (update_choice == 2)
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{
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UpdateIconPng();
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UpdateMetaXml();
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UpdateGameTDB();
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DownloadAllLanguageFiles(newrev);
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}
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if(update_error)
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{
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ShowError(tr( "Error while updating USB Loader GX." ));
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return -1;
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}
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if (update_choice > 0)
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{
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WindowPrompt(tr( "Successfully updated." ), tr( "Restarting..." ), 0, 0, 0, 0, 150);
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RebootApp();
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}
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return 0;
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}
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int UpdateApp()
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{
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if (!IsNetworkInit() && !NetworkInitPrompt())
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{
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WindowPrompt(tr("Error:"), tr("Could not initialize network!"), tr("OK"));
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return -1;
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}
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if (!CreateSubfolder(Settings.update_path))
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{
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WindowPrompt(tr("Error:"), tr("Can't create directory"), tr("OK"));
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return -1;
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}
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int choice = WindowPrompt(tr( "What do you want to update?" ), 0, "USB Loader GX", tr( "WiiTDB.xml" ), tr( "Language Files" ), tr( "Cancel" ));
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if(choice == 0)
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return 0;
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if(choice == 1)
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{
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return ApplicationDownload();
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}
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else if (choice == 2)
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{
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if(UpdateGameTDB() < 0)
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{
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WindowPrompt(fmt("%s", tr( "WiiTDB.xml is up to date." )), 0, tr("OK"));
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return 1;
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}
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else
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{
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WindowPrompt(tr( "Successfully Updated" ), 0, tr( "OK" ));
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return 1;
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}
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}
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else if (choice == 3)
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{
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if(UpdateLanguageFiles() > 0)
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WindowPrompt(tr( "Successfully Updated" ), 0, tr( "OK" ));
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}
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return 1;
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}
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