mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-03 18:15:06 +01:00
9e79c9d99b
* code cleanup
166 lines
5.4 KiB
C++
166 lines
5.4 KiB
C++
/****************************************************************************
|
|
* libwiigui
|
|
*
|
|
* ardi 2009
|
|
*
|
|
* gui_sound_plugin_aif.cpp
|
|
*
|
|
* GUI class definitions
|
|
***************************************************************************/
|
|
|
|
#include <limits.h>
|
|
#include <asndlib.h>
|
|
#include <math.h>
|
|
#include <string.h>
|
|
#include <unistd.h>
|
|
|
|
#include "gui_sound_decoder.h"
|
|
|
|
// ------
|
|
// Copyright (C) 1988-1991 Apple Computer, Inc.
|
|
#ifndef HUGE_VAL
|
|
# define HUGE_VAL HUGE
|
|
#endif
|
|
|
|
# define UnsignedToFloat(u) (((double)((long)(u - 2147483647L - 1))) + 2147483648.0)
|
|
|
|
static double ConvertFromIeeeExtended( const u8* bytes )
|
|
{
|
|
double f;
|
|
int expon;
|
|
u32 hiMant, loMant;
|
|
|
|
expon = ( ( bytes[0] & 0x7F ) << 8 ) | ( bytes[1] & 0xFF );
|
|
hiMant = ( ( unsigned long )( bytes[2] & 0xFF ) << 24 )
|
|
| ( ( unsigned long )( bytes[3] & 0xFF ) << 16 )
|
|
| ( ( unsigned long )( bytes[4] & 0xFF ) << 8 )
|
|
| ( ( unsigned long )( bytes[5] & 0xFF ) );
|
|
loMant = ( ( unsigned long )( bytes[6] & 0xFF ) << 24 )
|
|
| ( ( unsigned long )( bytes[7] & 0xFF ) << 16 )
|
|
| ( ( unsigned long )( bytes[8] & 0xFF ) << 8 )
|
|
| ( ( unsigned long )( bytes[9] & 0xFF ) );
|
|
|
|
if ( expon == 0 && hiMant == 0 && loMant == 0 )
|
|
f = 0;
|
|
else
|
|
{
|
|
if ( expon == 0x7FFF )
|
|
f = HUGE_VAL;
|
|
else
|
|
{
|
|
expon -= 16383;
|
|
f = ldexp( UnsignedToFloat( hiMant ), expon -= 31 );
|
|
f += ldexp( UnsignedToFloat( loMant ), expon -= 32 );
|
|
}
|
|
}
|
|
|
|
if ( bytes[0] & 0x80 )
|
|
return -f;
|
|
else
|
|
return f;
|
|
}
|
|
// ------
|
|
|
|
class GuiSoundDecoderAIFF : public GuiSoundDecoder
|
|
{
|
|
protected:
|
|
GuiSoundDecoderAIFF( const u8 * snd, u32 len, bool snd_is_allocated )
|
|
{
|
|
sound = snd;
|
|
length = len;
|
|
is_allocated = snd_is_allocated;
|
|
is_running = false;
|
|
|
|
const u8 *in_ptr = sound;
|
|
|
|
if ( be32inc( in_ptr ) != 0x464F524D /*'FORM'*/ ) throw( "No FORM chunk" );
|
|
if ( be32inc( in_ptr ) + 8 != len ) throw( "wrong Size" );
|
|
if ( be32inc( in_ptr ) != 0x41494646 /*'AIFF'*/ ) throw( "No AIFF chunk" );
|
|
|
|
while ( in_ptr + 8 < sound + len )
|
|
{
|
|
u32 chunk_id = be32inc( in_ptr );
|
|
u32 chunk_size = be32inc( in_ptr );
|
|
const u8 *chunk_start = in_ptr;
|
|
switch ( chunk_id )
|
|
{
|
|
case 0x434F4D4D /*'COMM'*/:
|
|
channelCount = be16inc( in_ptr );
|
|
in_ptr += 4; // skip numSampleFrames
|
|
bytePerSample = ( be16inc( in_ptr ) + 7 ) / 8;
|
|
if ( bytePerSample < 1 && bytePerSample > 2 ) throw( "wrong bits per Sample" );
|
|
sampleRate = ConvertFromIeeeExtended( in_ptr );
|
|
break;
|
|
case 0x53534E44 /*'SSND'*/:
|
|
pcm_start = in_ptr + 8;
|
|
pcm_end = chunk_start + chunk_size;
|
|
break;
|
|
}
|
|
in_ptr = chunk_start + chunk_size;
|
|
}
|
|
currentPos = pcm_start;
|
|
}
|
|
public:
|
|
~GuiSoundDecoderAIFF()
|
|
{
|
|
while ( is_running ) usleep( 50 );
|
|
if ( is_allocated ) delete [] sound;
|
|
}
|
|
static GuiSoundDecoder *Create( const u8 * snd, u32 len, bool snd_is_allocated )
|
|
{
|
|
if ( snd && len > 12 && snd[0] == 'F' && snd[1] == 'O' && snd[2] == 'R' && snd[3] == 'M'
|
|
&& snd[8] == 'A' && snd[9] == 'I' && snd[10] == 'F' && snd[11] == 'F' )
|
|
return new GuiSoundDecoderAIFF( snd, len, snd_is_allocated );
|
|
return NULL;
|
|
}
|
|
s32 GetFormat()
|
|
{
|
|
if ( bytePerSample == 2 )
|
|
return channelCount == 2 ? VOICE_STEREO_16BIT : VOICE_MONO_16BIT;
|
|
else
|
|
return channelCount == 2 ? VOICE_STEREO_8BIT : VOICE_MONO_8BIT;
|
|
}
|
|
s32 GetSampleRate()
|
|
{
|
|
return sampleRate;
|
|
}
|
|
/* Read reads data from stream to buffer
|
|
return: >0 = readed bytes;
|
|
0 = EOF;
|
|
<0 = Error;
|
|
*/
|
|
int Read( u8 * buffer, int buffer_size )
|
|
{
|
|
if ( currentPos >= pcm_end )
|
|
return 0; // EOF
|
|
|
|
is_running = true;
|
|
if ( currentPos + buffer_size > pcm_end )
|
|
buffer_size = pcm_end - currentPos;
|
|
memcpy( buffer, currentPos, buffer_size );
|
|
currentPos += buffer_size;
|
|
is_running = false;
|
|
return buffer_size;
|
|
}
|
|
int Rewind()
|
|
{
|
|
while ( is_running ) usleep( 50 );
|
|
currentPos = pcm_start;
|
|
return 0;
|
|
}
|
|
private:
|
|
const u8 *sound;
|
|
u32 length;
|
|
bool is_allocated;
|
|
bool is_running;
|
|
|
|
u32 sampleRate;
|
|
u16 channelCount;
|
|
u16 bytePerSample;
|
|
const u8 *pcm_start;
|
|
const u8 *pcm_end;
|
|
const u8 *currentPos;
|
|
};
|
|
|
|
REGISTER_GUI_SOUND_DECODER( GuiSoundDecoderAIFF );
|