mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-13 23:15:09 +01:00
06889b794a
*Fixed the receiving of the wads. Now receiving directly to a device (Big files work now too (with sendelf they do, do not know about wiiload)) *Fixed to show the incoming IP and not the IP of the Wii *Made changes on bootup. Now there is a small BootUp Screen for the slow HDD people. Waiting for 30Secs for their HDD.
373 lines
10 KiB
C++
373 lines
10 KiB
C++
/****************************************************************************
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* Network Operations
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* for USB Loader GX
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*
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* HTTP operations
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* Written by dhewg/bushing modified by dimok
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****************************************************************************/
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#include <stdio.h>
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#include <string.h>
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#include <ogcsys.h>
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#include <ogc/machine/processor.h>
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#include "prompts/PromptWindows.h"
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#include "language/gettext.h"
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#include "settings/cfg.h"
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#include "main.h"
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#include "http.h"
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#include "../svnrev.h"
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#define PORT 4299
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/*** Incomming filesize ***/
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u32 infilesize = 0;
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bool updateavailable = false;
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s32 connection;
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static s32 socket;
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static bool updatechecked = false;
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static bool networkinitialized = false;
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static bool checkincomming = false;
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static bool waitforanswer = false;
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static char IP[16];
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char incommingIP[50];
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static lwp_t networkthread = LWP_THREAD_NULL;
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static bool networkHalt = true;
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/****************************************************************************
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* Initialize_Network
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***************************************************************************/
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void Initialize_Network(void) {
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if (networkinitialized) return;
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s32 result;
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result = if_config(IP, NULL, NULL, true);
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if (result < 0) {
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networkinitialized = false;
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return;
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} else {
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networkinitialized = true;
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return;
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}
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}
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/****************************************************************************
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* Check if network was initialised
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***************************************************************************/
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bool IsNetworkInit(void) {
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return networkinitialized;
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}
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/****************************************************************************
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* Get network IP
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***************************************************************************/
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char * GetNetworkIP(void) {
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return IP;
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}
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/****************************************************************************
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* Get incomming IP
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***************************************************************************/
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char * GetIncommingIP(void) {
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return incommingIP;
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}
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/****************************************************************************
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* Get network IP
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***************************************************************************/
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bool ShutdownWC24() {
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bool onlinefix = IsNetworkInit();
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if (onlinefix) {
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s32 kd_fd, ret;
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STACK_ALIGN(u8, kd_buf, 0x20, 32);
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kd_fd = IOS_Open("/dev/net/kd/request", 0);
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if (kd_fd >= 0) {
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ret = IOS_Ioctl(kd_fd, 7, NULL, 0, kd_buf, 0x20);
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if (ret >= 0)
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onlinefix = false; // fixed no IOS reload needed
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IOS_Close(kd_fd);
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}
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}
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return onlinefix;
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}
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s32 network_request(const char * request) {
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char buf[1024];
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char *ptr = NULL;
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u32 cnt, size;
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s32 ret;
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/* Send request */
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ret = net_send(connection, request, strlen(request), 0);
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if (ret < 0)
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return ret;
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/* Clear buffer */
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memset(buf, 0, sizeof(buf));
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/* Read HTTP header */
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for (cnt = 0; !strstr(buf, "\r\n\r\n"); cnt++)
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if (net_recv(connection, buf + cnt, 1, 0) <= 0)
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return -1;
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/* HTTP request OK? */
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if (!strstr(buf, "HTTP/1.1 200 OK"))
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return -1;
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/* Retrieve content size */
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ptr = strstr(buf, "Content-Length:");
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if (!ptr)
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return -1;
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sscanf(ptr, "Content-Length: %u", &size);
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return size;
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}
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s32 network_read(u8 *buf, u32 len) {
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u32 read = 0;
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s32 ret = -1;
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/* Data to be read */
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while (read < len) {
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/* Read network data */
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ret = net_read(connection, buf + read, len - read);
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if (ret < 0)
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return ret;
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/* Read finished */
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if (!ret)
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break;
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/* Increment read variable */
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read += ret;
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}
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return read;
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}
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/****************************************************************************
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* Download request
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***************************************************************************/
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s32 download_request(const char * url) {
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//Check if the url starts with "http://", if not it is not considered a valid url
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if (strncmp(url, "http://", strlen("http://")) != 0) {
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return -1;
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}
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//Locate the path part of the url by searching for '/' past "http://"
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char *path = strchr(url + strlen("http://"), '/');
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//At the very least the url has to end with '/', ending with just a domain is invalid
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if (path == NULL) {
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return -1;
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}
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//Extract the domain part out of the url
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int domainlength = path - url - strlen("http://");
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if (domainlength == 0) {
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return -1;
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}
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char domain[domainlength + 1];
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strncpy(domain, url + strlen("http://"), domainlength);
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domain[domainlength] = '\0';
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connection = GetConnection(domain);
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if (connection < 0) {
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return -1;
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}
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//Form a nice request header to send to the webserver
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char header[strlen(path)+strlen(domain)+100];
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sprintf(header, "GET %s HTTP/1.1\r\nHost: %s\r\nConnection: close\r\n\r\n", path, domain);
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s32 filesize = network_request(header);
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return filesize;
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}
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void CloseConnection() {
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net_close(connection);
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if (waitforanswer) {
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net_close(socket);
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waitforanswer = false;
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}
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}
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/****************************************************************************
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* NetworkWait
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***************************************************************************/
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int NetworkWait() {
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if (!checkincomming)
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return -3;
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struct sockaddr_in sin;
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struct sockaddr_in client_address;
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socklen_t addrlen = sizeof(client_address);
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//Open socket
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socket = net_socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
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if (socket == INVALID_SOCKET) {
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return socket;
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}
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sin.sin_family = AF_INET;
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sin.sin_port = htons(PORT);
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sin.sin_addr.s_addr = htonl(INADDR_ANY);
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if (net_bind(socket, (struct sockaddr*)&sin, sizeof(sin)) < 0) {
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net_close(socket);
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return -1;
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}
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if (net_listen(socket, 3) < 0) {
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net_close(socket);
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return -1;
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}
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connection = net_accept(socket, (struct sockaddr*)&client_address, &addrlen);
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sprintf(incommingIP, "%s", inet_ntoa(client_address.sin_addr));
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if (connection < 0) {
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net_close(connection);
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net_close(socket);
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return -4;
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} else {
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unsigned char haxx[9];
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//skip haxx
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net_read(connection, &haxx, 8);
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net_read(connection, &infilesize, 4);
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waitforanswer = true;
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checkincomming = false;
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networkHalt = true;
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}
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return 1;
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}
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/****************************************************************************
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* Update check
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***************************************************************************/
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int CheckUpdate() {
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if (!networkinitialized)
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return -1;
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int revnumber = 0;
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int currentrev = atoi(GetRev());
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#ifdef NOTFULLCHANNEL
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struct block file = downloadfile("http://www.techjawa.com/usbloadergx/rev.txt");
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#else
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struct block file = downloadfile("http://www.techjawa.com/usbloadergx/wadrev.txt");
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#endif
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char revtxt[10];
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u8 i;
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if (file.data != NULL) {
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for (i=0; i<9 || i < file.size; i++)
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revtxt[i] = file.data[i];
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revtxt[i] = 0;
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revnumber = atoi(revtxt);
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free(file.data);
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}
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if (revnumber > currentrev)
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//if(revnumber > 1)//for testing updates
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return revnumber;
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else
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return -1;
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}
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/****************************************************************************
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* HaltNetwork
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***************************************************************************/
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void HaltNetworkThread() {
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networkHalt = true;
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checkincomming = false;
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if (waitforanswer)
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CloseConnection();
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// wait for thread to finish
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while (!LWP_ThreadIsSuspended(networkthread))
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usleep(100);
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}
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/****************************************************************************
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* ResumeNetworkThread
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***************************************************************************/
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void ResumeNetworkThread() {
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networkHalt = false;
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LWP_ResumeThread(networkthread);
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}
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/****************************************************************************
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* Resume NetworkWait
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***************************************************************************/
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void ResumeNetworkWait() {
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networkHalt = true;
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checkincomming = true;
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waitforanswer = true;
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infilesize = 0;
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connection = -1;
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LWP_ResumeThread(networkthread);
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}
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/*********************************************************************************
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* Networkthread for background network initialize and update check with idle prio
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*********************************************************************************/
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static void * networkinitcallback(void *arg) {
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while (1) {
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if (!checkincomming && networkHalt)
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LWP_SuspendThread(networkthread);
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Initialize_Network();
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if (networkinitialized == true && updatechecked == false) {
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if (CheckUpdate() > 0)
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updateavailable = true;
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//suspend thread
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updatechecked = true;
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networkHalt = true;
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checkincomming = false;
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}
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if (checkincomming)
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NetworkWait();
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}
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return NULL;
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}
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/****************************************************************************
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* InitNetworkThread with priority 0 (idle)
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***************************************************************************/
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void InitNetworkThread() {
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LWP_CreateThread (&networkthread, networkinitcallback, NULL, NULL, 0, 0);
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}
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/****************************************************************************
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* ShutdownThread
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***************************************************************************/
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void ShutdownNetworkThread() {
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LWP_JoinThread (networkthread, NULL);
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networkthread = LWP_THREAD_NULL;
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}
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