usbloadergx/source/patches/gamepatches.h
Cyan 46525c016e * Fixed launching DIOS MIOS(Lite) with Ocarina.
* Added a "Private server" setting to patch games at launch.
  Issue 2261

* Updated Chinese and French language files.
2014-07-12 13:17:58 +00:00

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919 B
C

#ifndef GAMEPATCHES_H_
#define GAMEPATCHES_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <gccore.h>
void RegisterDOL(u8 *dst, int len);
void ClearDOLList();
void gamepatches(u8 videoSelected, u8 videoPatchDol, u8 aspectForce, u8 languageChoice, u8 patchcountrystring,
u8 vipatch, u8 sneekVideoPatch, u8 hooktype, u64 returnTo, u8 privateServer);
bool Anti_002_fix(u8 * Address, int Size);
void PrivateServerPatcher(void *addr, u32 len, u8 privateServer);
void domainpatcher(void *addr, u32 len, const char* domain);
bool NSMBPatch();
bool PoPPatch();
void VideoModePatcher(u8 * dst, int len, u8 videoSelected, u8 VideoPatchDol);
void sneek_video_patch(void *addr, u32 len);
bool PatchReturnTo(void *Address, int Size, u32 id);
int PatchNewReturnTo(int es_fd, u64 title);
int BlockIOSReload(int es_fd, u8 gameIOS);
void PatchAspectRatio(void *addr, u32 len, u8 aspect);
#ifdef __cplusplus
}
#endif
#endif