usbloadergx/source/prompts/DiscBrowser.cpp
giantpune 9c8243aec2 added a function to auto select the alt dol based on a list. there are only a few on the list right now.
changed the xml url again to allow up to 500 games to be called for.

changed the magic 0x address in the makefile to hopefully fix some alt dol stuff.
2009-07-16 06:37:33 +00:00

251 lines
6.9 KiB
C++

/****************************************************************************
* DiscBrowser
* USB Loader GX 2009
*
* DiscBrowser.h
***************************************************************************/
#include "language/gettext.h"
#include "libwiigui/gui.h"
#include "libwiigui/gui_customoptionbrowser.h"
#include "prompts/PromptWindows.h"
#include "filelist.h"
#include "menu.h"
#include "usbloader/disc.h"
#include "usbloader/fstfile.h"
#include "usbloader/wdvd.h"
#include "main.h"
#include "sys.h"
#include "settings/cfg.h"
/*** Extern functions ***/
extern void ResumeGui();
extern void HaltGui();
/*** Extern variables ***/
extern GuiWindow * mainWindow;
extern u8 shutdown;
extern u8 reset;
/********************************************************************************
*Game specific settings
*********************************************************************************/
int DiscBrowse(struct discHdr * header)
{
bool exit = false;
int ret, choice;
u64 offset;
ret = Disc_SetUSB(header->id);
if(ret < 0) {
WindowPrompt(tr("ERROR:"), tr("Could not set USB."), tr("OK"));
return ret;
}
ret = Disc_Open();
if(ret < 0) {
WindowPrompt(tr("ERROR:"), tr("Could not open disc."), tr("OK"));
return ret;
}
ret = __Disc_FindPartition(&offset);
if (ret < 0) {
WindowPrompt(tr("ERROR:"), tr("Could not find a WBFS partition."), tr("OK"));
return ret;
}
ret = WDVD_OpenPartition(offset);
if (ret < 0) {
WindowPrompt(tr("ERROR:"), tr("Could not open WBFS partition"), tr("OK"));
return ret;
}
int *buffer = (int*)memalign(32, 0x20);
if (buffer == NULL)
{
WindowPrompt(tr("ERROR:"), tr("Not enough free memory."), tr("OK"));
return -1;
}
ret = WDVD_Read(buffer, 0x20, 0x420);
if (ret < 0) {
WindowPrompt(tr("ERROR:"), tr("Could not read the disc."), tr("OK"));
return ret;
}
void *fstbuffer = memalign(32, buffer[2]*4);
FST_ENTRY *fst = (FST_ENTRY *)fstbuffer;
if (fst == NULL)
{
WindowPrompt(tr("ERROR:"), tr("Not enough free memory."), tr("OK"));
free(buffer);
return -1;
}
ret = WDVD_Read(fstbuffer, buffer[2]*4, buffer[1]*4);
if (ret < 0) {
WindowPrompt(tr("ERROR:"), tr("Could not read the disc."), tr("OK"));
free(buffer);
free(fstbuffer);
return ret;
}
free(buffer);
WDVD_Reset();
//Disc_SetUSB(NULL);
WDVD_ClosePartition();
u32 discfilecount = fst[0].filelen;
u32 dolfilecount = 0;
//int offsetselect[20];
customOptionList options3(discfilecount);
for (u32 i = 0; i < discfilecount; i++) {
//don't add files that aren't .dol to the list
int len = (strlen(fstfiles(fst, i)));
if (fstfiles(fst, i)[len-4] =='.' &&
fstfiles(fst, i)[len-3] =='d' &&
fstfiles(fst, i)[len-2] =='o' &&
fstfiles(fst, i)[len-1] =='l')
{
options3.SetName(i, "%i", i);
options3.SetValue(i, fstfiles(fst, i));
//options3.SetName(i, fstfiles(fst, i));
dolfilecount++;
}
}
if(dolfilecount <= 0) {
WindowPrompt(tr("ERROR"), tr("No dol file found on disc."), tr("OK"));
free(fstbuffer);
return -1;
}
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
char imgPath[100];
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
snprintf(imgPath, sizeof(imgPath), "%sgamesettings_background.png", CFG.theme_path);
GuiImageData settingsbg(imgPath, settings_background_png);
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigHome;
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiText titleTxt(get_title(header), 28, (GXColor){0, 0, 0, 255});
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
titleTxt.SetPosition(12,40);
titleTxt.SetMaxWidth(356, GuiText::SCROLL);
GuiImage settingsbackground(&settingsbg);
GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
settingsbackgroundbtn.SetPosition(0, 0);
settingsbackgroundbtn.SetImage(&settingsbackground);
GuiText cancelBtnTxt(tr("Back"), 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
GuiImage cancelBtnImg(&btnOutline);
if (Settings.wsprompt == yes){
cancelBtnTxt.SetWidescreen(CFG.widescreen);
cancelBtnImg.SetWidescreen(CFG.widescreen);
}
GuiButton cancelBtn(&cancelBtnImg,&cancelBtnImg, 2, 3, 180, 400, &trigA, &btnSoundOver, &btnClick,1);
cancelBtn.SetScale(0.9);
cancelBtn.SetLabel(&cancelBtnTxt);
cancelBtn.SetTrigger(&trigB);
u8 scrollbaron = 0;
if(dolfilecount > 9)
scrollbaron = 1;
GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_gamesettings.png", bg_options_settings_png, dolfilecount>9?1:0, 200);
optionBrowser3.SetPosition(0, 90);
optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
HaltGui();
GuiWindow w(screenwidth, screenheight);
w.Append(&settingsbackgroundbtn);
w.Append(&titleTxt);
w.Append(&cancelBtn);
w.Append(&optionBrowser3);
mainWindow->Append(&w);
ResumeGui();
while(!exit)
{
VIDEO_WaitVSync();
if(shutdown == 1)
Sys_Shutdown();
if(reset == 1)
Sys_Reboot();
ret = optionBrowser3.GetClickedOption();
if(ret > 0) {
char temp[100];
strncpy(temp, fstfiles(fst, ret), sizeof(temp));
choice = WindowPrompt(temp, tr("Load this dol as alternate dol?"), tr("OK"), tr("Cancel"));
if(choice) {
//ret = offsetselect[ret];
snprintf(alternatedname, sizeof(alternatedname), "%s", temp);
exit = true;
break;
}
}
if (cancelBtn.GetState() == STATE_CLICKED)
{
exit = true;
ret = 696969;
//break;
}
}
HaltGui();
mainWindow->Remove(&w);
ResumeGui();
//free not needed list buffer anymore
free(fstbuffer);
return ret;
}
int autoSelectDol(const char *id)
{
//these are the game IDs without the 4th character
// if it turns out that the offset is different for different regions
// the 4th char can be added
if (strcmp(id,"RHD8P") == 0) return 149;
if (strcmp(id,"RSX69") == 0) return 337;
if (strcmp(id,"RED41") == 0) return 1957;
if (strcmp(id,"RM269") == 0) return 492;
if (strcmp(id,"RKM5D") == 0) return 290;
if (strcmp(id,"RJ864") == 0) return 8;
//if (strcmp(id,"") == 0) return ; //blank line for more dols
return -1;
}