usbloadergx/source/sys.cpp
e.bovendeur 2543c555a4 Lots of changes in this revision:
* Added MEM2 support by Hibern
* Better partition support (by oggzee)
* Support for subdirectories in FAT32 (by oggzee)
* Added support for cios 223 and 250
* Added BCA support (go to Settings->Custom Paths) to change the path of the BCA files (by Hermes)
* Fixed issue with hairless mode
* Fixed issue with IOS_ReloadIOSsafe (by giantpune)
* Added setting to save games in a subdirectory
* Fixed slow startup when loading from FAT (WiiTDB required!)
* Changed handling of new titles a bit (speed improvement)

Known issue:
* FAT rename and re-id broken again due to subdirectory support (yes, I'm lazy)
2009-12-04 15:05:20 +00:00

261 lines
5.4 KiB
C++

#include <stdio.h>
#include <ogcsys.h>
#include <unistd.h>
#include "usbloader/wdvd.h"
#include "usbloader/usbstorage.h"
#include "usbloader/disc.h"
#include "usbloader/wbfs.h"
#include "mload/mload.h"
#include "video.h"
#include "audio.h"
#include "menu.h"
#include "fatmounter.h"
#include "sys.h"
#include "wpad.h"
extern char game_partition[6];
extern bool load_from_fat;
//Wiilight stuff
static vu32 *_wiilight_reg = (u32*)0xCD0000C0;
void wiilight(int enable) { // Toggle wiilight (thanks Bool for wiilight source)
u32 val = (*_wiilight_reg&~0x20);
if (enable && Settings.wiilight) val |= 0x20;
*_wiilight_reg=val;
}
/* Variables */
u8 shutdown = 0;
u8 reset = 0;
void __Sys_ResetCallback(void) {
/* Reboot console */
reset = 1;
}
void __Sys_PowerCallback(void) {
/* Poweroff console */
shutdown = 1;
}
void Sys_Init(void) {
/* Initialize video subsytem */
//VIDEO_Init();
/* Set RESET/POWER button callback */
SYS_SetResetCallback(__Sys_ResetCallback);
SYS_SetPowerCallback(__Sys_PowerCallback);
}
static void _ExitApp() {
ExitGUIThreads();
StopGX();
ShutdownAudio();
SDCard_deInit();
USBDevice_deInit();
mload_set_ES_ioctlv_vector(NULL);
mload_close();
}
void Sys_Reboot(void) {
/* Restart console */
_ExitApp();
STM_RebootSystem();
}
int Sys_ChangeIos(int ios) {
s32 prevIos = IOS_GetVersion();
SDCard_deInit();
USBDevice_deInit();
WPAD_Flush(0);
WPAD_Disconnect(0);
WPAD_Shutdown();
WDVD_Close();
USBStorage_Deinit();
s32 ret = IOS_ReloadIOSsafe(ios);
if (ret < 0) {
ios = prevIos;
}
SDCard_Init();
if (ios == 222 || ios == 223) {
load_ehc_module();
}
USBDevice_Init();
PAD_Init();
Wpad_Init();
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight);
WBFS_Init(WBFS_DEVICE_USB);
Disc_Init();
if (load_from_fat && (ios == 222 || ios == 223)) {
WBFS_OpenNamed((char *) &game_partition);
} else {
WBFS_Open();
}
return ret;
}
int Sys_IosReload(int IOS) {
s32 ret = -1;
//shutdown SD and USB before IOS Reload in DiscWait
SDCard_deInit();
USBDevice_deInit();
WPAD_Flush(0);
WPAD_Disconnect(0);
WPAD_Shutdown();
WDVD_Close();
USBStorage_Deinit();
if (IOS == 249 || IOS == 222 || IOS == 223) {
for (int i = 0; i < 10; i++) {
ret = IOS_ReloadIOSsafe(IOS);
if (ret < 0) return ret;
if (IOS == 222 || IOS == 223) load_ehc_module();
ret = WBFS_Init(WBFS_DEVICE_USB);
if (!(ret < 0)) break;
sleep(1);
USBStorage_Deinit();
}
if (ret>=0) {
ret = Disc_Init();
if (ret>=0) {
ret = WBFS_Open();
}
} else Sys_BackToLoader();
}
PAD_Init();
Wpad_Init();
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight);
//reinitialize SD and USB
SDCard_Init();
USBDevice_Init();
return ret;
}
#define ShutdownToDefault 0
#define ShutdownToIdle 1
#define ShutdownToStandby 2
static void _Sys_Shutdown(int SHUTDOWN_MODE) {
_ExitApp();
WPAD_Flush(0);
WPAD_Disconnect(0);
WPAD_Shutdown();
/* Poweroff console */
if ((CONF_GetShutdownMode() == CONF_SHUTDOWN_IDLE && SHUTDOWN_MODE != ShutdownToStandby) || SHUTDOWN_MODE == ShutdownToIdle) {
s32 ret;
/* Set LED mode */
ret = CONF_GetIdleLedMode();
if (ret >= 0 && ret <= 2)
STM_SetLedMode(ret);
/* Shutdown to idle */
STM_ShutdownToIdle();
} else {
/* Shutdown to standby */
STM_ShutdownToStandby();
}
}
void Sys_Shutdown(void) {
_Sys_Shutdown(ShutdownToDefault);
}
void Sys_ShutdownToIdel(void) {
_Sys_Shutdown(ShutdownToIdle);
}
void Sys_ShutdownToStandby(void) {
_Sys_Shutdown(ShutdownToStandby);
}
void Sys_LoadMenu(void) {
_ExitApp();
/* Return to the Wii system menu */
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
}
void Sys_BackToLoader(void) {
if (*((u32*) 0x80001800)) {
_ExitApp();
exit(0);
}
// Channel Version
Sys_LoadMenu();
}
bool Sys_IsHermes() {
return IOS_GetVersion() == 222 || IOS_GetVersion() == 223;
}
#include "Prompts/PromptWindows.h"
void ShowMemInfo() {
char buf[255];
struct mallinfo mymallinfo = mallinfo();
sprintf((char *) &buf,"Total: %d, Used: %d, Can be freed: %d", mymallinfo.arena/1024, mymallinfo.uordblks/1024, mymallinfo.keepcost/1024);
WindowPrompt("Mem info", (char *) &buf, "OK");
}
#include "wad/title.h"
s32 ios222rev = -69;
s32 ios223rev = -69;
s32 ios249rev = -69;
s32 ios250rev = -69;
s32 IOS_ReloadIOSsafe(int ios)
{
if (ios==222)
{
if (ios222rev == -69)
ios222rev = getIOSrev(0x00000001000000dell);
if (ios222rev >= 0 && ios222rev != 4)return -2;
}
else if (ios==223)
{
if (ios223rev == -69)
ios223rev = getIOSrev(0x00000001000000dfll);
if (ios223rev >= 0 && ios223rev != 4)return -2;
}
else if (ios==249)
{
if (ios249rev == -69)
ios249rev = getIOSrev(0x00000001000000f9ll);
if (ios249rev >= 0 && !(ios249rev>=9 && ios249rev<65280))return -2;
}
else if (ios==250)
{
if (ios250rev == -69)
ios250rev = getIOSrev(0x00000001000000fall);
if (ios250rev >= 0 && !(ios250rev>=9 && ios250rev<65280))return -2;
}
return IOS_ReloadIOS(ios);
}