usbloadergx/source/prompts/DiscBrowser.cpp
giantpune 9e79c9d99b * remove little unused code
* code cleanup
2010-09-18 23:16:05 +00:00

575 lines
17 KiB
C++

/****************************************************************************
* DiscBrowser
* USB Loader GX 2009
*
* DiscBrowser.h
***************************************************************************/
#include "language/gettext.h"
#include "libwiigui/gui.h"
#include "libwiigui/gui_customoptionbrowser.h"
#include "prompts/PromptWindows.h"
#include "filelist.h"
#include "menu.h"
#include "usbloader/disc.h"
#include "usbloader/fstfile.h"
#include "usbloader/wdvd.h"
#include "main.h"
#include "sys.h"
#include "settings/cfg.h"
#include "memory.h"
#include "../gecko.h"
#include "../patches/dvd_broadway.h"
/*** Extern functions ***/
extern void ResumeGui();
extern void HaltGui();
/*** Extern variables ***/
extern GuiWindow * mainWindow;
extern u8 shutdown;
extern u8 reset;
extern u8 mountMethod;
/********************************************************************************
*Disk Browser
*********************************************************************************/
int DiscBrowse( struct discHdr * header )
{
gprintf( "\nDiscBrowser() started" );
bool exit = false;
int ret, choice;
u64 offset;
HaltGui();
if ( !mountMethod )
{
ret = Disc_SetUSB( header->id );
if ( ret < 0 )
{
ResumeGui();
WindowPrompt( tr( "ERROR:" ), tr( "Could not set USB." ), tr( "OK" ) );
return ret;
}
}
ret = Disc_Open();
if ( ret < 0 )
{
ResumeGui();
WindowPrompt( tr( "ERROR:" ), tr( "Could not open Disc" ), tr( "OK" ) );
return ret;
}
ret = __Disc_FindPartition( &offset );
if ( ret < 0 )
{
ResumeGui();
WindowPrompt( tr( "ERROR:" ), tr( "Could not find a WBFS partition." ), tr( "OK" ) );
return ret;
}
ret = WDVD_OpenPartition( offset );
if ( ret < 0 )
{
ResumeGui();
WindowPrompt( tr( "ERROR:" ), tr( "Could not open WBFS partition" ), tr( "OK" ) );
return ret;
}
int *buffer = ( int* )allocate_memory( 0x20 );
if ( buffer == NULL )
{
ResumeGui();
WindowPrompt( tr( "ERROR:" ), tr( "Not enough free memory." ), tr( "OK" ) );
return -1;
}
ret = WDVD_Read( buffer, 0x20, 0x420 );
if ( ret < 0 )
{
ResumeGui();
WindowPrompt( tr( "ERROR:" ), tr( "Could not read the disc." ), tr( "OK" ) );
return ret;
}
void *fstbuffer = allocate_memory( buffer[2] * 4 );
FST_ENTRY *fst = ( FST_ENTRY * )fstbuffer;
if ( fst == NULL )
{
ResumeGui();
WindowPrompt( tr( "ERROR:" ), tr( "Not enough free memory." ), tr( "OK" ) );
free( buffer );
return -1;
}
ret = WDVD_Read( fstbuffer, buffer[2] * 4, buffer[1] * 4 );
if ( ret < 0 )
{
ResumeGui();
WindowPrompt( tr( "ERROR:" ), tr( "Could not read the disc." ), tr( "OK" ) );
free( buffer );
free( fstbuffer );
return ret;
}
ResumeGui();
free( buffer );
WDVD_Reset();
//Disc_SetUSB(NULL);
WDVD_ClosePartition();
u32 discfilecount = fst[0].filelen;
u32 dolfilecount = 0;
//int offsetselect[20];
customOptionList options3( discfilecount );
for ( u32 i = 0; i < discfilecount; i++ )
{
//don't add files that aren't .dol to the list
int len = ( strlen( fstfiles( fst, i ) ) );
if ( fstfiles( fst, i )[len-4] == '.' &&
fstfiles( fst, i )[len-3] == 'd' &&
fstfiles( fst, i )[len-2] == 'o' &&
fstfiles( fst, i )[len-1] == 'l' )
{
options3.SetName( i, "%i", i );
options3.SetValue( i, fstfiles( fst, i ) );
//options3.SetName(i, fstfiles(fst, i));
dolfilecount++;
}
}
gprintf( "\n%i alt dols found", dolfilecount );
if ( dolfilecount <= 0 )
{
WindowPrompt( tr( "ERROR" ), tr( "No DOL file found on disc." ), tr( "OK" ) );
free( fstbuffer );
return -1;
}
GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
char imgPath[100];
snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
GuiImageData btnOutline( imgPath, button_dialogue_box_png );
snprintf( imgPath, sizeof( imgPath ), "%sgamesettings_background.png", CFG.theme_path );
GuiImageData settingsbg( imgPath, settings_background_png );
GuiTrigger trigA;
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
GuiTrigger trigHome;
trigHome.SetButtonOnlyTrigger( -1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0 );
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B );
GuiText titleTxt( get_title( header ), 28, ( GXColor ) {0, 0, 0, 255} );
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
titleTxt.SetPosition( 12, 40 );
titleTxt.SetMaxWidth( 356, SCROLL_HORIZONTAL );
GuiImage settingsbackground( &settingsbg );
GuiButton settingsbackgroundbtn( settingsbackground.GetWidth(), settingsbackground.GetHeight() );
settingsbackgroundbtn.SetAlignment( ALIGN_LEFT, ALIGN_TOP );
settingsbackgroundbtn.SetPosition( 0, 0 );
settingsbackgroundbtn.SetImage( &settingsbackground );
GuiText cancelBtnTxt( tr( "Back" ), 22, THEME.prompttext );
cancelBtnTxt.SetMaxWidth( btnOutline.GetWidth() - 30 );
GuiImage cancelBtnImg( &btnOutline );
if ( Settings.wsprompt == yes )
{
cancelBtnTxt.SetWidescreen( CFG.widescreen );
cancelBtnImg.SetWidescreen( CFG.widescreen );
}
GuiButton cancelBtn( &cancelBtnImg, &cancelBtnImg, 2, 3, 180, 400, &trigA, &btnSoundOver, btnClick2, 1 );
cancelBtn.SetScale( 0.9 );
cancelBtn.SetLabel( &cancelBtnTxt );
cancelBtn.SetTrigger( &trigB );
u8 scrollbaron = 0;
if ( dolfilecount > 9 )
scrollbaron = 1;
GuiCustomOptionBrowser optionBrowser3( 396, 280, &options3, CFG.theme_path, "bg_options_gamesettings.png", bg_options_settings_png, dolfilecount > 9 ? 1 : 0, 200 );
optionBrowser3.SetPosition( 0, 90 );
optionBrowser3.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
HaltGui();
GuiWindow w( screenwidth, screenheight );
w.Append( &settingsbackgroundbtn );
w.Append( &titleTxt );
w.Append( &cancelBtn );
w.Append( &optionBrowser3 );
mainWindow->Append( &w );
ResumeGui();
while ( !exit )
{
VIDEO_WaitVSync();
if ( shutdown == 1 )
Sys_Shutdown();
if ( reset == 1 )
Sys_Reboot();
ret = optionBrowser3.GetClickedOption();
if ( ret > 0 )
{
char temp[100];
strlcpy( temp, fstfiles( fst, ret ), sizeof( temp ) );
choice = WindowPrompt( temp, tr( "Load this DOL as alternate DOL?" ), tr( "OK" ), tr( "Cancel" ) );
if ( choice )
{
//ret = offsetselect[ret];
strlcpy( alternatedname, temp, sizeof( alternatedname ) );
exit = true;
}
}
if ( cancelBtn.GetState() == STATE_CLICKED )
{
ret = 696969;
exit = true;
}
}
HaltGui();
mainWindow->Remove( &w );
ResumeGui();
//free not needed list buffer anymore
free( fstbuffer );
return ret;
}
int autoSelectDol( const char *id, bool force )
{
gprintf( "\nautoSelectDol() started" );
char id4[10];
sprintf( id4, "%c%c%c%c", id[0], id[1], id[2], id[3] );
////// games that can be forced (always need alt dol)
//Boogie
if ( strcmp( id, "RBOP69" ) == 0 ) return 675;//previous value was 657
if ( strcmp( id, "RBOE69" ) == 0 ) return 675;//starstremr
//Fifa 08
if ( strcmp( id, "RF8E69" ) == 0 ) return 439;//from isostar
if ( strcmp( id, "RF8P69" ) == 0 ) return 463;//from isostar
if ( strcmp( id, "RF8X69" ) == 0 ) return 464;//from isostar
//Madden NFL07
if ( strcmp( id, "RMDP69" ) == 0 ) return 39;//from isostar
//Madden NFL08
if ( strcmp( id, "RNFP69" ) == 0 ) return 1079;//from isostar
//Medal of Honor: Heroes 2
if ( strcmp( id, "RM2X69" ) == 0 )return 601;//dj_skual
if ( strcmp( id, "RM2P69" ) == 0 )return 517;//MZottel
if ( strcmp( id, "RM2E69" ) == 0 ) return 492;//Old8oy
//Mortal Kombat
if ( strcmp( id, "RKMP5D" ) == 0 ) return 290;//from isostar
if ( strcmp( id, "RKME5D" ) == 0 ) return 290;//starstremr
//NBA 08
if ( strcmp( id, "RNBX69" ) == 0 ) return 964;//from isostar
//Pangya! Golf with Style
if ( strcmp( id, "RPYP9B" ) == 0 ) return 12490;//from isostar
//Redsteel
if ( strcmp( id, "REDP41" ) == 0 ) return 1957;//from isostar
if ( strcmp( id, "REDE41" ) == 0 ) return 1957;//starstremr
//SSX
if ( strcmp( id, "RSXP69" ) == 0 ) return 377;//previous value was 337
if ( strcmp( id, "RSXE69" ) == 0 ) return 377;//previous value was 337
//Wii Sports Resort, needs alt dol one time only, to show the Motion Plus video
//if (strcmp(id,"RZTP01") == 0 && CheckForSave(id4)==0) return 952;//from isostar
//if (strcmp(id,"RZTE01") == 0 && CheckForSave(id4)==0) return 674;//from starstremr
//as well as Grand Slam Tennis, Tiger Woods 10, Virtual Tennis 2009
///// games that can't be forced (alt dol is not always needed)
if ( !force )
{
//Grand Slam Tennis
if ( strcmp( id, "R5TP69" ) == 0 ) return 1493;//from isostar
if ( strcmp( id, "R5TE69" ) == 0 ) return 1493;//starstremr
//Medal of Honor Heroes
if ( strcmp( id, "RMZX69" ) == 0 ) return 492;//from isostar
if ( strcmp( id, "RMZP69" ) == 0 ) return 492;//from isostar
if ( strcmp( id, "RMZE69" ) == 0 ) return 492;//starstremr
//Tiger Woods 10
if ( strcmp( id, "R9OP69" ) == 0 ) return 1991;//from isostar
if ( strcmp( id, "R9OE69" ) == 0 ) return 1973;//starstremr
//Virtual Tennis 2009
if ( strcmp( id, "RVUP8P" ) == 0 ) return 16426;//from isostar
if ( strcmp( id, "RVUE8P" ) == 0 ) return 16405;//from isostar
//Wii Sports Resort
if ( strcmp( id, "RZTP01" ) == 0 ) return 952;//from isostar
if ( strcmp( id, "RZTE01" ) == 0 ) return 674;//from starstremr
}
return -1;
}
int autoSelectDolMenu( const char *id, bool force )
{
/*
char id4[10];
sprintf(id4,"%c%c%c%c",id[0],id[1],id[2],id[3]);
switch (CheckForSave(id4)) {
case 0:
WindowPrompt(tr("NO save"),0,tr("OK"));
break;
case 1:
WindowPrompt(tr("save"),0,tr("OK"));
break;
default:
char test[10];
sprintf(test,"%d",CheckForSave(id4));
WindowPrompt(test,0,tr("OK"));
break;
}
return -1;
*/
//Indiana Jones and the Staff of Kings (Fate of Atlantis)
if ( strcmp( id, "RJ8E64" ) == 0 )
{
int choice = WindowPrompt( tr( "Select a DOL" ), 0, "Fate of Atlantis", tr( "Default" ) );
switch ( choice )
{
case 1:
choice = 8; //from starstremr
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
if ( strcmp( id, "RJ8P64" ) == 0 )
{
int choice = WindowPrompt( tr( "Select a DOL" ), 0, "Fate of Atlantis", tr( "Default" ) );
switch ( choice )
{
case 1:
choice = 8; //from isostar
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
//Metal Slug Anthology (Metal Slug 6)
if ( strcmp( id, "RMLEH4" ) == 0 )
{
int choice = WindowPrompt( tr( "Select a DOL" ), 0, "Metal Slug 6", tr( "Default" ) );
switch ( choice )
{
case 1:
choice = 54; //from lustar
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
if ( strcmp( id, "RMLP7U" ) == 0 )
{
int choice = WindowPrompt( tr( "Select a DOL" ), 0, "Metal Slug 6", tr( "Default" ) );
switch ( choice )
{
case 1:
choice = 56; //from isostar
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
//Metroid Prime Trilogy
if ( strcmp( id, "R3ME01" ) == 0 )
{
//do not use any alt dol if there is no save game in the nand
/*
if (CheckForSave(id4)==0 && force) {
WindowPrompt(0,tr("You need to start this game one time to create a save file, then exit and start it again."),tr("OK"));
return -1;
}
*/
int choice = WindowPrompt( tr( "Select a DOL" ), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3", tr( "Default" ) );
switch ( choice )
{
case 1:
choice = 780;
break;
case 2:
choice = 781;
break;
case 3:
choice = 782;
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
if ( strcmp( id, "R3MP01" ) == 0 )
{
/*
if (CheckForSave(id4)==0 && force) {
WindowPrompt(0,tr("You need to start this game one time to create a save file, then exit and start it again."),tr("OK"));
return -1;
}
*/
int choice = WindowPrompt( tr( "Select a DOL" ), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3", tr( "Default" ) );
switch ( choice )
{
case 1:
choice = 782;
break;
case 2:
choice = 783;
break;
case 3:
choice = 784;
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
//Rampage: Total Destruction (M1.dol=Rampage, jarvos.dol=Rampage World Tour)
if ( strcmp( id, "RPGP5D" ) == 0 )
{
int choice = WindowPrompt( tr( "Select a DOL" ), 0, "Rampage", "World Tour", tr( "Default" ) );
switch ( choice )
{
case 1:
choice = 369; //from Ramzee
break;
case 2:
choice = 368; //from Ramzee
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
//The House Of The Dead 2 & 3 Return (only to play 2)
if ( strcmp( id, "RHDE8P" ) == 0 )
{
int choice = WindowPrompt( tr( "Select a DOL" ), 0, "HotD 2", tr( "Default" ) );
switch ( choice )
{
case 1:
choice = 149; //from starstremr
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
if ( strcmp( id, "RHDP8P" ) == 0 )
{
int choice = WindowPrompt( tr( "Select a DOL" ), 0, "HotD 2", tr( "Default" ) );
switch ( choice )
{
case 1:
choice = 149; //from isostar
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
return -1;
}
/********************************************************************************
* Mount a DVD, get the type and ID.
*********************************************************************************/
static vu32 dvddone = 0;
static dvddiskid *g_diskID = ( dvddiskid* )0x80000000; // If you change this address, the read functions will FAIL!
void __dvd_readidcb( s32 result )
{
dvddone = result;
}
u8 DiscMount( discHdr *header )
{
gprintf( "\nDiscMount() " );
int ret;
HaltGui();
u8 *tmpBuff = ( u8 * ) malloc( 0x60 );
memcpy( tmpBuff, g_diskID, 0x60 ); // Make a backup of the first 96 bytes at 0x80000000
ret = bwDVD_LowInit();
dvddone = 0;
ret = bwDVD_LowReset( __dvd_readidcb );
while ( ret >= 0 && dvddone == 0 );
dvddone = 0;
ret = bwDVD_LowReadID( g_diskID, __dvd_readidcb ); // Leave this one here, or you'll get an IOCTL error
while ( ret >= 0 && dvddone == 0 );
dvddone = 0;
ret = bwDVD_LowUnencryptedRead( g_diskID, 0x60, 0x00, __dvd_readidcb ); // Overwrite the g_diskID thing
while ( ret >= 0 && dvddone == 0 );
memcpy( header, g_diskID, 0x60 );
memcpy( g_diskID, tmpBuff, 0x60 ); // Put the backup back, or games won't load
free( tmpBuff );
ResumeGui();
if ( dvddone != 1 )
{
return 0;
}
return ( header->magic == 0x5D1C9EA3 ) ? 1 : 2; // Don't check gamecube magic (0xC2339F3D)
}