mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 11:05:06 +01:00
9e79c9d99b
* code cleanup
4084 lines
147 KiB
C++
4084 lines
147 KiB
C++
#include <gccore.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include <dirent.h>
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#include <time.h>
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#include <stdlib.h>
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#include "usbloader/wbfs.h"
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#include "usbloader/wdvd.h"
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#include "usbloader/partition_usbloader.h"
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#include "usbloader/usbstorage2.h"
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#include "usbloader/GameList.h"
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#include "language/gettext.h"
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#include "libwiigui/gui.h"
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#include "libwiigui/gui_diskcover.h"
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#include "libwiigui/Text.hpp"
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#include "network/networkops.h"
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#include "network/http.h"
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#include "prompts/PromptWindows.h"
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#include "prompts/gameinfo.h"
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#include "mload/mload.h"
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#include "fatmounter.h"
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#include "listfiles.h"
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#include "menu.h"
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#include "menu.h"
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#include "filelist.h"
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#include "sys.h"
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#include "wpad.h"
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#include "wad/wad.h"
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#include "unzip/unzip.h"
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#include "zlib.h"
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#include "svnrev.h"
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#include "audio.h"
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#include "xml/xml.h"
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#include "language/UpdateLanguage.h"
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#include "gecko.h"
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#include "lstub.h"
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#include "bannersound.h"
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#include "buildtype.h"
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/*** Variables that are also used extern ***/
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int cntMissFiles = 0;
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/*** Variables used only in this file ***/
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static char missingFiles[500][12];
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/*** Extern variables ***/
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extern GuiWindow * mainWindow;
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extern GuiSound * bgMusic;
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s32 gameSelected = 0, gameStart = 0;
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extern float gamesize;
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extern u8 shutdown;
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extern u8 reset;
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extern u8 mountMethod;
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extern struct discHdr *dvdheader;
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extern char game_partition[6];
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/*** Extern functions ***/
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extern void ResumeGui();
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extern void HaltGui();
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/****************************************************************************
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* OnScreenNumpad
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*
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* Opens an on-screen numpad window, with the data entered being stored
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* into the specified variable.
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***************************************************************************/
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int OnScreenNumpad( char * var, u32 maxlen )
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{
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int save = -1;
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GuiNumpad numpad( var, maxlen );
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GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
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// because destroy GuiSound must wait while sound playing is finished, we use a global sound
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if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
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char imgPath[100];
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snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
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GuiImageData btnOutline( imgPath, button_dialogue_box_png );
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GuiTrigger trigA;
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trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
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GuiTrigger trigB;
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trigB.SetSimpleTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B );
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GuiText okBtnTxt( tr( "OK" ), 22, THEME.prompttext );
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GuiImage okBtnImg( &btnOutline );
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if ( Settings.wsprompt == yes )
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{
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okBtnTxt.SetWidescreen( CFG.widescreen );
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okBtnImg.SetWidescreen( CFG.widescreen );
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}
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GuiButton okBtn( &okBtnImg, &okBtnImg, 0, 4, 5, -15, &trigA, &btnSoundOver, btnClick2, 1 );
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okBtn.SetLabel( &okBtnTxt );
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GuiText cancelBtnTxt( tr( "Cancel" ), 22, THEME.prompttext );
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GuiImage cancelBtnImg( &btnOutline );
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if ( Settings.wsprompt == yes )
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{
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cancelBtnTxt.SetWidescreen( CFG.widescreen );
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cancelBtnImg.SetWidescreen( CFG.widescreen );
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}
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GuiButton cancelBtn( &cancelBtnImg, &cancelBtnImg, 1, 4, -5, -15, &trigA, &btnSoundOver, btnClick2, 1 );
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cancelBtn.SetLabel( &cancelBtnTxt );
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cancelBtn.SetTrigger( &trigB );
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numpad.Append( &okBtn );
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numpad.Append( &cancelBtn );
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HaltGui();
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mainWindow->SetState( STATE_DISABLED );
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mainWindow->Append( &numpad );
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mainWindow->ChangeFocus( &numpad );
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ResumeGui();
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while ( save == -1 )
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{
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VIDEO_WaitVSync();
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if ( okBtn.GetState() == STATE_CLICKED )
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save = 1;
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else if ( cancelBtn.GetState() == STATE_CLICKED )
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save = 0;
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}
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if ( save == 1 )
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{
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snprintf( var, maxlen, "%s", numpad.kbtextstr );
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}
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HaltGui();
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mainWindow->Remove( &numpad );
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mainWindow->SetState( STATE_DEFAULT );
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ResumeGui();
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gprintf( "\t%s", ( save == 1 ? "saved" : "discarded" ) );
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return save;
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}
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/****************************************************************************
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* OnScreenKeyboard
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*
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* Opens an on-screen keyboard window, with the data entered being stored
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* into the specified variable.
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***************************************************************************/
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int OnScreenKeyboard( char * var, u32 maxlen, int min )
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{
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int save = -1;
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int keyset = 0;
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if ( Settings.keyset == us ) keyset = 0;
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else if ( Settings.keyset == dvorak ) keyset = 1;
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else if ( Settings.keyset == euro ) keyset = 2;
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else if ( Settings.keyset == azerty ) keyset = 3;
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else if ( Settings.keyset == qwerty ) keyset = 4;
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gprintf( "\nOnScreenKeyboard(%s, %i, %i) \n\tkeyset = %i", var, maxlen, min, keyset );
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GuiKeyboard keyboard( var, maxlen, min, keyset );
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GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
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// because destroy GuiSound must wait while sound playing is finished, we use a global sound
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if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
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// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
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char imgPath[100];
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snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
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GuiImageData btnOutline( imgPath, button_dialogue_box_png );
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GuiTrigger trigA;
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trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
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GuiTrigger trigB;
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trigB.SetSimpleTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B );
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GuiText okBtnTxt( tr( "OK" ), 22, THEME.prompttext );
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GuiImage okBtnImg( &btnOutline );
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if ( Settings.wsprompt == yes )
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{
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okBtnTxt.SetWidescreen( CFG.widescreen );
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okBtnImg.SetWidescreen( CFG.widescreen );
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}
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GuiButton okBtn( &okBtnImg, &okBtnImg, 0, 4, 5, 15, &trigA, &btnSoundOver, btnClick2, 1 );
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okBtn.SetLabel( &okBtnTxt );
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GuiText cancelBtnTxt( tr( "Cancel" ), 22, THEME.prompttext );
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GuiImage cancelBtnImg( &btnOutline );
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if ( Settings.wsprompt == yes )
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{
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cancelBtnTxt.SetWidescreen( CFG.widescreen );
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cancelBtnImg.SetWidescreen( CFG.widescreen );
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}
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GuiButton cancelBtn( &cancelBtnImg, &cancelBtnImg, 1, 4, -5, 15, &trigA, &btnSoundOver, btnClick2, 1 );
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cancelBtn.SetLabel( &cancelBtnTxt );
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cancelBtn.SetTrigger( &trigB );
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keyboard.Append( &okBtn );
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keyboard.Append( &cancelBtn );
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HaltGui();
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mainWindow->SetState( STATE_DISABLED );
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mainWindow->Append( &keyboard );
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mainWindow->ChangeFocus( &keyboard );
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ResumeGui();
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while ( save == -1 )
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{
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VIDEO_WaitVSync();
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if ( okBtn.GetState() == STATE_CLICKED )
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save = 1;
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else if ( cancelBtn.GetState() == STATE_CLICKED )
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save = 0;
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}
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if ( save )
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{
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snprintf( var, maxlen, "%s", keyboard.kbtextstr );
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}
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HaltGui();
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mainWindow->Remove( &keyboard );
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mainWindow->SetState( STATE_DEFAULT );
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ResumeGui();
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gprintf( "\t%s", ( save ? "saved" : "discarded" ) );
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return save;
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}
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/****************************************************************************
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* WindowCredits
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* Display credits
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***************************************************************************/
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void WindowCredits()
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{
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gprintf( "\nWindowCredits()" );
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int angle = 0;
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GuiSound * creditsMusic = NULL;
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bgMusic->Pause();
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creditsMusic = new GuiSound( credits_music_ogg, credits_music_ogg_size, 55 );
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creditsMusic->SetVolume( 60 );
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creditsMusic->SetLoop( 1 );
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creditsMusic->Play();
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bool exit = false;
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int i = 0;
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int y = 20;
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GuiWindow creditsWindow( screenwidth, screenheight );
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GuiWindow creditsWindowBox( 580, 448 );
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creditsWindowBox.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
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GuiImageData creditsBox( credits_bg_png );
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GuiImage creditsBoxImg( &creditsBox );
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creditsBoxImg.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
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creditsWindowBox.Append( &creditsBoxImg );
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GuiImageData star( little_star_png );
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GuiImage starImg( &star );
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starImg.SetWidescreen( CFG.widescreen ); //added
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starImg.SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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starImg.SetPosition( 505, 350 );
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int numEntries = 21;
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GuiText * txt[numEntries];
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txt[i] = new GuiText( tr( "Credits" ), 26, ( GXColor ) {255, 255, 255, 255} );
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txt[i]->SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
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txt[i]->SetPosition( 0, 12 );
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i++;
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#ifdef FULLCHANNEL
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char svnTmp[4];//did this to hide the M after the rev# that is made by altering it
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//to be ready to be in a full channel
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snprintf( svnTmp, sizeof( svnTmp ), "%s", GetRev() );
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char SvnRev[30];
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snprintf( SvnRev, sizeof( SvnRev ), "Rev%sc IOS%u (Rev %u)", svnTmp, IOS_GetVersion(), IOS_GetRevision() );
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#else
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char SvnRev[30];
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snprintf( SvnRev, sizeof( SvnRev ), "Rev%s IOS%u (Rev %u)", GetRev(), IOS_GetVersion(), IOS_GetRevision() );
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#endif
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txt[i] = new GuiText( SvnRev, 16, ( GXColor ) { 255, 255, 255, 255} );
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txt[i]->SetAlignment( ALIGN_RIGHT, ALIGN_TOP );
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txt[i]->SetPosition( 0, y );
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i++;
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y += 34;
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txt[i] = new GuiText( "USB Loader GX", 24, ( GXColor ) {255, 255, 255, 255} );
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txt[i]->SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
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txt[i]->SetPosition( 0, y );
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i++;
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y += 26;
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txt[i] = new GuiText( tr( "Official Site:" ), 20, ( GXColor ) {255, 255, 255, 255} );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 10, y );
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i++;
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txt[i] = new GuiText( "http://code.google.com/p/usbloader-gui/", 20, ( GXColor ) {255, 255, 255, 255} );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 160, y );
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i++;
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y += 26;
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GuiText::SetPresets( 22, ( GXColor ) {255, 255, 255, 255}, 3000, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP, ALIGN_LEFT, ALIGN_TOP );
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txt[i] = new GuiText( tr( "Coding:" ) );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 10, y );
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i++;
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txt[i] = new GuiText( "dimok / nIxx / giantpune / ardi" );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 160, y );
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i++;
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y += 22;
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txt[i] = new GuiText( "hungyip84 / DrayX7 / lustar / r-win" );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 160, y );
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i++;
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y += 26;
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char text[100];
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txt[i] = new GuiText( tr( "Design:" ) );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 10, y );
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i++;
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txt[i] = new GuiText( "cyrex / NeoRame" );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 160, y );
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i++;
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y += 26;
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txt[i] = new GuiText( tr( "Big thanks to:" ) );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 10, y );
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i++;
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sprintf( text, "lustar %s", tr( "for WiiTDB and hosting covers / disc images" ) );
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txt[i] = new GuiText( text );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 160, y );
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i++;
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y += 22;
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sprintf( text, "CorneliousJD %s", tr( "for hosting the update files" ) );
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txt[i] = new GuiText( text );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 160, y );
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i++;
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y += 22;
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sprintf( text, "Kinyo %s", tr( "and translaters for language files updates" ) );
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txt[i] = new GuiText( text );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 160, y );
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i++;
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y += 22;
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sprintf( text, "Deak Phreak %s", tr( "for hosting the themes" ) );
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txt[i] = new GuiText( text );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 160, y );
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i++;
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y += 26;
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txt[i] = new GuiText( tr( "Special thanks to:" ) );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 10, y );
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i++;
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y += 22;
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sprintf( text, "Waninkoko, Kwiirk & Hermes %s", tr( "for the USB Loader source" ) );
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txt[i] = new GuiText( text );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 60, y );
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i++;
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y += 22;
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sprintf( text, "Tantric %s", tr( "for his awesome tool LibWiiGui" ) );
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txt[i] = new GuiText( text );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 60, y );
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i++;
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y += 22;
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sprintf( text, "Fishears/Nuke %s", tr( "for Ocarina" ) );
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txt[i] = new GuiText( text );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 60, y );
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i++;
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y += 22;
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sprintf( text, "WiiPower %s", tr( "for diverse patches" ) );
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txt[i] = new GuiText( text );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 60, y );
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i++;
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y += 22;
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sprintf( text, "Oggzee %s", tr( "for FAT/NTFS support" ) );
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txt[i] = new GuiText( text );
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txt[i]->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
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txt[i]->SetPosition( 60, y );
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i++;
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y += 22;
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for ( i = 0; i < numEntries; i++ )
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creditsWindowBox.Append( txt[i] );
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creditsWindow.Append( &creditsWindowBox );
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creditsWindow.Append( &starImg );
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creditsWindow.SetEffect( EFFECT_FADE, 30 );
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HaltGui();
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mainWindow->SetState( STATE_DISABLED );
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mainWindow->Append( &creditsWindow );
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ResumeGui();
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while ( !exit )
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{
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angle++;
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if ( angle > 360 )
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angle = 0;
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usleep( 12000 );
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starImg.SetAngle( angle );
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if ( ButtonsPressed() != 0 )
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exit = true;
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}
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creditsMusic->Stop();
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delete creditsMusic;
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creditsWindow.SetEffect( EFFECT_FADE, -30 );
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while ( creditsWindow.GetEffect() > 0 ) usleep( 50 );
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HaltGui();
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mainWindow->Remove( &creditsWindow );
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mainWindow->SetState( STATE_DEFAULT );
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for ( i = 0; i < numEntries; i++ )
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{
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delete txt[i];
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txt[i] = NULL;
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}
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ResumeGui();
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bgMusic->Resume();
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}
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/****************************************************************************
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* WindowScreensaver
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* Display screensaver
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***************************************************************************/
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int WindowScreensaver()
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{
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gprintf( "\nWindowScreenSaver()" );
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int i = 0;
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bool exit = false;
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char imgPath[100];//uncomment for themable screensaver
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/* initialize random seed: */
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srand ( time( NULL ) );
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snprintf( imgPath, sizeof( imgPath ), "%sscreensaver.png", CFG.theme_path );//uncomment for themable screensaver
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GuiImageData GXlogo( imgPath, gxlogo_png );//uncomment for themable screensaver
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//GuiImageData GXlogo(gxlogo_png);//comment for themable screensaver
|
|
GuiImage GXlogoImg( &GXlogo );
|
|
GXlogoImg.SetPosition( 172, 152 );
|
|
GXlogoImg.SetAlignment( ALIGN_LEFT, ALIGN_TOP );
|
|
|
|
GuiImage BackgroundImg( 640, 480, ( GXColor ) {0, 0, 0, 255} );
|
|
BackgroundImg.SetPosition( 0, 0 );
|
|
BackgroundImg.SetAlignment( ALIGN_LEFT, ALIGN_TOP );
|
|
|
|
GuiWindow screensaverWindow( screenwidth, screenheight );
|
|
screensaverWindow.Append( &BackgroundImg );
|
|
screensaverWindow.Append( &GXlogoImg );
|
|
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
mainWindow->Append( &screensaverWindow );
|
|
ResumeGui();
|
|
|
|
while ( !exit )
|
|
{
|
|
i++;
|
|
if ( IsWpadConnected() )
|
|
{
|
|
exit = true;
|
|
}
|
|
/* Set position only every 400000th loop */
|
|
if ( ( i % 8000000 ) == 0 )
|
|
{
|
|
/* Set random position */
|
|
GXlogoImg.SetPosition( ( rand() % 345 ), ( rand() % 305 ) );
|
|
}
|
|
|
|
}
|
|
|
|
HaltGui();
|
|
mainWindow->Remove( &screensaverWindow );
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
ResumeGui();
|
|
return 1;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* WindowPrompt
|
|
*
|
|
* Displays a prompt window to user, with information, an error message, or
|
|
* presenting a user with a choice of up to 4 Buttons.
|
|
*
|
|
* Give him 1 Title, 1 Subtitle and 4 Buttons
|
|
* If title/subtitle or one of the buttons is not needed give him a 0 on that
|
|
* place.
|
|
***************************************************************************/
|
|
int WindowPrompt( const char *title, const char *msg, const char *btn1Label,
|
|
const char *btn2Label, const char *btn3Label,
|
|
const char *btn4Label, int wait )
|
|
{
|
|
int choice = -1;
|
|
int count = wait;
|
|
gprintf( "\nWindowPrompt(%s, %s, %s, %s, %s, %s, %i)", title, msg, btn1Label, btn2Label, btn3Label, btn4Label, wait );
|
|
|
|
|
|
GuiWindow promptWindow( 472, 320 );
|
|
promptWindow.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
promptWindow.SetPosition( 0, -10 );
|
|
|
|
GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
char imgPath[100];
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
|
|
GuiImageData btnOutline( imgPath, button_dialogue_box_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sdialogue_box.png", CFG.theme_path );
|
|
GuiImageData dialogBox( imgPath, dialogue_box_png );
|
|
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
|
|
GuiTrigger trigB;
|
|
trigB.SetButtonOnlyTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B );
|
|
|
|
GuiImage dialogBoxImg( &dialogBox );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
dialogBoxImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
|
|
GuiText titleTxt( title, 26, THEME.prompttext );
|
|
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
titleTxt.SetPosition( 0, 55 );
|
|
GuiText msgTxt( msg, 22, THEME.prompttext );
|
|
msgTxt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
msgTxt.SetPosition( 0, -40 );
|
|
msgTxt.SetMaxWidth( 430 );
|
|
|
|
GuiText btn1Txt( btn1Label, 22, THEME.prompttext );
|
|
GuiImage btn1Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn1Txt.SetWidescreen( CFG.widescreen );
|
|
btn1Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
|
|
GuiButton btn1( &btn1Img, &btn1Img, 0, 3, 0, 0, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn1.SetLabel( &btn1Txt );
|
|
btn1.SetState( STATE_SELECTED );
|
|
|
|
GuiText btn2Txt( btn2Label, 22, THEME.prompttext );
|
|
GuiImage btn2Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn2Txt.SetWidescreen( CFG.widescreen );
|
|
btn2Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn2( &btn2Img, &btn2Img, 0, 3, 0, 0, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn2.SetLabel( &btn2Txt );
|
|
if ( !btn3Label && !btn4Label )
|
|
btn2.SetTrigger( &trigB );
|
|
|
|
GuiText btn3Txt( btn3Label, 22, THEME.prompttext );
|
|
GuiImage btn3Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn3Txt.SetWidescreen( CFG.widescreen );
|
|
btn3Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn3( &btn3Img, &btn3Img, 0, 3, 0, 0, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn3.SetLabel( &btn3Txt );
|
|
if ( !btn4Label )
|
|
btn3.SetTrigger( &trigB );
|
|
|
|
GuiText btn4Txt( btn4Label, 22, THEME.prompttext );
|
|
GuiImage btn4Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn4Txt.SetWidescreen( CFG.widescreen );
|
|
btn4Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn4( &btn4Img, &btn4Img, 0, 3, 0, 0, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn4.SetLabel( &btn4Txt );
|
|
if ( btn4Label )
|
|
btn4.SetTrigger( &trigB );
|
|
|
|
if ( ( Settings.wsprompt == yes ) && ( CFG.widescreen ) ) /////////////adjust buttons for widescreen
|
|
{
|
|
msgTxt.SetMaxWidth( 330 );
|
|
|
|
if ( btn2Label && !btn3Label && !btn4Label )
|
|
{
|
|
btn1.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 70, -80 );
|
|
btn2.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn2.SetPosition( -70, -80 );
|
|
btn3.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn3.SetPosition( -70, -55 );
|
|
btn4.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn4.SetPosition( 70, -55 );
|
|
}
|
|
else if ( btn2Label && btn3Label && !btn4Label )
|
|
{
|
|
btn1.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 70, -120 );
|
|
btn2.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn2.SetPosition( -70, -120 );
|
|
btn3.SetAlignment( ALIGN_CENTRE, ALIGN_BOTTOM );
|
|
btn3.SetPosition( 0, -55 );
|
|
btn4.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn4.SetPosition( 70, -55 );
|
|
}
|
|
else if ( btn2Label && btn3Label && btn4Label )
|
|
{
|
|
btn1.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 70, -120 );
|
|
btn2.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn2.SetPosition( -70, -120 );
|
|
btn3.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn3.SetPosition( 70, -55 );
|
|
btn4.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn4.SetPosition( -70, -55 );
|
|
}
|
|
else if ( !btn2Label && btn3Label && btn4Label )
|
|
{
|
|
btn1.SetAlignment( ALIGN_CENTRE, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 0, -120 );
|
|
btn2.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn2.SetPosition( -70, -120 );
|
|
btn3.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn3.SetPosition( 70, -55 );
|
|
btn4.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn4.SetPosition( -70, -55 );
|
|
}
|
|
else
|
|
{
|
|
btn1.SetAlignment( ALIGN_CENTRE, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 0, -80 );
|
|
btn2.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn2.SetPosition( 70, -120 );
|
|
btn3.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn3.SetPosition( -70, -55 );
|
|
btn4.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn4.SetPosition( 70, -55 );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
|
|
if ( btn2Label && !btn3Label && !btn4Label )
|
|
{
|
|
btn1.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 40, -45 );
|
|
btn2.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn2.SetPosition( -40, -45 );
|
|
btn3.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn3.SetPosition( 50, -65 );
|
|
btn4.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn4.SetPosition( -50, -65 );
|
|
}
|
|
else if ( btn2Label && btn3Label && !btn4Label )
|
|
{
|
|
btn1.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 50, -120 );
|
|
btn2.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn2.SetPosition( -50, -120 );
|
|
btn3.SetAlignment( ALIGN_CENTRE, ALIGN_BOTTOM );
|
|
btn3.SetPosition( 0, -65 );
|
|
btn4.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn4.SetPosition( -50, -65 );
|
|
}
|
|
else if ( btn2Label && btn3Label && btn4Label )
|
|
{
|
|
btn1.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 50, -120 );
|
|
btn2.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn2.SetPosition( -50, -120 );
|
|
btn3.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn3.SetPosition( 50, -65 );
|
|
btn4.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn4.SetPosition( -50, -65 );
|
|
}
|
|
else if ( !btn2Label && btn3Label && btn4Label )
|
|
{
|
|
btn1.SetAlignment( ALIGN_CENTRE, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 0, -120 );
|
|
btn2.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn2.SetPosition( -50, -120 );
|
|
btn3.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn3.SetPosition( 50, -65 );
|
|
btn4.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn4.SetPosition( -50, -65 );
|
|
}
|
|
else
|
|
{
|
|
btn1.SetAlignment( ALIGN_CENTRE, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 0, -45 );
|
|
btn2.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn2.SetPosition( 50, -120 );
|
|
btn3.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn3.SetPosition( 50, -65 );
|
|
btn4.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn4.SetPosition( -50, -65 );
|
|
}
|
|
|
|
}
|
|
|
|
GuiTrigger trigZ;
|
|
trigZ.SetButtonOnlyTrigger( -1, WPAD_NUNCHUK_BUTTON_Z | WPAD_CLASSIC_BUTTON_ZL, PAD_TRIGGER_Z );
|
|
|
|
GuiButton screenShotBtn( 0, 0 );
|
|
screenShotBtn.SetPosition( 0, 0 );
|
|
screenShotBtn.SetTrigger( &trigZ );
|
|
|
|
promptWindow.Append( &dialogBoxImg );
|
|
promptWindow.Append( &titleTxt );
|
|
promptWindow.Append( &msgTxt );
|
|
promptWindow.Append( &screenShotBtn );
|
|
|
|
if ( btn1Label )
|
|
promptWindow.Append( &btn1 );
|
|
if ( btn2Label )
|
|
promptWindow.Append( &btn2 );
|
|
if ( btn3Label )
|
|
promptWindow.Append( &btn3 );
|
|
if ( btn4Label )
|
|
promptWindow.Append( &btn4 );
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50 );
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
mainWindow->Append( &promptWindow );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
ResumeGui();
|
|
|
|
while ( choice == -1 )
|
|
{
|
|
VIDEO_WaitVSync();
|
|
if ( shutdown == 1 )
|
|
{
|
|
wiilight( 0 );
|
|
Sys_Shutdown();
|
|
}
|
|
if ( reset == 1 )
|
|
Sys_Reboot();
|
|
if ( btn1.GetState() == STATE_CLICKED )
|
|
{
|
|
choice = 1;
|
|
}
|
|
else if ( btn2.GetState() == STATE_CLICKED )
|
|
{
|
|
if ( !btn3Label )
|
|
choice = 0;
|
|
else
|
|
choice = 2;
|
|
}
|
|
else if ( btn3.GetState() == STATE_CLICKED )
|
|
{
|
|
if ( !btn4Label )
|
|
choice = 0;
|
|
else
|
|
choice = 3;
|
|
}
|
|
else if ( btn4.GetState() == STATE_CLICKED )
|
|
{
|
|
choice = 0;
|
|
}
|
|
else if ( screenShotBtn.GetState() == STATE_CLICKED )
|
|
{
|
|
gprintf( "\n\tscreenShotBtn clicked" );
|
|
screenShotBtn.ResetState();
|
|
ScreenShot();
|
|
gprintf( "...It's easy, mmmmmmKay" );
|
|
}
|
|
if ( count > 0 )count--;
|
|
if ( count == 0 ) choice = 1;
|
|
}
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
while ( promptWindow.GetEffect() > 0 ) usleep( 50 );
|
|
HaltGui();
|
|
mainWindow->Remove( &promptWindow );
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
ResumeGui();
|
|
gprintf( " = %i", choice );
|
|
|
|
return choice;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* WindowExitPrompt
|
|
*
|
|
* Displays a prompt window to user, with information, an error message, or
|
|
* presenting a user with a choice of up to 4 Buttons.
|
|
*
|
|
* Give him 1 Titel, 1 Subtitel and 4 Buttons
|
|
* If titel/subtitle or one of the buttons is not needed give him a 0 on that
|
|
* place.
|
|
***************************************************************************/
|
|
int WindowExitPrompt()
|
|
{
|
|
gprintf( "\nWindowExitPrompt()" );
|
|
|
|
GuiSound * homein = NULL;
|
|
homein = new GuiSound( menuin_ogg, menuin_ogg_size, Settings.sfxvolume );
|
|
homein->SetVolume( Settings.sfxvolume );
|
|
homein->SetLoop( 0 );
|
|
homein->Play();
|
|
|
|
GuiSound * homeout = NULL;
|
|
homeout = new GuiSound( menuout_ogg, menuout_ogg_size, Settings.sfxvolume );
|
|
homeout->SetVolume( Settings.sfxvolume );
|
|
homeout->SetLoop( 0 );
|
|
|
|
int choice = -1;
|
|
char imgPath[100];
|
|
|
|
u64 oldstub = getStubDest();
|
|
loadStub();
|
|
if ( oldstub != 0x00010001554c4e52ll && oldstub != 0x00010001554e454fll )
|
|
Set_Stub( oldstub );
|
|
|
|
GuiWindow promptWindow( 640, 480 );
|
|
promptWindow.SetAlignment( ALIGN_LEFT, ALIGN_TOP );
|
|
promptWindow.SetPosition( 0, 0 );
|
|
GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
GuiImageData top( exit_top_png );
|
|
GuiImageData topOver( exit_top_over_png );
|
|
GuiImageData bottom( exit_bottom_png );
|
|
GuiImageData bottomOver( exit_bottom_over_png );
|
|
GuiImageData button( exit_button_png );
|
|
GuiImageData wiimote( wiimote_png );
|
|
GuiImageData close( closebutton_png );
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbattery_white.png", CFG.theme_path );
|
|
GuiImageData battery( imgPath, battery_white_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbattery_bar_white.png", CFG.theme_path );
|
|
GuiImageData batteryBar( imgPath, battery_bar_white_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbattery_red.png", CFG.theme_path );
|
|
GuiImageData batteryRed( imgPath, battery_red_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbattery_bar_red.png", CFG.theme_path );
|
|
GuiImageData batteryBarRed( imgPath, battery_bar_red_png );
|
|
|
|
int i = 0, ret = 0, level;
|
|
char txt[3];
|
|
GuiText * batteryTxt[4];
|
|
GuiImage * batteryImg[4];
|
|
GuiImage * batteryBarImg[4];
|
|
GuiButton * batteryBtn[4];
|
|
|
|
for ( i = 0; i < 4; i++ )
|
|
{
|
|
|
|
sprintf( txt, "P%d", i + 1 );
|
|
|
|
batteryTxt[i] = new GuiText( txt, 22, ( GXColor ) {255, 255, 255, 255} );
|
|
batteryTxt[i]->SetAlignment( ALIGN_LEFT, ALIGN_MIDDLE );
|
|
batteryImg[i] = new GuiImage( &battery );
|
|
batteryImg[i]->SetAlignment( ALIGN_LEFT, ALIGN_MIDDLE );
|
|
batteryImg[i]->SetPosition( 36, 0 );
|
|
batteryImg[i]->SetTile( 0 );
|
|
batteryBarImg[i] = new GuiImage( &batteryBar );
|
|
batteryBarImg[i]->SetAlignment( ALIGN_LEFT, ALIGN_MIDDLE );
|
|
batteryBarImg[i]->SetPosition( 33, 0 );
|
|
|
|
batteryBtn[i] = new GuiButton( 40, 20 );
|
|
batteryBtn[i]->SetLabel( batteryTxt[i] );
|
|
batteryBtn[i]->SetImage( batteryBarImg[i] );
|
|
batteryBtn[i]->SetIcon( batteryImg[i] );
|
|
batteryBtn[i]->SetAlignment( ALIGN_LEFT, ALIGN_MIDDLE );
|
|
batteryBtn[i]->SetRumble( false );
|
|
batteryBtn[i]->SetAlpha( 70 );
|
|
batteryBtn[i]->SetEffect( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 50 );
|
|
}
|
|
|
|
batteryBtn[0]->SetPosition( 180, 150 );
|
|
batteryBtn[1]->SetPosition( 284, 150 );
|
|
batteryBtn[2]->SetPosition( 388, 150 );
|
|
batteryBtn[3]->SetPosition( 494, 150 );
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
|
|
GuiTrigger trigB;
|
|
trigB.SetButtonOnlyTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B );
|
|
GuiTrigger trigHome;
|
|
trigHome.SetButtonOnlyTrigger( -1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0 );
|
|
|
|
GuiText titleTxt( tr( "HOME Menu" ), 36, ( GXColor ) {255, 255, 255, 255} );
|
|
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
titleTxt.SetPosition( -180, 40 );
|
|
titleTxt.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50 );
|
|
|
|
GuiText closeTxt( tr( "Close" ), 28, ( GXColor ) {0, 0, 0, 255} );
|
|
closeTxt.SetPosition( 10, 3 );
|
|
GuiImage closeImg( &close );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
closeTxt.SetWidescreen( CFG.widescreen );
|
|
closeImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton closeBtn( close.GetWidth(), close.GetHeight() );
|
|
closeBtn.SetImage( &closeImg );
|
|
closeBtn.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
closeBtn.SetPosition( 190, 30 );
|
|
closeBtn.SetLabel( &closeTxt );
|
|
closeBtn.SetRumble( false );
|
|
closeBtn.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50 );
|
|
|
|
GuiImage btn1Img( &top );
|
|
GuiImage btn1OverImg( &topOver );
|
|
GuiButton btn1( &btn1Img, &btn1OverImg, 0, 3, 0, 0, &trigA, &btnSoundOver, btnClick2, 0 );
|
|
btn1.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50 );
|
|
|
|
GuiText btn2Txt( tr( "Back to Loader" ), 28, ( GXColor ) {0, 0, 0, 255} );
|
|
GuiImage btn2Img( &button );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn2Txt.SetWidescreen( CFG.widescreen );
|
|
btn2Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn2( &btn2Img, &btn2Img, 2, 5, -150, 0, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn2.SetLabel( &btn2Txt );
|
|
btn2.SetEffect( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 50 );
|
|
btn2.SetRumble( false );
|
|
btn2.SetPosition( -150, 0 );
|
|
|
|
|
|
GuiText btn3Txt( tr( "Wii Menu" ), 28, ( GXColor ) {0, 0, 0, 255} );
|
|
GuiImage btn3Img( &button );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn3Txt.SetWidescreen( CFG.widescreen );
|
|
btn3Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn3( &btn3Img, &btn3Img, 2, 5, 150, 0, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn3.SetLabel( &btn3Txt );
|
|
btn3.SetEffect( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, 50 );
|
|
btn3.SetRumble( false );
|
|
btn3.SetPosition( 150, 0 );
|
|
|
|
GuiImage btn4Img( &bottom );
|
|
GuiImage btn4OverImg( &bottomOver );
|
|
GuiButton btn4( &btn4Img, &btn4OverImg, 0, 4, 0, 0, &trigA, &btnSoundOver, btnClick2, 0 );
|
|
btn4.SetTrigger( &trigB );
|
|
btn4.SetTrigger( &trigHome );
|
|
btn4.SetEffect( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 50 );
|
|
|
|
GuiImage wiimoteImg( &wiimote );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
wiimoteImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
wiimoteImg.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
wiimoteImg.SetEffect( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 50 );
|
|
wiimoteImg.SetPosition( 50, 210 );
|
|
|
|
promptWindow.Append( &btn2 );
|
|
promptWindow.Append( &btn3 );
|
|
promptWindow.Append( &btn4 );
|
|
promptWindow.Append( &btn1 );
|
|
promptWindow.Append( &closeBtn );
|
|
promptWindow.Append( &titleTxt );
|
|
promptWindow.Append( &wiimoteImg );
|
|
|
|
promptWindow.Append( batteryBtn[0] );
|
|
promptWindow.Append( batteryBtn[1] );
|
|
promptWindow.Append( batteryBtn[2] );
|
|
promptWindow.Append( batteryBtn[3] );
|
|
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
mainWindow->Append( &promptWindow );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
ResumeGui();
|
|
|
|
while ( choice == -1 )
|
|
{
|
|
VIDEO_WaitVSync();
|
|
|
|
for ( i = 0; i < 4; i++ )
|
|
{
|
|
if ( WPAD_Probe( i, NULL ) == WPAD_ERR_NONE ) // controller connected
|
|
{
|
|
level = ( userInput[i].wpad.battery_level / 100.0 ) * 4;
|
|
if ( level > 4 ) level = 4;
|
|
|
|
if ( level <= 1 )
|
|
{
|
|
batteryBarImg[i]->SetImage( &batteryBarRed );
|
|
batteryImg[i]->SetImage( &batteryRed );
|
|
}
|
|
else
|
|
{
|
|
batteryBarImg[i]->SetImage( &batteryBar );
|
|
}
|
|
|
|
batteryImg[i]->SetTile( level );
|
|
|
|
batteryBtn[i]->SetAlpha( 255 );
|
|
}
|
|
else // controller not connected
|
|
{
|
|
batteryImg[i]->SetTile( 0 );
|
|
batteryImg[i]->SetImage( &battery );
|
|
batteryBtn[i]->SetAlpha( 70 );
|
|
}
|
|
}
|
|
|
|
|
|
if ( shutdown == 1 )
|
|
{
|
|
wiilight( 0 );
|
|
Sys_Shutdown();
|
|
}
|
|
if ( reset == 1 )
|
|
Sys_Reboot();
|
|
if ( btn1.GetState() == STATE_CLICKED )
|
|
{
|
|
choice = 1;
|
|
btn1.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
closeBtn.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
btn4.SetEffect( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50 );
|
|
btn2.SetEffect( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50 );
|
|
btn3.SetEffect( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50 );
|
|
titleTxt.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
wiimoteImg.SetEffect( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50 );
|
|
|
|
for ( int i = 0; i < 4; i++ )
|
|
batteryBtn[i]->SetEffect( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50 );
|
|
|
|
}
|
|
else if ( btn4.GetState() == STATE_SELECTED )
|
|
{
|
|
wiimoteImg.SetPosition( 50, 165 );
|
|
}
|
|
else if ( btn2.GetState() == STATE_CLICKED )
|
|
{
|
|
ret = WindowPrompt( tr( "Are you sure?" ), 0, tr( "Yes" ), tr( "No" ) );
|
|
if ( ret == 1 )
|
|
{
|
|
|
|
choice = 2;
|
|
}
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
promptWindow.SetState( STATE_DEFAULT );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
ResumeGui();
|
|
btn2.ResetState();
|
|
}
|
|
else if ( btn3.GetState() == STATE_CLICKED )
|
|
{
|
|
ret = WindowPrompt( tr( "Are you sure?" ), 0, tr( "Yes" ), tr( "No" ) );
|
|
if ( ret == 1 )
|
|
{
|
|
choice = 3;
|
|
}
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
promptWindow.SetState( STATE_DEFAULT );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
ResumeGui();
|
|
btn3.ResetState();
|
|
}
|
|
else if ( btn4.GetState() == STATE_CLICKED )
|
|
{
|
|
btn1.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
closeBtn.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
btn4.SetEffect( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50 );
|
|
btn2.SetEffect( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50 );
|
|
btn3.SetEffect( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50 );
|
|
titleTxt.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
wiimoteImg.SetEffect( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50 );
|
|
|
|
for ( int i = 0; i < 4; i++ )
|
|
batteryBtn[i]->SetEffect( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50 );
|
|
|
|
choice = 0;
|
|
}
|
|
else if ( btn4.GetState() != STATE_SELECTED )
|
|
{
|
|
wiimoteImg.SetPosition( 50, 210 );
|
|
}
|
|
}
|
|
homeout->Play();
|
|
while ( btn1.GetEffect() > 0 ) usleep( 50 );
|
|
while ( promptWindow.GetEffect() > 0 ) usleep( 50 );
|
|
HaltGui();
|
|
homein->Stop();
|
|
delete homein;
|
|
mainWindow->Remove( &promptWindow );
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
while ( homeout->IsPlaying() > 0 ) usleep( 50 );
|
|
homeout->Stop();
|
|
delete homeout;
|
|
ResumeGui();
|
|
return choice;
|
|
}
|
|
|
|
void SetupFavoriteButton( GuiButton *btnFavorite, int xPos, GuiImage *img, GuiSound *sndOver, GuiSound *sndClick, GuiTrigger *trig )
|
|
{
|
|
btnFavorite->SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
btnFavorite->SetPosition( xPos, -60 );
|
|
btnFavorite->SetImage( img );
|
|
btnFavorite->SetSoundOver( sndOver );
|
|
btnFavorite->SetSoundClick( sndClick );
|
|
btnFavorite->SetTrigger( trig );
|
|
btnFavorite->SetEffectGrow();
|
|
}
|
|
|
|
u8 SetFavorite( GuiButton *fav1, GuiButton *fav2, GuiButton *fav3, GuiButton *fav4, GuiButton *fav5, u8* gameId, u8 favorite )
|
|
{
|
|
struct Game_NUM * game_num = CFG_get_game_num( gameId );
|
|
if ( game_num )
|
|
{
|
|
favoritevar = game_num->favorite;
|
|
playcount = game_num->count;
|
|
}
|
|
else
|
|
{
|
|
favoritevar = 0;
|
|
playcount = 0;
|
|
}
|
|
favoritevar = ( favorite == favoritevar ) ? 0 : favorite; // Press the current rank to reset the rank
|
|
CFG_save_game_num( gameId );
|
|
return favoritevar;
|
|
}
|
|
|
|
void SetFavoriteImages( GuiImage *b1, GuiImage *b2, GuiImage *b3, GuiImage *b4, GuiImage *b5, GuiImageData *on, GuiImageData *off )
|
|
{
|
|
b1->SetImage( favoritevar >= 1 ? on : off );
|
|
b2->SetImage( favoritevar >= 2 ? on : off );
|
|
b3->SetImage( favoritevar >= 3 ? on : off );
|
|
b4->SetImage( favoritevar >= 4 ? on : off );
|
|
b5->SetImage( favoritevar >= 5 ? on : off );
|
|
}
|
|
|
|
/****************************************************************************
|
|
* GameWindowPrompt
|
|
*
|
|
* Displays a prompt window to user, with information, an error message, or
|
|
* presenting a user with a choice
|
|
***************************************************************************/
|
|
int GameWindowPrompt()
|
|
{
|
|
int choice = -1, angle = 0;
|
|
f32 size = 0.0;
|
|
char ID[5];
|
|
char IDFull[7];
|
|
|
|
GuiSound * gameSound = NULL;
|
|
|
|
gprintf( "\nGameWindowPrompt()" );
|
|
GuiWindow promptWindow( 472, 320 );
|
|
promptWindow.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
promptWindow.SetPosition( 0, -10 );
|
|
GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
|
|
GuiImageData btnOutline( imgPath, button_dialogue_box_png );
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sfavorite.png", CFG.theme_path );
|
|
GuiImageData imgFavorite( imgPath, favorite_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%snot_favorite.png", CFG.theme_path );
|
|
GuiImageData imgNotFavorite( imgPath, not_favorite_png );
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sstartgame_arrow_left.png", CFG.theme_path );
|
|
GuiImageData imgLeft( imgPath, startgame_arrow_left_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sstartgame_arrow_right.png", CFG.theme_path );
|
|
GuiImageData imgRight( imgPath, startgame_arrow_right_png );
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
|
|
GuiTrigger trigB;
|
|
trigB.SetButtonOnlyTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B );
|
|
GuiTrigger trigL;
|
|
trigL.SetButtonOnlyTrigger( -1, WPAD_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_LEFT, PAD_BUTTON_LEFT );
|
|
GuiTrigger trigR;
|
|
trigR.SetButtonOnlyTrigger( -1, WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT, PAD_BUTTON_RIGHT );
|
|
GuiTrigger trigPlus;
|
|
trigPlus.SetButtonOnlyTrigger( -1, WPAD_BUTTON_PLUS | WPAD_CLASSIC_BUTTON_PLUS, 0 );
|
|
GuiTrigger trigMinus;
|
|
trigMinus.SetButtonOnlyTrigger( -1, WPAD_BUTTON_MINUS | WPAD_CLASSIC_BUTTON_MINUS, 0 );
|
|
GuiTrigger trigZ;
|
|
trigZ.SetButtonOnlyTrigger( -1, WPAD_NUNCHUK_BUTTON_Z | WPAD_CLASSIC_BUTTON_ZL, PAD_TRIGGER_Z );
|
|
|
|
GuiButton screenShotBtn( 0, 0 );
|
|
screenShotBtn.SetPosition( 0, 0 );
|
|
screenShotBtn.SetTrigger( &trigZ );
|
|
|
|
if ( CFG.widescreen )
|
|
snprintf( imgPath, sizeof( imgPath ), "%swdialogue_box_startgame.png", CFG.theme_path );
|
|
else
|
|
snprintf( imgPath, sizeof( imgPath ), "%sdialogue_box_startgame.png", CFG.theme_path );
|
|
|
|
GuiImageData dialogBox( imgPath, CFG.widescreen ? wdialogue_box_startgame_png : dialogue_box_startgame_png );
|
|
GuiImage dialogBoxImg( &dialogBox );
|
|
|
|
GuiTooltip nameBtnTT( tr( "Rename Game on WBFS" ) );
|
|
if ( Settings.wsprompt == yes )
|
|
nameBtnTT.SetWidescreen( CFG.widescreen );
|
|
GuiText nameTxt( "", 22, THEME.prompttext );
|
|
if ( Settings.wsprompt == yes )
|
|
nameTxt.SetWidescreen( CFG.widescreen );
|
|
nameTxt.SetMaxWidth( 350, SCROLL_HORIZONTAL );
|
|
GuiButton nameBtn( 120, 50 );
|
|
nameBtn.SetLabel( &nameTxt );
|
|
// nameBtn.SetLabelOver(&nameTxt);
|
|
nameBtn.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
nameBtn.SetPosition( 0, -122 );
|
|
nameBtn.SetSoundOver( &btnSoundOver );
|
|
nameBtn.SetSoundClick( btnClick2 );
|
|
if ( !mountMethod ) nameBtn.SetToolTip( &nameBtnTT, 24, -30, ALIGN_LEFT );
|
|
|
|
if ( Settings.godmode == 1 && !mountMethod )
|
|
{
|
|
nameBtn.SetTrigger( &trigA );
|
|
nameBtn.SetEffectGrow();
|
|
}
|
|
|
|
GuiText sizeTxt( ( char* ) NULL, 22, THEME.prompttext ); //TODO: get the size here
|
|
sizeTxt.SetAlignment( ALIGN_RIGHT, ALIGN_TOP );
|
|
sizeTxt.SetPosition( -60, 70 );
|
|
|
|
// GuiImage diskImg;
|
|
GuiDiskCover diskImg;
|
|
diskImg.SetWidescreen( CFG.widescreen );
|
|
diskImg.SetAlignment( ALIGN_LEFT, ALIGN_TOP );
|
|
diskImg.SetAngle( angle );
|
|
GuiDiskCover diskImg2;
|
|
diskImg2.SetWidescreen( CFG.widescreen );
|
|
diskImg2.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
diskImg2.SetPosition( 0, -20 );
|
|
diskImg2.SetAngle( angle );
|
|
diskImg2.SetBeta( 180 );
|
|
|
|
GuiText playcntTxt( ( char* ) NULL, 18, THEME.info );
|
|
playcntTxt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
playcntTxt.SetPosition( -115, 45 );
|
|
|
|
GuiButton btn1( 160, 160 );
|
|
btn1.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
btn1.SetPosition( 0, -20 );
|
|
btn1.SetImage( &diskImg );
|
|
|
|
btn1.SetSoundOver( &btnSoundOver );
|
|
btn1.SetSoundClick( btnClick2 );
|
|
btn1.SetTrigger( &trigA );
|
|
btn1.SetState( STATE_SELECTED );
|
|
|
|
GuiText btn2Txt( tr( "Back" ), 22, THEME.prompttext );
|
|
GuiImage btn2Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn2Txt.SetWidescreen( CFG.widescreen );
|
|
btn2Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn2( &btn2Img, &btn2Img, 1, 5, 0, 0, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
if ( Settings.godmode == 1 && mountMethod != 2 && mountMethod != 3 )
|
|
{
|
|
btn2.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn2.SetPosition( -50, -40 );
|
|
}
|
|
else
|
|
{
|
|
btn2.SetAlignment( ALIGN_CENTRE, ALIGN_BOTTOM );
|
|
btn2.SetPosition( 0, -40 );
|
|
}
|
|
|
|
btn2.SetLabel( &btn2Txt );
|
|
btn2.SetTrigger( &trigB );
|
|
|
|
GuiText btn3Txt( tr( "Settings" ), 22, THEME.prompttext );
|
|
GuiImage btn3Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn3Txt.SetWidescreen( CFG.widescreen );
|
|
btn3Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn3( &btn3Img, &btn3Img, 0, 4, 50, -40, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn3.SetLabel( &btn3Txt );
|
|
|
|
GuiImage btnFavoriteImg1;
|
|
btnFavoriteImg1.SetWidescreen( CFG.widescreen );
|
|
GuiImage btnFavoriteImg2;
|
|
btnFavoriteImg2.SetWidescreen( CFG.widescreen );
|
|
GuiImage btnFavoriteImg3;
|
|
btnFavoriteImg3.SetWidescreen( CFG.widescreen );
|
|
GuiImage btnFavoriteImg4;
|
|
btnFavoriteImg4.SetWidescreen( CFG.widescreen );
|
|
GuiImage btnFavoriteImg5;
|
|
btnFavoriteImg5.SetWidescreen( CFG.widescreen );
|
|
|
|
//GuiButton btnFavorite(&btnFavoriteImg,&btnFavoriteImg, 2, 5, -125, -60, &trigA, &btnSoundOver, &btnClick,1);
|
|
GuiButton btnFavorite1( imgFavorite.GetWidth(), imgFavorite.GetHeight() );
|
|
GuiButton btnFavorite2( imgFavorite.GetWidth(), imgFavorite.GetHeight() );
|
|
GuiButton btnFavorite3( imgFavorite.GetWidth(), imgFavorite.GetHeight() );
|
|
GuiButton btnFavorite4( imgFavorite.GetWidth(), imgFavorite.GetHeight() );
|
|
GuiButton btnFavorite5( imgFavorite.GetWidth(), imgFavorite.GetHeight() );
|
|
|
|
SetupFavoriteButton( &btnFavorite1, -198, &btnFavoriteImg1, &btnSoundOver, btnClick2, &trigA );
|
|
SetupFavoriteButton( &btnFavorite2, -171, &btnFavoriteImg2, &btnSoundOver, btnClick2, &trigA );
|
|
SetupFavoriteButton( &btnFavorite3, -144, &btnFavoriteImg3, &btnSoundOver, btnClick2, &trigA );
|
|
SetupFavoriteButton( &btnFavorite4, -117, &btnFavoriteImg4, &btnSoundOver, btnClick2, &trigA );
|
|
SetupFavoriteButton( &btnFavorite5, -90, &btnFavoriteImg5, &btnSoundOver, btnClick2, &trigA );
|
|
|
|
GuiImage btnLeftImg( &imgLeft );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btnLeftImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btnLeft( &btnLeftImg, &btnLeftImg, 0, 5, 20, 0, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btnLeft.SetTrigger( &trigL );
|
|
btnLeft.SetTrigger( &trigMinus );
|
|
|
|
GuiImage btnRightImg( &imgRight );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btnRightImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btnRight( &btnRightImg, &btnRightImg, 1, 5, -20, 0, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btnRight.SetTrigger( &trigR );
|
|
btnRight.SetTrigger( &trigPlus );
|
|
|
|
promptWindow.Append( &dialogBoxImg );
|
|
promptWindow.Append( &nameBtn );
|
|
promptWindow.Append( &playcntTxt );
|
|
promptWindow.Append( &screenShotBtn );
|
|
promptWindow.Append( &btn2 );
|
|
if ( !mountMethod )//stuff we don't show if it is a DVD mounted
|
|
{
|
|
promptWindow.Append( &sizeTxt );
|
|
promptWindow.Append( &btnLeft );
|
|
promptWindow.Append( &btnRight );
|
|
promptWindow.Append( &btnFavorite1 );
|
|
promptWindow.Append( &btnFavorite2 );
|
|
promptWindow.Append( &btnFavorite3 );
|
|
promptWindow.Append( &btnFavorite4 );
|
|
promptWindow.Append( &btnFavorite5 );
|
|
}
|
|
|
|
//check if unlocked
|
|
if ( Settings.godmode == 1 && mountMethod != 2 && mountMethod != 3 )
|
|
{
|
|
promptWindow.Append( &btn3 );
|
|
}
|
|
|
|
promptWindow.Append( &diskImg2 );
|
|
promptWindow.Append( &btn1 );
|
|
|
|
short changed = -1;
|
|
GuiImageData * diskCover = NULL;
|
|
GuiImageData * diskCover2 = NULL;
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50 );
|
|
|
|
while ( changed )
|
|
{
|
|
if ( changed == 1 )
|
|
{
|
|
promptWindow.SetEffect( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 50 );
|
|
}
|
|
else if ( changed == 2 )
|
|
{
|
|
promptWindow.SetEffect( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, 50 );
|
|
}
|
|
else if ( changed == 3 || changed == 4 )
|
|
{
|
|
if ( diskCover2 )
|
|
delete diskCover2;
|
|
diskCover2 = NULL;
|
|
if ( diskCover )
|
|
diskCover2 = diskCover;
|
|
diskCover = NULL;
|
|
}
|
|
|
|
//load disc image based or what game is seleted
|
|
struct discHdr * header = ( mountMethod == 1 || mountMethod == 2 ? dvdheader : gameList[gameSelected] );
|
|
if ( Settings.gamesoundvolume > 0 )
|
|
{
|
|
if ( gameSound )
|
|
{
|
|
gameSound->Stop();
|
|
delete gameSound;
|
|
gameSound = NULL;
|
|
}
|
|
u32 gameSoundDataLen;
|
|
const u8 *gameSoundData = LoadBannerSound( header->id, &gameSoundDataLen );
|
|
if ( gameSoundData )
|
|
{
|
|
gameSound = new GuiSound( gameSoundData, gameSoundDataLen, Settings.gamesoundvolume, false, true );
|
|
bgMusic->SetVolume( 0 );
|
|
if ( Settings.gamesound == 2 )
|
|
gameSound->SetLoop( 1 );
|
|
gameSound->Play();
|
|
}
|
|
}
|
|
snprintf ( ID, sizeof( ID ), "%c%c%c", header->id[0], header->id[1], header->id[2] );
|
|
snprintf ( IDFull, sizeof( IDFull ), "%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2], header->id[3], header->id[4], header->id[5] );
|
|
|
|
gprintf( "\n\t%s", IDFull );
|
|
if ( diskCover )
|
|
delete diskCover;
|
|
|
|
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%s%s.png", Settings.disc_path, IDFull ); //changed to current full id
|
|
diskCover = new GuiImageData( imgPath, 0 );
|
|
|
|
if ( !diskCover->GetImage() )
|
|
{
|
|
delete diskCover;
|
|
snprintf( imgPath, sizeof( imgPath ), "%s%s.png", Settings.disc_path, ID ); //changed to current id
|
|
diskCover = new GuiImageData( imgPath, 0 );
|
|
|
|
|
|
if ( !diskCover->GetImage() )
|
|
{
|
|
snprintf ( ID, sizeof( ID ), "%c%c%c%c", header->id[0], header->id[1], header->id[2], header->id[3] );
|
|
|
|
delete diskCover;
|
|
snprintf( imgPath, sizeof( imgPath ), "%s%s.png", Settings.disc_path, ID ); //changed to current id
|
|
diskCover = new GuiImageData( imgPath, 0 );
|
|
if ( !diskCover->GetImage() )
|
|
{
|
|
delete diskCover;
|
|
snprintf( imgPath, sizeof( imgPath ), "%snodisc.png", CFG.theme_path ); //changed to nodisc.png
|
|
diskCover = new GuiImageData( imgPath, nodisc_png );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
if ( changed == 3 )
|
|
{
|
|
diskImg.SetImage( diskCover2 );
|
|
diskImg.SetBeta( 0 );
|
|
diskImg.SetBetaRotateEffect( -90, 15 );
|
|
diskImg2.SetImage( diskCover );
|
|
diskImg2.SetAngle( diskImg.GetAngle() );
|
|
diskImg2.SetBeta( 180 );
|
|
diskImg2.SetBetaRotateEffect( -90, 15 );
|
|
sizeTxt.SetEffect( EFFECT_FADE, -17 );
|
|
nameTxt.SetEffect( EFFECT_FADE, -17 );
|
|
ResumeGui();
|
|
while ( nameTxt.GetEffect() > 0 || diskImg.GetBetaRotateEffect() ) usleep( 50 );
|
|
HaltGui();
|
|
diskImg.SetImage( diskCover );
|
|
diskImg.SetBeta( 90 );
|
|
diskImg.SetBetaRotateEffect( -90, 15 );
|
|
diskImg2.SetImage( diskCover2 );
|
|
diskImg2.SetBeta( 270 );
|
|
diskImg2.SetBetaRotateEffect( -90, 15 );
|
|
sizeTxt.SetEffect( EFFECT_FADE, 17 );
|
|
nameTxt.SetEffect( EFFECT_FADE, 17 );
|
|
}
|
|
else if ( changed == 4 )
|
|
{
|
|
diskImg.SetImage( diskCover2 );
|
|
diskImg.SetBeta( 0 );
|
|
diskImg.SetBetaRotateEffect( 90, 15 );
|
|
diskImg2.SetImage( diskCover );
|
|
diskImg2.SetAngle( diskImg.GetAngle() );
|
|
diskImg2.SetBeta( 180 );
|
|
diskImg2.SetBetaRotateEffect( 90, 15 );
|
|
sizeTxt.SetEffect( EFFECT_FADE, -17 );
|
|
nameTxt.SetEffect( EFFECT_FADE, -17 );
|
|
ResumeGui();
|
|
while ( nameTxt.GetEffect() > 0 || diskImg.GetBetaRotateEffect() ) usleep( 50 );
|
|
HaltGui();
|
|
diskImg.SetImage( diskCover );
|
|
diskImg.SetBeta( 270 );
|
|
diskImg.SetBetaRotateEffect( 90, 15 );
|
|
diskImg2.SetImage( diskCover2 );
|
|
diskImg2.SetBeta( 90 );
|
|
diskImg2.SetBetaRotateEffect( 90, 15 );
|
|
sizeTxt.SetEffect( EFFECT_FADE, 17 );
|
|
nameTxt.SetEffect( EFFECT_FADE, 17 );
|
|
}
|
|
else
|
|
diskImg.SetImage( diskCover );
|
|
|
|
if ( !mountMethod )
|
|
{
|
|
WBFS_GameSize( header->id, &size );
|
|
sizeTxt.SetTextf( "%.2fGB", size ); //set size text;
|
|
}
|
|
|
|
nameTxt.SetText( get_title( header ) );
|
|
|
|
struct Game_NUM* game_num = CFG_get_game_num( header->id );
|
|
if ( game_num )
|
|
{
|
|
playcount = game_num->count;
|
|
favoritevar = game_num->favorite;
|
|
}
|
|
else
|
|
{
|
|
playcount = 0;
|
|
favoritevar = 0;
|
|
}
|
|
playcntTxt.SetTextf( "%s: %i", tr( "Play Count" ), playcount );
|
|
SetFavoriteImages( &btnFavoriteImg1, &btnFavoriteImg2, &btnFavoriteImg3, &btnFavoriteImg4, &btnFavoriteImg5, &imgFavorite, &imgNotFavorite );
|
|
|
|
nameTxt.SetPosition( 0, 1 );
|
|
|
|
if ( changed != 3 && changed != 4 ) // changed==3 or changed==4 --> only Resume the GUI
|
|
{
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
mainWindow->Append( &promptWindow );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
}
|
|
ResumeGui();
|
|
|
|
changed = 0;
|
|
while ( choice == -1 )
|
|
{
|
|
VIDEO_WaitVSync ();
|
|
|
|
diskImg.SetSpin( btn1.GetState() == STATE_SELECTED );
|
|
diskImg2.SetSpin( btn1.GetState() == STATE_SELECTED );
|
|
if ( shutdown == 1 ) //for power button
|
|
{
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
while ( promptWindow.GetEffect() > 0 ) usleep( 50 );
|
|
HaltGui();
|
|
mainWindow->Remove( &promptWindow );
|
|
ResumeGui();
|
|
wiilight( 0 );
|
|
Sys_Shutdown();
|
|
}
|
|
|
|
if ( reset == 1 ) //for reset button
|
|
Sys_Reboot();
|
|
|
|
if ( gameSound )
|
|
{
|
|
if ( !gameSound->IsPlaying() )
|
|
{
|
|
if ( Settings.gamesound == 1 )
|
|
bgMusic->SetVolume( Settings.volume );
|
|
}
|
|
}
|
|
|
|
if ( btn1.GetState() == STATE_CLICKED )
|
|
{
|
|
//playcounter
|
|
struct Game_NUM* game_num = CFG_get_game_num( header->id );
|
|
if ( game_num )
|
|
{
|
|
favoritevar = game_num->favorite;
|
|
playcount = game_num->count;
|
|
}
|
|
else
|
|
{
|
|
favoritevar = 0;
|
|
playcount = 0;
|
|
}
|
|
playcount += 1;
|
|
if ( isInserted( bootDevice ) )
|
|
{
|
|
CFG_save_game_num( header->id );
|
|
}
|
|
|
|
choice = 1;
|
|
}
|
|
|
|
else if ( btn2.GetState() == STATE_CLICKED ) //back
|
|
{
|
|
choice = 0;
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
wiilight( 0 );
|
|
}
|
|
|
|
else if ( btn3.GetState() == STATE_CLICKED ) //settings
|
|
{
|
|
choice = 2;
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
}
|
|
|
|
else if ( nameBtn.GetState() == STATE_CLICKED ) //rename
|
|
{
|
|
choice = 3;
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
}
|
|
else if ( btnFavorite1.GetState() == STATE_CLICKED ) //switch favorite
|
|
{
|
|
if ( isInserted( bootDevice ) )
|
|
{
|
|
SetFavorite( &btnFavorite1, &btnFavorite2, &btnFavorite3, &btnFavorite4, &btnFavorite5, header->id, 1 );
|
|
SetFavoriteImages( &btnFavoriteImg1, &btnFavoriteImg2, &btnFavoriteImg3, &btnFavoriteImg4, &btnFavoriteImg5, &imgFavorite, &imgNotFavorite );
|
|
}
|
|
btnFavorite1.ResetState();
|
|
}
|
|
else if ( btnFavorite2.GetState() == STATE_CLICKED ) //switch favorite
|
|
{
|
|
if ( isInserted( bootDevice ) )
|
|
{
|
|
SetFavorite( &btnFavorite1, &btnFavorite2, &btnFavorite3, &btnFavorite4, &btnFavorite5, header->id, 2 );
|
|
SetFavoriteImages( &btnFavoriteImg1, &btnFavoriteImg2, &btnFavoriteImg3, &btnFavoriteImg4, &btnFavoriteImg5, &imgFavorite, &imgNotFavorite );
|
|
}
|
|
btnFavorite2.ResetState();
|
|
}
|
|
else if ( btnFavorite3.GetState() == STATE_CLICKED ) //switch favorite
|
|
{
|
|
if ( isInserted( bootDevice ) )
|
|
{
|
|
SetFavorite( &btnFavorite1, &btnFavorite2, &btnFavorite3, &btnFavorite4, &btnFavorite5, header->id, 3 );
|
|
SetFavoriteImages( &btnFavoriteImg1, &btnFavoriteImg2, &btnFavoriteImg3, &btnFavoriteImg4, &btnFavoriteImg5, &imgFavorite, &imgNotFavorite );
|
|
}
|
|
btnFavorite3.ResetState();
|
|
}
|
|
else if ( btnFavorite4.GetState() == STATE_CLICKED ) //switch favorite
|
|
{
|
|
if ( isInserted( bootDevice ) )
|
|
{
|
|
SetFavorite( &btnFavorite1, &btnFavorite2, &btnFavorite3, &btnFavorite4, &btnFavorite5, header->id, 4 );
|
|
SetFavoriteImages( &btnFavoriteImg1, &btnFavoriteImg2, &btnFavoriteImg3, &btnFavoriteImg4, &btnFavoriteImg5, &imgFavorite, &imgNotFavorite );
|
|
}
|
|
btnFavorite4.ResetState();
|
|
}
|
|
else if ( btnFavorite5.GetState() == STATE_CLICKED ) //switch favorite
|
|
{
|
|
if ( isInserted( bootDevice ) )
|
|
{
|
|
SetFavorite( &btnFavorite1, &btnFavorite2, &btnFavorite3, &btnFavorite4, &btnFavorite5, header->id, 5 );
|
|
SetFavoriteImages( &btnFavoriteImg1, &btnFavoriteImg2, &btnFavoriteImg3, &btnFavoriteImg4, &btnFavoriteImg5, &imgFavorite, &imgNotFavorite );
|
|
}
|
|
btnFavorite5.ResetState();
|
|
}
|
|
else if ( screenShotBtn.GetState() == STATE_CLICKED )
|
|
{
|
|
gprintf( "\n\tscreenShotBtn clicked" );
|
|
screenShotBtn.ResetState();
|
|
ScreenShot();
|
|
gprintf( "...It's easy, mmmmmmKay" );
|
|
}
|
|
// this next part is long because nobody could agree on what the left/right buttons should do
|
|
else if ( ( btnRight.GetState() == STATE_CLICKED ) && ( Settings.xflip == no ) ) //next game
|
|
{
|
|
promptWindow.SetEffect( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50 );
|
|
changed = 1;
|
|
btnClick2->Play();
|
|
gameSelected = ( gameSelected + 1 ) % gameList.size();
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ( ( btnLeft.GetState() == STATE_CLICKED ) && ( Settings.xflip == no ) ) //previous game
|
|
{
|
|
promptWindow.SetEffect( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50 );
|
|
changed = 2;
|
|
btnClick2->Play();
|
|
gameSelected = ( gameSelected - 1 + gameList.size() ) % gameList.size();
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ( ( btnRight.GetState() == STATE_CLICKED ) && ( Settings.xflip == yes ) ) //previous game
|
|
{
|
|
promptWindow.SetEffect( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50 );
|
|
changed = 2;
|
|
btnClick2->Play();
|
|
gameSelected = ( gameSelected - 1 + gameList.size() ) % gameList.size();
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ( ( btnLeft.GetState() == STATE_CLICKED ) && ( Settings.xflip == yes ) ) //next game
|
|
{
|
|
promptWindow.SetEffect( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50 );
|
|
changed = 1;
|
|
btnClick2->Play();
|
|
gameSelected = ( gameSelected + 1 ) % gameList.size();
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ( ( btnRight.GetState() == STATE_CLICKED ) && ( Settings.xflip == sysmenu ) ) //previous game
|
|
{
|
|
promptWindow.SetEffect( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50 );
|
|
changed = 2;
|
|
btnClick2->Play();
|
|
gameSelected = ( gameSelected + 1 ) % gameList.size();
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ( ( btnLeft.GetState() == STATE_CLICKED ) && ( Settings.xflip == sysmenu ) ) //next game
|
|
{
|
|
promptWindow.SetEffect( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50 );
|
|
changed = 1;
|
|
btnClick2->Play();
|
|
gameSelected = ( gameSelected - 1 + gameList.size() ) % gameList.size();
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ( ( btnRight.GetState() == STATE_CLICKED ) && ( Settings.xflip == wtf ) ) //previous game
|
|
{
|
|
promptWindow.SetEffect( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50 );
|
|
changed = 1;
|
|
btnClick2->Play();
|
|
gameSelected = ( gameSelected - 1 + gameList.size() ) % gameList.size();
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ( ( btnLeft.GetState() == STATE_CLICKED ) && ( Settings.xflip == wtf ) ) //next game
|
|
{
|
|
promptWindow.SetEffect( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50 );
|
|
changed = 2;
|
|
btnClick2->Play();
|
|
gameSelected = ( gameSelected + 1 ) % gameList.size();
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ( ( btnRight.GetState() == STATE_CLICKED ) && ( Settings.xflip == disk3d ) ) //next game
|
|
{
|
|
// diskImg.SetBetaRotateEffect(45, 90);
|
|
changed = 3;
|
|
btnClick2->Play();
|
|
gameSelected = ( gameSelected + 1 ) % gameList.size();
|
|
btnRight.ResetState();
|
|
break;
|
|
}
|
|
|
|
else if ( ( btnLeft.GetState() == STATE_CLICKED ) && ( Settings.xflip == disk3d ) ) //previous game
|
|
{
|
|
// diskImg.SetBetaRotateEffect(-45, 90);
|
|
// promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 1/*50*/);
|
|
changed = 4;
|
|
btnClick2->Play();
|
|
gameSelected = ( gameSelected - 1 + gameList.size() ) % gameList.size();
|
|
btnLeft.ResetState();
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
while ( promptWindow.GetEffect() > 0 ) usleep( 50 );
|
|
HaltGui();
|
|
if ( changed != 3 && changed != 4 ) // changed==3 or changed==4 --> only Halt the GUI
|
|
{
|
|
mainWindow->Remove( &promptWindow );
|
|
ResumeGui();
|
|
}
|
|
}
|
|
delete diskCover;
|
|
delete diskCover2;
|
|
|
|
if ( gameSound )
|
|
{
|
|
gameSound->Stop();
|
|
delete gameSound;
|
|
gameSound = NULL;
|
|
}
|
|
bgMusic->SetVolume( Settings.volume );
|
|
|
|
gprintf( "\n\treturn %i", choice );
|
|
return choice;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* DiscWait
|
|
***************************************************************************/
|
|
int
|
|
DiscWait( const char *title, const char *msg, const char *btn1Label, const char *btn2Label, int IsDeviceWait )
|
|
{
|
|
int i = 30, ret = 0;
|
|
u32 cover = 0;
|
|
|
|
GuiWindow promptWindow( 472, 320 );
|
|
promptWindow.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
promptWindow.SetPosition( 0, -10 );
|
|
GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
|
|
GuiImageData btnOutline( imgPath, button_dialogue_box_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sdialogue_box.png", CFG.theme_path );
|
|
GuiImageData dialogBox( imgPath, dialogue_box_png );
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
|
|
GuiTrigger trigB;
|
|
trigB.SetButtonOnlyTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B );
|
|
|
|
GuiImage dialogBoxImg( &dialogBox );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
dialogBoxImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
|
|
GuiText titleTxt( title, 26, THEME.prompttext );
|
|
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
titleTxt.SetPosition( 0, 60 );
|
|
GuiText msgTxt( msg, 22, THEME.prompttext );
|
|
msgTxt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
msgTxt.SetPosition( 0, -40 );
|
|
msgTxt.SetMaxWidth( 430 );
|
|
|
|
GuiText btn1Txt( btn1Label, 22, THEME.prompttext );
|
|
GuiImage btn1Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn1Txt.SetWidescreen( CFG.widescreen );
|
|
btn1Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn1( &btn1Img, &btn1Img, 1, 5, 0, 0, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
|
|
if ( btn2Label )
|
|
{
|
|
btn1.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 40, -45 );
|
|
}
|
|
else
|
|
{
|
|
btn1.SetAlignment( ALIGN_CENTRE, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 0, -45 );
|
|
}
|
|
|
|
btn1.SetLabel( &btn1Txt );
|
|
btn1.SetTrigger( &trigB );
|
|
btn1.SetState( STATE_SELECTED );
|
|
|
|
GuiText btn2Txt( btn2Label, 22, THEME.prompttext );
|
|
GuiImage btn2Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn2Txt.SetWidescreen( CFG.widescreen );
|
|
btn2Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn2( &btn2Img, &btn2Img, 1, 4, -20, -25, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn2.SetLabel( &btn2Txt );
|
|
|
|
if ( ( Settings.wsprompt == yes ) && ( CFG.widescreen ) ) /////////////adjust buttons for widescreen
|
|
{
|
|
msgTxt.SetMaxWidth( 380 );
|
|
if ( btn2Label )
|
|
{
|
|
btn1.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn2.SetPosition( -70, -80 );
|
|
btn1.SetPosition( 70, -80 );
|
|
}
|
|
else
|
|
{
|
|
btn1.SetAlignment( ALIGN_CENTRE, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 0, -80 );
|
|
}
|
|
}
|
|
|
|
GuiText timerTxt( ( char* ) NULL, 26, THEME.prompttext );
|
|
timerTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
timerTxt.SetPosition( 0, 160 );
|
|
|
|
promptWindow.Append( &dialogBoxImg );
|
|
promptWindow.Append( &titleTxt );
|
|
promptWindow.Append( &msgTxt );
|
|
|
|
if ( btn1Label )
|
|
promptWindow.Append( &btn1 );
|
|
if ( btn2Label )
|
|
promptWindow.Append( &btn2 );
|
|
if ( IsDeviceWait )
|
|
promptWindow.Append( &timerTxt );
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50 );
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
mainWindow->Append( &promptWindow );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
ResumeGui();
|
|
|
|
if ( IsDeviceWait )
|
|
{
|
|
while ( i >= 0 )
|
|
{
|
|
VIDEO_WaitVSync();
|
|
timerTxt.SetTextf( "%u %s", i, tr( "seconds left" ) );
|
|
/* HaltGui();
|
|
if (Settings.cios == ios222) {
|
|
ret = IOS_ReloadIOS(222);
|
|
load_ehc_module();
|
|
} else {
|
|
ret = IOS_ReloadIOS(249);
|
|
}
|
|
ResumeGui();*/
|
|
sleep( 1 );
|
|
USBDevice_deInit();
|
|
USBDevice_Init();
|
|
ret = WBFS_Init( WBFS_DEVICE_USB );
|
|
if ( ret >= 0 )
|
|
break;
|
|
|
|
|
|
i--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while ( !( cover & 0x2 ) )
|
|
{
|
|
VIDEO_WaitVSync();
|
|
if ( btn1.GetState() == STATE_CLICKED )
|
|
{
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
ret = WDVD_GetCoverStatus( &cover );
|
|
if ( ret < 0 )
|
|
break;
|
|
}
|
|
}
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
while ( promptWindow.GetEffect() > 0 ) usleep( 50 );
|
|
HaltGui();
|
|
mainWindow->Remove( &promptWindow );
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
ResumeGui();
|
|
return ret;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* FormatingPartition
|
|
***************************************************************************/
|
|
int
|
|
FormatingPartition( const char *title, partitionEntry *entry )
|
|
{
|
|
int ret;
|
|
GuiWindow promptWindow( 472, 320 );
|
|
promptWindow.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
promptWindow.SetPosition( 0, -10 );
|
|
|
|
char imgPath[100];
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
|
|
GuiImageData btnOutline( imgPath, button_dialogue_box_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sdialogue_box.png", CFG.theme_path );
|
|
GuiImageData dialogBox( imgPath, dialogue_box_png );
|
|
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
|
|
|
|
GuiImage dialogBoxImg( &dialogBox );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
dialogBoxImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
|
|
GuiText titleTxt( title, 26, THEME.prompttext );
|
|
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
titleTxt.SetPosition( 0, 60 );
|
|
|
|
promptWindow.Append( &dialogBoxImg );
|
|
promptWindow.Append( &titleTxt );
|
|
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50 );
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
mainWindow->Append( &promptWindow );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
ResumeGui();
|
|
|
|
VIDEO_WaitVSync();
|
|
ret = WBFS_Format( entry->sector, entry->size );
|
|
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
while ( promptWindow.GetEffect() > 0 ) usleep( 50 );
|
|
HaltGui();
|
|
mainWindow->Remove( &promptWindow );
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
ResumeGui();
|
|
return ret;
|
|
}
|
|
|
|
|
|
/****************************************************************************
|
|
* SearchMissingImages
|
|
***************************************************************************/
|
|
bool SearchMissingImages( int choice2 )
|
|
{
|
|
|
|
gprintf( "\nSearchMissingImages(%i)", choice2 );
|
|
GuiWindow promptWindow( 472, 320 );
|
|
promptWindow.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
promptWindow.SetPosition( 0, -10 );
|
|
|
|
GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
|
|
GuiImageData btnOutline( imgPath, button_dialogue_box_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sdialogue_box.png", CFG.theme_path );
|
|
GuiImageData dialogBox( imgPath, dialogue_box_png );
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
|
|
|
|
GuiImage dialogBoxImg( &dialogBox );
|
|
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
dialogBoxImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
|
|
GuiText titleTxt( tr( "Checking existing artwork" ), 26, THEME.prompttext );
|
|
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
titleTxt.SetPosition( 0, 60 );
|
|
|
|
char msg[20] = " ";
|
|
GuiText msgTxt( msg, 22, THEME.prompttext );
|
|
msgTxt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
msgTxt.SetPosition( 0, -40 );
|
|
|
|
promptWindow.Append( &dialogBoxImg );
|
|
promptWindow.Append( &titleTxt );
|
|
promptWindow.Append( &msgTxt );
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50 );
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
mainWindow->Append( &promptWindow );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
ResumeGui();
|
|
|
|
//make sure that all games are added to the gamelist
|
|
gameList.LoadUnfiltered();
|
|
|
|
cntMissFiles = 0;
|
|
int i = 0;
|
|
char filename[11];
|
|
|
|
//add IDs of games that are missing covers to cntMissFiles
|
|
bool found1 = false;
|
|
bool found2 = false;
|
|
bool found3 = false;
|
|
for ( i = 0; i < gameList.size() && cntMissFiles < 500; i++ )
|
|
{
|
|
struct discHdr* header = gameList[i];
|
|
if ( choice2 != 3 )
|
|
{
|
|
|
|
char *covers_path = choice2 == 1 ? Settings.covers2d_path : Settings.covers_path;
|
|
|
|
snprintf ( filename, sizeof( filename ), "%c%c%c.png", header->id[0], header->id[1], header->id[2] );
|
|
found2 = findfile( filename, covers_path );
|
|
|
|
snprintf ( filename, sizeof( filename ), "%c%c%c%c.png", header->id[0], header->id[1], header->id[2], header->id[3] );
|
|
found3 = findfile( filename, covers_path );
|
|
|
|
snprintf( filename, sizeof( filename ), "%c%c%c%c%c%c.png", header->id[0], header->id[1], header->id[2],
|
|
header->id[3], header->id[4], header->id[5] ); //full id
|
|
found1 = findfile( filename, covers_path );
|
|
if ( !found1 && !found2 && !found3 ) //if could not find any image
|
|
{
|
|
snprintf( missingFiles[cntMissFiles], 11, "%s", filename );
|
|
cntMissFiles++;
|
|
}
|
|
}
|
|
else if ( choice2 == 3 )
|
|
{
|
|
snprintf ( filename, sizeof( filename ), "%c%c%c.png", header->id[0], header->id[1], header->id[2] );
|
|
found2 = findfile( filename, Settings.disc_path );
|
|
snprintf( filename, sizeof( filename ), "%c%c%c%c%c%c.png", header->id[0], header->id[1], header->id[2],
|
|
header->id[3], header->id[4], header->id[5] ); //full id
|
|
found1 = findfile( filename, Settings.disc_path );
|
|
if ( !found1 && !found2 )
|
|
{
|
|
snprintf( missingFiles[cntMissFiles], 11, "%s", filename );
|
|
cntMissFiles++;
|
|
}
|
|
}
|
|
}
|
|
if ( cntMissFiles == 0 )
|
|
{
|
|
msgTxt.SetText( tr( "No file missing!" ) );
|
|
sleep( 1 );
|
|
}
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
while ( promptWindow.GetEffect() > 0 ) usleep( 50 );
|
|
|
|
HaltGui();
|
|
mainWindow->Remove( &promptWindow );
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
gameList.FilterList();
|
|
ResumeGui();
|
|
|
|
gprintf( " = %i", cntMissFiles );
|
|
if ( cntMissFiles > 0 ) //&& !IsNetworkInit()) {
|
|
{
|
|
NetworkInitPrompt();
|
|
}
|
|
|
|
if ( cntMissFiles == 0 )
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
/****************************************************************************
|
|
* NetworkInitPrompt
|
|
***************************************************************************/
|
|
bool NetworkInitPrompt()
|
|
{
|
|
|
|
gprintf( "\nNetworkinitPrompt()" );
|
|
if ( IsNetworkInit() )
|
|
return true;
|
|
|
|
bool success = true;
|
|
|
|
GuiWindow promptWindow( 472, 320 );
|
|
promptWindow.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
promptWindow.SetPosition( 0, -10 );
|
|
|
|
GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
|
|
GuiImageData btnOutline( imgPath, button_dialogue_box_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sdialogue_box.png", CFG.theme_path );
|
|
GuiImageData dialogBox( imgPath, dialogue_box_png );
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
|
|
|
|
GuiImage dialogBoxImg( &dialogBox );
|
|
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
dialogBoxImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
|
|
GuiText titleTxt( tr( "Initializing Network" ), 26, THEME.prompttext );
|
|
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
titleTxt.SetPosition( 0, 60 );
|
|
|
|
char msg[20] = " ";
|
|
GuiText msgTxt( msg, 22, THEME.prompttext );
|
|
msgTxt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
msgTxt.SetPosition( 0, -40 );
|
|
|
|
GuiText btn1Txt( tr( "Cancel" ), 22, THEME.prompttext );
|
|
GuiImage btn1Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn1Txt.SetWidescreen( CFG.widescreen );
|
|
btn1Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn1( &btn1Img, &btn1Img, 2, 4, 0, -45, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn1.SetLabel( &btn1Txt );
|
|
btn1.SetState( STATE_SELECTED );
|
|
|
|
if ( ( Settings.wsprompt == yes ) && ( CFG.widescreen ) ) /////////////adjust buttons for widescreen
|
|
{
|
|
btn1.SetAlignment( ALIGN_CENTRE, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 0, -80 );
|
|
}
|
|
|
|
promptWindow.Append( &dialogBoxImg );
|
|
promptWindow.Append( &titleTxt );
|
|
promptWindow.Append( &msgTxt );
|
|
promptWindow.Append( &btn1 );
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50 );
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
mainWindow->Append( &promptWindow );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
ResumeGui();
|
|
|
|
while ( !IsNetworkInit() )
|
|
{
|
|
|
|
VIDEO_WaitVSync();
|
|
|
|
Initialize_Network();
|
|
|
|
if ( !IsNetworkInit() )
|
|
{
|
|
msgTxt.SetText( tr( "Could not initialize network!" ) );
|
|
sleep( 3 );
|
|
success = false;
|
|
break;
|
|
}
|
|
|
|
if ( btn1.GetState() == STATE_CLICKED )
|
|
{
|
|
btn1.ResetState();
|
|
success = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
while ( promptWindow.GetEffect() > 0 ) usleep( 50 );
|
|
|
|
HaltGui();
|
|
mainWindow->Remove( &promptWindow );
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
ResumeGui();
|
|
|
|
return success;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ProgressDownloadWindow
|
|
*
|
|
* Opens a window, which displays progress to the user. Can either display a
|
|
* progress bar showing % completion, or a throbber that only shows that an
|
|
* action is in progress.
|
|
***************************************************************************/
|
|
int
|
|
ProgressDownloadWindow( int choice2 )
|
|
{
|
|
|
|
int i = 0, cntNotFound = 0;
|
|
|
|
GuiWindow promptWindow( 472, 320 );
|
|
promptWindow.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
promptWindow.SetPosition( 0, -10 );
|
|
|
|
GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
|
|
GuiImageData btnOutline( imgPath, button_dialogue_box_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sdialogue_box.png", CFG.theme_path );
|
|
GuiImageData dialogBox( imgPath, dialogue_box_png );
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
|
|
|
|
GuiImage dialogBoxImg( &dialogBox );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
dialogBoxImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sprogressbar_outline.png", CFG.theme_path );
|
|
GuiImageData progressbarOutline( imgPath, progressbar_outline_png );
|
|
GuiImage progressbarOutlineImg( &progressbarOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
progressbarOutlineImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
progressbarOutlineImg.SetAlignment( ALIGN_LEFT, ALIGN_MIDDLE );
|
|
progressbarOutlineImg.SetPosition( 25, 40 );
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sprogressbar_empty.png", CFG.theme_path );
|
|
GuiImageData progressbarEmpty( imgPath, progressbar_empty_png );
|
|
GuiImage progressbarEmptyImg( &progressbarEmpty );
|
|
progressbarEmptyImg.SetAlignment( ALIGN_LEFT, ALIGN_MIDDLE );
|
|
progressbarEmptyImg.SetPosition( 25, 40 );
|
|
progressbarEmptyImg.SetTile( 100 );
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sprogressbar.png", CFG.theme_path );
|
|
GuiImageData progressbar( imgPath, progressbar_png );
|
|
GuiImage progressbarImg( &progressbar );
|
|
progressbarImg.SetAlignment( ALIGN_LEFT, ALIGN_MIDDLE );
|
|
progressbarImg.SetPosition( 25, 40 );
|
|
|
|
GuiText titleTxt( tr( "Downloading file" ), 26, THEME.prompttext );
|
|
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
titleTxt.SetPosition( 0, 60 );
|
|
|
|
GuiText msgTxt( ( char* ) NULL, 20, THEME.prompttext );
|
|
msgTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
msgTxt.SetPosition( 0, 130 );
|
|
|
|
GuiText msg2Txt( ( char* ) NULL, 26, THEME.prompttext );
|
|
msg2Txt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
msg2Txt.SetPosition( 0, 100 );
|
|
|
|
GuiText prTxt( ( char* ) NULL, 26, THEME.prompttext );
|
|
prTxt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
prTxt.SetPosition( 0, 40 );
|
|
|
|
GuiText btn1Txt( tr( "Cancel" ), 22, THEME.prompttext );
|
|
GuiImage btn1Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn1Txt.SetWidescreen( CFG.widescreen );
|
|
btn1Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn1( &btn1Img, &btn1Img, 2, 4, 0, -45, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn1.SetLabel( &btn1Txt );
|
|
btn1.SetState( STATE_SELECTED );
|
|
|
|
if ( ( Settings.wsprompt == yes ) && ( CFG.widescreen ) ) /////////////adjust for widescreen
|
|
{
|
|
progressbarOutlineImg.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
progressbarOutlineImg.SetPosition( 0, 40 );
|
|
progressbarEmptyImg.SetPosition( 80, 40 );
|
|
progressbarEmptyImg.SetTile( 78 );
|
|
progressbarImg.SetPosition( 80, 40 );
|
|
}
|
|
|
|
promptWindow.Append( &dialogBoxImg );
|
|
promptWindow.Append( &titleTxt );
|
|
promptWindow.Append( &msgTxt );
|
|
promptWindow.Append( &msg2Txt );
|
|
promptWindow.Append( &progressbarEmptyImg );
|
|
promptWindow.Append( &progressbarImg );
|
|
promptWindow.Append( &progressbarOutlineImg );
|
|
promptWindow.Append( &prTxt );
|
|
promptWindow.Append( &btn1 );
|
|
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
mainWindow->Append( &promptWindow );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
ResumeGui();
|
|
|
|
int offset = 0, tries = 0;
|
|
int serverCnt3d = 1, serverCnt2d = 1, serverCntDisc = 2;
|
|
|
|
char server3d[100];
|
|
char serverDisc[100];
|
|
char serverDiscCustom[100];
|
|
char server2d[100];
|
|
|
|
snprintf( server3d, sizeof( server3d ), "http://wiitdb.com/wiitdb/artwork/cover3D/" );
|
|
snprintf( serverDisc, sizeof( serverDisc ), "http://wiitdb.com/wiitdb/artwork/disc/" );
|
|
snprintf( serverDiscCustom, sizeof( serverDiscCustom ), "http://wiitdb.com/wiitdb/artwork/disccustom/" );
|
|
snprintf( server2d, sizeof( server2d ), "http://wiitdb.com/wiitdb/artwork/cover/" );
|
|
|
|
//check if directory exist and if not create one
|
|
struct stat st;
|
|
if ( stat( Settings.covers_path, &st ) != 0 )
|
|
{
|
|
if ( subfoldercreate( Settings.covers_path ) != 1 )
|
|
{
|
|
WindowPrompt( tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ) );
|
|
cntMissFiles = 0;
|
|
}
|
|
}
|
|
if ( stat( Settings.covers2d_path, &st ) != 0 )
|
|
{
|
|
if ( subfoldercreate( Settings.covers2d_path ) != 1 )
|
|
{
|
|
WindowPrompt( tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ) );
|
|
cntMissFiles = 0;
|
|
}
|
|
}
|
|
if ( stat( Settings.disc_path, &st ) != 0 )
|
|
{
|
|
if ( subfoldercreate( Settings.disc_path ) != 1 )
|
|
{
|
|
WindowPrompt( tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ) );
|
|
cntMissFiles = 0;
|
|
}
|
|
}
|
|
|
|
//int server = 1;
|
|
while ( i < cntMissFiles )
|
|
{
|
|
tries = 0;
|
|
prTxt.SetTextf( "%i%%", 100*i / cntMissFiles );
|
|
|
|
if ( ( Settings.wsprompt == yes ) && ( CFG.widescreen ) )
|
|
{
|
|
//adjust for widescreen
|
|
progressbarImg.SetPosition( 80, 40 );
|
|
progressbarImg.SetTile( 80*i / cntMissFiles );
|
|
}
|
|
else
|
|
{
|
|
progressbarImg.SetTile( 100*i / cntMissFiles );
|
|
}
|
|
|
|
if ( cntMissFiles - i > 1 )msgTxt.SetTextf( "%i %s", cntMissFiles - i, tr( "files left" ) );
|
|
else msgTxt.SetTextf( "%i %s", cntMissFiles - i, tr( "file left" ) );
|
|
msg2Txt.SetTextf( "http://wiitdb.com : %s", missingFiles[i] );
|
|
|
|
|
|
//download cover
|
|
char imgPath[100];
|
|
char URLFile[100];
|
|
char tmp[75];
|
|
sprintf( tmp, tr( "Not Found" ) );
|
|
struct block file = downloadfile( URLFile );
|
|
if ( choice2 == 2 )
|
|
{
|
|
while ( tries < serverCnt3d )
|
|
{
|
|
|
|
//Creates URL depending from which Country the game is
|
|
switch ( missingFiles[i][3] )
|
|
{
|
|
case 'J':
|
|
sprintf( URLFile, "%sJA/%s", server3d, missingFiles[i] );
|
|
break;
|
|
case 'W':
|
|
sprintf( URLFile, "%sZH/%s", server3d, missingFiles[i] );
|
|
break;
|
|
case 'K':
|
|
sprintf( URLFile, "%sKO/%s", server3d, missingFiles[i] );
|
|
break;
|
|
case 'P':
|
|
case 'D':
|
|
case 'F':
|
|
case 'I':
|
|
case 'S':
|
|
case 'H':
|
|
case 'U':
|
|
case 'X':
|
|
case 'Y':
|
|
case 'Z':
|
|
sprintf( URLFile, "%s%s/%s", server3d, Settings.db_language, missingFiles[i] );
|
|
break;
|
|
case 'E':
|
|
sprintf( URLFile, "%sUS/%s", server3d, missingFiles[i] );
|
|
break;
|
|
}
|
|
|
|
sprintf( imgPath, "%s%s", Settings.covers_path, missingFiles[i] );
|
|
file = downloadfile( URLFile );
|
|
|
|
if ( !( file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL ) )
|
|
{
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
sprintf( URLFile, "%sEN/%s", server3d, missingFiles[i] );
|
|
file = downloadfile( URLFile );
|
|
if ( !( file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL ) )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
tries++;
|
|
}
|
|
|
|
}
|
|
if ( choice2 == 3 )
|
|
{
|
|
while ( tries < serverCntDisc )
|
|
{
|
|
|
|
//Creates URL depending from which Country the game is
|
|
switch ( missingFiles[i][3] )
|
|
{
|
|
case 'J':
|
|
if ( Settings.discart == 0 )
|
|
{
|
|
sprintf( URLFile, "%sJA/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 1 )
|
|
{
|
|
sprintf( URLFile, "%sJA/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 2 && tries == 0 )
|
|
{
|
|
sprintf( URLFile, "%sJA/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 2 && tries == 1 )
|
|
{
|
|
sprintf( URLFile, "%sJA/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 3 && tries == 0 )
|
|
{
|
|
sprintf( URLFile, "%sJA/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 3 && tries == 1 )
|
|
{
|
|
sprintf( URLFile, "%sJA/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
break;
|
|
case 'W':
|
|
if ( Settings.discart == 0 )
|
|
{
|
|
sprintf( URLFile, "%sZH/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 1 )
|
|
{
|
|
sprintf( URLFile, "%sZH/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 2 && tries == 0 )
|
|
{
|
|
sprintf( URLFile, "%sZH/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 2 && tries == 1 )
|
|
{
|
|
sprintf( URLFile, "%sZH/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 3 && tries == 0 )
|
|
{
|
|
sprintf( URLFile, "%sZH/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 3 && tries == 1 )
|
|
{
|
|
sprintf( URLFile, "%sZH/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
break;
|
|
case 'K':
|
|
if ( Settings.discart == 0 )
|
|
{
|
|
sprintf( URLFile, "%sKO/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 1 )
|
|
{
|
|
sprintf( URLFile, "%sKO/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 2 && tries == 0 )
|
|
{
|
|
sprintf( URLFile, "%sKO/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 2 && tries == 1 )
|
|
{
|
|
sprintf( URLFile, "%sKO/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 3 && tries == 0 )
|
|
{
|
|
sprintf( URLFile, "%sKO/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 3 && tries == 1 )
|
|
{
|
|
sprintf( URLFile, "%sKO/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
break;
|
|
case 'P':
|
|
case 'D':
|
|
case 'F':
|
|
case 'I':
|
|
case 'S':
|
|
case 'H':
|
|
case 'U':
|
|
case 'X':
|
|
case 'Y':
|
|
case 'Z':
|
|
if ( Settings.discart == 0 )
|
|
{
|
|
sprintf( URLFile, "%s%s/%s", serverDisc, Settings.db_language, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 1 )
|
|
{
|
|
sprintf( URLFile, "%s%s/%s", serverDiscCustom, Settings.db_language, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 2 && tries == 0 )
|
|
{
|
|
sprintf( URLFile, "%s%s/%s", serverDisc, Settings.db_language, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 2 && tries == 1 )
|
|
{
|
|
sprintf( URLFile, "%s%s/%s", serverDiscCustom, Settings.db_language, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 3 && tries == 0 )
|
|
{
|
|
sprintf( URLFile, "%s%s/%s", serverDiscCustom, Settings.db_language, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 3 && tries == 1 )
|
|
{
|
|
sprintf( URLFile, "%s%s/%s", serverDisc, Settings.db_language, missingFiles[i] );
|
|
}
|
|
break;
|
|
case 'E':
|
|
if ( Settings.discart == 0 )
|
|
{
|
|
sprintf( URLFile, "%sUS/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 1 )
|
|
{
|
|
sprintf( URLFile, "%sUS/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 2 && tries == 0 )
|
|
{
|
|
sprintf( URLFile, "%sUS/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 2 && tries == 1 )
|
|
{
|
|
sprintf( URLFile, "%sUS/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 3 && tries == 0 )
|
|
{
|
|
sprintf( URLFile, "%sUS/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 3 && tries == 1 )
|
|
{
|
|
sprintf( URLFile, "%sUS/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
break;
|
|
}
|
|
|
|
sprintf( imgPath, "%s%s", Settings.disc_path, missingFiles[i] );
|
|
file = downloadfile( URLFile );
|
|
if ( !( file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL ) )
|
|
{
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
if ( Settings.discart == 0 )
|
|
{
|
|
sprintf( URLFile, "%sEN/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 1 )
|
|
{
|
|
sprintf( URLFile, "%sEN/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 2 && tries == 0 )
|
|
{
|
|
sprintf( URLFile, "%sEN/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 2 && tries == 1 )
|
|
{
|
|
sprintf( URLFile, "%sEN/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 3 && tries == 0 )
|
|
{
|
|
sprintf( URLFile, "%sEN/%s", serverDiscCustom, missingFiles[i] );
|
|
}
|
|
else if ( Settings.discart == 3 && tries == 1 )
|
|
{
|
|
sprintf( URLFile, "%sEN/%s", serverDisc, missingFiles[i] );
|
|
}
|
|
file = downloadfile( URLFile );
|
|
if ( !( file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL ) )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
tries++;
|
|
}
|
|
}
|
|
if ( choice2 == 1 )
|
|
{
|
|
while ( tries < serverCnt2d )
|
|
{
|
|
|
|
//Creates URL depending from which Country the game is
|
|
switch ( missingFiles[i][3] )
|
|
{
|
|
case 'J':
|
|
sprintf( URLFile, "%sJA/%s", server2d, missingFiles[i] );
|
|
break;
|
|
case 'W':
|
|
sprintf( URLFile, "%sZH/%s", server2d, missingFiles[i] );
|
|
break;
|
|
case 'K':
|
|
sprintf( URLFile, "%sKO/%s", server2d, missingFiles[i] );
|
|
break;
|
|
case 'P':
|
|
case 'D':
|
|
case 'F':
|
|
case 'I':
|
|
case 'S':
|
|
case 'H':
|
|
case 'U':
|
|
case 'X':
|
|
case 'Y':
|
|
case 'Z':
|
|
sprintf( URLFile, "%s%s/%s", server2d, Settings.db_language, missingFiles[i] );
|
|
break;
|
|
case 'E':
|
|
sprintf( URLFile, "%sUS/%s", server2d, missingFiles[i] );
|
|
break;
|
|
}
|
|
|
|
sprintf( imgPath, "%s%s", Settings.covers2d_path, missingFiles[i] );
|
|
file = downloadfile( URLFile );
|
|
|
|
if ( !( file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL ) )
|
|
{
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
sprintf( URLFile, "%sEN/%s", server2d, missingFiles[i] );
|
|
file = downloadfile( URLFile );
|
|
if ( !( file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL ) )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
tries++;
|
|
}
|
|
}
|
|
|
|
|
|
offset++;
|
|
|
|
if ( file.size == 36864 || file.size <= 1024 || file.size <= 1174 || file.size == 7386 || file.size == 4446 || file.data == NULL )
|
|
{
|
|
cntNotFound++;
|
|
i++;
|
|
}
|
|
else
|
|
{
|
|
if ( file.data != NULL )
|
|
{
|
|
// save png to sd card
|
|
FILE *pfile = NULL;
|
|
if ( ( pfile = fopen( imgPath, "wb" ) ) != NULL )
|
|
{
|
|
fwrite( file.data, 1, file.size, pfile );
|
|
fclose ( pfile );
|
|
}
|
|
free( file.data );
|
|
}
|
|
i++;
|
|
|
|
}
|
|
|
|
if ( btn1.GetState() == STATE_CLICKED )
|
|
{
|
|
cntNotFound = cntMissFiles - i + cntNotFound;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**Temporary redownloading 1st image because of a fucking corruption bug **/
|
|
#if 0 // is no longer necessary, since libfat is fixed
|
|
char URLFile[100];
|
|
struct block file = downloadfile( URLFile );
|
|
if ( choice2 == 2 )
|
|
{
|
|
while ( tries < serverCnt3d )
|
|
{
|
|
sprintf( URLFile, "%s%s", server3d, missingFiles[0] );
|
|
sprintf( imgPath, "%s%s", Settings.covers_path, missingFiles[0] );
|
|
file = downloadfile( URLFile );
|
|
if ( !( file.size == 36864 || file.size <= 1024 || file.size <= 1174 || file.size == 7386 || file.size == 4446 || file.data == NULL ) )break;
|
|
tries++;
|
|
}
|
|
|
|
}
|
|
if ( choice2 == 3 )
|
|
{
|
|
while ( tries < serverCntDisc )
|
|
{
|
|
sprintf( URLFile, "%s%s", serverDisc, missingFiles[0] );
|
|
sprintf( imgPath, "%s%s", Settings.disc_path, missingFiles[0] );
|
|
file = downloadfile( URLFile );
|
|
if ( !( file.size == 36864 || file.size <= 1024 || file.size <= 1174 || file.size == 7386 || file.size == 4446 || file.data == NULL ) )break;
|
|
tries++;
|
|
}
|
|
}
|
|
if ( choice2 == 1 )
|
|
{
|
|
while ( tries < serverCnt2d )
|
|
{
|
|
sprintf( URLFile, "%s%s", server2d, missingFiles[0] );
|
|
sprintf( imgPath, "%s%s", Settings.covers2d_path, missingFiles[0] );
|
|
file = downloadfile( URLFile );
|
|
if ( !( file.size == 36864 || file.size <= 1024 || file.size <= 1174 || file.size == 7386 || file.size == 4446 || file.data == NULL ) )break;
|
|
tries++;
|
|
}
|
|
}
|
|
if ( file.size == 36864 || file.size <= 1024 || file.size == 7386 || file.size <= 1174 || file.size == 4446 || file.data == NULL )
|
|
{
|
|
}
|
|
else
|
|
{
|
|
if ( file.data != NULL )
|
|
{
|
|
// save png to sd card
|
|
FILE *pfile;
|
|
pfile = fopen( imgPath, "wb" );
|
|
fwrite( file.data, 1, file.size, pfile );
|
|
fclose ( pfile );
|
|
free( file.data );
|
|
}
|
|
}
|
|
#endif
|
|
HaltGui();
|
|
mainWindow->Remove( &promptWindow );
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
ResumeGui();
|
|
|
|
if ( cntNotFound != 0 )
|
|
{
|
|
return cntNotFound;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ProgressWindow
|
|
*
|
|
* Opens a window, which displays progress to the user. Can either display a
|
|
* progress bar showing % completion, or a throbber that only shows that an
|
|
* action is in progress.
|
|
***************************************************************************/
|
|
#define BLOCKSIZE 1024
|
|
/*bool unzipArchive(char * zipfilepath, char * unzipfolderpath)
|
|
{
|
|
unzFile uf = unzOpen(zipfilepath);
|
|
if (uf==NULL)
|
|
{
|
|
// printf("Cannot open %s, aborting\n",zipfilepath);
|
|
return false;
|
|
}
|
|
//printf("%s opened\n",zipfilepath);
|
|
if(chdir(unzipfolderpath)) // can't access dir
|
|
{
|
|
makedir(unzipfolderpath); // attempt to make dir
|
|
if(chdir(unzipfolderpath)) // still can't access dir
|
|
{
|
|
//printf("Error changing into %s, aborting\n", unzipfolderpath);
|
|
return false;
|
|
}
|
|
}
|
|
extractZip(uf,0,1,0);
|
|
unzCloseCurrentFile(uf);
|
|
return true
|
|
}
|
|
*/
|
|
|
|
#ifdef FULLCHANNEL ///////////////////this is only used if the dol is being compiled for a full channel
|
|
int ProgressUpdateWindow()
|
|
{
|
|
int ret = 0, failed = 0;
|
|
|
|
gprintf( "\nProgressUpdateWindow(full channel)" );
|
|
GuiWindow promptWindow( 472, 320 );
|
|
promptWindow.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
promptWindow.SetPosition( 0, -10 );
|
|
|
|
GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
|
|
GuiImageData btnOutline( imgPath, button_dialogue_box_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sdialogue_box.png", CFG.theme_path );
|
|
GuiImageData dialogBox( imgPath, dialogue_box_png );
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
|
|
|
|
GuiImage dialogBoxImg( &dialogBox );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
dialogBoxImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sprogressbar_outline.png", CFG.theme_path );
|
|
GuiImageData progressbarOutline( imgPath, progressbar_outline_png );
|
|
GuiImage progressbarOutlineImg( &progressbarOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
progressbarOutlineImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
progressbarOutlineImg.SetAlignment( ALIGN_LEFT, ALIGN_MIDDLE );
|
|
progressbarOutlineImg.SetPosition( 25, 7 );
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sprogressbar_empty.png", CFG.theme_path );
|
|
GuiImageData progressbarEmpty( imgPath, progressbar_empty_png );
|
|
GuiImage progressbarEmptyImg( &progressbarEmpty );
|
|
progressbarEmptyImg.SetAlignment( ALIGN_LEFT, ALIGN_MIDDLE );
|
|
progressbarEmptyImg.SetPosition( 25, 7 );
|
|
progressbarEmptyImg.SetTile( 100 );
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sprogressbar.png", CFG.theme_path );
|
|
GuiImageData progressbar( imgPath, progressbar_png );
|
|
GuiImage progressbarImg( &progressbar );
|
|
progressbarImg.SetAlignment( ALIGN_LEFT, ALIGN_MIDDLE );
|
|
progressbarImg.SetPosition( 25, 7 );
|
|
|
|
char title[50];
|
|
sprintf( title, "%s", tr( "Checking for Updates" ) );
|
|
GuiText titleTxt( title, 26, THEME.prompttext );
|
|
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
titleTxt.SetPosition( 0, 50 );
|
|
char msg[50];
|
|
sprintf( msg, "%s", tr( "Initializing Network" ) );
|
|
GuiText msgTxt( msg, 26, THEME.prompttext );
|
|
msgTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
msgTxt.SetPosition( 0, 140 );
|
|
char msg2[50] = " ";
|
|
GuiText msg2Txt( msg2, 26, THEME.prompttext );
|
|
msg2Txt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
msg2Txt.SetPosition( 0, 50 );
|
|
|
|
GuiText prTxt( NULL, 26, THEME.prompttext );
|
|
prTxt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
prTxt.SetPosition( 0, 7 );
|
|
|
|
GuiText btn1Txt( tr( "Cancel" ), 22, THEME.prompttext );
|
|
GuiImage btn1Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn1Txt.SetWidescreen( CFG.widescreen );
|
|
btn1Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn1( &btn1Img, &btn1Img, 2, 4, 0, -40, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn1.SetLabel( &btn1Txt );
|
|
btn1.SetState( STATE_SELECTED );
|
|
|
|
if ( ( Settings.wsprompt == yes ) && ( CFG.widescreen ) ) /////////////adjust for widescreen
|
|
{
|
|
progressbarOutlineImg.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
progressbarOutlineImg.SetPosition( 0, 7 );
|
|
progressbarEmptyImg.SetPosition( 80, 7 );
|
|
progressbarEmptyImg.SetTile( 78 );
|
|
progressbarImg.SetPosition( 80, 7 );
|
|
}
|
|
|
|
promptWindow.Append( &dialogBoxImg );
|
|
promptWindow.Append( &titleTxt );
|
|
promptWindow.Append( &msgTxt );
|
|
promptWindow.Append( &msg2Txt );
|
|
promptWindow.Append( &btn1 );
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50 );
|
|
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
mainWindow->Append( &promptWindow );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
ResumeGui();
|
|
|
|
struct stat st;
|
|
if ( stat( Settings.update_path, &st ) != 0 )
|
|
{
|
|
if ( subfoldercreate( Settings.covers_path ) != 1 )
|
|
{
|
|
WindowPrompt( tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ) );
|
|
ret = -1;
|
|
failed = -1;
|
|
}
|
|
}
|
|
|
|
if ( stat( Settings.titlestxt_path, &st ) != 0 )
|
|
{
|
|
if ( subfoldercreate( Settings.titlestxt_path ) != 1 )
|
|
{
|
|
WindowPrompt( tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ) );
|
|
ret = -1;
|
|
failed = -1;
|
|
}
|
|
}
|
|
|
|
//make the URL to get XML based on our games
|
|
char XMLurl[3540];
|
|
build_XML_URL( XMLurl, sizeof( XMLurl ) );
|
|
|
|
char dolpath[150];
|
|
// char dolpathsuccess[150];//use coverspath as a folder for the update wad so we dont make a new folder and have to delete it
|
|
snprintf( dolpath, sizeof( dolpath ), "%sULNR.wad", Settings.covers_path );
|
|
//snprintf(dolpathsuccess, sizeof(dolpathsuccess), "%sUNEO.wad", Settings.covers_path);
|
|
Initialize_Network();
|
|
while ( !IsNetworkInit() )
|
|
{
|
|
|
|
VIDEO_WaitVSync();
|
|
|
|
Initialize_Network();
|
|
|
|
if ( IsNetworkInit() )
|
|
{
|
|
msgTxt.SetText( GetNetworkIP() );
|
|
}
|
|
else
|
|
{
|
|
msgTxt.SetText( tr( "Could not initialize network!" ) );
|
|
}
|
|
|
|
if ( btn1.GetState() == STATE_CLICKED )
|
|
{
|
|
ret = -1;
|
|
failed = -1;
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( IsNetworkInit() && ret >= 0 )
|
|
{
|
|
|
|
int newrev = CheckUpdate();
|
|
|
|
if ( newrev > 0 )
|
|
{
|
|
FILE * pfile;
|
|
sprintf( msg, "Rev%i %s.", newrev, tr( "available" ) );
|
|
int choice = WindowPrompt( msg, 0, tr( "Update" ), tr( "Cancel" ) );
|
|
if ( choice == 1 )
|
|
{
|
|
titleTxt.SetTextf( "%s USB Loader GX", tr( "Updating" ) );
|
|
msgTxt.SetPosition( 0, 100 );
|
|
msgTxt.SetTextf( "%s", tr( "Updating WiiTDB.zip" ) );
|
|
|
|
char wiitdbpath[200];
|
|
char wiitdbpathtmp[200];
|
|
struct block file = downloadfile( XMLurl );
|
|
if ( file.data != NULL )
|
|
{
|
|
snprintf( wiitdbpath, sizeof( wiitdbpath ), "%swiitdb_%s.zip", Settings.titlestxt_path, game_partition );
|
|
snprintf( wiitdbpathtmp, sizeof( wiitdbpathtmp ), "%swiitmp_%s.zip", Settings.titlestxt_path, game_partition );
|
|
rename( wiitdbpath, wiitdbpathtmp );
|
|
pfile = fopen( wiitdbpath, "wb" );
|
|
fwrite( file.data, 1, file.size, pfile );
|
|
fclose( pfile );
|
|
free( file.data );
|
|
CloseXMLDatabase();
|
|
if ( OpenXMLDatabase( Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride == 1 ? true : false, true ) ) // open file, reload titles, keep in memory
|
|
{
|
|
remove( wiitdbpathtmp );
|
|
}
|
|
else
|
|
{
|
|
remove( wiitdbpath );
|
|
rename( wiitdbpathtmp, wiitdbpath );
|
|
OpenXMLDatabase( Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride == 1 ? true : false, true ); // open file, reload titles, keep in memory
|
|
}
|
|
}
|
|
|
|
msgTxt.SetTextf( "%s", tr( "Updating Language Files:" ) );
|
|
updateLanguageFiles();
|
|
promptWindow.Append( &progressbarEmptyImg );
|
|
promptWindow.Append( &progressbarImg );
|
|
promptWindow.Append( &progressbarOutlineImg );
|
|
promptWindow.Append( &prTxt );
|
|
msgTxt.SetTextf( "%s Rev%i wad.", tr( "Downloading" ), newrev );
|
|
s32 filesize;
|
|
if ( Settings.beta_upgrades )
|
|
{
|
|
char url[255];
|
|
memset( &url, 0, 255 );
|
|
sprintf( ( char * ) &url, "http://usbloader-gui.googlecode.com/files/r%d.wad", newrev );
|
|
filesize = download_request( ( char * ) & url );
|
|
}
|
|
else
|
|
{
|
|
filesize = download_request( "http://www.techjawa.com/usbloadergx/ULNR.file" );//for some reason it didn't download completely when saved as a wad.
|
|
}
|
|
|
|
if ( filesize > 0 )
|
|
{
|
|
|
|
pfile = fopen( dolpath, "wb" );//here we save the txt as a wad
|
|
u8 * blockbuffer = new unsigned char[BLOCKSIZE];
|
|
for ( s32 i = 0; i < filesize; i += BLOCKSIZE )
|
|
{
|
|
usleep( 100 );
|
|
prTxt.SetTextf( "%i%%", ( 100*i / filesize ) + 1 );
|
|
if ( ( Settings.wsprompt == yes ) && ( CFG.widescreen ) )
|
|
{
|
|
progressbarImg.SetTile( 80*i / filesize );
|
|
}
|
|
else
|
|
{
|
|
progressbarImg.SetTile( 100*i / filesize );
|
|
}
|
|
msg2Txt.SetTextf( "%iKB/%iKB", i / 1024, filesize / 1024 );
|
|
|
|
if ( btn1.GetState() == STATE_CLICKED )
|
|
{
|
|
fclose( pfile );
|
|
remove( dolpath );
|
|
failed = -1;
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
|
|
u32 blksize;
|
|
blksize = ( u32 )( filesize - i );
|
|
if ( blksize > BLOCKSIZE )
|
|
blksize = BLOCKSIZE;
|
|
|
|
ret = network_read( blockbuffer, blksize );
|
|
if ( ret != ( s32 ) blksize )
|
|
{
|
|
failed = -1;
|
|
ret = -1;
|
|
fclose( pfile );
|
|
remove( dolpath );
|
|
break;
|
|
}
|
|
fwrite( blockbuffer, 1, blksize, pfile );
|
|
}
|
|
fclose( pfile );
|
|
delete blockbuffer;
|
|
if ( !failed )
|
|
{
|
|
}
|
|
}
|
|
else
|
|
{
|
|
failed = -1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ret = -1;
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
WindowPrompt( tr( "No new updates." ), 0, tr( "OK" ) );
|
|
ret = -1;
|
|
}
|
|
|
|
}
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
while ( promptWindow.GetEffect() > 0 ) usleep( 50 );
|
|
|
|
HaltGui();
|
|
mainWindow->Remove( &promptWindow );
|
|
//mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
CloseConnection();
|
|
sleep( 1 );//sleep 1 because it froze without this for some reason
|
|
|
|
if ( !failed && ret >= 0 )
|
|
{
|
|
|
|
FILE *wadFile = NULL;
|
|
s32 error = 1;
|
|
int diarhea = 0;
|
|
char nipple[100];
|
|
wadFile = fopen ( dolpath , "rb" );
|
|
if ( wadFile == NULL ) //we can't open the file wad we just downloaded
|
|
{
|
|
sprintf( nipple, tr( "Unable to open the wad that was just downloaded (%s)." ), dolpath );
|
|
WindowPrompt( tr( "Error !" ), nipple, tr( "OK" ) );
|
|
failed = -1;
|
|
}
|
|
else
|
|
{
|
|
//sprintf(nipple, tr("The update wad has been saved as %s. Now let's try to install it."),dolpath);
|
|
//WindowPrompt(0,nipple, tr("OK"));
|
|
gprintf( "\n\tinstall wad" );
|
|
error = Wad_Install( wadFile );
|
|
fclose( wadFile );
|
|
if ( error == 0 )
|
|
{
|
|
diarhea = remove( dolpath );
|
|
if ( diarhea )
|
|
WindowPrompt( tr( "Success" ), tr( "The wad file was installed. But It could not be deleted from the SD card." ), tr( "OK" ) );
|
|
}
|
|
else
|
|
{
|
|
gprintf( " -> failed" );
|
|
sprintf( nipple, tr( "The wad installation failed with error %ld" ), error );
|
|
WindowPrompt( tr( "Error" ), nipple, tr( "OK" ) );
|
|
}
|
|
}
|
|
|
|
if ( error )
|
|
WindowPrompt( tr( "ERROR" ) , tr( "An Error occured" ), tr( "OK" ) );
|
|
else
|
|
{
|
|
WindowPrompt( tr( "Restarting..." ), tr( "Successfully Updated thanks to www.techjawa.com" ) , 0, 0, 0, 0, 150 );
|
|
}
|
|
CloseXMLDatabase();
|
|
ExitGUIThreads();
|
|
ShutdownAudio();
|
|
StopGX();
|
|
gprintf( "\nRebooting" );
|
|
WII_Initialize();
|
|
WII_LaunchTitle( TITLE_ID( 0x00010001, 0x554c4e52 ) );
|
|
}
|
|
|
|
// promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
//while(promptWindow.GetEffect() > 0) usleep(50);
|
|
|
|
HaltGui();
|
|
//mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
ResumeGui();
|
|
|
|
if ( failed != 0 )
|
|
return failed;
|
|
|
|
return 1;
|
|
}
|
|
#else
|
|
int ProgressUpdateWindow()
|
|
{
|
|
|
|
gprintf( "\nProgressUpdateWindow(not full channel)" );
|
|
int ret = 0, failed = 0, updatemode = -1;
|
|
|
|
GuiWindow promptWindow( 472, 320 );
|
|
promptWindow.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
promptWindow.SetPosition( 0, -10 );
|
|
|
|
GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
|
|
GuiImageData btnOutline( imgPath, button_dialogue_box_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sdialogue_box.png", CFG.theme_path );
|
|
GuiImageData dialogBox( imgPath, dialogue_box_png );
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
|
|
|
|
GuiImage dialogBoxImg( &dialogBox );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
dialogBoxImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sprogressbar_outline.png", CFG.theme_path );
|
|
GuiImageData progressbarOutline( imgPath, progressbar_outline_png );
|
|
GuiImage progressbarOutlineImg( &progressbarOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
progressbarOutlineImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
progressbarOutlineImg.SetAlignment( ALIGN_LEFT, ALIGN_MIDDLE );
|
|
progressbarOutlineImg.SetPosition( 25, 7 );
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sprogressbar_empty.png", CFG.theme_path );
|
|
GuiImageData progressbarEmpty( imgPath, progressbar_empty_png );
|
|
GuiImage progressbarEmptyImg( &progressbarEmpty );
|
|
progressbarEmptyImg.SetAlignment( ALIGN_LEFT, ALIGN_MIDDLE );
|
|
progressbarEmptyImg.SetPosition( 25, 7 );
|
|
progressbarEmptyImg.SetTile( 100 );
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sprogressbar.png", CFG.theme_path );
|
|
GuiImageData progressbar( imgPath, progressbar_png );
|
|
GuiImage progressbarImg( &progressbar );
|
|
progressbarImg.SetAlignment( ALIGN_LEFT, ALIGN_MIDDLE );
|
|
progressbarImg.SetPosition( 25, 7 );
|
|
|
|
char title[50];
|
|
sprintf( title, "%s", tr( "Checking for Updates" ) );
|
|
GuiText titleTxt( title, 26, THEME.prompttext );
|
|
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
titleTxt.SetPosition( 0, 50 );
|
|
char msg[50];
|
|
sprintf( msg, "%s", tr( "Initializing Network" ) );
|
|
GuiText msgTxt( msg, 26, THEME.prompttext );
|
|
msgTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
msgTxt.SetPosition( 0, 140 );
|
|
char msg2[50] = " ";
|
|
GuiText msg2Txt( msg2, 26, THEME.prompttext );
|
|
msg2Txt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
msg2Txt.SetPosition( 0, 50 );
|
|
|
|
GuiText prTxt( ( char* ) NULL, 26, THEME.prompttext );
|
|
prTxt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
prTxt.SetPosition( 0, 7 );
|
|
|
|
GuiText btn1Txt( tr( "Cancel" ), 22, THEME.prompttext );
|
|
GuiImage btn1Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn1Txt.SetWidescreen( CFG.widescreen );
|
|
btn1Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn1( &btn1Img, &btn1Img, 2, 4, 0, -40, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn1.SetLabel( &btn1Txt );
|
|
btn1.SetState( STATE_SELECTED );
|
|
|
|
if ( ( Settings.wsprompt == yes ) && ( CFG.widescreen ) ) /////////////adjust for widescreen
|
|
{
|
|
progressbarOutlineImg.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
progressbarOutlineImg.SetPosition( 0, 7 );
|
|
progressbarEmptyImg.SetPosition( 80, 7 );
|
|
progressbarEmptyImg.SetTile( 78 );
|
|
progressbarImg.SetPosition( 80, 7 );
|
|
}
|
|
|
|
promptWindow.Append( &dialogBoxImg );
|
|
promptWindow.Append( &titleTxt );
|
|
promptWindow.Append( &msgTxt );
|
|
promptWindow.Append( &msg2Txt );
|
|
promptWindow.Append( &btn1 );
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50 );
|
|
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
mainWindow->Append( &promptWindow );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
ResumeGui();
|
|
|
|
struct stat st;
|
|
if ( stat( Settings.update_path, &st ) != 0 )
|
|
{
|
|
if ( subfoldercreate( Settings.update_path ) != 1 )
|
|
{
|
|
WindowPrompt( tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ) );
|
|
ret = -1;
|
|
failed = -1;
|
|
}
|
|
}
|
|
|
|
char dolpath[150];
|
|
char dolpathsuccess[150];
|
|
snprintf( dolpath, sizeof( dolpath ), "%sbootnew.dol", Settings.update_path );
|
|
snprintf( dolpathsuccess, sizeof( dolpathsuccess ), "%sboot.dol", Settings.update_path );
|
|
|
|
while ( !IsNetworkInit() )
|
|
{
|
|
|
|
VIDEO_WaitVSync();
|
|
|
|
Initialize_Network();
|
|
|
|
if ( IsNetworkInit() )
|
|
{
|
|
msgTxt.SetText( GetNetworkIP() );
|
|
}
|
|
else
|
|
{
|
|
msgTxt.SetText( tr( "Could not initialize network!" ) );
|
|
}
|
|
|
|
if ( btn1.GetState() == STATE_CLICKED )
|
|
{
|
|
ret = -1;
|
|
failed = -1;
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
}
|
|
|
|
//make the URL to get XML based on our games
|
|
char XMLurl[3540];
|
|
build_XML_URL( XMLurl, sizeof( XMLurl ) );
|
|
|
|
if ( IsNetworkInit() && ret >= 0 )
|
|
{
|
|
|
|
updatemode = WindowPrompt( tr( "What do you want to update?" ), 0, "USB Loader GX", tr( "WiiTDB Files" ), tr( "Language File" ), tr( "Cancel" ) );
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
promptWindow.SetState( STATE_DEFAULT );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
|
|
if ( updatemode == 1 )
|
|
{
|
|
|
|
int newrev = CheckUpdate();
|
|
if ( newrev > 0 )
|
|
{
|
|
|
|
sprintf( msg, "Rev%i %s.", newrev, tr( "available" ) );
|
|
int choice = WindowPrompt( msg, tr( "How do you want to update?" ), tr( "Update DOL" ), tr( "Update All" ), tr( "Cancel" ) );
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
promptWindow.SetState( STATE_DEFAULT );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
if ( choice == 1 || choice == 2 )
|
|
{
|
|
titleTxt.SetTextf( "%s USB Loader GX", tr( "Updating" ) );
|
|
msgTxt.SetPosition( 0, 100 );
|
|
promptWindow.Append( &progressbarEmptyImg );
|
|
promptWindow.Append( &progressbarImg );
|
|
promptWindow.Append( &progressbarOutlineImg );
|
|
promptWindow.Append( &prTxt );
|
|
msgTxt.SetTextf( "%s Rev%i", tr( "Update to" ), newrev );
|
|
|
|
s32 filesize;
|
|
if ( Settings.beta_upgrades )
|
|
{
|
|
char url[255];
|
|
memset( &url, 0, 255 );
|
|
sprintf( ( char * ) &url, "http://usbloader-gui.googlecode.com/files/r%d.dol", newrev );
|
|
filesize = download_request( ( char * ) & url );
|
|
}
|
|
else
|
|
{
|
|
filesize = download_request( "http://www.techjawa.com/usbloadergx/boot.dol" );
|
|
}
|
|
if ( filesize > 0 )
|
|
{
|
|
FILE * pfile;
|
|
pfile = fopen( dolpath, "wb" );
|
|
u8 * blockbuffer = new unsigned char[BLOCKSIZE];
|
|
for ( s32 i = 0; i < filesize; i += BLOCKSIZE )
|
|
{
|
|
usleep( 100 );
|
|
prTxt.SetTextf( "%i%%", ( 100*i / filesize ) + 1 );
|
|
if ( ( Settings.wsprompt == yes ) && ( CFG.widescreen ) )
|
|
{
|
|
progressbarImg.SetTile( 80*i / filesize );
|
|
}
|
|
else
|
|
{
|
|
progressbarImg.SetTile( 100*i / filesize );
|
|
}
|
|
msg2Txt.SetTextf( "%iKB/%iKB", i / 1024, filesize / 1024 );
|
|
|
|
if ( btn1.GetState() == STATE_CLICKED )
|
|
{
|
|
fclose( pfile );
|
|
remove( dolpath );
|
|
failed = -1;
|
|
btn1.ResetState();
|
|
break;
|
|
}
|
|
|
|
u32 blksize;
|
|
blksize = ( u32 )( filesize - i );
|
|
if ( blksize > BLOCKSIZE )
|
|
blksize = BLOCKSIZE;
|
|
|
|
ret = network_read( blockbuffer, blksize );
|
|
if ( ret != ( s32 ) blksize )
|
|
{
|
|
failed = -1;
|
|
ret = -1;
|
|
fclose( pfile );
|
|
remove( dolpath );
|
|
break;
|
|
}
|
|
fwrite( blockbuffer, 1, blksize, pfile );
|
|
}
|
|
fclose( pfile );
|
|
delete blockbuffer;
|
|
if ( !failed )
|
|
{
|
|
//remove old
|
|
if ( checkfile( dolpathsuccess ) )
|
|
{
|
|
remove( dolpathsuccess );
|
|
}
|
|
//rename new to old
|
|
rename( dolpath, dolpathsuccess );
|
|
|
|
if ( choice == 2 )
|
|
{
|
|
//get the icon.png and the meta.xml
|
|
char xmliconpath[150];
|
|
struct block file = downloadfile( "http://www.techjawa.com/usbloadergx/meta.file" );
|
|
if ( file.data != NULL )
|
|
{
|
|
sprintf( xmliconpath, "%smeta.xml", Settings.update_path );
|
|
pfile = fopen( xmliconpath, "wb" );
|
|
fwrite( file.data, 1, file.size, pfile );
|
|
fclose( pfile );
|
|
free( file.data );
|
|
}
|
|
file = downloadfile( "http://www.techjawa.com/usbloadergx/icon.png" );
|
|
if ( file.data != NULL )
|
|
{
|
|
sprintf( xmliconpath, "%sicon.png", Settings.update_path );
|
|
pfile = fopen( xmliconpath, "wb" );
|
|
fwrite( file.data, 1, file.size, pfile );
|
|
fclose( pfile );
|
|
free( file.data );
|
|
}
|
|
msgTxt.SetTextf( "%s", tr( "Updating WiiTDB.zip" ) );
|
|
char wiitdbpath[200];
|
|
char wiitdbpathtmp[200];
|
|
file = downloadfile( XMLurl );
|
|
if ( file.data != NULL )
|
|
{
|
|
subfoldercreate( Settings.titlestxt_path );
|
|
snprintf( wiitdbpath, sizeof( wiitdbpath ), "%swiitdb_%s.zip", Settings.titlestxt_path, game_partition );
|
|
snprintf( wiitdbpathtmp, sizeof( wiitdbpathtmp ), "%swiitmp_%s.zip", Settings.titlestxt_path, game_partition );
|
|
rename( wiitdbpath, wiitdbpathtmp );
|
|
pfile = fopen( wiitdbpath, "wb" );
|
|
fwrite( file.data, 1, file.size, pfile );
|
|
fclose( pfile );
|
|
free( file.data );
|
|
CloseXMLDatabase();
|
|
if ( OpenXMLDatabase( Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride == 1 ? true : false, true ) ) // open file, reload titles, keep in memory
|
|
{
|
|
remove( wiitdbpathtmp );
|
|
}
|
|
else
|
|
{
|
|
remove( wiitdbpath );
|
|
rename( wiitdbpathtmp, wiitdbpath );
|
|
OpenXMLDatabase( Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride == 1 ? true : false, true ); // open file, reload titles, keep in memory
|
|
}
|
|
}
|
|
msgTxt.SetTextf( "%s", tr( "Updating Language Files:" ) );
|
|
updateLanguageFiles();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
failed = -1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ret = -1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
WindowPrompt( tr( "No new updates." ), 0, tr( "OK" ) );
|
|
ret = -1;
|
|
}
|
|
|
|
}
|
|
else if ( updatemode == 2 )
|
|
{
|
|
msgTxt.SetTextf( "%s", tr( "Updating WiiTDB.zip" ) );
|
|
char wiitdbpath[200];
|
|
char wiitdbpathtmp[200];
|
|
struct block file = downloadfile( XMLurl );
|
|
if ( file.data != NULL )
|
|
{
|
|
subfoldercreate( Settings.titlestxt_path );
|
|
snprintf( wiitdbpath, sizeof( wiitdbpath ), "%swiitdb_%s.zip", Settings.titlestxt_path, game_partition );
|
|
snprintf( wiitdbpathtmp, sizeof( wiitdbpathtmp ), "%swiitmp_%s.zip", Settings.titlestxt_path, game_partition );
|
|
rename( wiitdbpath, wiitdbpathtmp );
|
|
FILE *pfile = fopen( wiitdbpath, "wb" );
|
|
fwrite( file.data, 1, file.size, pfile );
|
|
fclose( pfile );
|
|
free( file.data );
|
|
CloseXMLDatabase();
|
|
if ( OpenXMLDatabase( Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride == 1 ? true : false, true ) ) // open file, reload titles, keep in memory
|
|
{
|
|
remove( wiitdbpathtmp );
|
|
}
|
|
else
|
|
{
|
|
remove( wiitdbpath );
|
|
rename( wiitdbpathtmp, wiitdbpath );
|
|
OpenXMLDatabase( Settings.titlestxt_path, Settings.db_language, Settings.db_JPtoEN, true, Settings.titlesOverride == 1 ? true : false, true ); // open file, reload titles, keep in memory
|
|
}
|
|
}
|
|
ret = 1;
|
|
}
|
|
else if ( updatemode == 3 )
|
|
{
|
|
|
|
msgTxt.SetTextf( "%s", tr( "Updating Language Files..." ) );
|
|
updateLanguageFiles();
|
|
ret = 1;
|
|
}
|
|
else
|
|
{
|
|
ret = -1;
|
|
}
|
|
}
|
|
|
|
CloseConnection();
|
|
|
|
if ( !failed && ret >= 0 && updatemode == 1 )
|
|
{
|
|
WindowPrompt( tr( "Restarting..." ), tr( "Successfully Updated thanks to www.techjawa.com" ) , 0, 0, 0, 0, 150 );
|
|
|
|
loadStub();
|
|
Set_Stub_Split( 0x00010001, "UNEO" );
|
|
Sys_BackToLoader();
|
|
}
|
|
else if ( updatemode > 0 && ret > 0 )
|
|
{
|
|
WindowPrompt( tr( "Successfully Updated" ) , 0, tr( "OK" ) );
|
|
}
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
while ( promptWindow.GetEffect() > 0 ) usleep( 50 );
|
|
|
|
HaltGui();
|
|
mainWindow->Remove( &promptWindow );
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
ResumeGui();
|
|
|
|
if ( failed != 0 )
|
|
return failed;
|
|
|
|
return 1;
|
|
}
|
|
|
|
#endif
|
|
|
|
int CodeDownload( const char *id )
|
|
{
|
|
int ret = 0;
|
|
|
|
GuiWindow promptWindow( 472, 320 );
|
|
promptWindow.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
promptWindow.SetPosition( 0, -10 );
|
|
|
|
GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
|
|
GuiImageData btnOutline( imgPath, button_dialogue_box_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sdialogue_box.png", CFG.theme_path );
|
|
GuiImageData dialogBox( imgPath, dialogue_box_png );
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
|
|
|
|
GuiImage dialogBoxImg( &dialogBox );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
dialogBoxImg.SetWidescreen( CFG.widescreen );
|
|
}
|
|
|
|
|
|
|
|
char title[50];
|
|
sprintf( title, "%s", tr( "Code Download" ) );
|
|
GuiText titleTxt( title, 26, THEME.prompttext );
|
|
titleTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
titleTxt.SetPosition( 0, 50 );
|
|
char msg[50];
|
|
sprintf( msg, "%s", tr( "Initializing Network" ) );
|
|
GuiText msgTxt( msg, 26, THEME.prompttext );
|
|
msgTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
msgTxt.SetPosition( 0, 140 );
|
|
char msg2[50] = " ";
|
|
GuiText msg2Txt( msg2, 26, THEME.prompttext );
|
|
msg2Txt.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
msg2Txt.SetPosition( 0, 50 );
|
|
|
|
GuiText btn1Txt( tr( "Cancel" ), 22, THEME.prompttext );
|
|
GuiImage btn1Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn1Txt.SetWidescreen( CFG.widescreen );
|
|
btn1Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn1( &btn1Img, &btn1Img, 2, 4, 0, -40, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn1.SetLabel( &btn1Txt );
|
|
btn1.SetState( STATE_SELECTED );
|
|
|
|
promptWindow.Append( &dialogBoxImg );
|
|
promptWindow.Append( &titleTxt );
|
|
promptWindow.Append( &msgTxt );
|
|
promptWindow.Append( &msg2Txt );
|
|
promptWindow.Append( &btn1 );
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50 );
|
|
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
mainWindow->Append( &promptWindow );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
ResumeGui();
|
|
|
|
struct stat st;
|
|
if ( stat( Settings.TxtCheatcodespath, &st ) != 0 )
|
|
{
|
|
if ( subfoldercreate( Settings.TxtCheatcodespath ) != 1 )
|
|
{
|
|
WindowPrompt( tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ) );
|
|
ret = -1;
|
|
goto exit;
|
|
}
|
|
}
|
|
|
|
while ( !IsNetworkInit() )
|
|
{
|
|
|
|
VIDEO_WaitVSync();
|
|
|
|
Initialize_Network();
|
|
|
|
if ( IsNetworkInit() )
|
|
{
|
|
msgTxt.SetText( GetNetworkIP() );
|
|
}
|
|
else
|
|
{
|
|
msgTxt.SetText( tr( "Could not initialize network!" ) );
|
|
}
|
|
if ( btn1.GetState() == STATE_CLICKED )
|
|
{
|
|
ret = -1;
|
|
btn1.ResetState();
|
|
goto exit;
|
|
}
|
|
}
|
|
|
|
if ( IsNetworkInit() && ret >= 0 )
|
|
{
|
|
|
|
char txtpath[150];
|
|
snprintf( txtpath, sizeof( txtpath ), "%s%s.txt", Settings.TxtCheatcodespath, id );
|
|
|
|
char codeurl[150];
|
|
snprintf( codeurl, sizeof( codeurl ), "http://geckocodes.org/codes/R/%s.txt", id );
|
|
|
|
struct block file = downloadfile( codeurl );
|
|
|
|
if ( file.size == 333 || file.size == 216 || file.size == 284 )
|
|
{
|
|
strcat( codeurl, tr( " is not on the server." ) );
|
|
|
|
WindowPrompt( tr( "Error" ), codeurl, tr( "OK" ) );
|
|
ret = -1;
|
|
goto exit;
|
|
}
|
|
|
|
if ( file.data != NULL )
|
|
{
|
|
|
|
FILE * pfile;
|
|
pfile = fopen( txtpath, "wb" );
|
|
fwrite( file.data, 1, file.size, pfile );
|
|
fclose( pfile );
|
|
free( file.data );
|
|
ret = 1;
|
|
strcat( txtpath, tr( " has been Saved. The text has not been verified. Some of the code may not work right with each other. If you experience trouble, open the text in a real text editor for more information." ) );
|
|
|
|
WindowPrompt( 0, txtpath, tr( "OK" ) );
|
|
}
|
|
else
|
|
{
|
|
strcat( codeurl, tr( " could not be downloaded." ) );
|
|
|
|
WindowPrompt( tr( "Error" ), codeurl, tr( "OK" ) );
|
|
ret = -1;
|
|
}
|
|
|
|
CloseConnection();
|
|
}
|
|
exit:
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
while ( promptWindow.GetEffect() > 0 ) usleep( 50 );
|
|
|
|
HaltGui();
|
|
mainWindow->Remove( &promptWindow );
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
ResumeGui();
|
|
|
|
return ret;
|
|
}
|
|
|
|
char * GetMissingFiles()
|
|
{
|
|
return ( char * ) missingFiles;
|
|
}
|
|
|
|
|
|
|
|
|
|
/****************************************************************************
|
|
* HBCWindowPrompt
|
|
*
|
|
* Displays a prompt window to user, with information, an error message, or
|
|
* presenting a user with a choice of up to 2 Buttons.
|
|
*
|
|
***************************************************************************/
|
|
/* <name>
|
|
<coder>
|
|
<version>
|
|
<release_date>
|
|
<short_description>
|
|
<long_description>
|
|
SD:/APPS/FTPII/ICON.PNG*/
|
|
|
|
int
|
|
HBCWindowPrompt( const char *name, const char *coder, const char *version,
|
|
const char *release_date, const char *long_description, const char *iconPath, u64 filesize )
|
|
{
|
|
int choice = -1;
|
|
|
|
|
|
GuiWindow promptWindow( 472, 320 );
|
|
promptWindow.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
|
promptWindow.SetPosition( 0, 6 );
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger( -1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A );
|
|
GuiTrigger trigB;
|
|
trigB.SetButtonOnlyTrigger( -1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B );
|
|
GuiTrigger trigU;
|
|
trigU.SetButtonOnlyTrigger( -1, WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP, PAD_BUTTON_UP );
|
|
GuiTrigger trigD;
|
|
trigD.SetButtonOnlyTrigger( -1, WPAD_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_DOWN, PAD_BUTTON_DOWN );
|
|
|
|
GuiSound btnSoundOver( button_over_pcm, button_over_pcm_size, Settings.sfxvolume );
|
|
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
|
|
if ( !btnClick2 ) btnClick2 = new GuiSound( button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume );
|
|
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
|
|
char imgPath[100];
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbutton_dialogue_box.png", CFG.theme_path );
|
|
GuiImageData btnOutline( imgPath, button_dialogue_box_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sdialogue_box.png", CFG.theme_path );
|
|
GuiImageData dialogBox( imgPath, dialogue_box_png );
|
|
snprintf( imgPath, sizeof( imgPath ), "%sbg_options.png", CFG.theme_path );
|
|
GuiImageData whiteBox( imgPath, bg_options_png );
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sscrollbar.png", CFG.theme_path );
|
|
GuiImageData scrollbar( imgPath, scrollbar_png );
|
|
GuiImage scrollbarImg( &scrollbar );
|
|
scrollbarImg.SetAlignment( ALIGN_RIGHT, ALIGN_TOP );
|
|
scrollbarImg.SetPosition( -40, 114 );
|
|
scrollbarImg.SetSkew( 0, 0, 0, 0, 0, -120, 0, -120 );
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sscrollbar_arrowdown.png", CFG.theme_path );
|
|
GuiImageData arrowDown( imgPath, scrollbar_arrowdown_png );
|
|
GuiImage arrowDownImg( &arrowDown );
|
|
arrowDownImg.SetScale( .8 );
|
|
|
|
snprintf( imgPath, sizeof( imgPath ), "%sscrollbar_arrowup.png", CFG.theme_path );
|
|
GuiImageData arrowUp( imgPath, scrollbar_arrowup_png );
|
|
GuiImage arrowUpImg ( &arrowUp );
|
|
arrowUpImg.SetScale( .8 );
|
|
|
|
GuiButton arrowUpBtn( arrowUpImg.GetWidth(), arrowUpImg.GetHeight() );
|
|
arrowUpBtn.SetImage( &arrowUpImg );
|
|
arrowUpBtn.SetAlignment( ALIGN_RIGHT, ALIGN_TOP );
|
|
arrowUpBtn.SetPosition( -25, 91 );
|
|
arrowUpBtn.SetTrigger( &trigA );
|
|
arrowUpBtn.SetTrigger( &trigU );
|
|
arrowUpBtn.SetEffectOnOver( EFFECT_SCALE, 50, 130 );
|
|
arrowUpBtn.SetSoundClick( btnClick2 );
|
|
|
|
GuiButton arrowDownBtn( arrowDownImg.GetWidth(), arrowDownImg.GetHeight() );
|
|
arrowDownBtn.SetImage( &arrowDownImg );
|
|
arrowDownBtn.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
arrowDownBtn.SetPosition( -25, -27 );
|
|
arrowDownBtn.SetTrigger( &trigA );
|
|
arrowDownBtn.SetTrigger( &trigD );
|
|
arrowDownBtn.SetEffectOnOver( EFFECT_SCALE, 50, 130 );
|
|
arrowDownBtn.SetSoundClick( btnClick2 );
|
|
|
|
GuiImageData *iconData = NULL;
|
|
GuiImage *iconImg = NULL;
|
|
snprintf( imgPath, sizeof( imgPath ), "%s", iconPath );
|
|
|
|
bool iconExist = checkfile( imgPath );
|
|
if ( iconExist )
|
|
{
|
|
iconData = new GuiImageData ( iconPath, dialogue_box_png );
|
|
iconImg = new GuiImage ( iconData );
|
|
iconImg->SetAlignment( ALIGN_LEFT, ALIGN_TOP );
|
|
iconImg->SetPosition( 45, 10 );
|
|
}
|
|
|
|
GuiImage dialogBoxImg( &dialogBox );
|
|
dialogBoxImg.SetSkew( 0, -80, 0, -80, 0, 50, 0, 50 );
|
|
|
|
GuiImage whiteBoxImg( &whiteBox );
|
|
whiteBoxImg.SetPosition( 0, 110 );
|
|
whiteBoxImg.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
whiteBoxImg.SetSkew( 0, 0, 0, 0, 0, -120, 0, -120 );
|
|
/*if (Settings.wsprompt == yes){
|
|
dialogBoxImg.SetWidescreen(CFG.widescreen);
|
|
}*/
|
|
|
|
char tmp[510];
|
|
|
|
GuiText nameTxt( name, 30 , THEME.prompttext );
|
|
nameTxt.SetAlignment( ALIGN_CENTRE, ALIGN_TOP );
|
|
nameTxt.SetPosition( 0, -15 );
|
|
nameTxt.SetMaxWidth( 430, SCROLL_HORIZONTAL );
|
|
|
|
|
|
if ( strcmp( coder, "" ) )
|
|
snprintf( tmp, sizeof( tmp ), tr( "Coded by: %s" ), coder );
|
|
GuiText coderTxt( tmp, 16, THEME.prompttext );
|
|
coderTxt.SetAlignment( ALIGN_LEFT, ALIGN_TOP );
|
|
coderTxt.SetPosition( 180, 30 );
|
|
coderTxt.SetMaxWidth( 280 );
|
|
|
|
if ( strcmp( version, "" ) )
|
|
snprintf( tmp, sizeof( tmp ), tr( "Version: %s" ), version );
|
|
GuiText versionTxt( tmp, 16 , THEME.prompttext );
|
|
versionTxt.SetAlignment( ALIGN_LEFT, ALIGN_TOP );
|
|
versionTxt.SetPosition( 40, 65 );
|
|
versionTxt.SetMaxWidth( 430 );
|
|
|
|
//if (release_date)
|
|
//snprintf(tmp, sizeof(tmp), tr("Released: %s"),release_date);
|
|
GuiText release_dateTxt( release_date, 16 , THEME.prompttext );
|
|
release_dateTxt.SetAlignment( ALIGN_LEFT, ALIGN_TOP );
|
|
release_dateTxt.SetPosition( 40, 85 );
|
|
release_dateTxt.SetMaxWidth( 430 );
|
|
|
|
int pagesize = 6;
|
|
Text long_descriptionTxt( long_description, 20, THEME.prompttext );
|
|
long_descriptionTxt.SetAlignment( ALIGN_LEFT, ALIGN_TOP );
|
|
long_descriptionTxt.SetPosition( 46, 117 );
|
|
long_descriptionTxt.SetMaxWidth( 360 );
|
|
long_descriptionTxt.SetLinesToDraw( pagesize );
|
|
long_descriptionTxt.Refresh();
|
|
|
|
//convert filesize from u64 to char and put unit of measurement after it
|
|
char temp2[7];
|
|
char filesizeCH[15];
|
|
f32 sizeAdjusted;
|
|
if ( filesize <= 1024.0 )
|
|
{
|
|
sizeAdjusted = filesize;
|
|
snprintf( temp2, sizeof( temp2 ), "%.2f", sizeAdjusted );
|
|
snprintf( filesizeCH, sizeof( filesizeCH ), "%s B", temp2 );
|
|
|
|
}
|
|
if ( filesize > 1024.0 )
|
|
{
|
|
sizeAdjusted = filesize / 1024.0;
|
|
snprintf( temp2, sizeof( temp2 ), "%.2f", sizeAdjusted );
|
|
snprintf( filesizeCH, sizeof( filesizeCH ), "%s KB", temp2 );
|
|
|
|
}
|
|
if ( filesize > 1048576.0 )
|
|
{
|
|
sizeAdjusted = filesize / 1048576.0;
|
|
snprintf( temp2, sizeof( temp2 ), "%.2f", sizeAdjusted );
|
|
snprintf( filesizeCH, sizeof( filesizeCH ), "%s MB", temp2 );
|
|
|
|
}
|
|
GuiText filesizeTxt( filesizeCH, 16, THEME.prompttext );
|
|
filesizeTxt.SetAlignment( ALIGN_RIGHT, ALIGN_TOP );
|
|
filesizeTxt.SetPosition( -40, 12 );
|
|
|
|
GuiText btn1Txt( tr( "Load" ), 22, THEME.prompttext );
|
|
GuiImage btn1Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn1Txt.SetWidescreen( CFG.widescreen );
|
|
btn1Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
|
|
GuiButton btn1( &btn1Img, &btn1Img, 0, 3, 0, 0, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn1.SetLabel( &btn1Txt );
|
|
btn1.SetState( STATE_SELECTED );
|
|
|
|
GuiText btn2Txt( tr( "Back" ), 22, THEME.prompttext );
|
|
GuiImage btn2Img( &btnOutline );
|
|
if ( Settings.wsprompt == yes )
|
|
{
|
|
btn2Txt.SetWidescreen( CFG.widescreen );
|
|
btn2Img.SetWidescreen( CFG.widescreen );
|
|
}
|
|
GuiButton btn2( &btn2Img, &btn2Img, 0, 3, 0, 0, &trigA, &btnSoundOver, btnClick2, 1 );
|
|
btn2.SetLabel( &btn2Txt );
|
|
btn2.SetTrigger( &trigB );
|
|
|
|
|
|
btn1.SetAlignment( ALIGN_LEFT, ALIGN_BOTTOM );
|
|
btn1.SetPosition( 40, 2 );
|
|
btn2.SetAlignment( ALIGN_RIGHT, ALIGN_BOTTOM );
|
|
btn2.SetPosition( -40, 2 );
|
|
|
|
GuiTrigger trigZ;
|
|
trigZ.SetButtonOnlyTrigger( -1, WPAD_NUNCHUK_BUTTON_Z | WPAD_CLASSIC_BUTTON_ZL, PAD_TRIGGER_Z );
|
|
|
|
GuiButton screenShotBtn( 0, 0 );
|
|
screenShotBtn.SetPosition( 0, 0 );
|
|
screenShotBtn.SetTrigger( &trigZ );
|
|
promptWindow.Append( &screenShotBtn );
|
|
|
|
promptWindow.Append( &dialogBoxImg );
|
|
if ( strcmp( long_description, "" ) )promptWindow.Append( &whiteBoxImg );
|
|
if ( strcmp( long_description, "" ) )promptWindow.Append( &scrollbarImg );
|
|
if ( strcmp( long_description, "" ) )promptWindow.Append( &arrowDownBtn );
|
|
if ( strcmp( long_description, "" ) )promptWindow.Append( &arrowUpBtn );
|
|
|
|
if ( strcmp( name, "" ) )promptWindow.Append( &nameTxt );
|
|
if ( strcmp( version, "" ) )promptWindow.Append( &versionTxt );
|
|
if ( strcmp( coder, "" ) )promptWindow.Append( &coderTxt );
|
|
if ( strcmp( release_date, "" ) )promptWindow.Append( &release_dateTxt );
|
|
if ( strcmp( long_description, "" ) )promptWindow.Append( &long_descriptionTxt );
|
|
promptWindow.Append( &filesizeTxt );
|
|
if ( iconExist )promptWindow.Append( iconImg );
|
|
promptWindow.Append( &btn1 );
|
|
promptWindow.Append( &btn2 );
|
|
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50 );
|
|
HaltGui();
|
|
mainWindow->SetState( STATE_DISABLED );
|
|
mainWindow->Append( &promptWindow );
|
|
mainWindow->ChangeFocus( &promptWindow );
|
|
ResumeGui();
|
|
|
|
while ( choice == -1 )
|
|
{
|
|
VIDEO_WaitVSync();
|
|
|
|
if ( shutdown == 1 )
|
|
{
|
|
wiilight( 0 );
|
|
Sys_Shutdown();
|
|
}
|
|
else if ( reset == 1 )
|
|
{
|
|
wiilight( 0 );
|
|
Sys_Reboot();
|
|
}
|
|
|
|
if ( btn1.GetState() == STATE_CLICKED )
|
|
choice = 1;
|
|
else if ( btn2.GetState() == STATE_CLICKED )
|
|
choice = 0;
|
|
|
|
else if ( screenShotBtn.GetState() == STATE_CLICKED )
|
|
{
|
|
gprintf( "\n\tscreenShotBtn clicked" );
|
|
screenShotBtn.ResetState();
|
|
ScreenShot();
|
|
gprintf( "...It's easy, mmmmmmKay" );
|
|
}
|
|
else if ( arrowUpBtn.GetState() == STATE_CLICKED || arrowUpBtn.GetState() == STATE_HELD )
|
|
{
|
|
long_descriptionTxt.PreviousLine();
|
|
|
|
usleep( 6000 );
|
|
if ( !( ( ButtonsHold() & WPAD_BUTTON_UP ) || ( ButtonsHold() & PAD_BUTTON_UP ) ) )
|
|
arrowUpBtn.ResetState();
|
|
}
|
|
else if ( arrowDownBtn.GetState() == STATE_CLICKED || arrowDownBtn.GetState() == STATE_HELD )
|
|
{
|
|
long_descriptionTxt.NextLine();
|
|
|
|
usleep( 60000 );
|
|
if ( !( ( ButtonsHold() & WPAD_BUTTON_DOWN ) || ( ButtonsHold() & PAD_BUTTON_DOWN ) ) )
|
|
arrowDownBtn.ResetState();
|
|
}
|
|
}
|
|
|
|
promptWindow.SetEffect( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50 );
|
|
while ( promptWindow.GetEffect() > 0 ) usleep( 50 );
|
|
HaltGui();
|
|
mainWindow->Remove( &promptWindow );
|
|
mainWindow->SetState( STATE_DEFAULT );
|
|
ResumeGui();
|
|
return choice;
|
|
}
|
|
|