This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
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giantpune a0067589bf *change cheats to use the global buffer
*change make:all to not complain about bash
2009-12-11 00:14:55 +00:00
data Lots of changes in this revision: 2009-12-04 15:05:20 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC *change cheats to use the global buffer 2009-12-11 00:14:55 +00:00
Languages *change "or" to "and" for the IOS check 2009-12-10 23:05:32 +00:00
source *change cheats to use the global buffer 2009-12-11 00:14:55 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj * Added BETA upgrades option (to download the latest revisions from google code) 2009-12-10 20:27:36 +00:00
gui.pnps * Added BETA upgrades option (to download the latest revisions from google code) 2009-12-10 20:27:36 +00:00
Make.config.default * remove my old (and buggy) ramdisc (libFAT-Wrapper) with my new 2009-10-31 23:23:27 +00:00
Makefile *change cheats to use the global buffer 2009-12-11 00:14:55 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00