usbloadergx/source/banner
ardi@ist-einmalig.de a0182d0c4c * GuiSound stuff rewritten it makes modular
* ogg decoder added (old oggplayer removed)
  * mp3 decoder added (mp3's cane use as backgroundsounds)
  * WAVE decoder added (but only uncompressed WAVE's)
  * AIFF decoder added (only uncrompressed)
  * BNS decoder added
    all soundformats can use as backgroundsounds
    dimoks GameSound class removed it is replaced with the new GuiSound stuff

* Many small fixes and other changes
2009-11-09 23:03:13 +00:00
..
banner.c * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
banner.h * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
gui_banner.cpp *Changes in the Banner Class. Now loading the TPL files into memory and display from there. 2009-07-19 17:48:15 +00:00
gui_banner.h * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
MD5.c *Created a Theme Downloader with preview, downloading themes from http://wii.spiffy360.com/ (Thanks for hosting them) 2009-10-21 19:32:46 +00:00
MD5.h *Created a Theme Downloader with preview, downloading themes from http://wii.spiffy360.com/ (Thanks for hosting them) 2009-10-21 19:32:46 +00:00
openingbnr.c * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
openingbnr.h * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00