usbloadergx/source/StartUpProcess.cpp
dimok321 a3495651f0 *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
*modified libcustomfat and ntfs fragment fetch function to support >512 bytes per sector
*Added new ehcmodule (thanks rodries)
*Added real support of using both ports simultaniously without shutting down the other (thanks rodries for the ehcmodule works on this). There is no longer the limitation that the settings have to be on SD card for this. (ONLY HERMES CIOS)
*Moved a few settings to Feature Settings and added a new Hard Drive Settings
*Changed Wiinnertag path to only point to the path and not to the file. You must correct the path manually in custom path settings or reset you configs for this change or Winnertag won't work!!
*Removed a few compile warnings for devkitPPC R23
2011-06-22 17:57:37 +00:00

258 lines
6.8 KiB
C++

#include <unistd.h>
#include "StartUpProcess.h"
#include "GUI/gui.h"
#include "video.h"
#include "audio.h"
#include "input.h"
#include "themes/CTheme.h"
#include "gecko.h"
#include "Controls/DeviceHandler.hpp"
#include "wad/nandtitle.h"
#include "system/IosLoader.h"
#include "utils/timer.h"
#include "settings/CSettings.h"
#include "settings/CGameSettings.h"
#include "settings/CGameStatistics.h"
#include "settings/CGameCategories.hpp"
#include "usbloader/usbstorage2.h"
#include "usbloader/MountGamePartition.h"
#include "usbloader/GameBooter.hpp"
#include "usbloader/GameList.h"
#include "utils/tools.h"
#include "sys.h"
StartUpProcess::StartUpProcess()
{
//! Load default font for the next text outputs
Theme::LoadFont("");
background = new GuiImage(screenwidth, screenheight, (GXColor) {0, 0, 0, 255});
GXImageData = Resources::GetImageData("gxlogo.png");
GXImage = new GuiImage(GXImageData);
GXImage->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
GXImage->SetPosition(screenwidth/2, screenheight/2-50);
titleTxt = new GuiText("Loading...", 24, (GXColor) {255, 255, 255, 255});
titleTxt->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
titleTxt->SetPosition(screenwidth/2, screenheight/2+30);
messageTxt = new GuiText(" ", 22, (GXColor) {255, 255, 255, 255});
messageTxt->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
messageTxt->SetPosition(screenwidth/2, screenheight/2+60);
}
StartUpProcess::~StartUpProcess()
{
delete background;
delete GXImageData;
delete GXImage;
delete titleTxt;
delete messageTxt;
}
int StartUpProcess::ParseArguments(int argc, char *argv[])
{
int quickBoot = -1;
//! The arguments override
for(int i = 0; i < argc; ++i)
{
if(!argv[i]) continue;
gprintf("Boot argument %i: %s\n", i+1, argv[i]);
char *ptr = strcasestr(argv[i], "-ios=");
if(ptr)
Settings.cios = LIMIT(atoi(ptr+strlen("-ios=")), 200, 255);
ptr = strcasestr(argv[i], "-usbport=");
if(ptr)
{
Settings.USBPort = LIMIT(atoi(ptr+strlen("-usbport=")), 0, 2);
}
if(strlen(argv[i]) == 6 && strchr(argv[i], '=') == 0 && strchr(argv[i], '-') == 0)
quickBoot = i;
}
return quickBoot;
}
void StartUpProcess::TextFade(int direction)
{
if(direction > 0)
{
for(int i = 0; i < 255; i += direction)
{
messageTxt->SetAlpha(i);
Draw();
}
messageTxt->SetAlpha(255);
Draw();
}
else if(direction < 0)
{
for(int i = 255; i > 0; i += direction)
{
messageTxt->SetAlpha(i);
Draw();
}
messageTxt->SetAlpha(0);
Draw();
}
}
void StartUpProcess::SetTextf(const char * format, ...)
{
char * tmp = NULL;
va_list va;
va_start(va, format);
if((vasprintf(&tmp, format, va) >= 0) && tmp)
{
TextFade(-40);
gprintf(tmp);
messageTxt->SetText(tmp);
TextFade(40);
}
va_end(va);
if(tmp)
free(tmp);
}
bool StartUpProcess::USBSpinUp()
{
bool started = false;
const DISC_INTERFACE * handle = Settings.USBPort == 1 ? DeviceHandler::GetUSB1Interface() : DeviceHandler::GetUSB0Interface();
Timer countDown;
// wait 10 sec for the USB to spin up...stupid slow ass HDD
do
{
started = (handle->startup() && handle->isInserted());
if(started)
break;
messageTxt->SetTextf("Waiting for HDD: %i sec left\n", 20-(int)countDown.elapsed());
Draw();
usleep(50000);
}
while(countDown.elapsed() < 20.f);
return started;
}
int StartUpProcess::Run(int argc, char *argv[])
{
int quickGameBoot = ParseArguments(argc, argv);
StartUpProcess Process;
int ret = Process.Execute();
if(quickGameBoot != -1)
return QuickGameBoot(argv[quickGameBoot]);
return ret;
}
int StartUpProcess::Execute()
{
SetTextf("Start up\n");
if(IosLoader::LoadAppCios() < 0)
{
SetTextf("Failed loading any cIOS. USB Loader GX requires at least cIOS 222 or 245-250. Exiting...\n");
sleep(5);
Sys_BackToLoader();
}
SetTextf("Initialize sd card\n");
DeviceHandler::Instance()->MountSD();
SetTextf("Initialize usb device\n");
USBSpinUp();
DeviceHandler::Instance()->MountAllUSB(false);
SetTextf("Loading config files");
gprintf("\tLoading config...%s\n", Settings.Load() ? "done" : "failed");
gprintf("\tLoading language...%s\n", Settings.LoadLanguage(Settings.language_path, CONSOLE_DEFAULT) ? "done" : "failed");
gprintf("\tLoading game settings...%s\n", GameSettings.Load(Settings.ConfigPath) ? "done" : "failed");
gprintf("\tLoading game statistics...%s\n", GameStatistics.Load(Settings.ConfigPath) ? "done" : "failed");
if(Settings.cios != IOS_GetVersion())
{
SetTextf("Loading cIOS %i\n", Settings.cios);
DeviceHandler::DestroyInstance();
USBStorage2_Deinit();
// Loading now the cios setup in the settings
IosLoader::LoadAppCios();
SetTextf("Reloading into cIOS %i R%i\n", IOS_GetVersion(), IOS_GetRevision());
DeviceHandler::Instance()->MountSD();
USBSpinUp();
DeviceHandler::Instance()->MountAllUSB(false);
}
if(!IosLoader::IsHermesIOS())
{
Settings.USBPort = 0;
}
else if(Settings.USBPort == 1 && USBStorage2_GetPort() != Settings.USBPort)
{
SetTextf("Changing USB Port to %i\n", Settings.USBPort);
DeviceHandler::Instance()->UnMountAllUSB();
DeviceHandler::Instance()->MountAllUSB();
}
else if(Settings.USBPort == 2)
{
SetTextf("Mounting USB Port to 1\n");
DeviceHandler::Instance()->MountUSBPort1();
}
gprintf("\tLoading game categories...%s\n", GameCategories.Load(Settings.ConfigPath) ? "done" : "failed");
gprintf("\tLoading font...%s\n", Theme::LoadFont(Settings.ConfigPath) ? "done" : "failed (using default)");
gprintf("\tLoading theme...%s\n", Theme::Load(Settings.theme) ? "done" : "failed (using default)");
//! Init the rest of the System
Sys_Init();
SetupPads();
InitAudio();
setlocale(LC_CTYPE, "C-UTF-8");
setlocale(LC_MESSAGES, "C-UTF-8");
return 0;
}
void StartUpProcess::Draw()
{
background->Draw();
GXImage->Draw();
titleTxt->Draw();
messageTxt->Draw();
Menu_Render();
}
int StartUpProcess::QuickGameBoot(const char * gameID)
{
MountGamePartition(false);
struct discHdr *header = NULL;
for(int i = 0; i < gameList.size(); ++i)
{
if(strncasecmp((char *) gameList[i]->id, gameID, 6) == 0)
header = gameList[i];
}
if(!header)
return -1;
GameStatistics.SetPlayCount(header->id, GameStatistics.GetPlayCount(header->id)+1);
GameStatistics.Save();
return GameBooter::BootGame(gameID);
}