usbloadergx/source/menu/menu_partition_selection.cpp
dimok321 a3495651f0 *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
*modified libcustomfat and ntfs fragment fetch function to support >512 bytes per sector
*Added new ehcmodule (thanks rodries)
*Added real support of using both ports simultaniously without shutting down the other (thanks rodries for the ehcmodule works on this). There is no longer the limitation that the settings have to be on SD card for this. (ONLY HERMES CIOS)
*Moved a few settings to Feature Settings and added a new Hard Drive Settings
*Changed Wiinnertag path to only point to the path and not to the file. You must correct the path manually in custom path settings or reset you configs for this change or Winnertag won't work!!
*Removed a few compile warnings for devkitPPC R23
2011-06-22 17:57:37 +00:00

132 lines
4.6 KiB
C++

#include <unistd.h>
#include "menus.h"
#include "usbloader/usbstorage2.h"
#include "usbloader/utils.h"
#include "usbloader/wbfs.h"
#include "GUI/gui_optionbrowser.h"
#include "Controls/DeviceHandler.hpp"
#include "themes/CTheme.h"
/****************************************************************************
* SelectPartitionMenu
***************************************************************************/
int SelectPartitionMenu()
{
bool ExitSelect = false;
OptionList options;
u32 counter = 0;
int choice = -1;
int ret = -1;
//create the partitionlist
for (int cnt = 0; cnt < DeviceHandler::GetUSBPartitionCount(); cnt++)
{
PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandleFromPartition(cnt);
int portPart = DeviceHandler::PartitionToPortPartition(cnt);
/* Calculate size in gigabytes */
f32 size = usbHandle->GetSize(portPart) / GB_SIZE;
if (size)
{
options.SetName(counter, "%s %d %s: ", tr( "Partition" ), cnt + 1, usbHandle->GetFSName(portPart));
options.SetValue(counter, "%.2fGB", size);
}
else
{
options.SetName(counter, "%s %d:", tr( "Partition" ), cnt + 1);
options.SetValue(counter, tr( "Can't be formatted" ));
}
counter++;
}
GuiImageData btnpwroff(Resources::GetFile("wiimote_poweroff.png"), Resources::GetFileSize("wiimote_poweroff.png"));
GuiImageData btnpwroffOver(Resources::GetFile("wiimote_poweroff_over.png"), Resources::GetFileSize("wiimote_poweroff_over.png"));
GuiImageData btnhome(Resources::GetFile("menu_button.png"), Resources::GetFileSize("menu_button.png"));
GuiImageData btnhomeOver(Resources::GetFile("menu_button_over.png"), Resources::GetFileSize("menu_button_over.png"));
GuiImageData battery(Resources::GetFile("battery.png"), Resources::GetFileSize("battery.png"));
GuiImageData batteryBar(Resources::GetFile("battery_bar.png"), Resources::GetFileSize("battery_bar.png"));
GuiImageData batteryRed(Resources::GetFile("battery_red.png"), Resources::GetFileSize("battery_red.png"));
GuiImageData batteryBarRed(Resources::GetFile("battery_bar_red.png"), Resources::GetFileSize("battery_bar_red.png"));
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigHome;
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
GuiImage poweroffBtnImg(&btnpwroff);
GuiImage poweroffBtnImgOver(&btnpwroffOver);
poweroffBtnImg.SetWidescreen(Settings.widescreen);
poweroffBtnImgOver.SetWidescreen(Settings.widescreen);
GuiButton poweroffBtn(&poweroffBtnImg, &poweroffBtnImgOver, 0, 3,
thInt("576 - power off btn pos x"), thInt("355 - power off btn pos y"),
&trigA, btnSoundOver, btnSoundClick2, 1);
GuiImage exitBtnImg(&btnhome);
GuiImage exitBtnImgOver(&btnhomeOver);
exitBtnImg.SetWidescreen(Settings.widescreen);
exitBtnImgOver.SetWidescreen(Settings.widescreen);
GuiButton exitBtn(&exitBtnImg, &exitBtnImgOver, 0, 3,
thInt("489 - home menu btn pos x"), thInt("371 - home menu btn pos y"),
&trigA, btnSoundOver, btnSoundClick2, 1);
exitBtn.SetTrigger(&trigHome);
GuiOptionBrowser optionBrowser(396, 280, &options, "bg_options_settings.png");
optionBrowser.SetPosition(0, 40);
optionBrowser.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
HaltGui();
GuiWindow w(screenwidth, screenheight);
w.Append(&poweroffBtn);
w.Append(&exitBtn);
mainWindow->Append(&w);
mainWindow->Append(&optionBrowser);
ResumeGui();
while (!ExitSelect)
{
VIDEO_WaitVSync();
if (shutdown)
Sys_Shutdown();
if (reset)
Sys_Reboot();
ret = optionBrowser.GetClickedOption();
if (ret >= 0)
{
if (strcmp(options.GetValue(ret), tr( "Can't be formatted" )) != 0)
{
choice = ret;
ExitSelect = true;
}
}
if (poweroffBtn.GetState() == STATE_CLICKED)
{
choice = WindowPrompt(tr( "Shutdown System" ), tr( "Are you sure?" ), tr( "Yes" ), tr( "No" ));
if (choice == 1)
Sys_Shutdown();
}
else if (exitBtn.GetState() == STATE_CLICKED)
{
choice = WindowPrompt(tr( "Return to Wii Menu" ), tr( "Are you sure?" ), tr( "Yes" ), tr( "No" ));
if (choice == 1)
Sys_LoadMenu();
}
}
HaltGui();
mainWindow->Remove(&optionBrowser);
mainWindow->Remove(&w);
ResumeGui();
return choice;
}