usbloadergx/source/prompts/PromptWindow.cpp
dimok321 72d8c9dc2e *Created an automatic resource list generation script which is executed when files are added/removed
*Created an own class for the homebrew prompt
*Created scrollbar class which is now used on every browser
*Created a checkbox browser list class
*Changed the category prompts to the new list mode
*Improved B-Button scrolling
*Fixed horizontal text scrolling
*Fixed possible crash on long text display
*Many internal gui changes and navigation changes
*Fixed booting games by argument (headless id) (Issue 1930)
*Fixed SD Reload button to really reload the SD after it was ejected (Issue 1923)
*Added booting with arguements from meta.xml for homebrews (Issue 1926)
*Added some arguments acception from meta.xml to our app. "-ios=xxx" and "-usbport=x" or "--ios=xxx" and "--usbport=x" can be used. -usbport is for Hermes cIOS to decide which usb port to use on startup. The ios is the boot IOS on startup, it always overrides the compiled boot IOS into the application.
2011-06-14 17:53:19 +00:00

251 lines
7.8 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <unistd.h>
#include "PromptWindow.hpp"
#include "menu/menus.h"
#include "settings/CSettings.h"
#include "themes/CTheme.h"
PromptWindow::PromptWindow(const char *title, const char *msg)
: GuiWindow(472, 320)
{
SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
SetPosition(0, -10);
btnOutline = Resources::GetImageData("button_dialogue_box.png");
dialogBox = Resources::GetImageData("dialogue_box.png");
width = dialogBox->GetWidth();
height = dialogBox->GetHeight();
trigA = new GuiTrigger;
trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
trigB = new GuiTrigger;
trigB->SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
dialogBoxImg = new GuiImage(dialogBox);
if(Settings.wsprompt)
dialogBoxImg->SetWidescreen(Settings.widescreen);
Append(dialogBoxImg);
titleTxt = new GuiText(title, 26, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
titleTxt->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
titleTxt->SetPosition(0, 55);
if(Settings.wsprompt && Settings.widescreen)
titleTxt->SetMaxWidth(width-140, DOTTED);
else
titleTxt->SetMaxWidth(width-40, DOTTED);
Append(titleTxt);
msgTxt = new GuiText(msg, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
msgTxt->SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
msgTxt->SetPosition(0, -40);
if(Settings.wsprompt && Settings.widescreen)
msgTxt->SetMaxWidth(width-140, WRAP);
else
msgTxt->SetMaxWidth(width-40, WRAP);
Append(msgTxt);
SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
}
PromptWindow::~PromptWindow()
{
ResumeGui();
SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
while(parentElement && this->GetEffect() > 0) usleep(100);
HaltGui();
if(parentElement)
((GuiWindow *) parentElement)->Remove(this);
parentElement = NULL;
RemoveAll();
delete btnOutline;
delete dialogBox;
delete trigA;
delete trigB;
delete dialogBoxImg;
delete titleTxt;
delete msgTxt;
for(u32 i = 0; i < Button.size(); ++i)
{
delete ButtonTxt[i];
delete ButtonImg[i];
delete Button[i];
}
ResumeGui();
}
void PromptWindow::PositionButtons()
{
if (Settings.wsprompt && Settings.widescreen)
{
switch(Button.size())
{
default:
break;
case 1:
Button[0]->SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
Button[0]->SetPosition(0, -55);
break;
case 2:
Button[0]->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
Button[0]->SetPosition(70, -55);
Button[1]->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
Button[1]->SetPosition(-70, -55);
break;
case 3:
Button[0]->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
Button[0]->SetPosition(70, -120);
Button[1]->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
Button[1]->SetPosition(-70, -120);
Button[2]->SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
Button[2]->SetPosition(0, -55);
break;
case 4:
Button[0]->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
Button[0]->SetPosition(70, -120);
Button[1]->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
Button[1]->SetPosition(-70, -120);
Button[2]->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
Button[2]->SetPosition(70, -55);
Button[3]->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
Button[3]->SetPosition(-70, -55);
break;
}
}
else
{
switch(Button.size())
{
default:
break;
case 1:
Button[0]->SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
Button[0]->SetPosition(0, -55);
break;
case 2:
Button[0]->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
Button[0]->SetPosition(50, -55);
Button[1]->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
Button[1]->SetPosition(-50, -55);
break;
case 3:
Button[0]->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
Button[0]->SetPosition(50, -120);
Button[1]->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
Button[1]->SetPosition(-50, -120);
Button[2]->SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
Button[2]->SetPosition(0, -55);
break;
case 4:
Button[0]->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
Button[0]->SetPosition(50, -120);
Button[1]->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
Button[1]->SetPosition(-50, -120);
Button[2]->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
Button[2]->SetPosition(50, -55);
Button[3]->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
Button[3]->SetPosition(-50, -55);
break;
}
}
}
void PromptWindow::AddButton(const char *text)
{
int size = Button.size();
if(size > 3)
return;
ButtonTxt.resize(size+1);
ButtonImg.resize(size+1);
Button.resize(size+1);
ButtonTxt[size] = new GuiText(text, 20, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
ButtonImg[size] = new GuiImage(btnOutline);
if (Settings.wsprompt)
{
ButtonTxt[size]->SetWidescreen(Settings.widescreen);
ButtonImg[size]->SetWidescreen(Settings.widescreen);
}
Button[size] = new GuiButton(ButtonImg[size], ButtonImg[size], 0, 3, 0, 0, trigA, btnSoundOver, btnSoundClick2, 1);
Button[size]->SetLabel(ButtonTxt[size]);
Button[size]->SetState(STATE_SELECTED);
Button[size]->SetTrigger(1, trigB);
Append(Button[size]);
if(size > 0)
Button[size-1]->SetTrigger(1, NULL);
PositionButtons();
}
void PromptWindow::RemoveButton()
{
Remove(Button[Button.size()-1]);
delete ButtonTxt[ButtonTxt.size()-1];
delete ButtonImg[ButtonImg.size()-1];
delete Button[Button.size()-1];
ButtonTxt.pop_back();
ButtonImg.pop_back();
Button.pop_back();
if(ButtonImg.size() > 0)
Button[ButtonImg.size()-1]->SetTrigger(1, trigB);
PositionButtons();
}
void PromptWindow::RemoveButton(int i)
{
if(i >= 0 && i < (int) Button.size())
Remove(Button[i]);
}
int PromptWindow::GetChoice()
{
for(u32 i = 0; i < Button.size(); ++i)
{
if(Button[i]->GetState() == STATE_CLICKED)
{
Button[i]->ResetState();
return (i+1 != Button.size()) ? i+1 : 0;
}
}
return -1;
}