usbloadergx/source/settings/CCategoryList.hpp
dimok321 a3495651f0 *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
*modified libcustomfat and ntfs fragment fetch function to support >512 bytes per sector
*Added new ehcmodule (thanks rodries)
*Added real support of using both ports simultaniously without shutting down the other (thanks rodries for the ehcmodule works on this). There is no longer the limitation that the settings have to be on SD card for this. (ONLY HERMES CIOS)
*Moved a few settings to Feature Settings and added a new Hard Drive Settings
*Changed Wiinnertag path to only point to the path and not to the file. You must correct the path manually in custom path settings or reset you configs for this change or Winnertag won't work!!
*Removed a few compile warnings for devkitPPC R23
2011-06-22 17:57:37 +00:00

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/****************************************************************************
* Copyright (C) 2011
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef CATEGORYLIST_HPP_
#define CATEGORYLIST_HPP_
#include <map>
#include <string>
using namespace std;
class CCategoryList
{
public:
CCategoryList();
bool Load(string filepath);
bool Save();
bool AddCategory(const string &name);
bool SetCategory(unsigned int id, const string &name);
void RemoveCategory(unsigned int id);
void RemoveCategory(const string &name);
bool goToFirst() { listIter = nameList.begin(); return true; }
bool goToNext() { listIter++; return listIter != nameList.end(); }
unsigned int getCurrentID() const { return listIter->first; }
const string &getCurrentName() const { return listIter->second; }
const char * operator[](unsigned int id);
const char *at(unsigned int id) { return operator[](id); }
void goToNextCicle() { listIter++; if(listIter == nameList.end()) listIter = nameList.begin(); }
void goToPreviousCicle() { if(listIter == nameList.begin()) listIter = nameList.end(); listIter--; }
bool findCategory(const string &name);
bool findCategory(unsigned int id) { listIter = nameList.find(id); return listIter != nameList.end(); };
int pos() const { return distance(nameList.begin(), listIter); }
int size() const { return nameList.size(); }
void clear();
private:
string configPath;
map<unsigned int, string>::const_iterator listIter;
map<unsigned int, string> nameList;
};
#endif