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![dimok321](/assets/img/avatar_default.png)
*Added sources of the custom libs to the branches *Fixed crash when switching from list layout to grid/carousel layout *Removed 1:1 copy option because its meaningless and almost the same as installing all partitions *Fixed install partition selection. This option needs a reset. Go to settings and reselect your option for this. *Fixed schinese and tchinese language modes (filename bugs. has to be schinese.lang and tchinese.lang like on SVN) *Fixed bug in sound buffer circle *Fixed incorrect behaviour of x-flip when selecting system like (thx Cyan for the patch) *Accept ios revision 65535 for Waninkokos IOSes (thx to PPSainity for pointing it out) *Merged the new theming style branch into trunk. Just as a reminder: ALL old themes will not work until the themers did port it to the new style! *Removed old theme style completely Theme example: The example file of the theme is the Default.them file. It can be found in the SVN trunk. Change in loading of themes: When selecting a theme now a list of all .them files in a folder is displayed. The image folder of that theme has to be in the same folder as the .them file. The image path is defined in the head of the .them file in the line with "Image-Folder: Example\n".
52 lines
1.2 KiB
C
52 lines
1.2 KiB
C
#ifndef _FRAG_H_
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#define _FRAG_H_
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// worst case wbfs fragmentation scenario:
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// 9GB (dual layer) / 2mb (wbfs sector size) = 4608
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#define MAX_FRAG 20000
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// max that ehcmodule_frag will allow at the moment is about:
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// 40000/4/3-1 = 21844
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "gctypes.h"
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typedef struct
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{
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u32 offset; // file offset, in sectors unit
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u32 sector;
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u32 count;
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} Fragment;
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typedef struct
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{
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u32 size; // num sectors
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u32 num; // num fragments
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u32 maxnum;
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Fragment frag[MAX_FRAG];
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} FragList;
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void frag_init(FragList *ff, int maxnum);
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void frag_dump(FragList *ff);
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int frag_append(FragList *ff, u32 offset, u32 sector, u32 count);
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int _frag_append(void *ff, u32 offset, u32 sector, u32 count);
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int frag_concat(FragList *ff, FragList *src);
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// in case a sparse block is requested,
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// the returned poffset might not be equal to requested offset
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// the difference should be filled with 0
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int frag_get(FragList *ff, u32 offset, u32 count, u32 *poffset, u32 *psector, u32 *pcount);
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int frag_remap(FragList *ff, FragList *log, FragList *phy);
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int get_frag_list_for_file(char *fname, u8 *id);
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int get_frag_list(u8 *id);
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int set_frag_list(u8 *id);
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#ifdef __cplusplus
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}
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#endif
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#endif
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