usbloadergx/source/system/IosLoader.h
wiidev ab3273f475 Automatically pick the cIOS for games
To avoid unnecessary IOS reloads the following d2x cIOS setup should be used.

- Slot 249 base 56
- Slot 250 base 57
- Slot 251 base 38 (Wii) / base 58 (vWii)

Or you could use the following, which should improve game compatibility.

- Slot 248 base 38 (Wii)
- Slot 249 base 56
- Slot 250 base 57
- Slot 251 base 58
2023-01-01 17:00:34 +00:00

113 lines
3.4 KiB
C++

#ifndef _IOSLOADER_H_
#define _IOSLOADER_H_
#include <gccore.h>
#include <ogc/machine/processor.h>
#define CheckAHBPROT() (read32(0x0D800064) == 0xFFFFFFFF)
enum MiosInfo
{
DEFAULT_MIOS,
DIOS_MIOS,
DIOS_MIOS_LITE,
QUADFORCE,
QUADFORCE_USB,
};
enum DMLVersions
{
DML_VERSION_MIOS = 0,
DML_VERSION_R51,
DML_VERSION_R52,
// DML_VERSION_DML_1_0,
// DML_VERSION_DML_1_1,
DML_VERSION_QUAD_0_1, // Feb 15 2012 13:19:36 wrong built date.
DML_VERSION_DML_1_2, // Apr 24 2012 19:44:08
// DML_VERSION_DML_1_3, // Apr 26 2012
DML_VERSION_DML_1_4,
DML_VERSION_DML_1_4b, // May 7 2012 21:12:47
// DML_VERSION_QUAD_0_1 // Jun 9 2012 23:13:16 correct built date.
DML_VERSION_DML_1_5, // Jun 14 2012 00:05:09
DML_VERSION_DM_2_0, // Jun 23 2012 19:43:21
// DML_VERSION_DM_2_0_1,
// DML_VERSION_DM_2_0_2,
// DML_VERSION_DM_2_0_3,
// DML_VERSION_DM_2_0_3b,
// DML_VERSION_DM_2_0_3c,
// DML_VERSION_DM_2_0_3d,
// DML_VERSION_DM_2_0_4,
// DML_VERSION_DM_2_0_5,
DML_VERSION_DM_2_1, // Jul 17 2012 11:25:35
DML_VERSION_DM_2_2, // Jul 18 2012 16:57:47
// DML_VERSION_DM_2_2_1,
DML_VERSION_DM_2_2_2, // Jul 20 2012 14:49:47
DML_VERSION_DML_2_2, // Aug 6 2012 15:19:17
DML_VERSION_DML_2_2_1, // Aug 13 2012 00:12:46
DML_VERSION_DML_2_3m, // Sep 24 2012 13:13:42 (mirror link)
DML_VERSION_DM_2_3, // Sep 24 2012 15:51:54 (Main link and Mirror link)
DML_VERSION_DML_2_3, // Sep 25 2012 03:03:41 (main link)
DML_VERSION_DM_2_4, // Oct 21 2012 22:57:12
DML_VERSION_DML_2_4, // Oct 21 2012 22:57:17
DML_VERSION_DM_2_5, // Nov 9 2012 21:18:52
DML_VERSION_DML_2_5, // Nov 9 2012 21:18:56
DML_VERSION_DM_2_6_0, // Dec 1 2012 01:52:53
DML_VERSION_DML_2_6, // Dec 1 2012 16:22:29
DML_VERSION_DM_2_6_1, // Dec 1 2012 16:42:34
DML_VERSION_DM_2_7, // Feb 20 2013 14:54:33
DML_VERSION_DML_2_7, // Feb 21 2013 03:13:49
DML_VERSION_DML_2_8, // Feb 24 2013 13:30:29
DML_VERSION_DM_2_8, // Feb 24 2013 14:17:03
DML_VERSION_DML_2_9, // Apr 5 2013 18:20:33
DML_VERSION_DM_2_9, // Apr 5 2013 18:29:35
DML_VERSION_QUAD_2_0, // Apr 30 2013 17:31:32
DML_VERSION_QUAD_3_0, // May 8 2013 22:21:44
DML_VERSION_QUAD_4_0, // May 12 2013 20:22:57
DML_VERSION_DML_2_10, // May 24 2013 18:51:58
DML_VERSION_DM_2_10, // May 24 2013 21:22:22
DML_VERSION_QUAD_4_1, // May 26 2013.00:15:28 (USB)
DML_VERSION_DML_2_11, // Jul 2 2014 10:31:06
DML_VERSION_DM_2_11, // Jul 2 2014 10:31:15
DML_VERSION_MAX_VERSION,
};
typedef struct _iosinfo_t
{
u32 magicword; //0x1ee7c105
u32 magicversion; // 1
u32 version; // Example: 5
u32 baseios; // Example: 56
char name[0x10]; // Example: d2x
char versionstring[0x10]; // Example: beta2
} __attribute__((packed)) iosinfo_t;
typedef struct d2x
{
s32 slot;
s32 base;
s32 duplicate;
} d2x;
class IosLoader
{
public:
static s32 LoadAppCios(u8 ios);
static s32 LoadGameCios(s32 ios);
static s32 ReloadIosSafe(s32 ios);
static s32 ReloadIosKeepingRights(s32 ios);
static bool IsHermesIOS(s32 ios = IOS_GetVersion());
static bool IsWaninkokoIOS(s32 ios = IOS_GetVersion());
static bool IsD2X(s32 ios = IOS_GetVersion());
static bool IsD2XBase(s32 ios, s32 *base);
static s32 GetD2XIOS(s32 base);
static void GetD2XInfo();
static iosinfo_t *GetIOSInfo(s32 ios);
static u8 GetMIOSInfo();
static u8 GetDMLVersion(char* releaseDate = NULL);
static bool is_NandEmu_compatible(const char *NandEmuPath, s32 ios = IOS_GetVersion());
private:
static void LoadIOSModules(s32 ios, s32 ios_rev);
};
#endif