usbloadergx/source/network/networkops.cpp
dimok321 a3495651f0 *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
*modified libcustomfat and ntfs fragment fetch function to support >512 bytes per sector
*Added new ehcmodule (thanks rodries)
*Added real support of using both ports simultaniously without shutting down the other (thanks rodries for the ehcmodule works on this). There is no longer the limitation that the settings have to be on SD card for this. (ONLY HERMES CIOS)
*Moved a few settings to Feature Settings and added a new Hard Drive Settings
*Changed Wiinnertag path to only point to the path and not to the file. You must correct the path manually in custom path settings or reset you configs for this change or Winnertag won't work!!
*Removed a few compile warnings for devkitPPC R23
2011-06-22 17:57:37 +00:00

504 lines
13 KiB
C++

/****************************************************************************
* Network Operations
* for USB Loader GX
*
* HTTP operations
* Written by dhewg/bushing modified by dimok
****************************************************************************/
#include <stdio.h>
#include <string.h>
#include <ogcsys.h>
#include <ogc/machine/processor.h>
#include <fcntl.h>
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
#include "settings/CSettings.h"
#include "utils/timer.h"
#include "networkops.h"
#include "main.h"
#include "http.h"
#include "svnrev.h"
#include "gecko.h"
#include "update.h"
#define PORT 4299
/*** Incomming filesize ***/
u32 infilesize = 0;
u32 uncfilesize = 0;
bool updateavailable = false;
s32 connection;
static s32 socket;
static bool updatechecked = false;
static bool networkinitialized = false;
static bool checkincomming = false;
static bool waitforanswer = false;
static char IP[16];
char incommingIP[50];
char wiiloadVersion[2];
static lwp_t networkthread = LWP_THREAD_NULL;
static bool networkHalt = true;
/****************************************************************************
* Initialize_Network
***************************************************************************/
void Initialize_Network(void)
{
if (networkinitialized) return;
s32 result;
result = if_config(IP, NULL, NULL, true);
if (result < 0)
{
networkinitialized = false;
return;
}
else
{
networkinitialized = true;
return;
}
}
/****************************************************************************
* DeinitNetwork
***************************************************************************/
void DeinitNetwork(void)
{
net_wc24cleanup();
net_deinit();
networkinitialized = false;
}
/****************************************************************************
* Check if network was initialised
***************************************************************************/
bool IsNetworkInit(void)
{
return networkinitialized;
}
/****************************************************************************
* Get network IP
***************************************************************************/
char * GetNetworkIP(void)
{
return IP;
}
/****************************************************************************
* Get incomming IP
***************************************************************************/
char * GetIncommingIP(void)
{
return incommingIP;
}
s32 network_request(s32 connect, const char * request, char * filename)
{
char buf[1024];
char *ptr = NULL;
u32 cnt, size;
s32 ret;
/* Send request */
ret = net_send(connect, request, strlen(request), 0);
if (ret < 0) return ret;
/* Clear buffer */
memset(buf, 0, sizeof(buf));
/* Read HTTP header */
for (cnt = 0; !strstr(buf, "\r\n\r\n"); cnt++)
if (net_recv(connect, buf + cnt, 1, 0) <= 0) return -1;
/* HTTP request OK? */
if (!strstr(buf, "HTTP/1.1 200 OK")) return -1;
if (filename)
{
/* Get filename */
ptr = strstr(buf, "filename=\"");
if (ptr)
{
ptr += sizeof("filename=\"") - 1;
for (cnt = 0; ptr[cnt] != '\r' && ptr[cnt] != '\n' && ptr[cnt] != '"'; cnt++)
{
filename[cnt] = ptr[cnt];
filename[cnt + 1] = '\0';
}
}
}
/* Retrieve content size */
ptr = strstr(buf, "Content-Length:");
if (!ptr) return -1;
sscanf(ptr, "Content-Length: %u", &size);
return size;
}
s32 network_read(s32 connect, u8 *buf, u32 len)
{
u32 read = 0;
s32 ret = -1;
/* Data to be read */
while (read < len)
{
/* Read network data */
ret = net_read(connect, buf + read, len - read);
if (ret < 0) return ret;
/* Read finished */
if (!ret) break;
/* Increment read variable */
read += ret;
}
return read;
}
/****************************************************************************
* Download request
***************************************************************************/
s32 download_request(const char * url, char * filename)
{
//Check if the url starts with "http://", if not it is not considered a valid url
if (strncmp(url, "http://", strlen("http://")) != 0)
{
return -1;
}
//Locate the path part of the url by searching for '/' past "http://"
char *path = strchr(url + strlen("http://"), '/');
//At the very least the url has to end with '/', ending with just a domain is invalid
if (path == NULL)
{
return -1;
}
//Extract the domain part out of the url
int domainlength = path - url - strlen("http://");
if (domainlength == 0)
{
return -1;
}
char domain[domainlength + 1];
strlcpy(domain, url + strlen("http://"), domainlength + 1);
connection = GetConnection(domain);
if (connection < 0)
{
return -1;
}
//Form a nice request header to send to the webserver
char header[strlen(path) + strlen(domain) + strlen(url) + 100];
sprintf(header, "GET %s HTTP/1.1\r\nHost: %s\r\nReferer: %s\r\nUser-Agent: USBLoaderGX\r\nConnection: close\r\n\r\n", path, domain, url);
s32 filesize = network_request(connection, header, filename);
return filesize;
}
/****************************************************************************
* HTML HEAD request
***************************************************************************/
char * HEAD_Request(const char * url)
{
if(strncmp(url, "http://", strlen("http://")) != 0)
{
gprintf("Not a valid URL");
return NULL;
}
char *path = strchr(url + strlen("http://"), '/');
if(!path)
{
gprintf("Not a valid URL path");
return NULL;
}
int domainlength = path - url - strlen("http://");
if(domainlength == 0)
{
gprintf("Not a valid domain");
return NULL;
}
char domain[domainlength + 1];
strncpy(domain, url + strlen("http://"), domainlength);
domain[domainlength] = '\0';
connection = GetConnection(domain);
if(connection < 0)
{
gprintf("Could not connect to the server.");
return NULL;
}
char header[strlen(path)+strlen(domain)*2+150];
sprintf(header, "HEAD %s HTTP/1.1\r\nHost: %s\r\nReferer: %s\r\nUser-Agent: USB Loader GX\r\nConnection: close\r\n\r\n", path, domain, domain);
/* Send request */
s32 ret = net_send(connection, header, strlen(header), 0);
if (ret < 0)
{
CloseConnection();
return NULL;
}
u32 cnt = 0;
char * buf = (char *) malloc(1024);
memset(buf, 0, 1024);
for (cnt = 0; !strstr(buf, "\r\n\r\n") && cnt < 1024; cnt++)
{
if(net_recv(connection, buf + cnt, 1, 0) <= 0)
{
CloseConnection();
free(buf);
return NULL;
}
}
CloseConnection();
return buf;
}
void CloseConnection()
{
net_close(connection);
if (waitforanswer)
{
net_close(socket);
waitforanswer = false;
}
}
/****************************************************************************
* Test if connection to the address is available (PING)
***************************************************************************/
bool CheckConnection(const char *url, float timeout)
{
//Check if the url starts with "http://", if not it is not considered a valid url
if (strncmp(url, "http://", strlen("http://")) != 0)
return false;
//Locate the path part of the url by searching for '/' past "http://"
char *path = strchr(url + strlen("http://"), '/');
//At the very least the url has to end with '/', ending with just a domain is invalid
if (path == NULL)
return false;
//Extract the domain part out of the url
int domainlength = path - url - strlen("http://");
if (domainlength == 0)
return false;
char domain[domainlength + 1];
strlcpy(domain, url + strlen("http://"), domainlength + 1);
//Parsing of the URL is done, start making an actual connection
u32 ipaddress = getipbynamecached(domain);
if (ipaddress == 0)
return false;
//Initialize socket
s32 connection = net_socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
if (connection < 0) return connection;
s32 flags = net_fcntl(connection, F_GETFL, 0);
if (flags >= 0) flags = net_fcntl(connection, F_SETFL, flags | 4);
struct sockaddr_in connect_addr;
memset(&connect_addr, 0, sizeof(connect_addr));
connect_addr.sin_family = AF_INET;
connect_addr.sin_port = 80;
connect_addr.sin_addr.s_addr = getipbynamecached(domain);
Timer netTime;
int res = -1;
while(res < 0 && res != -127 && netTime.elapsed() < timeout)
{
res = net_connect(connection, (struct sockaddr*) &connect_addr, sizeof(connect_addr));
usleep(1000);
}
net_close(connection);
return !(res < 0 && res != -127);
}
/****************************************************************************
* NetworkWait
***************************************************************************/
int NetworkWait()
{
if (!checkincomming) return -3;
struct sockaddr_in sin;
struct sockaddr_in client_address;
socklen_t addrlen = sizeof(client_address);
//Open socket
socket = net_socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
if (socket == INVALID_SOCKET)
{
return socket;
}
sin.sin_family = AF_INET;
sin.sin_port = htons( PORT );
sin.sin_addr.s_addr = htonl( INADDR_ANY );
if (net_bind(socket, (struct sockaddr*) &sin, sizeof(sin)) < 0)
{
net_close(socket);
return -1;
}
if (net_listen(socket, 3) < 0)
{
net_close(socket);
return -1;
}
connection = net_accept(socket, (struct sockaddr*) &client_address, &addrlen);
sprintf(incommingIP, "%s", inet_ntoa(client_address.sin_addr));
if (connection < 0)
{
net_close(connection);
net_close(socket);
return -4;
}
else
{
unsigned char haxx[9];
//skip haxx
net_read(connection, &haxx, 8);
wiiloadVersion[0] = haxx[4];
wiiloadVersion[1] = haxx[5];
net_read(connection, &infilesize, 4);
if (haxx[4] > 0 || haxx[5] > 4)
{
net_read(connection, &uncfilesize, 4); // Compressed protocol, read another 4 bytes
}
waitforanswer = true;
checkincomming = false;
networkHalt = true;
}
return 1;
}
/****************************************************************************
* HaltNetwork
***************************************************************************/
void HaltNetworkThread()
{
networkHalt = true;
checkincomming = false;
if (waitforanswer) CloseConnection();
// wait for thread to finish
while (!LWP_ThreadIsSuspended(networkthread))
usleep(100);
}
/****************************************************************************
* ResumeNetworkThread
***************************************************************************/
void ResumeNetworkThread()
{
networkHalt = false;
LWP_ResumeThread(networkthread);
}
/****************************************************************************
* Resume NetworkWait
***************************************************************************/
void ResumeNetworkWait()
{
networkHalt = true;
checkincomming = true;
waitforanswer = true;
infilesize = 0;
connection = -1;
LWP_ResumeThread(networkthread);
}
/*********************************************************************************
* Networkthread for background network initialize and update check with idle prio
*********************************************************************************/
static void * networkinitcallback(void *arg)
{
while (1)
{
if (!checkincomming && networkHalt) LWP_SuspendThread(networkthread);
Initialize_Network();
if (networkinitialized == true && updatechecked == false)
{
if (CheckUpdate() > 0) updateavailable = true;
//suspend thread
updatechecked = true;
networkHalt = true;
}
if (checkincomming) NetworkWait();
}
return NULL;
}
/****************************************************************************
* InitNetworkThread with priority 0 (idle)
***************************************************************************/
void InitNetworkThread()
{
LWP_CreateThread(&networkthread, networkinitcallback, NULL, NULL, 16384, 0);
}
/****************************************************************************
* ShutdownThread
***************************************************************************/
void ShutdownNetworkThread()
{
LWP_JoinThread(networkthread, NULL);
networkthread = LWP_THREAD_NULL;
}