mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 10:21:55 +01:00
2543c555a4
* Added MEM2 support by Hibern * Better partition support (by oggzee) * Support for subdirectories in FAT32 (by oggzee) * Added support for cios 223 and 250 * Added BCA support (go to Settings->Custom Paths) to change the path of the BCA files (by Hermes) * Fixed issue with hairless mode * Fixed issue with IOS_ReloadIOSsafe (by giantpune) * Added setting to save games in a subdirectory * Fixed slow startup when loading from FAT (WiiTDB required!) * Changed handling of new titles a bit (speed improvement) Known issue: * FAT rename and re-id broken again due to subdirectory support (yes, I'm lazy)
36 lines
540 B
C++
36 lines
540 B
C++
#ifndef _NEWTITLES_H
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#define _NEWTITLES_H
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#include <time.h>
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class NewTitles
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{
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public:
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static NewTitles *Instance();
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static void DestroyInstance();
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void Save();
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void CheckGame(u8 *titleid);
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bool IsNew(u8 *titleid);
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void Remove(u8 *titleid);
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private:
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NewTitles();
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~NewTitles();
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static NewTitles *instance;
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class Title {
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public:
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u8 titleId[6];
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time_t timestamp;
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void *next;
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};
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Title *firstTitle;
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Title *lastTitle;
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bool isDirty;
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bool isNewFile;
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};
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#endif //_NEWTITLES_H
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