mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 19:29:18 +01:00
be9d29773f
The libogc limits the MUTEX up to a count of 64. Therefore we use "only one" global Mutex for all Elements. This has to follow tath a lock hinder each thread tath which tries access to any other element Also the new Lock-Stuff uses one global mutex. But this mutex is locked for the smallest time as possible (Only in the lock- and unlock-process). The threads are no longer hindered unnecessarily each other. This speeds up the gui
166 lines
3.9 KiB
C++
166 lines
3.9 KiB
C++
/****************************************************************************
|
|
* libwiigui
|
|
*
|
|
* ardi 2009
|
|
*
|
|
* gui_sound_plugin_aif.cpp
|
|
*
|
|
* GUI class definitions
|
|
***************************************************************************/
|
|
|
|
#include <limits.h>
|
|
#include <asndlib.h>
|
|
#include <math.h>
|
|
#include <string.h>
|
|
#include <unistd.h>
|
|
|
|
#include "gui_sound_decoder.h"
|
|
|
|
// ------
|
|
// Copyright (C) 1988-1991 Apple Computer, Inc.
|
|
#ifndef HUGE_VAL
|
|
# define HUGE_VAL HUGE
|
|
#endif
|
|
|
|
# define UnsignedToFloat(u) (((double)((long)(u - 2147483647L - 1))) + 2147483648.0)
|
|
|
|
static double ConvertFromIeeeExtended(const u8* bytes)
|
|
{
|
|
double f;
|
|
int expon;
|
|
u32 hiMant, loMant;
|
|
|
|
expon = ((bytes[0] & 0x7F) << 8) | (bytes[1] & 0xFF);
|
|
hiMant = ((unsigned long)(bytes[2] & 0xFF) << 24)
|
|
| ((unsigned long)(bytes[3] & 0xFF) << 16)
|
|
| ((unsigned long)(bytes[4] & 0xFF) << 8)
|
|
| ((unsigned long)(bytes[5] & 0xFF));
|
|
loMant = ((unsigned long)(bytes[6] & 0xFF) << 24)
|
|
| ((unsigned long)(bytes[7] & 0xFF) << 16)
|
|
| ((unsigned long)(bytes[8] & 0xFF) << 8)
|
|
| ((unsigned long)(bytes[9] & 0xFF));
|
|
|
|
if (expon == 0 && hiMant == 0 && loMant == 0)
|
|
f = 0;
|
|
else
|
|
{
|
|
if (expon == 0x7FFF)
|
|
f = HUGE_VAL;
|
|
else
|
|
{
|
|
expon -= 16383;
|
|
f = ldexp(UnsignedToFloat(hiMant), expon-=31);
|
|
f += ldexp(UnsignedToFloat(loMant), expon-=32);
|
|
}
|
|
}
|
|
|
|
if (bytes[0] & 0x80)
|
|
return -f;
|
|
else
|
|
return f;
|
|
}
|
|
// ------
|
|
|
|
class GuiSoundDecoderAIFF : public GuiSoundDecoder
|
|
{
|
|
protected:
|
|
GuiSoundDecoderAIFF(const u8 * snd, u32 len, bool snd_is_allocated)
|
|
{
|
|
sound = snd;
|
|
length =len;
|
|
is_allocated = snd_is_allocated;
|
|
is_running = false;
|
|
|
|
const u8 *in_ptr = sound;
|
|
|
|
if(be32inc(in_ptr) != 0x464F524D /*'FORM'*/) throw("No FORM chunk");
|
|
if(be32inc(in_ptr)+8 != len) throw("wrong Size");
|
|
if(be32inc(in_ptr) != 0x41494646 /*'AIFF'*/) throw("No AIFF chunk");
|
|
|
|
while(in_ptr+8 < sound+len)
|
|
{
|
|
u32 chunk_id = be32inc(in_ptr);
|
|
u32 chunk_size = be32inc(in_ptr);
|
|
const u8 *chunk_start = in_ptr;
|
|
switch(chunk_id)
|
|
{
|
|
case 0x434F4D4D /*'COMM'*/:
|
|
channelCount = be16inc(in_ptr);
|
|
in_ptr += 4; // skip numSampleFrames
|
|
bytePerSample = (be16inc(in_ptr)+7)/8;
|
|
if(bytePerSample < 1 && bytePerSample > 2) throw("wrong bits per Sample");
|
|
sampleRate = ConvertFromIeeeExtended(in_ptr);
|
|
break;
|
|
case 0x53534E44 /*'SSND'*/:
|
|
pcm_start = in_ptr + 8;
|
|
pcm_end = chunk_start+chunk_size;
|
|
break;
|
|
}
|
|
in_ptr = chunk_start+chunk_size;
|
|
}
|
|
currentPos = pcm_start;
|
|
}
|
|
public:
|
|
~GuiSoundDecoderAIFF()
|
|
{
|
|
while(is_running) usleep(50);
|
|
if(is_allocated) delete [] sound;
|
|
}
|
|
static GuiSoundDecoder *Create(const u8 * snd, u32 len, bool snd_is_allocated)
|
|
{
|
|
if(snd && len>12 && snd[0]=='F' && snd[1]=='O' && snd[2]=='R' && snd[3]=='M'
|
|
&& snd[8]=='A' && snd[9]=='I' && snd[10]=='F' && snd[11]=='F')
|
|
return new GuiSoundDecoderAIFF(snd, len, snd_is_allocated);
|
|
return NULL;
|
|
}
|
|
s32 GetFormat()
|
|
{
|
|
if(bytePerSample == 2)
|
|
return channelCount==2 ? VOICE_STEREO_16BIT : VOICE_MONO_16BIT;
|
|
else
|
|
return channelCount==2 ? VOICE_STEREO_8BIT : VOICE_MONO_8BIT;
|
|
}
|
|
s32 GetSampleRate()
|
|
{
|
|
return sampleRate;
|
|
}
|
|
/* Read reads data from stream to buffer
|
|
return: >0 = readed bytes;
|
|
0 = EOF;
|
|
<0 = Error;
|
|
*/
|
|
int Read(u8 * buffer, int buffer_size)
|
|
{
|
|
if(currentPos >= pcm_end)
|
|
return 0; // EOF
|
|
|
|
is_running = true;
|
|
if(currentPos + buffer_size > pcm_end)
|
|
buffer_size = pcm_end-currentPos;
|
|
memcpy(buffer, currentPos, buffer_size);
|
|
currentPos += buffer_size;
|
|
is_running = false;
|
|
return buffer_size;
|
|
}
|
|
int Rewind()
|
|
{
|
|
while(is_running) usleep(50);
|
|
currentPos = pcm_start;
|
|
return 0;
|
|
}
|
|
private:
|
|
const u8 *sound;
|
|
u32 length;
|
|
bool is_allocated;
|
|
bool is_running;
|
|
|
|
u32 sampleRate;
|
|
u16 channelCount;
|
|
u16 bytePerSample;
|
|
const u8 *pcm_start;
|
|
const u8 *pcm_end;
|
|
const u8 *currentPos;
|
|
};
|
|
|
|
REGISTER_GUI_SOUND_DECODER(GuiSoundDecoderAIFF);
|