mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-03 18:15:06 +01:00
c51b2304c2
* added direct list of emu nand channels without activating emu nand (for speed up) * removed autoclose of search bar and changed the search engine to have both methods * added setting for switching "Beginning" and "Content" search methods and a quick switch button on search window * added autocomplete if only one search character is available and more than one match * added seperate path and setting for emu nand channels/saves * added caching of emu nand channel titles * fixed a few alignment issues when activating emu nand (thanks daveboal) * some minor clean ups TODO/Next Rev: * add channels banner sounds * remove unneeded game settings options on channels
48 lines
1.6 KiB
C++
48 lines
1.6 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2010
|
|
* by Dimok
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any
|
|
* damages arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any
|
|
* purpose, including commercial applications, and to alter it and
|
|
* redistribute it freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you
|
|
* must not claim that you wrote the original software. If you use
|
|
* this software in a product, an acknowledgment in the product
|
|
* documentation would be appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and
|
|
* must not be misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
***************************************************************************/
|
|
#ifndef GAMESETTINGSMENU_HPP_
|
|
#define GAMESETTINGSMENU_HPP_
|
|
|
|
#include "FlyingButtonsMenu.hpp"
|
|
#include "settings/CGameSettings.h"
|
|
#include "menu/GameBrowseMenu.hpp"
|
|
#include "usbloader/disc.h"
|
|
|
|
class GameSettingsMenu : public FlyingButtonsMenu
|
|
{
|
|
public:
|
|
GameSettingsMenu(GameBrowseMenu *parent, struct discHdr * header);
|
|
virtual ~GameSettingsMenu();
|
|
static int Execute(GameBrowseMenu *parent, struct discHdr *header);
|
|
protected:
|
|
virtual void CreateSettingsMenu(int index);
|
|
virtual void DeleteSettingsMenu();
|
|
virtual void SetupMainButtons();
|
|
|
|
GameBrowseMenu *browserMenu;
|
|
struct discHdr * DiscHeader;
|
|
};
|
|
|
|
#endif
|