mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-25 20:56:53 +01:00
b0352c301e
* Added 2 new Nintendont settings (CC Rumble and IPL choices). (Greywolf) * Updated all the sources to compile with devkitPPC r28 and r29-1. (Greywolf) * Fixed loading banners from EmuNAND with a long path. (Greywolf) * Updated Libcustomfat to 1.1.1 + Ustealth. (Greywolf, Cyan) * Added support for Open source HBC TitleID.
502 lines
15 KiB
C++
502 lines
15 KiB
C++
/****************************************************************************
|
|
* ProgressWindow
|
|
* USB Loader GX 2009
|
|
*
|
|
* ProgressWindow.cpp
|
|
***************************************************************************/
|
|
#include <gccore.h>
|
|
#include <stdio.h>
|
|
#include <unistd.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <time.h>
|
|
|
|
#include "menu/menus.h"
|
|
#include "sys.h"
|
|
#include "language/gettext.h"
|
|
#include "GUI/gui.h"
|
|
#include "prompts/ProgressWindow.h"
|
|
#include "usbloader/wbfs.h"
|
|
#include "themes/CTheme.h"
|
|
#include "utils/timer.h"
|
|
#include "utils/tools.h"
|
|
|
|
extern float gamesize;
|
|
extern int install_abort_signal;
|
|
|
|
/*** Variables used only in this file ***/
|
|
static const float fFilterTime = 15.0f; // seconds
|
|
static lwp_t progressthread = LWP_THREAD_NULL;
|
|
static bool CancelEnabled = false;
|
|
static bool progressCanceled = false;
|
|
static char progressTitle[75];
|
|
static char progressMsg1[75];
|
|
static char progressMsg2[75];
|
|
static Timer ProgressTimer;
|
|
static int showProgress = 0;
|
|
static s64 progressDone = 0.0f;
|
|
static s64 progressTotal = 0.0f;
|
|
static float fLastProgressDone = 0.0f;
|
|
static float fLastElapsedTime = 0.0f;
|
|
static float fSpeed = 0.0f;
|
|
static bool showTime = false;
|
|
static bool showSize = false;
|
|
static bool changed = true;
|
|
static bool changedMessages = true;
|
|
|
|
/****************************************************************************
|
|
* StartProgress
|
|
***************************************************************************/
|
|
extern "C" void StartProgress(const char * title, const char * msg1, const char * msg2, bool swSize, bool swTime)
|
|
{
|
|
if(title)
|
|
strncpy(progressTitle, title, sizeof(progressTitle)-1);
|
|
else
|
|
progressTitle[0] = '\0';
|
|
|
|
if(msg1)
|
|
strncpy(progressMsg1, msg1, sizeof(progressMsg1)-1);
|
|
else
|
|
progressMsg1[0] = '\0';
|
|
|
|
if(msg2)
|
|
strncpy(progressMsg2, msg2, sizeof(progressMsg2)-1);
|
|
else
|
|
progressMsg2[0] = '\0';
|
|
|
|
fSpeed = 0.0f;
|
|
fLastElapsedTime = 0.0f;
|
|
fLastProgressDone = 0.0f;
|
|
progressTotal = progressDone = 0.0f;
|
|
progressCanceled = false;
|
|
showSize = swSize;
|
|
showTime = swTime;
|
|
showProgress = 1;
|
|
ProgressTimer.reset();
|
|
|
|
LWP_ResumeThread(progressthread);
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ShowProgress
|
|
*
|
|
* Callbackfunction for updating the progress values
|
|
* Use this function as standard callback
|
|
***************************************************************************/
|
|
extern "C" void ShowProgress(s64 done, s64 total)
|
|
{
|
|
if (done > total)
|
|
done = total;
|
|
|
|
if(!done)
|
|
{
|
|
fLastElapsedTime = 0.0f;
|
|
fLastProgressDone = 0.0f;
|
|
progressTotal = progressDone = 0.0f;
|
|
ProgressTimer.reset();
|
|
LWP_ResumeThread(progressthread);
|
|
showProgress = 1;
|
|
}
|
|
|
|
if(total >= 0)
|
|
{
|
|
progressDone = done;
|
|
progressTotal = total;
|
|
}
|
|
changed = true;
|
|
}
|
|
|
|
void ShowProgress(const char *msg2, s64 done, s64 total)
|
|
{
|
|
if(msg2)
|
|
strncpy(progressMsg2, msg2, sizeof(progressMsg2)-1);
|
|
else
|
|
progressMsg2[0] = '\0';
|
|
|
|
ShowProgress(done, total);
|
|
changedMessages = true;
|
|
}
|
|
|
|
void ShowProgress(const char *title, const char *msg1, const char *msg2, s64 done, s64 total, bool swSize, bool swTime)
|
|
{
|
|
if(title)
|
|
strncpy(progressTitle, title, sizeof(progressTitle)-1);
|
|
else
|
|
progressTitle[0] = '\0';
|
|
|
|
if(msg1)
|
|
strncpy(progressMsg1, msg1, sizeof(progressMsg1)-1);
|
|
else
|
|
progressMsg1[0] = '\0';
|
|
|
|
if(msg2)
|
|
strncpy(progressMsg2, msg2, sizeof(progressMsg2)-1);
|
|
else
|
|
progressMsg2[0] = '\0';
|
|
|
|
showSize = swSize;
|
|
showTime = swTime;
|
|
|
|
ShowProgress(done, total);
|
|
changedMessages = true;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ProgressStop
|
|
***************************************************************************/
|
|
extern "C" void ProgressStop()
|
|
{
|
|
progressCanceled = false;
|
|
showProgress = 0;
|
|
progressTitle[0] = 0;
|
|
progressMsg1[0] = 0;
|
|
progressMsg2[0] = 0;
|
|
showTime = false;
|
|
showSize = false;
|
|
|
|
// wait for thread to finish
|
|
while (!LWP_ThreadIsSuspended(progressthread))
|
|
usleep(100);
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ProgressCancelEnable
|
|
*
|
|
* Enable/disable the progress cancel button
|
|
***************************************************************************/
|
|
extern "C" void ProgressCancelEnable(bool enable)
|
|
{
|
|
CancelEnabled = enable;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ProgressCanceled
|
|
***************************************************************************/
|
|
extern "C" bool ProgressCanceled()
|
|
{
|
|
return progressCanceled;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* UpdateProgressValues
|
|
***************************************************************************/
|
|
static void UpdateProgressValues(GuiImage *progressbarImg, GuiText *prTxt, GuiText *timeTxt, GuiText *speedTxt, GuiText *sizeTxt)
|
|
{
|
|
if(!changed)
|
|
return;
|
|
|
|
changed = false;
|
|
changedMessages = false;
|
|
|
|
float done;
|
|
float total;
|
|
|
|
if(gamesize > 0.0f && progressTotal > 0.0f)
|
|
{
|
|
done = ((float) progressDone / (float) progressTotal * gamesize);
|
|
total = gamesize;
|
|
|
|
if(progressCanceled)
|
|
install_abort_signal = 1;
|
|
}
|
|
else
|
|
{
|
|
done = (float) progressDone;
|
|
total = (float) progressTotal;
|
|
}
|
|
|
|
float fElapsedTime = ProgressTimer.elapsed();
|
|
float fTimeDiff = fElapsedTime - fLastElapsedTime;
|
|
//! initialize filter to current value on 2nd run
|
|
if(fLastProgressDone == 0.0f && done > 0.0f && fTimeDiff > 0.0f) {
|
|
fSpeed = done / fTimeDiff;
|
|
}
|
|
else if(fTimeDiff > 0.0f) {
|
|
//! low pass filtering the speed
|
|
fSpeed += ((done - fLastProgressDone) - fSpeed * fTimeDiff) / fFilterTime;
|
|
//! store current elapse value for next cycle
|
|
fLastElapsedTime = fElapsedTime;
|
|
}
|
|
|
|
s32 TimeLeft = 0, h = 0, m = 0, s = 0;
|
|
if(fSpeed > 0.0f)
|
|
TimeLeft = (total-done)/fSpeed;
|
|
|
|
if(TimeLeft > 0)
|
|
{
|
|
h = TimeLeft / 3600;
|
|
m = (TimeLeft / 60) % 60;
|
|
s = TimeLeft % 60;
|
|
}
|
|
|
|
float progressPercent;
|
|
if(total > 0.0f)
|
|
progressPercent = LIMIT(100.0f * done / total, 0.f, 100.f);
|
|
else
|
|
progressPercent = 100.0f; // total is 0 or below? i guess we are done...
|
|
|
|
prTxt->SetTextf("%.2f", progressPercent);
|
|
|
|
if (Settings.widescreen && Settings.wsprompt)
|
|
progressbarImg->SetSkew(0, 0, (progressbarImg->GetWidth() * progressPercent
|
|
- progressbarImg->GetWidth()) * Settings.WSFactor,
|
|
0, (progressbarImg->GetWidth() * progressPercent
|
|
- progressbarImg->GetWidth()) * Settings.WSFactor, 0, 0, 0);
|
|
else
|
|
progressbarImg->SetSkew(0, 0, (progressbarImg->GetWidth() * progressPercent)
|
|
- progressbarImg->GetWidth(), 0, (progressbarImg->GetWidth() * progressPercent)
|
|
- progressbarImg->GetWidth(), 0, 0, 0);
|
|
|
|
if (showTime == true)
|
|
{
|
|
timeTxt->SetTextf("%s %d:%02d:%02d", tr( "Time left:" ), (int)h, (int)m, (int)s);
|
|
}
|
|
|
|
if (showSize == true)
|
|
{
|
|
if (total < MB_SIZE)
|
|
sizeTxt->SetTextf("%0.2fKB/%0.2fKB", done / KB_SIZE, total / KB_SIZE);
|
|
else if (total > MB_SIZE && total < GB_SIZE)
|
|
sizeTxt->SetTextf("%0.2fMB/%0.2fMB", done / MB_SIZE, total / MB_SIZE);
|
|
else
|
|
sizeTxt->SetTextf("%0.2fGB/%0.2fGB", done / GB_SIZE, total / GB_SIZE);
|
|
|
|
speedTxt->SetTextf("%dKB/s", (int) (fSpeed/KB_SIZE));
|
|
}
|
|
|
|
//! store current done value for next cycle
|
|
fLastProgressDone = done;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ProgressWindow
|
|
*
|
|
* Opens a window, which displays progress to the user. Can either display a
|
|
* progress bar showing % completion, or a throbber that only shows that an
|
|
* action is in progress.
|
|
***************************************************************************/
|
|
static void ProgressWindow(const char *title, const char *msg1, const char *msg2)
|
|
{
|
|
progressCanceled = false;
|
|
|
|
usleep(500000); // wait to see if progress flag changes soon
|
|
if (!showProgress) return;
|
|
|
|
const int ProgressPosY = 20;
|
|
|
|
GuiWindow promptWindow(472, 320);
|
|
promptWindow.SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
|
|
promptWindow.SetPosition(0, -10);
|
|
|
|
GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
|
|
GuiImageData dialogBox(Resources::GetFile("dialogue_box.png"), Resources::GetFileSize("dialogue_box.png"));
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
|
|
GuiImage dialogBoxImg(&dialogBox);
|
|
if (Settings.wsprompt)
|
|
{
|
|
dialogBoxImg.SetWidescreen(Settings.widescreen);
|
|
}
|
|
|
|
GuiImageData progressbarOutline(Resources::GetFile("progressbar_outline.png"), Resources::GetFileSize("progressbar_outline.png"));
|
|
|
|
GuiImage progressbarOutlineImg(&progressbarOutline);
|
|
if (Settings.wsprompt)
|
|
{
|
|
progressbarOutlineImg.SetWidescreen(Settings.widescreen);
|
|
}
|
|
progressbarOutlineImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(35, ProgressPosY);
|
|
|
|
GuiImageData progressbarEmpty(Resources::GetFile("progressbar_empty.png"), Resources::GetFileSize("button_dialogue_box.png"));
|
|
GuiImage progressbarEmptyImg(&progressbarEmpty);
|
|
progressbarEmptyImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarEmptyImg.SetPosition(35, ProgressPosY);
|
|
progressbarEmptyImg.SetTileHorizontal(100);
|
|
|
|
GuiImageData progressbar(Resources::GetFile("progressbar.png"), Resources::GetFileSize("progressbar.png"));
|
|
GuiImage progressbarImg(&progressbar);
|
|
progressbarImg.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
progressbarImg.SetPosition(35, ProgressPosY);
|
|
|
|
GuiText titleTxt(title, 26, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
|
titleTxt.SetAlignment(ALIGN_CENTER, ALIGN_TOP);
|
|
titleTxt.SetPosition(0, 50);
|
|
|
|
GuiText msg1Txt(msg1, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
|
msg1Txt.SetAlignment(ALIGN_CENTER, ALIGN_TOP);
|
|
msg1Txt.SetPosition(0, 90);
|
|
msg1Txt.SetMaxWidth(430, DOTTED);
|
|
|
|
GuiText msg2Txt(msg2, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
|
msg2Txt.SetAlignment(ALIGN_CENTER, ALIGN_TOP);
|
|
msg2Txt.SetPosition(0, 125);
|
|
msg2Txt.SetMaxWidth(430, DOTTED);
|
|
|
|
GuiText prsTxt("%", 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
|
prsTxt.SetAlignment(ALIGN_RIGHT, ALIGN_MIDDLE);
|
|
prsTxt.SetPosition(-178, ProgressPosY);
|
|
|
|
GuiText timeTxt((char*) NULL, 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
|
timeTxt.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
timeTxt.SetPosition(280, -50);
|
|
|
|
GuiText sizeTxt((char*) NULL, 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
|
sizeTxt.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
sizeTxt.SetPosition(50, -50);
|
|
|
|
GuiText speedTxt((char*) NULL, 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
|
speedTxt.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
|
|
speedTxt.SetPosition(50, -74);
|
|
|
|
GuiText prTxt((char*) NULL, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
|
|
prTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
prTxt.SetPosition(210, ProgressPosY);
|
|
|
|
if ((Settings.wsprompt) && (Settings.widescreen)) /////////////adjust for widescreen
|
|
{
|
|
progressbarOutlineImg.SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
|
|
progressbarOutlineImg.SetPosition(0, ProgressPosY);
|
|
progressbarEmptyImg.SetPosition(80, ProgressPosY);
|
|
progressbarEmptyImg.SetTileHorizontal(78);
|
|
progressbarImg.SetPosition(80, ProgressPosY);
|
|
msg1Txt.SetMaxWidth(380, DOTTED);
|
|
msg2Txt.SetMaxWidth(380, DOTTED);
|
|
|
|
timeTxt.SetPosition(250, -50);
|
|
speedTxt.SetPosition(90, -74);
|
|
sizeTxt.SetPosition(90, -50);
|
|
}
|
|
|
|
GuiText cancelTxt(tr( "Cancel" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
|
|
GuiImage cancelImg(&btnOutline);
|
|
const float cancelScale = 0.8f;
|
|
cancelImg.SetScale(cancelScale);
|
|
cancelTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
cancelTxt.SetPosition(cancelImg.GetWidth()/2*cancelScale-cancelTxt.GetTextWidth()/2, 0);
|
|
if (Settings.wsprompt)
|
|
{
|
|
cancelTxt.SetWidescreen(Settings.widescreen);
|
|
cancelImg.SetWidescreen(Settings.widescreen);
|
|
}
|
|
|
|
GuiButton cancelBtn(&cancelImg, &cancelImg, ALIGN_LEFT, ALIGN_MIDDLE, 0, 0, &trigA, btnSoundOver, btnSoundClick2, 1);
|
|
cancelBtn.SetLabel(&cancelTxt);
|
|
cancelBtn.SetState(STATE_SELECTED);
|
|
cancelBtn.SetPosition(dialogBoxImg.GetWidth()/2-cancelImg.GetWidth()/2*cancelScale, ProgressPosY + 45);
|
|
|
|
promptWindow.Append(&dialogBoxImg);
|
|
promptWindow.Append(&progressbarEmptyImg);
|
|
promptWindow.Append(&progressbarImg);
|
|
promptWindow.Append(&progressbarOutlineImg);
|
|
promptWindow.Append(&prTxt);
|
|
promptWindow.Append(&prsTxt);
|
|
if (title) promptWindow.Append(&titleTxt);
|
|
promptWindow.Append(&msg1Txt);
|
|
promptWindow.Append(&msg2Txt);
|
|
if (showTime) promptWindow.Append(&timeTxt);
|
|
if (showSize)
|
|
{
|
|
promptWindow.Append(&sizeTxt);
|
|
promptWindow.Append(&speedTxt);
|
|
}
|
|
if(CancelEnabled)
|
|
promptWindow.Append(&cancelBtn);
|
|
|
|
HaltGui();
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
|
mainWindow->SetState(STATE_DISABLED);
|
|
mainWindow->Append(&promptWindow);
|
|
ResumeGui();
|
|
|
|
while (promptWindow.GetEffect() > 0) usleep(100);
|
|
|
|
while (showProgress)
|
|
{
|
|
usleep(100000);
|
|
|
|
if (shutdown)
|
|
Sys_Shutdown();
|
|
if (reset)
|
|
Sys_Reboot();
|
|
|
|
if (changed)
|
|
{
|
|
if (changedMessages)
|
|
{
|
|
titleTxt.SetText(progressTitle);
|
|
msg1Txt.SetText(progressMsg1);
|
|
msg2Txt.SetText(progressMsg2);
|
|
|
|
if(progressMsg1[0] != '\0' && progressMsg2[0] == '\0') {
|
|
msg1Txt.SetPosition(0, 120);
|
|
}
|
|
else if(progressMsg2[0] != '\0' && progressMsg1[0] == '\0') {
|
|
msg2Txt.SetPosition(0, 120);
|
|
}
|
|
else {
|
|
msg1Txt.SetPosition(0, 90);
|
|
msg2Txt.SetPosition(0, 125);
|
|
}
|
|
}
|
|
UpdateProgressValues(&progressbarImg, &prTxt, &timeTxt, &speedTxt, &sizeTxt);
|
|
}
|
|
|
|
if(cancelBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
progressCanceled = true;
|
|
cancelBtn.ResetState();
|
|
}
|
|
}
|
|
|
|
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
|
while (promptWindow.GetEffect() > 0) usleep(100);
|
|
|
|
HaltGui();
|
|
mainWindow->Remove(&promptWindow);
|
|
mainWindow->SetState(STATE_DEFAULT);
|
|
ResumeGui();
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ProgressThread
|
|
***************************************************************************/
|
|
static void * ProgressThread(void *arg)
|
|
{
|
|
while (1)
|
|
{
|
|
if (!showProgress) LWP_SuspendThread(progressthread);
|
|
|
|
ProgressWindow(progressTitle, progressMsg1, progressMsg2);
|
|
usleep(100);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* InitProgressThread
|
|
*
|
|
* Startup Progressthread in idle prio
|
|
***************************************************************************/
|
|
void InitProgressThread()
|
|
{
|
|
LWP_CreateThread(&progressthread, ProgressThread, NULL, NULL, 16384, 60);
|
|
|
|
memset(progressTitle, 0, sizeof(progressTitle));
|
|
memset(progressMsg1, 0, sizeof(progressMsg1));
|
|
memset(progressMsg2, 0, sizeof(progressMsg2));
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ExitProgressThread
|
|
*
|
|
* Shutdown Progressthread
|
|
***************************************************************************/
|
|
void ExitProgressThread()
|
|
{
|
|
LWP_JoinThread(progressthread, NULL);
|
|
progressthread = LWP_THREAD_NULL;
|
|
}
|