usbloadergx/source/themes/ThemeMenu.cpp
strtoul a66a30a771 *removed buggy focus system completely (it was never working correct)
*added support to control screen pointer with gc pad or classic controller. you are always able to control as long as the corresponding wii control does not point to the screen (e.g. wiimote 1 not pointing to screen -> gcpad/classic controller 1 can control pointer 1). a speed factor is added to the gui option. need feedback about a proper default value, currently 15% (only tested gc pad on dolphin-emu)
*fix reinit of cheatcount on download of new file
*moved installation window to be on top of main window
*added game installation cancel
*added nand extract cancel
*added back extract of save feature for a real nand channels
*added auto position of progress window messages in vertical direction depending of how many are used at the same time
2011-12-28 16:27:30 +00:00

439 lines
13 KiB
C++

/****************************************************************************
* Copyright (C) 2011
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <string.h>
#include <unistd.h>
#include "ThemeMenu.h"
#include "language/gettext.h"
#include "prompts/PromptWindows.h"
#include "prompts/ProgressWindow.h"
#include "FileOperations/DirList.h"
#include "network/networkops.h"
#include "themes/CTheme.h"
#include "FileOperations/fileops.h"
#include "sys.h"
#include "menu/menus.h"
#include "utils/ShowError.h"
#include "utils/tools.h"
#include "gecko.h"
ThemeMenu::ThemeMenu()
: FlyingButtonsMenu(tr("Theme Menu"))
{
delete MainButtonImgData;
delete MainButtonImgOverData;
MainButtonImgData = Resources::GetImageData("theme_box.png");
MainButtonImgOverData = NULL;
ParentMenu = MENU_SETTINGS;
for(int i = 0; i < 4; ++i)
ThemePreviews[i] = NULL;
defaultBtnTxt = new GuiText(tr( "Default" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
defaultBtnTxt->SetMaxWidth(btnOutline->GetWidth() - 30);
defaultBtnImg = new GuiImage(btnOutline);
if (Settings.wsprompt)
{
defaultBtnTxt->SetWidescreen(Settings.widescreen);
defaultBtnImg->SetWidescreen(Settings.widescreen);
}
defaultBtn = new GuiButton(btnOutline->GetWidth(), btnOutline->GetHeight());
defaultBtn->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
defaultBtn->SetPosition(-20, 400);
defaultBtn->SetLabel(defaultBtnTxt);
defaultBtn->SetImage(defaultBtnImg);
defaultBtn->SetSoundOver(btnSoundOver);
defaultBtn->SetSoundClick(btnSoundClick2);
defaultBtn->SetTrigger(trigA);
defaultBtn->SetEffectGrow();
Append(defaultBtn);
backBtn->SetPosition(-205, 400);
}
ThemeMenu::~ThemeMenu()
{
HaltGui();
for(u32 i = 0; i < MainButton.size(); ++i)
Remove(MainButton[i]);
Remove(defaultBtn);
delete defaultBtn;
delete defaultBtnTxt;
delete defaultBtnImg;
for(int i = 0; i < 4; ++i)
delete ThemePreviews[i];
}
int ThemeMenu::Execute()
{
ThemeMenu * Menu = new ThemeMenu();
mainWindow->Append(Menu);
Menu->ShowMenu();
int returnMenu = MENU_NONE;
while((returnMenu = Menu->MainLoop()) == MENU_NONE);
delete Menu;
return returnMenu;
}
int ThemeMenu::MainLoop()
{
if(defaultBtn->GetState() == STATE_CLICKED)
{
int choice = WindowPrompt(0, tr("Do you want to load the default theme?"), tr("Yes"), tr("Cancel"));
if(choice)
{
HaltGui();
Theme::SetDefault();
Theme::Reload();
ResumeGui();
return MENU_THEMEMENU;
}
defaultBtn->ResetState();
}
return FlyingButtonsMenu::MainLoop();
}
void ThemeMenu::SetMainButton(int position, const char * ButtonText, GuiImageData * imageData, GuiImageData * themeImg)
{
if(position >= (int) MainButton.size())
{
MainButtonImg.resize(position+1);
MainButtonImgOver.resize(position+1);
MainButtonTxt.resize(position+1);
MainButton.resize(position+1);
}
MainButtonImg[position] = new GuiImage(imageData);
MainButtonImgOver[position] = new GuiImage(themeImg);
MainButtonImgOver[position]->SetScale(0.4);
MainButtonImgOver[position]->SetPosition(50, -45);
MainButtonTxt[position] = new GuiText(ButtonText, 18, ( GXColor ) {0, 0, 0, 255});
MainButtonTxt[position]->SetAlignment(ALIGN_CENTER, ALIGN_TOP);
MainButtonTxt[position]->SetPosition(0, 10);
MainButtonTxt[position]->SetMaxWidth(imageData->GetWidth() - 10, DOTTED);
MainButton[position] = new GuiButton(imageData->GetWidth(), imageData->GetHeight());
MainButton[position]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
MainButton[position]->SetSoundOver(btnSoundOver);
MainButton[position]->SetSoundClick(btnSoundClick);
MainButton[position]->SetImage(MainButtonImg[position]);
MainButton[position]->SetImageOver(MainButtonImg[position]);
MainButton[position]->SetIcon(MainButtonImgOver[position]);
MainButton[position]->SetLabel(MainButtonTxt[position]);
MainButton[position]->SetTrigger(trigA);
MainButton[position]->SetEffectGrow();
switch(position % 4)
{
case 0:
MainButton[position]->SetPosition(90, 75);
break;
case 1:
MainButton[position]->SetPosition(340, 75);
break;
case 2:
MainButton[position]->SetPosition(90, 230);
break;
case 3:
MainButton[position]->SetPosition(340, 230);
break;
default:
break;
}
}
GuiImageData * ThemeMenu::GetImageData(int theme)
{
char filepath[300];
snprintf(filepath, sizeof(filepath), "%stheme_preview.png", ThemeList[theme].ImageFolder.c_str());
return (new GuiImageData(filepath));
}
void ThemeMenu::SetupMainButtons()
{
ThemeList.clear();
DirList ThemeDir(Settings.theme_path, ".them", DirList::Files);
if (ThemeDir.GetFilecount() == 0)
{
WindowPrompt(tr( "No themes found." ), 0, "OK");
}
for(int i = 0; i < ThemeDir.GetFilecount(); ++i)
{
u8 *buffer = NULL;
u32 filesize;
gprintf("%i %s\n", i, ThemeDir.GetFilepath(i));
LoadFileToMem(ThemeDir.GetFilepath(i), &buffer, &filesize);
if(!buffer) continue;
buffer[filesize-1] = '\0';
int size = ThemeList.size();
ThemeList.resize(size+1);
ThemeList[size].Filepath = ThemeDir.GetFilepath(i);
GetNodeText(buffer, "Theme-Title:", ThemeList[size].Title);
GetNodeText(buffer, "Theme-Team:", ThemeList[size].Team);
GetNodeText(buffer, "Theme-Version:", ThemeList[size].Version);
GetNodeText(buffer, "Image-Folder:", ThemeList[size].ImageFolder);
if(ThemeList[size].Title.size() == 0 && ThemeDir.GetFilename(i))
{
ThemeList[size].Title = ThemeDir.GetFilename(i);
size_t pos = ThemeList[size].Title.rfind('.');
if(pos != std::string::npos)
ThemeList[size].Title.erase(pos);
}
if(ThemeList[size].ImageFolder.size() == 0)
{
ThemeList[size].ImageFolder = ThemeDir.GetFilepath(i);
size_t pos = ThemeList[size].ImageFolder.rfind('.');
if(pos != std::string::npos)
ThemeList[size].ImageFolder.erase(pos);
ThemeList[size].ImageFolder += '/';
}
else
{
std::string tempString = ThemeList[size].ImageFolder;
ThemeList[size].ImageFolder = Settings.theme_path;
ThemeList[size].ImageFolder += tempString;
ThemeList[size].ImageFolder += '/';
}
SetMainButton(size, ThemeList[size].Title.c_str(), MainButtonImgData, NULL);
free(buffer);
}
}
bool ThemeMenu::GetNodeText(const u8 *buffer, const char *node, std::string &outtext)
{
const char * nodeText = strcasestr((const char *) buffer, node);
if(!nodeText)
return false;
nodeText += strlen(node);
while(*nodeText == ' ') nodeText++;
while(*nodeText != '\0' && *nodeText != '\\' && *nodeText != '\n' && *nodeText != '"')
{
outtext.push_back(*nodeText);
nodeText++;
}
return true;
}
void ThemeMenu::AddMainButtons()
{
HaltGui();
for(u32 i = 0; i < MainButton.size(); ++i)
Remove(MainButton[i]);
int FirstItem = currentPage*4;
int n = 0;
for(int i = FirstItem; i < (int) MainButton.size() && i < FirstItem+4; ++i)
{
delete ThemePreviews[n];
ThemePreviews[n] = GetImageData(i);
MainButtonImgOver[i]->SetImage(ThemePreviews[n]);
n++;
}
FlyingButtonsMenu::AddMainButtons();
}
void ThemeMenu::MainButtonClicked(int button)
{
//! TODO: Clean me
const char * title = ThemeList[button].Title.c_str();
const char * author = ThemeList[button].Team.c_str();
const char * version = ThemeList[button].Version.c_str();
GuiImageData *thumbimageData = ThemePreviews[button % 4];
gprintf("\nTheme_Prompt(%s ,%s)", title, author);
bool leave = false;
GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
GuiImageData dialogBox(Resources::GetFile("theme_dialogue_box.png"), Resources::GetFileSize("theme_dialogue_box.png"));
GuiImage dialogBoxImg(&dialogBox);
GuiWindow promptWindow(dialogBox.GetWidth(), dialogBox.GetHeight());
promptWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
promptWindow.SetPosition(0, -10);
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
int PositionY = 30;
GuiText titleTxt(tr( "Theme Title:" ), 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(230, PositionY);
PositionY += 20;
GuiText titleTxt2(title, 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
titleTxt2.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt2.SetPosition(230, PositionY);
titleTxt2.SetMaxWidth(dialogBox.GetWidth() - 220, WRAP);
if(titleTxt2.GetTextWidth() >= dialogBox.GetWidth() - 220)
PositionY += 50;
else
PositionY += 30;
GuiText authorTxt(tr( "Author(s):" ), 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
authorTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
authorTxt.SetPosition(230, PositionY);
PositionY += 20;
GuiText authorTxt2(author, 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
authorTxt2.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
authorTxt2.SetPosition(230, PositionY);
authorTxt2.SetMaxWidth(dialogBox.GetWidth() - 220, DOTTED);
if(authorTxt2.GetTextWidth() >= dialogBox.GetWidth() - 220)
PositionY += 50;
else
PositionY += 30;
GuiText versionTxt(tr( "Version:" ), 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
versionTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
versionTxt.SetPosition(230, PositionY);
GuiText versionTxt2(version, 18, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
versionTxt2.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
versionTxt2.SetPosition(235+versionTxt.GetTextWidth(), PositionY);
versionTxt2.SetMaxWidth(dialogBox.GetWidth() - 220, DOTTED);
GuiText applyBtnTxt(tr( "Apply" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
applyBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
GuiImage applyBtnImg(&btnOutline);
if (Settings.wsprompt)
{
applyBtnTxt.SetWidescreen(Settings.widescreen);
applyBtnImg.SetWidescreen(Settings.widescreen);
}
GuiButton applyBtn(&applyBtnImg, &applyBtnImg, ALIGN_RIGHT, ALIGN_TOP, -5, 170, &trigA, btnSoundOver, btnSoundClick2, 1);
applyBtn.SetLabel(&applyBtnTxt);
applyBtn.SetScale(0.9);
GuiText backBtnTxt(tr( "Back" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
backBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
GuiImage backBtnImg(&btnOutline);
if (Settings.wsprompt)
{
backBtnTxt.SetWidescreen(Settings.widescreen);
backBtnImg.SetWidescreen(Settings.widescreen);
}
GuiButton backBtn(&backBtnImg, &backBtnImg, ALIGN_RIGHT, ALIGN_TOP, -5, 220, &trigA, btnSoundOver, btnSoundClick2, 1);
backBtn.SetLabel(&backBtnTxt);
backBtn.SetTrigger(&trigB);
backBtn.SetScale(0.9);
GuiImage ThemeImage(thumbimageData);
ThemeImage.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
ThemeImage.SetPosition(20, 10);
ThemeImage.SetScale(0.8);
promptWindow.Append(&dialogBoxImg);
promptWindow.Append(&ThemeImage);
promptWindow.Append(&titleTxt);
promptWindow.Append(&titleTxt2);
promptWindow.Append(&authorTxt);
promptWindow.Append(&authorTxt2);
promptWindow.Append(&versionTxt);
promptWindow.Append(&versionTxt2);
promptWindow.Append(&applyBtn);
promptWindow.Append(&backBtn);
HaltGui();
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(&promptWindow);
ResumeGui();
while (!leave)
{
usleep(100);
if (shutdown)
Sys_Shutdown();
else if (reset)
Sys_Reboot();
if (applyBtn.GetState() == STATE_CLICKED)
{
int choice = WindowPrompt(tr( "Do you want to apply this theme?" ), title, tr( "Yes" ), tr( "Cancel" ));
if (choice)
{
if (Theme::Load(ThemeList[button].Filepath.c_str()))
{
snprintf(Settings.theme, sizeof(Settings.theme), ThemeList[button].Filepath.c_str());
Theme::Reload();
returnMenu = MENU_THEMEMENU;
leave = true;
}
}
mainWindow->SetState(STATE_DISABLED);
promptWindow.SetState(STATE_DEFAULT);
applyBtn.ResetState();
}
else if (backBtn.GetState() == STATE_CLICKED)
{
leave = true;
backBtn.ResetState();
}
}
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
while (promptWindow.GetEffect() > 0) usleep(100);
HaltGui();
mainWindow->Remove(&promptWindow);
mainWindow->SetState(STATE_DEFAULT);
ResumeGui();
}