mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-09-09 17:13:20 +02:00
137 lines
2.3 KiB
C
137 lines
2.3 KiB
C
#include <stdio.h>
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#include <ogcsys.h>
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#include "sys.h"
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#include "video2.h"
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/* Video variables */
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static void *framebuffer = NULL;
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static GXRModeObj *vmode = NULL;
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void Con_Init(u32 x, u32 y, u32 w, u32 h)
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{
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/* Create console in the framebuffer */
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CON_InitEx(vmode, x, y, w, h);
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}
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void Con_Clear(void)
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{
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/* Clear console */
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printf("\x1b[2J");
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fflush(stdout);
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}
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void Con_ClearLine(void)
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{
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s32 cols, rows;
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u32 cnt;
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printf("\r");
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fflush(stdout);
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/* Get console metrics */
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CON_GetMetrics(&cols, &rows);
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/* Erase line */
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for (cnt = 1; cnt < cols; cnt++) {
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printf(" ");
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fflush(stdout);
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}
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printf("\r");
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fflush(stdout);
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}
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void Con_FgColor(u32 color, u8 bold)
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{
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/* Set foreground color */
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printf("\x1b[%u;%um", color + 30, bold);
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fflush(stdout);
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}
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void Con_BgColor(u32 color, u8 bold)
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{
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/* Set background color */
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printf("\x1b[%u;%um", color + 40, bold);
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fflush(stdout);
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}
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void Con_FillRow(u32 row, u32 color, u8 bold)
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{
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s32 cols, rows;
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u32 cnt;
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/* Set color */
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printf("\x1b[%u;%um", color + 40, bold);
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fflush(stdout);
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/* Get console metrics */
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CON_GetMetrics(&cols, &rows);
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/* Save current row and col */
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printf("\x1b[s");
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fflush(stdout);
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/* Move to specified row */
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printf("\x1b[%u;0H", row);
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fflush(stdout);
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/* Fill row */
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for (cnt = 0; cnt < cols; cnt++) {
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printf(" ");
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fflush(stdout);
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}
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/* Load saved row and col */
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printf("\x1b[u");
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fflush(stdout);
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/* Set default color */
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Con_BgColor(0, 0);
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Con_FgColor(7, 1);
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}
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void Video_Configure(GXRModeObj *rmode)
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{
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/* Configure the video subsystem */
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VIDEO_Configure(rmode);
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/* Setup video */
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VIDEO_SetBlack(FALSE);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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if (rmode->viTVMode & VI_NON_INTERLACE)
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VIDEO_WaitVSync();
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}
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void Video_SetMode(void)
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{
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/* Select preferred video mode */
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vmode = VIDEO_GetPreferredMode(NULL);
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/* Allocate memory for the framebuffer */
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framebuffer = MEM_K0_TO_K1(SYS_AllocateFramebuffer(vmode));
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/* Configure the video subsystem */
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VIDEO_Configure(vmode);
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/* Setup video */
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VIDEO_SetNextFramebuffer(framebuffer);
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VIDEO_SetBlack(FALSE);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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if (vmode->viTVMode & VI_NON_INTERLACE)
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VIDEO_WaitVSync();
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/* Clear the screen */
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Video_Clear(COLOR_BLACK);
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}
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void Video_Clear(s32 color)
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{
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VIDEO_ClearFrameBuffer(vmode, framebuffer, color);
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}
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