mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 03:09:15 +01:00
313 lines
6.5 KiB
C++
313 lines
6.5 KiB
C++
#include <gctypes.h>
|
|
#include <ogc/system.h>
|
|
|
|
#include "mload/mload.h"
|
|
#include "banner/BannerAsync.h"
|
|
#include "Controls/DeviceHandler.hpp"
|
|
#include "FileOperations/fileops.h"
|
|
#include "homebrewboot/BootHomebrew.h"
|
|
#include "homebrewboot/HomebrewXML.h"
|
|
#include "settings/CSettings.h"
|
|
#include "settings/GameTitles.h"
|
|
#include "settings/newtitles.h"
|
|
#include "settings/meta.h"
|
|
#include "language/gettext.h"
|
|
#include "network/networkops.h"
|
|
#include "utils/ResourceManager.h"
|
|
#include "usbloader/playlog.h"
|
|
#include "usbloader/wbfs.h"
|
|
#include "GameCube/GCGames.h"
|
|
#include "themes/CTheme.h"
|
|
#include "SoundOperations/SoundHandler.hpp"
|
|
#include "utils/ThreadedTask.hpp"
|
|
#include "audio.h"
|
|
#include "lstub.h"
|
|
#include "menu.h"
|
|
#include "video.h"
|
|
#include "gecko.h"
|
|
#include "wpad.h"
|
|
#include "wad/nandtitle.h"
|
|
|
|
extern "C"
|
|
{
|
|
extern s32 MagicPatches(s32);
|
|
}
|
|
|
|
//Wiilight stuff
|
|
void wiilight(int enable) // Toggle wiilight (thanks Bool for wiilight source)
|
|
{
|
|
static vu32 *_wiilight_reg = (u32*) 0xCD0000C0;
|
|
u32 val = (*_wiilight_reg & ~0x20);
|
|
if (enable && Settings.wiilight) val |= 0x20;
|
|
*_wiilight_reg = val;
|
|
}
|
|
|
|
/* Variables */
|
|
u8 shutdown = 0;
|
|
u8 reset = 0;
|
|
|
|
/*
|
|
* True if running from a WiiU Wii Virtual console channel.
|
|
* Checked when initializing gamepad in input.c
|
|
* Thanks to Fix94
|
|
*/
|
|
bool isWiiVC = false;
|
|
|
|
#if __GNUC__ <= 6
|
|
/* devkitPPC r29-1 or older */
|
|
void __Sys_ResetCallback(void)
|
|
#else
|
|
/* devkitPPC r30 or newer */
|
|
void __Sys_ResetCallback(__attribute__((unused)) u32 irq, __attribute__((unused)) void *ctx)
|
|
#endif
|
|
{
|
|
/* Reboot console */
|
|
reset = 1;
|
|
}
|
|
|
|
void __Sys_PowerCallback(void)
|
|
{
|
|
/* Poweroff console */
|
|
shutdown = 1;
|
|
}
|
|
|
|
void Sys_Init(void)
|
|
{
|
|
/* Initialize video subsytem */
|
|
//VIDEO_Init();
|
|
|
|
/* Set RESET/POWER button callback */
|
|
SYS_SetResetCallback(__Sys_ResetCallback);
|
|
SYS_SetPowerCallback(__Sys_PowerCallback);
|
|
}
|
|
|
|
void AppCleanUp(void)
|
|
{
|
|
static bool app_clean = false;
|
|
if(app_clean)
|
|
return;
|
|
|
|
app_clean = true;
|
|
|
|
BannerAsync::ThreadExit();
|
|
|
|
GameTitles.WriteCachedTitles(Settings.titlestxt_path);
|
|
Settings.Save();
|
|
|
|
ExitGUIThreads();
|
|
StopGX();
|
|
wiilight(0);
|
|
|
|
delete btnSoundClick;
|
|
delete btnSoundOver;
|
|
delete btnSoundClick2;
|
|
delete bgMusic;
|
|
delete background;
|
|
delete bgImg;
|
|
delete mainWindow;
|
|
for (int i = 0; i < 4; i++)
|
|
delete pointer[i];
|
|
|
|
gettextCleanUp();
|
|
Theme::CleanUp();
|
|
NewTitles::DestroyInstance();
|
|
ThreadedTask::DestroyInstance();
|
|
SoundHandler::DestroyInstance();
|
|
GCGames::DestroyInstance();
|
|
DeinitNetwork();
|
|
GameTitles.SetDefault();
|
|
|
|
ShutdownAudio();
|
|
|
|
ResourceManager::DestroyInstance();
|
|
|
|
Wpad_Disconnect();
|
|
ISFS_Deinitialize();
|
|
}
|
|
|
|
void ExitApp(void)
|
|
{
|
|
AppCleanUp();
|
|
WBFS_CloseAll();
|
|
DeviceHandler::DestroyInstance();
|
|
USB_Deinitialize();
|
|
if(Settings.PlaylogUpdate)
|
|
Playlog_Delete(); // Don't show USB Loader GX in the Wii message board
|
|
|
|
MagicPatches(0);
|
|
}
|
|
|
|
void Sys_Reboot(void)
|
|
{
|
|
/* Restart console */
|
|
ExitApp();
|
|
STM_RebootSystem();
|
|
}
|
|
|
|
#define ShutdownToDefault 0
|
|
#define ShutdownToIdle 1
|
|
#define ShutdownToStandby 2
|
|
|
|
static void _Sys_Shutdown(int SHUTDOWN_MODE)
|
|
{
|
|
ExitApp();
|
|
|
|
/* Poweroff console */
|
|
if ((CONF_GetShutdownMode() == CONF_SHUTDOWN_IDLE && SHUTDOWN_MODE != ShutdownToStandby) || SHUTDOWN_MODE
|
|
== ShutdownToIdle)
|
|
{
|
|
s32 ret;
|
|
|
|
/* Set LED mode */
|
|
ret = CONF_GetIdleLedMode();
|
|
if (ret >= 0 && ret <= 2) STM_SetLedMode(ret);
|
|
|
|
/* Shutdown to idle */
|
|
STM_ShutdownToIdle();
|
|
}
|
|
else
|
|
{
|
|
/* Shutdown to standby */
|
|
STM_ShutdownToStandby();
|
|
}
|
|
}
|
|
|
|
void Sys_Shutdown(void)
|
|
{
|
|
_Sys_Shutdown(ShutdownToDefault);
|
|
}
|
|
|
|
void Sys_ShutdownToIdle(void)
|
|
{
|
|
_Sys_Shutdown(ShutdownToIdle);
|
|
}
|
|
void Sys_ShutdownToStandby(void)
|
|
{
|
|
_Sys_Shutdown(ShutdownToStandby);
|
|
}
|
|
|
|
void Sys_LoadMenu(void)
|
|
{
|
|
ExitApp();
|
|
|
|
// Priiloader shutup
|
|
if (Settings.godmode || !(Settings.ParentalBlocks & BLOCK_PRIILOADER_OVERRIDE))
|
|
{
|
|
*(u32 *)0x8132fffb = 0x50756e65;
|
|
*(u32 *)0x817feff0 = 0x50756e65; // priiloader 0.8 beta 4+
|
|
DCFlushRange((u32 *)0x8132fffb, 4);
|
|
DCFlushRange((u32 *)0x817feff0, 4);
|
|
}
|
|
|
|
/* Return to the Wii system menu */
|
|
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
|
|
}
|
|
|
|
void Sys_BackToLoader(void)
|
|
{
|
|
ExitApp();
|
|
|
|
if (hbcStubAvailable())
|
|
exit(0);
|
|
// Channel Version
|
|
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
|
|
}
|
|
|
|
#define HBC_HAXX 0x0001000148415858LL
|
|
#define HBC_JODI 0x000100014A4F4449LL
|
|
#define HBC_1_0_7 0x00010001AF1BF516LL
|
|
#define HBC_LULZ 0x000100014c554c5aLL
|
|
#define HBC_OHBC 0x000100014F484243LL
|
|
|
|
void Sys_LoadHBC(void)
|
|
{
|
|
ExitApp();
|
|
|
|
WII_Initialize();
|
|
|
|
// Try launching all known HBC titles in reversed released order
|
|
// Can't use HBC Stub address here as it's overwritten with forwarder's TitleID for "return to" feature.
|
|
WII_LaunchTitle(HBC_OHBC);
|
|
WII_LaunchTitle(HBC_LULZ);
|
|
WII_LaunchTitle(HBC_1_0_7);
|
|
WII_LaunchTitle(HBC_JODI);
|
|
WII_LaunchTitle(HBC_HAXX);
|
|
|
|
//Back to system menu if all fails
|
|
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
|
|
}
|
|
|
|
bool RebootApp(void)
|
|
{
|
|
// Be sure to use current settings as arguments
|
|
editMetaArguments();
|
|
|
|
#ifdef FULLCHANNEL
|
|
ExitApp();
|
|
WII_Initialize();
|
|
return !(WII_LaunchTitle(TITLE_ID(0x00010001, 0x554c4e52)) < 0);
|
|
#else
|
|
|
|
// Load meta.xml arguments
|
|
char filepath[255];
|
|
HomebrewXML MetaXML;
|
|
snprintf(filepath, sizeof(filepath), "%smeta.xml", Settings.ConfigPath);
|
|
MetaXML.LoadHomebrewXMLData(filepath);
|
|
|
|
u8 *buffer = NULL;
|
|
u32 filesize = 0;
|
|
snprintf(filepath, sizeof(filepath), "%sboot.dol", Settings.ConfigPath);
|
|
LoadFileToMem(filepath, &buffer, &filesize);
|
|
if(!buffer)
|
|
{
|
|
return false;
|
|
}
|
|
FreeHomebrewBuffer();
|
|
CopyHomebrewMemory(buffer, 0, filesize);
|
|
|
|
AddBootArgument(filepath);
|
|
|
|
for(u32 i = 0; i < MetaXML.GetArguments().size(); ++i)
|
|
{
|
|
AddBootArgument(MetaXML.GetArguments().at(i).c_str());
|
|
}
|
|
|
|
return !(BootHomebrewFromMem() <0);
|
|
#endif
|
|
}
|
|
|
|
void ScreenShot()
|
|
{
|
|
time_t rawtime;
|
|
struct tm * timeinfo;
|
|
char filename[100]; // Filename, with current date/time.
|
|
char fullPath[300]; // Full pathname: ConfigPath + filename.
|
|
|
|
time(&rawtime);
|
|
timeinfo = localtime(&rawtime);
|
|
|
|
// Create the filename with the current date/time.
|
|
// Format: Screenshot_year_month_day-hour_minute_second.png
|
|
int ret = strftime(filename, sizeof(filename), "Screenshot_%Y%m%d-%H%M%S.png", timeinfo);
|
|
if (ret == 0)
|
|
{
|
|
// Error formatting the time.
|
|
// Use the raw time in seconds as a fallback.
|
|
snprintf(filename, sizeof(filename), "Screenshot_%lld.png", (int64_t)rawtime);
|
|
}
|
|
|
|
// Create the full pathname.
|
|
snprintf(fullPath, sizeof(fullPath), "%s%s", Settings.ConfigPath, filename);
|
|
|
|
TakeScreenshot(fullPath);
|
|
}
|
|
|
|
/*
|
|
* Check if the current console is a Wii or WiiU
|
|
* Thanks to Crediar
|
|
*/
|
|
bool isWiiU()
|
|
{
|
|
return (((*(vu32*)(0xCD8005A0) >> 16 ) == 0xCAFE) || isWiiVC);
|
|
}
|