mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 17:29:17 +01:00
e8de174866
*Fixed browsers not getting darker when going into HOME Menu *Removed MP3 Menu *Added Patch Country Strings (thanks to WiiPower and SoftChip Team) Note: "This is an option for import games only. If you have problems with that try this option. Mostly japanese users need that. *some other small fixes **Note 2: Right now the loader is having some issue with IOS Reload. If you initialized network and try to run a game and its not working its due to that bug. I am trying to find why it isnt working right now. FreetypGX is making codedumps on there sometimes (ardi look into it you missed something). ** Also there is a new libogc in our download in which there are new libfat and libogc files. If you had issues with SD they might now be fixed, so try it out.
392 lines
8.9 KiB
C
392 lines
8.9 KiB
C
/*
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Copyright (c) 2008 Francisco Muñoz 'Hermes' <www.elotrolado.net>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification, are
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permitted provided that the following conditions are met:
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- Redistributions of source code must retain the above copyright notice, this list of
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conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice, this list
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of conditions and the following disclaimer in the documentation and/or other
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materials provided with the distribution.
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- The names of the contributors may not be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
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THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "oggplayer.h"
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#include <gccore.h>
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#include <malloc.h>
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#include <stdlib.h>
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/* OGG control */
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#define READ_SAMPLES 4096 // samples that it must read before to send
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#define MAX_PCMOUT 4096 // minimum size to read ogg samples
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typedef struct
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{
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OggVorbis_File vf;
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vorbis_info *vi;
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int current_section;
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// OGG file operation
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int fd;
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int mode;
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int eof;
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int flag;
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int volume;
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int seek_time;
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/* OGG buffer control */
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short pcmout[2][READ_SAMPLES + MAX_PCMOUT * 2]; /* take 4k out of the data segment, not the stack */
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int pcmout_pos;
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int pcm_indx;
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} private_data_ogg;
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static private_data_ogg private_ogg;
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// OGG thread control
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#define STACKSIZE 8192
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static u8 oggplayer_stack[STACKSIZE];
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static lwpq_t oggplayer_queue;
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static lwp_t h_oggplayer;
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static int ogg_thread_running = 0;
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static void ogg_add_callback(int voice)
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{
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if (ogg_thread_running <= 0)
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{
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SND_StopVoice(0);
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return;
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}
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if (private_ogg.flag & 128)
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return; // Ogg is paused
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if (private_ogg.pcm_indx >= READ_SAMPLES)
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{
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if (SND_AddVoice(0,
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(void *) private_ogg.pcmout[private_ogg.pcmout_pos],
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private_ogg.pcm_indx << 1) == 0)
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{
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private_ogg.pcmout_pos ^= 1;
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private_ogg.pcm_indx = 0;
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private_ogg.flag = 0;
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LWP_ThreadSignal(oggplayer_queue);
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}
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}
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else
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{
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if (private_ogg.flag & 64)
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{
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private_ogg.flag &= ~64;
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LWP_ThreadSignal(oggplayer_queue);
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}
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}
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}
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static void * ogg_player_thread(private_data_ogg * priv)
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{
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int first_time = 1;
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ogg_thread_running = 0;
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//init
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LWP_InitQueue(&oggplayer_queue);
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priv[0].vi = ov_info(&priv[0].vf, -1);
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SND_Pause(0);
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priv[0].pcm_indx = 0;
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priv[0].pcmout_pos = 0;
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priv[0].eof = 0;
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priv[0].flag = 0;
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priv[0].current_section = 0;
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ogg_thread_running = 1;
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while (!priv[0].eof)
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{
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long ret;
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if (ogg_thread_running <= 0)
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break;
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if (priv[0].flag)
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LWP_ThreadSleep(oggplayer_queue); // wait only when i have samples to send
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if (ogg_thread_running <= 0)
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break;
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if (priv[0].flag == 0) // wait to all samples are sended
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{
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if (SND_TestPointer(0, priv[0].pcmout[priv[0].pcmout_pos])
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&& SND_StatusVoice(0) != SND_UNUSED)
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{
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priv[0].flag |= 64;
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continue;
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}
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if (priv[0].pcm_indx < READ_SAMPLES)
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{
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priv[0].flag = 3;
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if (priv[0].seek_time >= 0)
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{
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ov_time_seek(&priv[0].vf, priv[0].seek_time);
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priv[0].seek_time = -1;
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}
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ret
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= ov_read(
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&priv[0].vf,
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(void *) &priv[0].pcmout[priv[0].pcmout_pos][priv[0].pcm_indx],
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MAX_PCMOUT,/*0,2,1,*/&priv[0].current_section);
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priv[0].flag &= 192;
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if (ret == 0)
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{
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/* EOF */
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if (priv[0].mode & 1)
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ov_time_seek(&priv[0].vf, 0); // repeat
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else
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priv[0].eof = 1; // stops
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//
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}
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else if (ret < 0)
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{
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/* error in the stream. Not a problem, just reporting it in
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case we (the app) cares. In this case, we don't. */
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if (ret != OV_HOLE)
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{
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if (priv[0].mode & 1)
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ov_time_seek(&priv[0].vf, 0); // repeat
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else
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priv[0].eof = 1; // stops
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}
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}
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else
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{
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/* we don't bother dealing with sample rate changes, etc, but
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you'll have to*/
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priv[0].pcm_indx += ret >> 1; //get 16 bits samples
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}
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}
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else
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priv[0].flag = 1;
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}
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if (priv[0].flag == 1)
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{
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if (SND_StatusVoice(0) == SND_UNUSED || first_time)
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{
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first_time = 0;
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if (priv[0].vi->channels == 2)
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{
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SND_SetVoice(0, VOICE_STEREO_16BIT, priv[0].vi->rate, 0,
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(void *) priv[0].pcmout[priv[0].pcmout_pos],
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priv[0].pcm_indx << 1, priv[0].volume,
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priv[0].volume, ogg_add_callback);
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priv[0].pcmout_pos ^= 1;
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priv[0].pcm_indx = 0;
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priv[0].flag = 0;
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}
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else
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{
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SND_SetVoice(0, VOICE_MONO_16BIT, priv[0].vi->rate, 0,
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(void *) priv[0].pcmout[priv[0].pcmout_pos],
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priv[0].pcm_indx << 1, priv[0].volume,
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priv[0].volume, ogg_add_callback);
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priv[0].pcmout_pos ^= 1;
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priv[0].pcm_indx = 0;
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priv[0].flag = 0;
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}
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}
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else
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{
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// if(priv[0].pcm_indx==0) priv[0].flag=0; // all samples sended
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}
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}
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}
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ov_clear(&priv[0].vf);
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priv[0].fd = -1;
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priv[0].pcm_indx = 0;
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ogg_thread_running = 0;
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return 0;
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}
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void StopOgg()
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{
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SND_StopVoice(0);
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if (ogg_thread_running > 0)
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{
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ogg_thread_running = -2;
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LWP_ThreadSignal(oggplayer_queue);
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LWP_JoinThread(h_oggplayer, NULL);
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while (((volatile int) ogg_thread_running) != 0)
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{
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;;;
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}
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}
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}
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int PlayOgg(int fd, int time_pos, int mode)
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{
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StopOgg();
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ogg_thread_running = 0;
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private_ogg.fd = fd;
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private_ogg.mode = mode;
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private_ogg.eof = 0;
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private_ogg.volume = 127;
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private_ogg.flag = 0;
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private_ogg.seek_time = -1;
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if (time_pos > 0)
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private_ogg.seek_time = time_pos;
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if (fd < 0)
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{
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private_ogg.fd = -1;
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return -1;
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}
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if (ov_open((void *) &private_ogg.fd, &private_ogg.vf, NULL, 0) < 0)
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{
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mem_close(private_ogg.fd); // mem_close() can too close files from devices
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private_ogg.fd = -1;
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ogg_thread_running = -1;
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return -1;
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}
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if (LWP_CreateThread(&h_oggplayer, (void *) ogg_player_thread,
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&private_ogg, oggplayer_stack, STACKSIZE, 80) == -1)
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{
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ogg_thread_running = -1;
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ov_clear(&private_ogg.vf);
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private_ogg.fd = -1;
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return -1;
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}
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LWP_ThreadSignal(oggplayer_queue);
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while (((volatile int) ogg_thread_running) == 0)
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{
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;;;
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}
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return 0;
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}
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int PlayOggFromFile(char * path, int loop) {
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StopOgg();
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u32 filesize = 0;
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char * bufferogg = NULL;
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size_t resultogg;
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FILE * pFile;
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pFile = fopen (path, "rb");
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//Check that pFile exist
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if (pFile==NULL){
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return -1;
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}
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// get file size:
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fseek (pFile , 0 , SEEK_END);
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filesize = ftell (pFile);
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rewind (pFile);
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// allocate memory to contain the whole file:
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bufferogg = (char*) malloc (sizeof(char)*filesize);
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if (bufferogg == NULL) {fputs (" Memory error",stderr); exit (2);}
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// copy the file into the buffer:
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resultogg = fread (bufferogg,1,filesize,pFile);
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if (resultogg != filesize) {fputs (" Reading error",stderr); exit (3);}
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fclose (pFile);
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if (loop)
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return PlayOgg(mem_open((char *)bufferogg, filesize), 0, OGG_INFINITE_TIME);
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else
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return PlayOgg(mem_open((char *)bufferogg, filesize), 0, OGG_ONE_TIME);
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}
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void PauseOgg(int pause)
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{
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if (pause)
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{
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private_ogg.flag |= 128;
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}
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else
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{
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if (private_ogg.flag & 128)
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{
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private_ogg.flag |= 64;
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private_ogg.flag &= ~128;
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if (ogg_thread_running > 0)
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{
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LWP_ThreadSignal(oggplayer_queue);
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// while(((volatile int )private_ogg.flag)!=1 && ((volatile int )ogg_thread_running)>0) {;;;}
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}
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}
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}
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}
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int StatusOgg()
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{
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if (ogg_thread_running <= 0)
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return -1; // Error
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if (private_ogg.eof)
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return 255; // EOF
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if (private_ogg.flag & 128)
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return 2; // paused
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return 1; // running
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}
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void SetVolumeOgg(int volume)
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{
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private_ogg.volume = volume;
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SND_Pause(0);
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SND_ChangeVolumeVoice(0, volume, volume);
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}
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s32 GetTimeOgg()
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{
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int ret;
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if (ogg_thread_running <= 0)
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return 0;
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if (private_ogg.fd < 0)
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return 0;
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ret = ((s32) ov_time_tell(&private_ogg.vf));
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if (ret < 0)
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ret = 0;
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return ret;
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}
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void SetTimeOgg(s32 time_pos)
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{
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if (time_pos >= 0)
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private_ogg.seek_time = time_pos;
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}
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