usbloadergx/source/cfg.h

262 lines
3.9 KiB
C

#ifndef _CFG_H_
#define _CFG_H_
#include <gctypes.h>
#include "disc.h"
#ifdef __cplusplus
extern "C"
{
#endif
#define CFG_HOME_REBOOT 0
#define CFG_HOME_EXIT 1
#define CFG_VIDEO_SYS 0 // system default
#define CFG_VIDEO_DEFAULT 1
#define CFG_VIDEO_GAME 1 // game default
#define CFG_VIDEO_PATCH 2 // patch mode
#define CFG_VIDEO_PAL50 3 // force PAL
#define CFG_VIDEO_PAL60 4 // force PAL60
#define CFG_VIDEO_NTSC 5 // force NTSC
#define CFG_VIDEO_COUNT 6
#define CFG_LANG_CONSOLE 0
#define CFG_LANG_JAPANESE 1
#define CFG_LANG_ENGLISH 2
#define CFG_LANG_GERMAN 3
#define CFG_LANG_FRENCH 4
#define CFG_LANG_SPANISH 5
#define CFG_LANG_ITALIAN 6
#define CFG_LANG_DUTCH 7
#define CFG_LANG_S_CHINESE 8
#define CFG_LANG_T_CHINESE 9
#define CFG_LANG_KOREAN 10
#define CFG_LANG_COUNT 11
#define CFG_ALIGN_LEFT 0
#define CFG_ALIGN_RIGHT 1
#define CFG_ALIGN_CENTRE 2
#define CFG_ALIGN_TOP 3
#define CFG_ALIGN_BOTTOM 4
#define CFG_ALIGN_MIDDLE 5
extern char *cfg_path;
//extern char *cfg_images_path;
struct CFG
{
// char *background;
// short covers;
// short simple;
// short video;
// short language;
// short ocarina;
// short vipatch;
// short home;
// short download;
// short installdownload;
// short hidesettingmenu;
// short savesettings;
short widescreen;
short parentalcontrol;
short maxcharacters;
short godmode;
char unlockCode[20];
char covers_path[100];
char theme_path[100];
char disc_path[100];
};
struct THEME
{
int selection_x;
int selection_y;
int selection_w;
int selection_h;
int cover_x;
int cover_y;
short showID;
int id_x;
int id_y;
int region_x;
int region_y;
int power_x;
int power_y;
int home_x;
int home_y;
int battery1_x;
int battery2_x;
int battery3_x;
int battery4_x;
int battery1_y;
int battery2_y;
int battery3_y;
int battery4_y;
// short showPower;
// short showHome;
int setting_x;
int setting_y;
int install_x;
int install_y;
short showHDD;
short hddInfoAlign;
int hddInfo_x;
int hddInfo_y;
short showGameCnt;
short gameCntAlign;
int gameCnt_x;
int gameCnt_y;
short showRegion;
short showBattery;
short showToolTip;
//color
short info_r;
short info_g;
short info_b;
short clock_x;
short clock_y;
short clockAlign;
int sdcard_x;
int sdcard_y;
};
extern struct CFG CFG;
extern struct THEME THEME;
extern u8 ocarinaChoice;
extern u8 videoChoice;
extern u8 languageChoice;
extern u8 viChoice;
extern u8 iosChoice;
extern u8 parentalcontrolChoice;
struct Game_CFG
{
u8 id[8];
u8 video;
u8 language;
u8 ocarina;
u8 vipatch;
u8 ios;
u8 parentalcontrol;
};
void CFG_Default();
void CFG_Load(int argc, char **argv);
struct Game_CFG* CFG_get_game_opt(u8 *id);
bool CFG_save_game_opt(u8 *id);
bool CFG_forget_game_opt(u8 *id);
//Astidof - Begin of modification
enum {
ConsoleLangDefault,
jap,
eng,
ger,
fren,
esp,
it,
dut,
schin,
tchin,
kor
};
enum {
systemdefault,
discdefault,
patch,
pal50,
pal60,
ntsc
};
enum {
off,
on,
};
enum {
GameID,
GameRegion,
Both,
Neither,
};
enum {
i249,
i222,
};
enum {
ios249,
ios222,
};
enum {
HDDInfo,
Clock,
};
enum {
RumbleOff,
RumbleOn,
};
enum {
TooltipsOff,
TooltipsOn,
};
enum {
v10,
v20,
v30,
v40,
v50,
v60,
v70,
v80,
v90,
v100,
v0,
};
enum {
ParentalControlOff,
ParentalControlLevel1,
ParentalControlLevel2,
ParentalControlLevel3
};
struct SSettings {
int video;
int language;
int ocarina;
int vpatch;
int sinfo;
int hddinfo;
int rumble;
int volume;
int tooltips;
char unlockCode[20];
int parentalcontrol;
int cios;
};
void CFG_LoadGlobal(void);
bool cfg_save_global(void);
//Astidof - End of modification
char *get_title(struct discHdr *header);
u8 get_block(struct discHdr *header);
void CFG_Cleanup(void);
#ifdef __cplusplus
}
#endif
#endif