mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-09 13:05:24 +01:00
3aa838dec9
* Added load system based on fragments This commit is made possible for Oggzee and his great work on supporting other filesystems!
28 lines
767 B
C
28 lines
767 B
C
#ifndef _USBSTORAGE_H_
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#define _USBSTORAGE_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Prototypes */
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s32 USBStorage_GetCapacity(u32 *);
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s32 USBStorage_Init(void);
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void USBStorage_Deinit(void);
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s32 USBStorage_Watchdog(u32 on_off);
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s32 USBStorage_ReadSectors(u32, u32, void *);
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s32 USBStorage_WriteSectors(u32, u32, const void *);
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s32 USBStorage_WBFS_Open(char *buf_id);
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s32 USBStorage_WBFS_Read(u32 woffset, u32 len, void *buffer);
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s32 USBStorage_WBFS_ReadDebug(u32 off, u32 size, void *buffer);
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s32 USBStorage_WBFS_SetDevice(int dev);
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s32 USBStorage_WBFS_SetFragList(void *p, int size);
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extern const DISC_INTERFACE __io_wiiums;
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extern const DISC_INTERFACE __io_wiiums_ro;
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#ifdef __cplusplus
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}
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#endif
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#endif
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