mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-28 22:25:02 +01:00
189 lines
4.8 KiB
C++
Executable File
189 lines
4.8 KiB
C++
Executable File
/****************************************************************************
|
|
* Copyright (C) 2011 Dimok
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
****************************************************************************/
|
|
#include "WiiPointer.h"
|
|
#include "settings/CSettings.h"
|
|
#include "themes/Resources.h"
|
|
#include "utils/tools.h"
|
|
#include "video.h"
|
|
#include "input.h"
|
|
|
|
extern bool isWiiVC; // in sys.cpp
|
|
|
|
Mtx44 WiiPointer::projection;
|
|
|
|
WiiPointer::WiiPointer(const char *pntrImg)
|
|
: posX(screenwidth/2), posY(screenheight/2),
|
|
angle(0.0f), lastActivity(301)
|
|
{
|
|
pointerImg = Resources::GetImageData(pntrImg);
|
|
|
|
//! create projection matrix
|
|
guOrtho(projection, Settings.AdjustOverscanY, screenheight - 1 - Settings.AdjustOverscanY,
|
|
Settings.AdjustOverscanX, screenwidth - 1 - Settings.AdjustOverscanX, 0, 10000);
|
|
}
|
|
|
|
WiiPointer::~WiiPointer()
|
|
{
|
|
delete pointerImg;
|
|
}
|
|
|
|
void WiiPointer::SetImage(const char *pntrImg)
|
|
{
|
|
GuiImageData * newPointer = Resources::GetImageData(pntrImg);
|
|
if(!newPointer)
|
|
return;
|
|
|
|
// let's save us the work with mutex here
|
|
GuiImageData * temp2 = pointerImg;
|
|
pointerImg = newPointer;
|
|
delete temp2;
|
|
}
|
|
|
|
void WiiPointer::Draw(GuiTrigger *t)
|
|
{
|
|
if(t && pointerImg)
|
|
{
|
|
if(t->wpad.ir.valid)
|
|
{
|
|
lastActivity = 0;
|
|
posX = t->wpad.ir.x;
|
|
posY = t->wpad.ir.y;
|
|
angle = t->wpad.ir.angle;
|
|
}
|
|
else
|
|
{
|
|
angle = 0.0f;
|
|
|
|
// dynamic deadzone value required for WiiU gamepad when using Virtual Console Wii channels. Fixes diagonal sticks.
|
|
// dirty fix. could be in input.h ?
|
|
u8 deadzone = isWiiVC ? 20 : PADCAL;
|
|
|
|
// GC PAD
|
|
// x-axis
|
|
if(t->pad.stickX < -deadzone)
|
|
{
|
|
posX += (t->pad.stickX + deadzone) * Settings.PointerSpeed;
|
|
lastActivity = 0;
|
|
}
|
|
else if(t->pad.stickX > deadzone)
|
|
{
|
|
posX += (t->pad.stickX - deadzone) * Settings.PointerSpeed;
|
|
lastActivity = 0;
|
|
}
|
|
// y-axis
|
|
if(t->pad.stickY < -deadzone)
|
|
{
|
|
posY -= (t->pad.stickY + deadzone) * Settings.PointerSpeed;
|
|
lastActivity = 0;
|
|
}
|
|
else if(t->pad.stickY > deadzone)
|
|
{
|
|
posY -= (t->pad.stickY - deadzone) * Settings.PointerSpeed;
|
|
lastActivity = 0;
|
|
}
|
|
|
|
int wpadX = t->WPAD_Stick(0, 0);
|
|
int wpadY = t->WPAD_Stick(0, 1);
|
|
|
|
// Wii Extensions
|
|
// x-axis
|
|
if(wpadX < -PADCAL)
|
|
{
|
|
posX += (wpadX + PADCAL) * Settings.PointerSpeed;
|
|
lastActivity = 0;
|
|
}
|
|
else if(wpadX > PADCAL)
|
|
{
|
|
posX += (wpadX - PADCAL) * Settings.PointerSpeed;
|
|
lastActivity = 0;
|
|
}
|
|
// y-axis
|
|
if(wpadY < -PADCAL)
|
|
{
|
|
posY -= (wpadY + PADCAL) * Settings.PointerSpeed;
|
|
lastActivity = 0;
|
|
}
|
|
else if(wpadY > PADCAL)
|
|
{
|
|
posY -= (wpadY - PADCAL) * Settings.PointerSpeed;
|
|
lastActivity = 0;
|
|
}
|
|
|
|
if(t->pad.btns_h || t->wpad.btns_h)
|
|
lastActivity = 0;
|
|
|
|
posX = LIMIT(posX, -50.0f, screenwidth+50.0f);
|
|
posY = LIMIT(posY, -50.0f, screenheight+50.0f);
|
|
|
|
if(lastActivity < 180) { // (3s on 60Hz and 3.6s on 50Hz)
|
|
t->wpad.ir.valid = 1;
|
|
t->wpad.ir.x = posX;
|
|
t->wpad.ir.y = posY;
|
|
}
|
|
}
|
|
|
|
if(t->wpad.ir.valid)
|
|
{
|
|
GXTexObj texObj;
|
|
GX_InitTexObj(&texObj, pointerImg->GetImage(), pointerImg->GetWidth(), pointerImg->GetHeight(), GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
GX_LoadTexObj(&texObj, GX_TEXMAP0);
|
|
|
|
GX_ClearVtxDesc();
|
|
GX_InvVtxCache();
|
|
GX_InvalidateTexAll();
|
|
|
|
GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
|
|
GX_SetVtxDesc(GX_VA_CLR0, GX_DIRECT);
|
|
GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
|
|
|
Mtx mv;
|
|
guMtxIdentity(mv);
|
|
guMtxRotDeg (mv, 'z', angle);
|
|
guMtxTransApply(mv, mv, posX, posY, 9900.f);
|
|
guMtxConcat(FSModelView2D, mv, mv);
|
|
|
|
GX_LoadProjectionMtx(projection, GX_ORTHOGRAPHIC);
|
|
GX_LoadPosMtxImm(mv, GX_PNMTX0);
|
|
|
|
// pointer is pointing to center of the texture
|
|
f32 width = 0.5f * pointerImg->GetWidth();
|
|
f32 height = 0.5f * pointerImg->GetHeight();
|
|
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(-width, -height, 0);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, 0xFF);
|
|
GX_TexCoord2f32(0, 0);
|
|
|
|
GX_Position3f32(width, -height, 0);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, 0xFF);
|
|
GX_TexCoord2f32(1, 0);
|
|
|
|
GX_Position3f32(width, height, 0);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, 0xFF);
|
|
GX_TexCoord2f32(1, 1);
|
|
|
|
GX_Position3f32(-width, height, 0);
|
|
GX_Color4u8(0xFF, 0xFF, 0xFF, 0xFF);
|
|
GX_TexCoord2f32(0, 1);
|
|
|
|
GX_End();
|
|
}
|
|
}
|
|
|
|
++lastActivity;
|
|
}
|