mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-09-09 09:03:20 +02:00
![dimok321](/assets/img/avatar_default.png)
*Added 16:9 forwarder *Changed video mode change behaviour *Added new GameSetting "Online fix" NOTE: Online fix is ONLY needed if you initialize network inside the loader and start an Online Game and ONLY if your boot cios is the same as GameSettings IOS (which is default). That Game would need an IOS Reload before start to be able to play it online BUT this IOS Reload mostly causes Blackscreens. I made this option so you dont have to avoid initializing network. If you have different boot IOS than gamesettings IOS this fix doesnt matter too.
1642 lines
40 KiB
C
1642 lines
40 KiB
C
#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <ctype.h>
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#include <ogcsys.h>
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#include <mxml.h>
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#include "language/language.h"
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#include "xml/xml.h" /* XML - Lustar*/
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#include "cfg.h"
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struct SSettings Settings;
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char bootDevice[10] = "SD:";
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//char *cfg_path = "SD:/apps/usbloader/";
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char current_path[100];
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/* configurable fields */
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//define variables
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struct CFG CFG;
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struct THEME THEME;
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u8 ocarinaChoice = 0;
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u8 videoChoice = 0;
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u8 faveChoice = no;
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u8 languageChoice = 0;
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u8 viChoice = 0;
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u8 iosChoice = 0;
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u8 parentalcontrolChoice = 0;
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u8 fix002 = 0;
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u8 onlinefix = 0;
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u8 xflip = 0;
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u8 sort = 0;
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u8 fave = 0;
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u8 qboot = 0;
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u8 wsprompt = 0;
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u8 keyset = 0;
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u8 favorite = 0;
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u16 count = 0;
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u8 listDisplay = 0;
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#define TITLE_MAX 65
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struct ID_Title
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{
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u8 id[5];
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char title[TITLE_MAX];
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};
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struct ID_Control
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{
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u8 id[5];
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u8 block;
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};
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// renamed titles
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int num_title = 0; //number of titles
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struct ID_Title *cfg_title = NULL;
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int num_control = 0;
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struct ID_Control *cfg_control = NULL;
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#define MAX_SAVED_GAMES 1000
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#define MAX_SAVED_GAME_NUM 1000
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int num_saved_games = 0;
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int num_saved_game_num = 0;
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struct Game_CFG cfg_game[MAX_SAVED_GAMES];
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struct Game_NUM cfg_game_num[MAX_SAVED_GAME_NUM];
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/* For Mapping */
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static char *cfg_name, *cfg_val;
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struct TextMap
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{
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char *name;
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int id;
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};
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struct TextMap map_video[] =
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{
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{ "system", CFG_VIDEO_SYS },
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{ "game", CFG_VIDEO_GAME },
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{ "patch", CFG_VIDEO_PATCH },
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{ "pal50", CFG_VIDEO_PAL50 },
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{ "pal60", CFG_VIDEO_PAL60 },
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{ "ntsc", CFG_VIDEO_NTSC },
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{ NULL, -1 }
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};
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struct TextMap map_language[] =
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{
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{ "console", CFG_LANG_CONSOLE },
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{ "japanese", CFG_LANG_JAPANESE },
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{ "english", CFG_LANG_ENGLISH },
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{ "german", CFG_LANG_GERMAN },
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{ "french", CFG_LANG_FRENCH },
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{ "spanish", CFG_LANG_SPANISH },
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{ "italian", CFG_LANG_ITALIAN },
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{ "dutch", CFG_LANG_DUTCH },
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{ "s.chinese", CFG_LANG_S_CHINESE },
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{ "t.chinese", CFG_LANG_T_CHINESE },
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{ "korean", CFG_LANG_KOREAN },
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{ NULL, -1 }
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};
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struct TextMap map_alignment[] =
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{
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{ "left", CFG_ALIGN_LEFT },
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{ "right", CFG_ALIGN_RIGHT },
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{ "center", CFG_ALIGN_CENTRE },
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{ "top", CFG_ALIGN_TOP },
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{ "bottom", CFG_ALIGN_BOTTOM },
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{ "middle", CFG_ALIGN_MIDDLE },
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{ NULL, -1 }
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};
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int map_get_id(struct TextMap *map, char *name)
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{
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int i;
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for (i=0; map[i].name != NULL; i++) {
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if (strcmp(name, map[i].name) == 0) return map[i].id;
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}
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return -1;
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}
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char* map_get_name(struct TextMap *map, short id)
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{
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int i;
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for (i=0; map[i].name != NULL; i++) {
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if (id == map[i].id) return map[i].name;
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}
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return NULL;
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}
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bool map_auto(char *name, char *name2, char *val, struct TextMap *map, short *var)
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{
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if (strcmp(name, name2) != 0) return false;
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int id = map_get_id(map, val);
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if (id == -1) {
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//printf("MAP FAIL: %s=%s : %d\n", name, val, id); sleep(1);
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return false;
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}
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*var = id;
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//printf("MAP AUTO: %s=%s : %d\n", name, val, id); sleep(1);
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return true;
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}
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bool cfg_map_auto(char *name, struct TextMap *map, short *var)
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{
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return map_auto(name, cfg_name, cfg_val, map, var);
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}
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bool cfg_map(char *name, char *val, short *var, short id)
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{
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if (strcmp(name, cfg_name)==0 && strcmpi(val, cfg_val)==0)
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{
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*var = id;
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return true;
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}
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return false;
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}
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int subfoldercheck(char * dircovers) {
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//check forsubfolders
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char dircheck[100];
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char dirslash[100];
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int cnt = 0;
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char * pch;
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struct stat st;
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sprintf(dirslash, "%s/", dircovers);
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if(stat(dirslash, &st) != 0) {
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pch = strrchr(dircovers, '/');
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cnt = pch-dircovers;
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snprintf(dircheck, cnt+1, "%s", dircovers);
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subfoldercheck(dircheck);
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}
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if (mkdir(dircovers, 0777) == -1) {
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return 0;
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}
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return 1;
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}
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bool cfg_bool(char *name, short *var)
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{
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return (cfg_map(name, "0", var, 0) || cfg_map(name, "1", var, 1));
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}
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void cfg_int(char *name, short *var, int count)
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{
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char tmp[5];
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short i;
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if (count > 10) //avoid overflow
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return;
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for (i = 0; i < count; i++)
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{
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sprintf(tmp, "%d", i);
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cfg_map(name, tmp, var, i);
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}
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}
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/* Mapping */
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//static char bg_path[100];
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void CFG_Default(int widescreen) // -1 = non forced Mode
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{
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if(widescreen == -1)
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CFG.widescreen = CONF_GetAspectRatio();
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else
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CFG.widescreen = widescreen;
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if (CFG.widescreen) {
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snprintf(CFG.theme_path, sizeof(CFG.theme_path), "%s/wtheme/", bootDevice);
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}
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else
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{
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snprintf(CFG.theme_path, sizeof(CFG.theme_path), "%s/theme/", bootDevice);
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}
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if (widescreen == -1)
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{
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snprintf(Settings.covers_path, sizeof(Settings.covers_path), "%s/images/", bootDevice); //default image path
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snprintf(Settings.disc_path, sizeof(Settings.disc_path), "%s/images/disc/", bootDevice);
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snprintf(Settings.titlestxt_path, sizeof(Settings.titlestxt_path), "%s/config/", bootDevice);//default path for disc images
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char * empty = "";
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snprintf(Settings.unlockCode, sizeof(Settings.unlockCode), empty); // default password
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snprintf(Settings.language_path, sizeof(Settings.language_path), "notset");
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snprintf(Settings.languagefiles_path, sizeof(Settings.languagefiles_path), "%s/config/language/", bootDevice);
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snprintf(Settings.oggload_path, sizeof(Settings.oggload_path), "%s/config/backgroundmusic/", bootDevice);
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snprintf(Settings.update_path, sizeof(Settings.update_path), "%s/apps/usbloader_gx/", bootDevice);
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snprintf(Settings.Cheatcodespath, sizeof(Settings.Cheatcodespath), "%s/codes/", bootDevice);
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sprintf(Settings.ogg_path, "notset");
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//all alignments are left top here
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THEME.selection_x = 200;
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THEME.selection_y = 49;//40;
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THEME.selection_w = 396;
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THEME.selection_h = 280;
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THEME.batteryUnused = 70;
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THEME.gamegrid_w = 640;
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THEME.gamegrid_h = 400;
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THEME.gamegrid_x = 0;
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THEME.gamegrid_y = 20;
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THEME.gamecarousel_w = 640;
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THEME.gamecarousel_h = 400;
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THEME.gamecarousel_x = 0;
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THEME.gamecarousel_y = -20;
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THEME.clock_r = 138;
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THEME.clock_g = 138;
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THEME.clock_b = 138;
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THEME.settingsTxt_r = 0;
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THEME.settingsTxt_g = 0;
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THEME.settingsTxt_b = 0;
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THEME.cover_x = 26;
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THEME.cover_y = 58;
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THEME.showID = 1;
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// THEME.maxcharacters = 36;
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THEME.id_x = 68;
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THEME.id_y = 305;
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THEME.region_x = 68;
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THEME.region_y = 30;
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THEME.power_x = 576;
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THEME.power_y = 355;
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THEME.home_x = 485;//215;
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THEME.home_y = 367;
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THEME.setting_x = 60;//-210
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THEME.setting_y = 367;
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THEME.showHDD = 1; //default
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THEME.showGameCnt = 1; //default
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THEME.showToolTip = 1; //1 means use settings, 0 means force turn off
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THEME.install_x = 16;//-280
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THEME.install_y = 355;
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THEME.showBattery = 1;
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THEME.showRegion = 1;
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THEME.hddInfo_x = 0;
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THEME.hddInfo_y = 410;
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THEME.hddInfoAlign = CFG_ALIGN_CENTRE;
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THEME.gameCnt_x = 0;
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THEME.gameCnt_y = 430;
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THEME.gameCntAlign = CFG_ALIGN_CENTRE;
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THEME.battery1_x = 245;
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THEME.battery1_y = 400;
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THEME.battery2_x = 335;
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THEME.battery2_y = 400;
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THEME.battery3_x = 245;
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THEME.battery3_y = 425;
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THEME.battery4_x = 335;
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THEME.battery4_y = 425;
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THEME.info_r = 55;
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THEME.info_g = 190;
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THEME.info_b = 237;
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THEME.prompttxt_r = 0;
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THEME.prompttxt_g = 0;
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THEME.prompttxt_b = 0;
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THEME.clock_x = 0;
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THEME.clock_y = 335;//330;
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THEME.clockAlign = CFG_ALIGN_CENTRE;
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THEME.sdcard_x = 150;
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THEME.sdcard_y = 390;
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THEME.gameText_r = 0;
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THEME.gameText_g = 0;
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THEME.gameText_b = 0;
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THEME.pagesize = 9;
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THEME.favorite_x = 4;
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THEME.favorite_y = 13;
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THEME.abc_x = 36;
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THEME.abc_y = 13;
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THEME.list_x = 100;
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THEME.list_y = 13;
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THEME.grid_x = 132;
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THEME.grid_y = 13;
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THEME.carousel_x = 164;
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THEME.carousel_y = 13;
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THEME.count_x = 68;
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THEME.count_y = 13;
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THEME.sortBarOffset = 100;
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}
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}
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void Global_Default(void)
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{
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Settings.video = discdefault;
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Settings.vpatch = off;
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Settings.language = ConsoleLangDefault;
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Settings.ocarina = off;
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Settings.hddinfo = hr12;
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Settings.sinfo = ((THEME.showID) ? GameID : Neither);
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Settings.rumble = RumbleOn;
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if (THEME.showRegion)
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{
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Settings.sinfo = ((Settings.sinfo == GameID) ? Both : GameRegion);
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}
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Settings.volume = 80;
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Settings.sfxvolume = 80;
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Settings.tooltips = TooltipsOn;
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char * empty = "";
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snprintf(Settings.unlockCode, sizeof(Settings.unlockCode), empty);
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Settings.godmode = 1;
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Settings.parentalcontrol = 0;
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Settings.cios = ios249;
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Settings.xflip = no;
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Settings.qboot = no;
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Settings.unicodefix = 0;
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Settings.wiilight = 1;
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Settings.patchcountrystrings = 0;
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Settings.titlesOverride = 0;
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}
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char *cfg_get_title(u8 *id)
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{
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int i;
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for (i=0; i<num_title; i++) {
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if (memcmp(id, cfg_title[i].id, 4) == 0) {
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return cfg_title[i].title;
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}
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}
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return NULL;
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}
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char *get_title(struct discHdr *header)
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{
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char *title = cfg_get_title(header->id);
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if (title) return title;
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return header->title;
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}
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void title_set(char *id, char *title)
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{
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char *idt = cfg_get_title((u8*)id);
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if (idt) {
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// replace
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strcopy(idt, title, TITLE_MAX);
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} else {
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cfg_title = realloc(cfg_title, (num_title+1) * sizeof(struct ID_Title));
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if (!cfg_title) {
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// error
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num_title = 0;
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return;
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}
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// add
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memcpy(cfg_title[num_title].id, id, 4);
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cfg_title[num_title].id[4] = 0;
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strcopy(cfg_title[num_title].title, title, TITLE_MAX);
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num_title++;
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}
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}
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u8 cfg_get_block(u8 *id)
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{
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int i;
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for (i=0; i<num_control; i++) {
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if (memcmp(id, cfg_control[i].id, 4) == 0) {
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return cfg_control[i].block;
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}
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}
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return 0;
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}
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u8 get_block(struct discHdr *header)
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{
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return cfg_get_block(header->id);
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}
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// trim leading and trailing whitespace
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// copy at max n or at max size-1
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char* trim_n_copy(char *dest, char *src, int n, int size)
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{
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int len;
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// trim leading white space
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while (isspace(*src)) { src++; n--; }
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len = strlen(src);
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if (len > n) len = n;
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// trim trailing white space
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while (len > 0 && isspace(src[len-1])) len--;
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if (len >= size) len = size-1;
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strncpy(dest, src, len);
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dest[len] = 0;
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//printf("trim_copy: '%s' %d\n", dest, len); //sleep(1);
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return dest;
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}
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char* trimcopy(char *dest, char *src, int size)
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{
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int len;
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while (*src == ' ') src++;
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len = strlen(src);
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// trim trailing " \r\n"
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while (len > 0 && strchr(" \r\n", src[len-1])) len--;
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if (len >= size) len = size-1;
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strncpy(dest, src, len);
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dest[len] = 0;
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return dest;
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}
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void widescreen_set(char *name, char *val)
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{
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cfg_name = name;
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cfg_val = val;
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short widescreen;
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if (cfg_bool("widescreen", &widescreen) && CFG.widescreen != widescreen)
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CFG_Default(widescreen); //reset default when forced an other Screenmode
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}
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void path_set(char *name, char *val)
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{
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cfg_name = name;
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cfg_val = val;
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// if these are defined in txt file, use them. otherwise use defaults
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if (!CFG.widescreen &&(strcmp(name, "theme_path") == 0)) {// if in 4:3
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strcopy(CFG.theme_path, val, sizeof(CFG.theme_path));
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return;
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}
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if (CFG.widescreen && strcmp(name, "wtheme_path") == 0) { // if in 16:9
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strcopy(CFG.theme_path, val, sizeof(CFG.theme_path));
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return;
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}
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if (strcmp(name, "cover_path") == 0) {
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strcopy(Settings.covers_path, val, sizeof(Settings.covers_path));
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return;
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}
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if (strcmp(name, "disc_path") == 0) {
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strcopy(Settings.disc_path, val, sizeof(Settings.disc_path));
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return;
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}
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if (strcmp(name, "titlestxt_path") == 0) {
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strcopy(Settings.titlestxt_path, val, sizeof(Settings.titlestxt_path));
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return;
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}
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if (strcmp(name, "language_path") == 0) {
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strcopy(Settings.language_path, val, sizeof(Settings.language_path));
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return;
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}
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if (strcmp(name, "languagefiles_path") == 0) {
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strcopy(Settings.languagefiles_path, val, sizeof(Settings.languagefiles_path));
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return;
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}
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if (strcmp(name, "update_path") == 0) {
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strcopy(Settings.update_path, val, sizeof(Settings.update_path));
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return;
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}
|
|
if (strcmp(name, "Cheatcodespath") == 0) {
|
|
strcopy(Settings.Cheatcodespath, val, sizeof(Settings.Cheatcodespath));
|
|
return;
|
|
}
|
|
if (strcmp(name, "oggload_path") == 0) {
|
|
strcopy(Settings.oggload_path, val, sizeof(Settings.oggload_path));
|
|
return;
|
|
}
|
|
if (strcmp(name, "ogg_path") == 0) {
|
|
strcopy(Settings.ogg_path, val, sizeof(Settings.ogg_path));
|
|
return;
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
void theme_set(char *name, char *val)
|
|
{
|
|
cfg_name = name;
|
|
cfg_val = val;
|
|
|
|
if(strcmp(cfg_name, "gamelist_coords") == 0) {
|
|
int x,y,w,h;
|
|
if (sscanf(val, "%d,%d,%d,%d", &x, &y, &w, &h) == 4) {
|
|
THEME.selection_x = x - (x % 4);
|
|
THEME.selection_y = y;
|
|
THEME.selection_w = w;
|
|
THEME.selection_h = h;
|
|
}
|
|
}
|
|
|
|
if(strcmp(cfg_name, "gamegrid_coords") == 0) {
|
|
int x,y,w,h;
|
|
if (sscanf(val, "%d,%d,%d,%d", &x, &y, &w, &h) == 4) {
|
|
THEME.gamegrid_x = x - (x % 4);
|
|
THEME.gamegrid_y = y;
|
|
THEME.gamegrid_w = w;
|
|
THEME.gamegrid_h = h;
|
|
}
|
|
}
|
|
|
|
if(strcmp(cfg_name, "gamecarousel_coords") == 0) {
|
|
int x,y,w,h;
|
|
if (sscanf(val, "%d,%d,%d,%d", &x, &y, &w, &h) == 4) {
|
|
THEME.gamecarousel_x = x - (x % 4);
|
|
THEME.gamecarousel_y = y;
|
|
THEME.gamecarousel_w = w;
|
|
THEME.gamecarousel_h = h;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "covers_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.cover_x = x - (x % 4);
|
|
THEME.cover_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "id_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.id_x = x - (x % 4);
|
|
THEME.id_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "hddinfo_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.hddInfo_x = x - (x % 4);
|
|
THEME.hddInfo_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "gamecount_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.gameCnt_x = x - (x % 4);
|
|
THEME.gameCnt_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "region_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.region_x = x - (x % 4);
|
|
THEME.region_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "power_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.power_x = x - (x % 4);
|
|
THEME.power_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "home_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.home_x = x - (x % 4);
|
|
THEME.home_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "setting_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.setting_x = x - (x % 4);
|
|
THEME.setting_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "install_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.install_x = x - (x % 4);
|
|
THEME.install_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "battery1_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.battery1_x = x - (x % 4);
|
|
THEME.battery1_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "battery2_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.battery2_x = x - (x % 4);
|
|
THEME.battery2_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "battery3_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.battery3_x = x - (x % 4);
|
|
THEME.battery3_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "battery4_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.battery4_x = x - (x % 4);
|
|
THEME.battery4_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "clock_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.clock_x = x - (x % 4);
|
|
THEME.clock_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "sdcard_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.sdcard_x = x - (x % 4);
|
|
THEME.sdcard_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "favorite_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.favorite_x = x - (x % 4);
|
|
THEME.favorite_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "abc_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.abc_x = x - (x % 4);
|
|
THEME.abc_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "count_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.count_x = x - (x % 4);
|
|
THEME.count_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "carousel_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.carousel_x = x - (x % 4);
|
|
THEME.carousel_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "grid_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.grid_x = x - (x % 4);
|
|
THEME.grid_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "list_coords") == 0) {
|
|
short x,y;
|
|
if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
|
|
THEME.list_x = x - (x % 4);
|
|
THEME.list_y = y;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "sortBarOffset") == 0) {
|
|
short x;
|
|
if (sscanf(val, "%hd", &x) == 1) {
|
|
THEME.sortBarOffset = x;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "info_color") == 0) {
|
|
short x,y,z;
|
|
if (sscanf(val, "%hd,%hd, %hd", &x, &y, &z) == 3) {
|
|
THEME.info_r = x;
|
|
THEME.info_g = y;
|
|
THEME.info_b = z;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "gametext_color") == 0) {
|
|
short x,y,z;
|
|
if (sscanf(val, "%hd,%hd, %hd", &x, &y, &z) == 3) {
|
|
THEME.gameText_r = x;
|
|
THEME.gameText_g = y;
|
|
THEME.gameText_b = z;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "prompttext_color") == 0) {
|
|
short x,y,z;
|
|
if (sscanf(val, "%hd,%hd, %hd", &x, &y, &z) == 3) {
|
|
THEME.prompttxt_r = x;
|
|
THEME.prompttxt_g = y;
|
|
THEME.prompttxt_b = z;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "clock_color") == 0) {
|
|
short x,y,z;
|
|
if (sscanf(val, "%hd,%hd, %hd", &x, &y, &z) == 3) {
|
|
THEME.clock_r = x;
|
|
THEME.clock_g = y;
|
|
THEME.clock_b = z;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "settingstext_color") == 0) {
|
|
short x,y,z;
|
|
if (sscanf(val, "%hd,%hd, %hd", &x, &y, &z) == 3) {
|
|
THEME.settingsTxt_r = x;
|
|
THEME.settingsTxt_g = y;
|
|
THEME.settingsTxt_b = z;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "pagesize") == 0) {
|
|
short x;
|
|
if (sscanf(val, "%hd", &x) == 1) {
|
|
THEME.pagesize = x;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "batteryUnused") == 0) {
|
|
short x;
|
|
if (sscanf(val, "%hd", &x) == 1) {
|
|
THEME.batteryUnused = x;
|
|
}
|
|
}
|
|
|
|
/*
|
|
else if (strcmp(cfg_name, "maxcharacters") == 0) {
|
|
short x;
|
|
if (sscanf(val, "%hd", &x) == 1) {
|
|
THEME.maxcharacters = x;
|
|
}
|
|
}
|
|
*/
|
|
|
|
|
|
|
|
cfg_bool("show_id", &THEME.showID);
|
|
cfg_bool("show_tooltip", &THEME.showToolTip);
|
|
cfg_bool("show_hddinfo", &THEME.showHDD);
|
|
cfg_bool("show_gamecount", &THEME.showGameCnt);
|
|
cfg_bool("show_region", &THEME.showRegion);
|
|
cfg_bool("show_battery", &THEME.showBattery);
|
|
cfg_map_auto("hddinfo_align", map_alignment, &THEME.hddInfoAlign);
|
|
cfg_map_auto("gamecount_align", map_alignment, &THEME.gameCntAlign);
|
|
cfg_map_auto("clock_align", map_alignment, &THEME.clockAlign);
|
|
|
|
/*
|
|
else if (strcmp(cfg_name, "entry_lines") == 0) {
|
|
int x;
|
|
if (sscanf(val, "%d", &x) == 1) {
|
|
ENTRIES_PER_PAGE = x;
|
|
}
|
|
}
|
|
|
|
else if (strcmp(cfg_name, "max_characters") == 0) {
|
|
int x;
|
|
if (sscanf(val, "%d", &x) == 1) {
|
|
MAX_CHARACTERS = x;
|
|
}
|
|
}*/
|
|
}
|
|
|
|
void global_cfg_set(char *name, char *val)
|
|
{
|
|
cfg_name = name;
|
|
cfg_val = val;
|
|
|
|
if (strcmp(name, "video") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.video = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "vpatch") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.vpatch =i;
|
|
}
|
|
return;
|
|
}
|
|
|
|
else if (strcmp(name, "language") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.language = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "ocarina") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.ocarina = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "sort") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.sort = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "fave") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.fave = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "keyset") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.keyset = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "hddinfo") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.hddinfo = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "sinfo") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.sinfo = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "rumble") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.rumble = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "volume") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.volume = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "sfxvolume") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.sfxvolume = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "tooltips") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.tooltips = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "password") == 0) {
|
|
strcopy(Settings.unlockCode, val, sizeof(Settings.unlockCode));
|
|
return;
|
|
}
|
|
else if (strcmp(name, "parentalcontrol") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.parentalcontrol = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "cios") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.cios = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "xflip") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.xflip = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "qboot") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.qboot = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "wsprompt") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.wsprompt = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "unicodefix") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.unicodefix =i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "wiilight") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.wiilight = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "patchcountrystrings") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.patchcountrystrings = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "titlesOverride") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.titlesOverride = i;
|
|
}
|
|
return;
|
|
}
|
|
else if (strcmp(name, "gameDisplay") == 0) {
|
|
int i;
|
|
if (sscanf(val, "%d", &i) == 1) {
|
|
Settings.gameDisplay = i;
|
|
}
|
|
return;
|
|
}
|
|
|
|
cfg_bool("godmode", &Settings.godmode);
|
|
|
|
return;
|
|
}
|
|
|
|
// split line to part1 delimiter part2
|
|
bool trimsplit(char *line, char *part1, char *part2, char delim, int size)
|
|
{
|
|
char *eq = strchr(line, delim);
|
|
if (!eq) return false;
|
|
trim_n_copy(part1, line, eq-line, size);
|
|
trimcopy(part2, eq+1, size);
|
|
return true;
|
|
}
|
|
void cfg_parseline(char *line, void (*set_func)(char*, char*))
|
|
{
|
|
// split name = value
|
|
char tmp[200], name[100], val[100];
|
|
strcopy(tmp, line, sizeof(tmp));
|
|
char *eq = strchr(tmp, '=');
|
|
if (!eq) return;
|
|
*eq = 0;
|
|
trimcopy(name, tmp, sizeof(name));
|
|
trimcopy(val, eq+1, sizeof(val));
|
|
//printf("CFG: %s = %s\n", name, val);
|
|
set_func(name, val);
|
|
}
|
|
|
|
void cfg_parsetitleline(char *line, void (*set_func)(char*, char*, u8))
|
|
{
|
|
// split name = value
|
|
char tmp[200], name[100], val[100];
|
|
int block = 0;
|
|
strcopy(tmp, line, sizeof(tmp));
|
|
char *eq = strchr(tmp, '=');
|
|
if (!eq) return;
|
|
*eq = 0;
|
|
trimcopy(name, tmp, sizeof(name));
|
|
|
|
char *blockpos = strrchr(eq+1, '=');
|
|
|
|
if (!blockpos)
|
|
trimcopy(val, eq+1, sizeof(val));
|
|
|
|
else
|
|
{
|
|
*blockpos = 0;
|
|
trimcopy(val, eq+1, sizeof(val));
|
|
if (sscanf(blockpos+1, "%d", &block) != 1)
|
|
{
|
|
block = 0;
|
|
}
|
|
}
|
|
set_func(name, val, block);
|
|
}
|
|
|
|
bool cfg_parsefile(char *fname, void (*set_func)(char*, char*))
|
|
{
|
|
FILE *f;
|
|
char line[200];
|
|
|
|
//printf("opening(%s)\n", fname);
|
|
f = fopen(fname, "r");
|
|
if (!f) {
|
|
//printf("error opening(%s)\n", fname);
|
|
return false;
|
|
}
|
|
while (fgets(line, sizeof(line), f)) {
|
|
// lines starting with # are comments
|
|
if (line[0] == '#') continue;
|
|
cfg_parseline(line, set_func);
|
|
}
|
|
fclose(f);
|
|
return true;
|
|
}
|
|
|
|
bool cfg_parsetitlefile(char *fname, void (*set_func)(char*, char*, u8))
|
|
{
|
|
FILE *f;
|
|
char line[200];
|
|
|
|
//printf("opening(%s)\n", fname);
|
|
f = fopen(fname, "r");
|
|
if (!f) {
|
|
//printf("error opening(%s)\n", fname);
|
|
return false;
|
|
}
|
|
|
|
while (fgets(line, sizeof(line), f)) {
|
|
// lines starting with # are comments
|
|
if (line[0] == '#') continue;
|
|
cfg_parsetitleline(line, set_func);
|
|
}
|
|
fclose(f);
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
void cfg_parsearg(int argc, char **argv)
|
|
{
|
|
int i;
|
|
char *eq;
|
|
char pathname[200];
|
|
for (i=1; i<argc; i++) {
|
|
//printf("arg[%d]: %s\n", i, argv[i]);
|
|
eq = strchr(argv[i], '=');
|
|
if (eq) {
|
|
cfg_parseline(argv[i], &cfg_set);
|
|
} else {
|
|
snprintf(pathname, sizeof(pathname), "%s%s", cfg_path, argv[i]);
|
|
cfg_parsefile(pathname, &cfg_set);
|
|
}
|
|
}
|
|
}
|
|
*/
|
|
|
|
// PER-GAME SETTINGS
|
|
|
|
|
|
// return existing or new
|
|
struct Game_CFG* cfg_get_game(u8 *id)
|
|
{
|
|
struct Game_CFG *game = CFG_get_game_opt(id);
|
|
if (game) return game;
|
|
if (num_saved_games >= MAX_SAVED_GAMES) return NULL;
|
|
game = &cfg_game[num_saved_games];
|
|
num_saved_games++;
|
|
return game;
|
|
}
|
|
|
|
// current options to game
|
|
void cfg_set_game_opt(struct Game_CFG *game, u8 *id)
|
|
{
|
|
strncpy((char*)game->id, (char*)id, 6);
|
|
game->id[6] = 0;
|
|
game->video = videoChoice;
|
|
game->language = languageChoice;
|
|
game->ocarina = ocarinaChoice;
|
|
game->vipatch = viChoice;
|
|
game->ios = iosChoice;
|
|
game->parentalcontrol = parentalcontrolChoice;
|
|
game->errorfix002 = fix002;
|
|
game->onlinegame = onlinefix;
|
|
}
|
|
|
|
struct Game_NUM* cfg_get_game_num(u8 *id)
|
|
{
|
|
struct Game_NUM *game = CFG_get_game_num(id);
|
|
if (game) return game;
|
|
if (num_saved_game_num >= MAX_SAVED_GAME_NUM) return NULL;
|
|
game = &cfg_game_num[num_saved_game_num];
|
|
num_saved_game_num++;
|
|
return game;
|
|
}
|
|
|
|
// current options to game
|
|
void cfg_set_game_num(struct Game_NUM *game, u8 *id)
|
|
{
|
|
strncpy((char*)game->id, (char*)id, 6);
|
|
game->id[6] = 0;
|
|
game->favorite = favorite;
|
|
game->count = count;
|
|
}
|
|
|
|
|
|
bool cfg_save_global()// save global settings
|
|
{
|
|
char GXGlobal_cfg[26];
|
|
sprintf(GXGlobal_cfg, "%s/config", bootDevice);
|
|
struct stat st;
|
|
if(stat(GXGlobal_cfg, &st) != 0) {
|
|
mkdir(GXGlobal_cfg, 0777);
|
|
}
|
|
FILE *f;
|
|
sprintf(GXGlobal_cfg, "%s/config/GXGlobal.cfg", bootDevice);
|
|
f = fopen(GXGlobal_cfg, "w");
|
|
if (!f) {
|
|
printf("Error saving %s\n", GXGlobal_cfg);
|
|
sleep(1);
|
|
return false;
|
|
}
|
|
fprintf(f, "# USB Loader global settings file\n");
|
|
fprintf(f, "# Note: This file is automatically generated\n");
|
|
fclose(f);
|
|
/* Closing and reopening because of a write issue we are having right now */
|
|
f = fopen(GXGlobal_cfg, "w");
|
|
fprintf(f, "# USB Loader global settings file\n");
|
|
fprintf(f, "# Note: This file is automatically generated\n");
|
|
fprintf(f, "video = %d\n ", Settings.video);
|
|
fprintf(f, "vpatch = %d\n ", Settings.vpatch);
|
|
fprintf(f, "language = %d\n ", Settings.language);
|
|
fprintf(f, "ocarina = %d\n ", Settings.ocarina);
|
|
fprintf(f, "hddinfo = %d\n ", Settings.hddinfo);
|
|
fprintf(f, "sinfo = %d\n ", Settings.sinfo);
|
|
fprintf(f, "rumble = %d\n ", Settings.rumble);
|
|
fprintf(f, "volume = %d\n ", Settings.volume);
|
|
fprintf(f, "sfxvolume = %d\n ", Settings.sfxvolume);
|
|
fprintf(f, "tooltips = %d\n ", Settings.tooltips);
|
|
fprintf(f, "password = %s\n ", Settings.unlockCode);
|
|
fprintf(f, "sort = %d\n ", Settings.sort);
|
|
fprintf(f, "fave = %d\n ", Settings.fave);
|
|
fprintf(f, "cios = %d\n ", Settings.cios);
|
|
fprintf(f, "keyset = %d\n ", Settings.keyset);
|
|
fprintf(f, "xflip = %d\n ", Settings.xflip);
|
|
fprintf(f, "qboot = %d\n ", Settings.qboot);
|
|
fprintf(f, "unicodefix = %d\n ", Settings.unicodefix);
|
|
fprintf(f, "wsprompt = %d\n", Settings.wsprompt);
|
|
fprintf(f, "parentalcontrol = %d\n ", Settings.parentalcontrol);
|
|
fprintf(f, "cover_path = %s\n ", Settings.covers_path);
|
|
if(CFG.widescreen) {
|
|
fprintf(f, "wtheme_path = %s\n ", CFG.theme_path);
|
|
} else {
|
|
fprintf(f, "theme_path = %s\n ", CFG.theme_path);
|
|
}
|
|
fprintf(f, "disc_path = %s\n ", Settings.disc_path);
|
|
fprintf(f, "language_path = %s\n ", Settings.language_path);
|
|
fprintf(f, "languagefiles_path = %s\n ", Settings.languagefiles_path);
|
|
fprintf(f, "oggload_path = %s\n ", Settings.oggload_path);
|
|
fprintf(f, "titlestxt_path = %s\n ", Settings.titlestxt_path);
|
|
if(!strcmp("", Settings.unlockCode)) {
|
|
fprintf(f, "godmode = %d\n ", Settings.godmode);
|
|
} else {
|
|
fprintf(f, "godmode = %d\n ", 0);
|
|
}
|
|
fprintf(f, "ogg_path = %s\n ", Settings.ogg_path);
|
|
fprintf(f, "wiilight = %d\n ", Settings.wiilight);
|
|
fprintf(f, "gameDisplay = %d\n ", Settings.gameDisplay);
|
|
fprintf(f, "update_path = %s\n ", Settings.update_path);
|
|
fprintf(f, "Cheatcodespath = %s\n ", Settings.Cheatcodespath);
|
|
fprintf(f, "titlesOverride = %d\n ", Settings.titlesOverride);
|
|
fprintf(f, "patchcountrystrings = %d\n ", Settings.patchcountrystrings);
|
|
fclose(f);
|
|
return true;
|
|
}
|
|
|
|
void game_set(char *name, char *val)
|
|
{
|
|
// sample line:
|
|
// game:RTNP41 = video:game; language:english; ocarina:0;
|
|
// game:RYWP01 = video:patch; language:console; ocarina:1;
|
|
//printf("GAME: '%s=%s'\n", name, val);
|
|
u8 id[8];
|
|
struct Game_CFG *game;
|
|
if (strncmp(name, "game:", 5) != 0) return;
|
|
trimcopy((char*)id, name+5, sizeof(id));
|
|
game = cfg_get_game(id);
|
|
// set id and current options as default
|
|
cfg_set_game_opt(game, id);
|
|
//printf("GAME(%s) '%s'\n", id, val); sleep(1);
|
|
|
|
// parse val
|
|
// first split options by ;
|
|
char opt[100], *p, *np;
|
|
p = val;
|
|
|
|
while(p) {
|
|
np = strchr(p, ';');
|
|
if (np) trim_n_copy(opt, p, np-p, sizeof(opt));
|
|
else trimcopy(opt, p, sizeof(opt));
|
|
//printf("GAME(%s) (%s)\n", id, opt); sleep(1);
|
|
// parse opt 'language:english'
|
|
char opt_name[100], opt_val[100];
|
|
if (trimsplit(opt, opt_name, opt_val, ':', sizeof(opt_name))){
|
|
//printf("GAME(%s) (%s=%s)\n", id, opt_name, opt_val); sleep(1);
|
|
short opt_v, opt_l, opt_c;
|
|
if (map_auto("video", opt_name, opt_val, map_video, &opt_v)) {
|
|
// valid option, assign
|
|
game->video = opt_v;
|
|
}
|
|
if (map_auto("language", opt_name, opt_val, map_language, &opt_l)) {
|
|
// valid option, assign
|
|
game->language = opt_l;
|
|
}
|
|
if (strcmp("ocarina", opt_name) == 0) {
|
|
if (sscanf(opt_val, "%hd", &opt_c) == 1) {
|
|
game->ocarina = opt_c;
|
|
}
|
|
}
|
|
if (strcmp("vipatch", opt_name) == 0) {
|
|
if (sscanf(opt_val, "%hd", &opt_c) == 1) {
|
|
game->vipatch = opt_c;
|
|
}
|
|
}
|
|
if (strcmp("ios", opt_name) == 0) {
|
|
if (sscanf(opt_val, "%hd", &opt_c) == 1) {
|
|
game->ios = opt_c;
|
|
}
|
|
}
|
|
if (strcmp("pctrl", opt_name) == 0) {
|
|
if (sscanf(opt_val, "%hd", &opt_c) == 1) {
|
|
game->parentalcontrol = opt_c;
|
|
}
|
|
}
|
|
if (strcmp("errorfix002", opt_name) == 0) {
|
|
if (sscanf(opt_val, "%hd", &opt_c) == 1) {
|
|
game->errorfix002 = opt_c;
|
|
}
|
|
}
|
|
if (strcmp("onlinegame", opt_name) == 0) {
|
|
if (sscanf(opt_val, "%hd", &opt_c) == 1) {
|
|
game->onlinegame = opt_c;
|
|
}
|
|
}
|
|
|
|
}
|
|
// next opt
|
|
if (np) p = np + 1; else p = NULL;
|
|
}
|
|
}
|
|
|
|
void parental_set(char *name, char *val)
|
|
{
|
|
// sample line:
|
|
// game:RTNP41 = video:game; language:english; ocarina:0;
|
|
// game:RYWP01 = video:patch; language:console; ocarina:1;
|
|
//printf("GAME: '%s=%s'\n", name, val);
|
|
u8 id[8];
|
|
|
|
if (strncmp(name, "game:", 5) != 0) return;
|
|
trimcopy((char*)id, name+5, sizeof(id));
|
|
|
|
// parse val
|
|
// first split options by ;
|
|
char opt[100], *p, *np;
|
|
p = val;
|
|
|
|
while(p) {
|
|
np = strchr(p, ';');
|
|
if (np) trim_n_copy(opt, p, np-p, sizeof(opt));
|
|
else trimcopy(opt, p, sizeof(opt));
|
|
//printf("GAME(%s) (%s)\n", id, opt); sleep(1);
|
|
// parse opt 'language:english'
|
|
char opt_name[100], opt_val[100];
|
|
if (trimsplit(opt, opt_name, opt_val, ':', sizeof(opt_name))){
|
|
//printf("GAME(%s) (%s=%s)\n", id, opt_name, opt_val); sleep(1);
|
|
short opt_c;
|
|
|
|
if (strcmp("pctrl", opt_name) == 0) {
|
|
if (sscanf(opt_val, "%hd", &opt_c) == 1) {
|
|
cfg_control = realloc(cfg_control, (num_control+1) * sizeof(struct ID_Control));
|
|
if (!cfg_control) {
|
|
// error
|
|
num_control = 0;
|
|
return;
|
|
}
|
|
// add
|
|
memcpy(cfg_control[num_control].id, id, 4);
|
|
cfg_control[num_control].id[4] = 0;
|
|
cfg_control[num_control].block = opt_c;
|
|
num_control++;
|
|
}
|
|
}
|
|
|
|
}
|
|
// next opt
|
|
if (np) p = np + 1; else p = NULL;
|
|
}
|
|
}
|
|
|
|
void game_set_num(char *name, char *val)
|
|
{
|
|
u8 id[8];
|
|
struct Game_NUM *game;
|
|
if (strncmp(name, "game:", 5) != 0) return;
|
|
trimcopy((char*)id, name+5, sizeof(id));
|
|
game = cfg_get_game_num(id);
|
|
|
|
cfg_set_game_num(game, id);
|
|
|
|
|
|
// parse val
|
|
// first split options by ;
|
|
char opt[100], *p, *np;
|
|
p = val;
|
|
|
|
while(p) {
|
|
np = strchr(p, ';');
|
|
if (np) trim_n_copy(opt, p, np-p, sizeof(opt));
|
|
else trimcopy(opt, p, sizeof(opt));
|
|
|
|
char opt_name[100], opt_val[100];
|
|
if (trimsplit(opt, opt_name, opt_val, ':', sizeof(opt_name))){
|
|
|
|
short opt_c;
|
|
if (strcmp("favorite", opt_name) == 0) {
|
|
if (sscanf(opt_val, "%hd", &opt_c) == 1) {
|
|
game->favorite = opt_c;
|
|
}
|
|
}
|
|
if (strcmp("count", opt_name) == 0) {
|
|
if (sscanf(opt_val, "%hd", &opt_c) == 1) {
|
|
game->count = opt_c;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (np) p = np + 1; else p = NULL;
|
|
}
|
|
}
|
|
|
|
bool cfg_load_games()
|
|
{
|
|
char GXGameSettings_cfg[32];
|
|
sprintf(GXGameSettings_cfg, "%s/config/GXGameSettings.cfg", bootDevice);
|
|
return cfg_parsefile(GXGameSettings_cfg, &game_set);
|
|
}
|
|
|
|
bool cfg_load_game_num()
|
|
{
|
|
char GXGameFavorites_cfg[32];
|
|
sprintf(GXGameFavorites_cfg, "%s/config/GXGameFavorites.cfg", bootDevice);
|
|
return cfg_parsefile(GXGameFavorites_cfg, &game_set_num);
|
|
}
|
|
|
|
bool cfg_save_games()
|
|
{
|
|
FILE *f;
|
|
int i;
|
|
char GXGameSettings_cfg[32];
|
|
sprintf(GXGameSettings_cfg, "%s/config", bootDevice);
|
|
mkdir(GXGameSettings_cfg, 0777);
|
|
|
|
sprintf(GXGameSettings_cfg, "%s/config/GXGameSettings.cfg", bootDevice);
|
|
f = fopen(GXGameSettings_cfg, "w");
|
|
if (!f) {
|
|
printf("Error saving %s\n", "GXGameSettings.cfg");
|
|
sleep(1);
|
|
return false;
|
|
}
|
|
fprintf(f, "# USB Loader settings file\n");
|
|
fprintf(f, "# note: this file is automatically generated\n");
|
|
fclose(f);
|
|
/* Closing and reopening because of a write issue we are having right now */
|
|
f = fopen(GXGameSettings_cfg, "w");
|
|
fprintf(f, "# USB Loader settings file\n");
|
|
fprintf(f, "# note: this file is automatically generated\n");
|
|
fprintf(f, "# Num Games: %d\n", num_saved_games);
|
|
for (i=0; i<num_saved_games; i++) {
|
|
char *s;
|
|
fprintf(f, "game:%s = ", cfg_game[i].id);
|
|
s = map_get_name(map_video, cfg_game[i].video);
|
|
if (s) fprintf(f, "video:%s; ", s);
|
|
s = map_get_name(map_language, cfg_game[i].language);
|
|
if (s) fprintf(f, "language:%s; ", s);
|
|
fprintf(f, "ocarina:%d; ", cfg_game[i].ocarina);
|
|
fprintf(f, "vipatch:%d; ", cfg_game[i].vipatch);
|
|
fprintf(f, "ios:%d; ", cfg_game[i].ios);
|
|
fprintf(f, "pctrl:%d; ", cfg_game[i].parentalcontrol);
|
|
fprintf(f, "errorfix002:%d; ", cfg_game[i].errorfix002);
|
|
fprintf(f, "onlinegame:%d;\n", cfg_game[i].onlinegame);
|
|
}
|
|
fprintf(f, "# END\n");
|
|
fclose(f);
|
|
return true;
|
|
}
|
|
|
|
bool cfg_save_game_num()
|
|
{
|
|
FILE *f;
|
|
int i;
|
|
char GXGameFavorites_cfg[32];
|
|
sprintf(GXGameFavorites_cfg, "%s/config", bootDevice);
|
|
mkdir(GXGameFavorites_cfg, 0777);
|
|
|
|
sprintf(GXGameFavorites_cfg, "%s/config/GXGameFavorites.cfg", bootDevice);
|
|
f = fopen(GXGameFavorites_cfg, "w");
|
|
if (!f) {
|
|
printf("Error saving %s\n", "GXGameFavorites.cfg");
|
|
sleep(1);
|
|
return false;
|
|
}
|
|
fprintf(f, "# USB Loader settings file\n");
|
|
fprintf(f, "# note: this file is automatically generated\n");
|
|
fclose(f);
|
|
/* Closing and reopening because of a write issue we are having right now */
|
|
f = fopen(GXGameFavorites_cfg, "w");
|
|
fprintf(f, "# USB Loader settings file\n");
|
|
fprintf(f, "# note: this file is automatically generated\n");
|
|
fprintf(f, "# Num Games: %d\n", num_saved_game_num);
|
|
for (i=0; i<num_saved_game_num; i++) {
|
|
fprintf(f, "game:%s = ", cfg_game_num[i].id);
|
|
fprintf(f, "favorite:%d; ", cfg_game_num[i].favorite);
|
|
fprintf(f, "count:%d;\n", cfg_game_num[i].count);
|
|
}
|
|
fprintf(f, "# END\n");
|
|
fclose(f);
|
|
return true;
|
|
}
|
|
|
|
bool cfg_load_global()
|
|
{
|
|
char GXGlobal_cfg[26];
|
|
sprintf(GXGlobal_cfg, "%s/config/GXGlobal.cfg", bootDevice);
|
|
//Default values defined by dev team
|
|
Settings.video = discdefault;
|
|
Settings.vpatch = off;
|
|
Settings.language = ConsoleLangDefault;
|
|
Settings.ocarina = off;
|
|
Settings.xflip = off;
|
|
Settings.qboot = off;
|
|
Settings.wsprompt = off;
|
|
Settings.keyset = us;
|
|
Settings.hddinfo = hr12;
|
|
Settings.gameDisplay = list;
|
|
Settings.sinfo = ((THEME.showID) ? GameID : Neither);
|
|
Settings.rumble = RumbleOn;
|
|
if (THEME.showRegion)
|
|
{
|
|
Settings.sinfo = ((Settings.sinfo == GameID) ? Both : GameRegion);
|
|
}
|
|
Settings.volume = 80;
|
|
Settings.sfxvolume = 80;
|
|
Settings.titlesOverride = 0;
|
|
|
|
return cfg_parsefile(GXGlobal_cfg, &global_cfg_set);
|
|
}
|
|
|
|
|
|
|
|
struct Game_CFG* CFG_get_game_opt(u8 *id)
|
|
{
|
|
int i;
|
|
for (i=0; i<num_saved_games; i++) {
|
|
if (memcmp(id, cfg_game[i].id, 6) == 0) {
|
|
return &cfg_game[i];
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
struct Game_NUM* CFG_get_game_num(u8 *id)
|
|
{
|
|
int i;
|
|
for (i=0; i<num_saved_game_num; i++) {
|
|
if (memcmp(id, cfg_game_num[i].id, 6) == 0) {
|
|
return &cfg_game_num[i];
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
bool CFG_save_game_opt(u8 *id)
|
|
{
|
|
struct Game_CFG *game = cfg_get_game(id);
|
|
if (!game) return false;
|
|
cfg_set_game_opt(game, id);
|
|
return cfg_save_games();
|
|
}
|
|
|
|
bool CFG_save_game_num(u8 *id)
|
|
{
|
|
struct Game_NUM *game = cfg_get_game_num(id);
|
|
if (!game) return false;
|
|
cfg_set_game_num(game, id);
|
|
return cfg_save_game_num();
|
|
}
|
|
|
|
bool CFG_forget_game_opt(u8 *id)
|
|
{
|
|
struct Game_CFG *game = CFG_get_game_opt(id);
|
|
int i;
|
|
if (!game) return true;
|
|
// move entries down
|
|
num_saved_games--;
|
|
for (i=game-cfg_game; i<num_saved_games; i++) {
|
|
cfg_game[i] = cfg_game[i+1];
|
|
}
|
|
memset(&cfg_game[num_saved_games], 0, sizeof(struct Game_CFG));
|
|
return cfg_save_games();
|
|
}
|
|
|
|
void CFG_LoadXml(bool openfile, bool loadtitles, bool freemem)
|
|
{
|
|
/* load renamed titles from proper names and game info XML, needs to be after cfg_load_games - Lustar */
|
|
char pathname[200];
|
|
snprintf(pathname, sizeof(pathname), "%s%s", Settings.titlestxt_path, "wiitdb.zip");
|
|
if (openfile) OpenXMLFile(pathname);
|
|
char forcedlanguage[100] = "";
|
|
if (loadtitles) LoadTitlesFromXML(forcedlanguage, true); // options can be added to set force title language to any language and force Japanese title to English
|
|
// true = force english for al Japanese tiles, this should be set to true as long as Japanese titles are not displayed properly
|
|
if (freemem) FreeXMLMemory(); // free memory as soon as titles are loaded, the file will need to be loaded again if needed
|
|
}
|
|
|
|
void CFG_Load(void)
|
|
{
|
|
char pathname[200];
|
|
// bool ret = false;
|
|
|
|
//set app path
|
|
// chdir_app(argv[0]);
|
|
|
|
CFG_Default(-1); // set defaults non forced
|
|
|
|
snprintf(pathname, sizeof(pathname), "%s/config/GXGlobal.cfg", bootDevice);
|
|
|
|
cfg_parsefile(pathname, &widescreen_set); //first set widescreen
|
|
cfg_parsefile(pathname, &path_set); //then set config and layout options
|
|
|
|
snprintf(pathname, sizeof(pathname), "%sGXtheme.cfg", CFG.theme_path);
|
|
cfg_parsefile(pathname, &theme_set); //finally set theme information
|
|
|
|
snprintf(pathname, sizeof(pathname), Settings.language_path);
|
|
cfg_parsefile(pathname, &language_set);
|
|
|
|
snprintf(pathname, sizeof(pathname), "%s/config/GXGameSettings.cfg", bootDevice);
|
|
cfg_parsefile(pathname, &parental_set);
|
|
|
|
// load per-game settings
|
|
cfg_load_games();
|
|
cfg_load_game_num();
|
|
|
|
Global_Default(); //global default depends on theme information
|
|
CFG_LoadGlobal();
|
|
|
|
if (Settings.titlesOverride==1) CFG_LoadXml(true, true, false); // load titles, do not keep in memory
|
|
|
|
// loaded after database to override database titles with custom titles
|
|
snprintf(pathname, sizeof(pathname), "%stitles.txt", Settings.titlestxt_path);
|
|
cfg_parsefile(pathname, &title_set);
|
|
|
|
// cfg_parsearg(argc, argv);
|
|
}
|
|
|
|
void CFG_LoadGlobal(void)
|
|
{
|
|
char GXGlobal_cfg[26];
|
|
sprintf(GXGlobal_cfg, "%s/config/GXGlobal.cfg", bootDevice);
|
|
cfg_parsefile(GXGlobal_cfg, &global_cfg_set);
|
|
}
|
|
|
|
void CFG_Cleanup(void)
|
|
{
|
|
if (cfg_title)
|
|
{
|
|
free(cfg_title);
|
|
cfg_title = NULL;
|
|
}
|
|
}
|