usbloadergx/source/SoundOperations
strtoul c7411c9200 *added option to adjust screen for overscan TVs
*optimized use of memory (sizes over 30kb go to mem2 now first till it runs out)
*avoid use of mem2 area used on IOS_Reload (first 2 mb)
*fixed bug in aiff sound playback. breaked some banner sounds
*fixed boot of We Dare again (stupid channels added in the pattern again :P)
*unmount the usb partition used for nand emu and remount it after activating nand emu (fat32 cache flush)
2012-02-05 18:38:26 +00:00
..
AifDecoder.cpp *added option to adjust screen for overscan TVs 2012-02-05 18:38:26 +00:00
AifDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
BNSDecoder.cpp *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble) 2011-12-23 15:48:20 +00:00
BNSDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
BufferCircle.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
BufferCircle.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
gui_bgm.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
gui_bgm.h *Fixed compile error 2011-07-25 22:28:22 +00:00
gui_sound.cpp *Added banner sounds for channels (emu and real nand) 2011-11-13 09:09:27 +00:00
gui_sound.h *Fixed compile error 2011-07-25 22:28:22 +00:00
Mp3Decoder.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
Mp3Decoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
OggDecoder.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
OggDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundDecoder.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundHandler.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundHandler.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
WavDecoder.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
WavDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00