mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-25 20:56:53 +01:00
5a5f80ce0e
put in a filter to hide the xxxA factory duplicate channels. *NOTE* In testing, all channels booted fine with system menu 4.1u installed. None booted with 3.2u installed.
724 lines
14 KiB
C
724 lines
14 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <malloc.h>
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#include <gccore.h>
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#include <ogcsys.h>
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#include "utils.h"
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#include "../settings/cfg.h"
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#include "fatmounter.h"
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#define MAX_TITLES 256
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s32 Title_GetList(u64 **outbuf, u32 *outlen)
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{
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u64 *titles = NULL;
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u32 len, nb_titles;
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s32 ret;
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/* Get number of titles */
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ret = ES_GetNumTitles(&nb_titles);
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if (ret < 0)
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return ret;
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/* Calculate buffer lenght */
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len = round_up(sizeof(u64) * nb_titles, 32);
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/* Allocate memory */
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titles = memalign(32, len);
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if (!titles)
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return -1;
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/* Get titles */
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ret = ES_GetTitles(titles, nb_titles);
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if (ret < 0)
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goto err;
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/* Set values */
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*outbuf = titles;
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*outlen = nb_titles;
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return 0;
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err:
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/* Free memory */
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if (titles)
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free(titles);
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return ret;
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}
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s32 Title_GetTicketViews(u64 tid, tikview **outbuf, u32 *outlen)
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{
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tikview *views = NULL;
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u32 nb_views;
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s32 ret;
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/* Get number of ticket views */
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ret = ES_GetNumTicketViews(tid, &nb_views);
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if (ret < 0)
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return ret;
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/* Allocate memory */
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views = (tikview *)memalign(32, sizeof(tikview) * nb_views);
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if (!views)
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return -1;
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/* Get ticket views */
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ret = ES_GetTicketViews(tid, views, nb_views);
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if (ret < 0)
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goto err;
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/* Set values */
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*outbuf = views;
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*outlen = nb_views;
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return 0;
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err:
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/* Free memory */
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if (views)
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free(views);
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return ret;
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}
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s32 Title_GetTMD(u64 tid, signed_blob **outbuf, u32 *outlen)
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{
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void *p_tmd = NULL;
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u32 len;
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s32 ret;
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/* Get TMD size */
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ret = ES_GetStoredTMDSize(tid, &len);
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if (ret < 0)
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return ret;
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/* Allocate memory */
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p_tmd = memalign(32, round_up(len, 32));
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if (!p_tmd)
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return -1;
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/* Read TMD */
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ret = ES_GetStoredTMD(tid, p_tmd, len);
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if (ret < 0)
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goto err;
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/* Set values */
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*outbuf = p_tmd;
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*outlen = len;
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return 0;
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err:
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/* Free memory */
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if (p_tmd)
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free(p_tmd);
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return ret;
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}
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s32 Title_GetVersion(u64 tid, u16 *outbuf)
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{
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signed_blob *p_tmd = NULL;
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tmd *tmd_data = NULL;
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u32 len;
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s32 ret;
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/* Get title TMD */
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ret = Title_GetTMD(tid, &p_tmd, &len);
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if (ret < 0)
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return ret;
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/* Retrieve TMD info */
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tmd_data = (tmd *)SIGNATURE_PAYLOAD(p_tmd);
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/* Set values */
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*outbuf = tmd_data->title_version;
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/* Free memory */
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free(p_tmd);
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return 0;
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}
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s32 Title_GetSysVersion(u64 tid, u64 *outbuf)
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{
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signed_blob *p_tmd = NULL;
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tmd *tmd_data = NULL;
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u32 len;
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s32 ret;
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/* Get title TMD */
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ret = Title_GetTMD(tid, &p_tmd, &len);
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if (ret < 0)
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return ret;
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/* Retrieve TMD info */
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tmd_data = (tmd *)SIGNATURE_PAYLOAD(p_tmd);
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/* Set values */
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*outbuf = tmd_data->sys_version;
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/* Free memory */
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free(p_tmd);
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return 0;
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}
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s32 Title_GetSize(u64 tid, u32 *outbuf)
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{
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signed_blob *p_tmd = NULL;
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tmd *tmd_data = NULL;
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u32 cnt, len, size = 0;
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s32 ret;
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/* Get title TMD */
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ret = Title_GetTMD(tid, &p_tmd, &len);
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if (ret < 0)
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return ret;
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/* Retrieve TMD info */
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tmd_data = (tmd *)SIGNATURE_PAYLOAD(p_tmd);
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/* Calculate title size */
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for (cnt = 0; cnt < tmd_data->num_contents; cnt++) {
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tmd_content *content = &tmd_data->contents[cnt];
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/* Add content size */
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size += content->size;
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}
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/* Set values */
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*outbuf = size;
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/* Free memory */
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free(p_tmd);
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return 0;
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}
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s32 Title_GetIOSVersions(u8 **outbuf, u32 *outlen)
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{
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u8 *buffer = NULL;
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u64 *list = NULL;
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u32 count, cnt, idx;
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s32 ret;
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/* Get title list */
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ret = Title_GetList(&list, &count);
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if (ret < 0)
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return ret;
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/* Count IOS */
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for (cnt = idx = 0; idx < count; idx++) {
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u32 tidh = (list[idx] >> 32);
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u32 tidl = (list[idx] & 0xFFFFFFFF);
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/* Title is IOS */
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if ((tidh == 0x1) && (tidl >= 3) && (tidl <= 255))
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cnt++;
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}
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/* Allocate memory */
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buffer = (u8 *)memalign(32, cnt);
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if (!buffer) {
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ret = -1;
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goto out;
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}
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/* Copy IOS */
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for (cnt = idx = 0; idx < count; idx++) {
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u32 tidh = (list[idx] >> 32);
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u32 tidl = (list[idx] & 0xFFFFFFFF);
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/* Title is IOS */
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if ((tidh == 0x1) && (tidl >= 3) && (tidl <= 255))
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buffer[cnt++] = (u8)(tidl & 0xFF);
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}
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/* Set values */
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*outbuf = buffer;
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*outlen = cnt;
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goto out;
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out:
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/* Free memory */
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if (list)
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free(list);
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return ret;
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}
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/*-------------------------------------------------------------
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taken from anytitledeleter
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name.c -- functions for determining the name of a title
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Copyright (C) 2009 MrClick
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-------------------------------------------------------------*/
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// Max number of entries in the database
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#define MAX_DB 1024
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// Max name length
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#define MAX_LINE 80
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// Contains all title ids (e.g.: "HAC")
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static char **__db_i;
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// Contains all title names (e.g.: "Mii Channel")
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static char **__db;
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// Contains the number of entries in the database
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static u32 __db_cnt = 0;
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s32 loadDatabase(){
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FILE *fdb;
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char dbfile[100];
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snprintf(dbfile,sizeof(dbfile),"SD:/database.txt");
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// Init SD card access, open database file and check if it worked
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//fatInitDefault();
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SDCard_Init();
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fdb = fopen(dbfile, "r");
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if (fdb == NULL)
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return -1;
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// Allocate memory for the database
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__db_i = calloc(MAX_DB, sizeof(char*));
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__db = calloc(MAX_DB, sizeof(char*));
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// Define the line buffer. Each line in the db file will be stored here first
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char line[MAX_LINE];
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line[sizeof(line)] = 0;
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// Generic char buffer and counter variable
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char byte;
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u32 i = 0;
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// Read each character from the file
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do {
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byte = fgetc(fdb);
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// In case a line was longer than MAX_LINE
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if (i == -1){
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// Read bytes till a new line is hit
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if (byte == 0x0A)
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i = 0;
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// In case were still good with the line length
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} else {
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// Add the new byte to the line buffer
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line[i] = byte;
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i++;
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// When a new line is hit or MAX_LINE is reached
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if (byte == 0x0A || i == sizeof(line) - 1) {
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// Terminate finished line to create a string
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line[i] = 0;
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// When the line is not a comment or not to short
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if (line[0] != '#' && i > 5){
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// Allocate and copy title id to database
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__db_i[__db_cnt] = calloc(4, sizeof(char*));
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memcpy(__db_i[__db_cnt], line, 3);
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__db_i[__db_cnt][3] = 0;
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// Allocate and copy title name to database
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__db[__db_cnt] = calloc(i - 4, sizeof(char*));
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memcpy(__db[__db_cnt], line + 4, i - 4);
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__db[__db_cnt][i - 5] = 0;
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// Check that the next line does not overflow the database
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__db_cnt++;
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if (__db_cnt == MAX_DB)
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break;
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}
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// Set routine to ignore all bytes in the line when MAX_LINE is reached
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if (byte == 0x0A) i = 0; else i = -1;
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}
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}
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} while (!feof(fdb));
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// Close database file; we are done with it
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fclose(fdb);
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return 0;
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}
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void freeDatabase(){
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u32 i = 0;
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for(; i < __db_cnt; i++){
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free(__db_i[i]);
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free(__db[i]);
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}
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free(__db_i);
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free(__db);
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}
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s32 getDatabaseCount(){
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return __db_cnt;
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}
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s32 __convertWiiString(char *str, u8 *data, u32 cnt){
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u32 i = 0;
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for(; i < cnt; data += 2){
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u16 *chr = (u16*)data;
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if (*chr == 0)
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break;
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// ignores all but ASCII characters
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else if (*chr >= 0x20 && *chr <= 0x7E)
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str[i] = *chr;
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else
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str[i] = '.';
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i++;
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}
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str[i] = 0;
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return 0;
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}
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s32 getNameDB(char* name, char* id){
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// Return fixed values for special entries
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if (strncmp(id, "IOS", 3) == 0){
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sprintf(name, "Operating System %s", id);
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return 0;
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}
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if (strncmp(id, "MIOS", 3) == 0){
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sprintf(name, "Gamecube Compatibility Layer");
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return 0;
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}
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if (strncmp(id, "SYSMENU", 3) == 0){
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sprintf(name, "System Menu");
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return 0;
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}
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if (strncmp(id, "BC", 2) == 0){
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sprintf(name, "BC");
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return 0;
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}
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// Create an ? just in case the function aborts prematurely
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sprintf(name, "?");
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u32 i;
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u8 db_found = 0;
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// Compare each id in the database to the title id
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for (i = 0; i < __db_cnt; i++)
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if (strncmp(id, __db_i[i], 3) == 0){
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db_found = 1;
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break;
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}
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if (db_found == 0)
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// Return -1 if no mathcing entry was found
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return -1;
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else {
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// Get name from database once a matching id was found
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sprintf(name, __db[i]);
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return 0;
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}
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}
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s32 getNameBN(char* name, u64 id){
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// Terminate the name string just in case the function exits prematurely
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name[0] = 0;
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// Create a string containing the absolute filename
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char file[256] __attribute__ ((aligned (32)));
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sprintf(file, "/title/%08x/%08x/data/banner.bin", (u32)(id >> 32), (u32)id);
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// Bring the Wii into the title's userspace
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if (ES_SetUID(id) < 0){
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// Should that fail repeat after setting permissions to system menu mode
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// Identify_SysMenu();
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// if (ES_SetUID(id) < 0)
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// return -1;
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}
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// Try to open file
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s32 fh = ISFS_Open(file, ISFS_OPEN_READ);
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// If a title does not have a banner.bin bail out
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if (fh == -106)
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return -2;
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// If it fails try to open again after identifying as SU
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if (fh == -102){
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// Identify_SU();
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// fh = ISFS_Open(file, ISFS_OPEN_READ);
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}
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// If the file won't open
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else if (fh < 0)
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return fh;
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// Seek to 0x20 where the name is stored
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ISFS_Seek(fh, 0x20, 0);
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// Read a chunk of 256 bytes from the banner.bin
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u8 *data = memalign(32, 0x100);
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if (ISFS_Read(fh, data, 0x100) < 0){
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ISFS_Close(fh);
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free(data);
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return -3;
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}
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// Prepare the strings that will contain the name of the title
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char name1[0x41] __attribute__ ((aligned (32)));
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char name2[0x41] __attribute__ ((aligned (32)));
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name1[0x40] = 0;
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name2[0x40] = 0;
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__convertWiiString(name1, data + 0x00, 0x40);
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__convertWiiString(name2, data + 0x40, 0x40);
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free(data);
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// Assemble name
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sprintf(name, "%s", name1);
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if (strlen(name2) > 1)
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sprintf(name, "%s (%s)", name, name2);
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// Close the banner.bin
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ISFS_Close(fh);
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// Job well done
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return 1;
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}
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s32 getName00(char* name, u64 id){
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// Create a string containing the absolute filename
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char file[256] __attribute__ ((aligned (32)));
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sprintf(file, "/title/%08x/%08x/content/00000000.app", (u32)(id >> 32), (u32)id);
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s32 fh = ISFS_Open(file, ISFS_OPEN_READ);
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// If the title does not have 00000000.app bail out
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if (fh == -106)
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return fh;
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// In case there is some problem with the permission
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if (fh == -102){
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// Identify as super user
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// Identify_SU();
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// fh = ISFS_Open(file, ISFS_OPEN_READ);
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}
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else if (fh < 0)
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return fh;
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// Jump to start of the name entries
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ISFS_Seek(fh, 0x9C, 0);
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// Read a chunk of 0x22 * 0x2B bytes from 00000000.app
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u8 *data = memalign(32, 2048);
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s32 r = ISFS_Read(fh, data, 0x22 * 0x2B);
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//printf("%s %d\n", file, r);wait_anyKey();
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if (r < 0){
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ISFS_Close(fh);
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free(data);
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return -4;
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}
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// Take the entries apart
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char str[0x22][0x2B];
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u8 i = 0;
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// Convert the entries to ASCII strings
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for(; i < 0x22; i++)
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__convertWiiString(str[i], data + (i * 0x2A), 0x2A);
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// Clean up
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ISFS_Close(fh);
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free(data);
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// Assemble name
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// Only the English name is returned
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// There are 6 other language names in the str array
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sprintf(name, "%s", str[2]);
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if (strlen(str[3]) > 1)
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sprintf(name, "%s (%s)", name, str[3]);
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// Job well done
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return 2;
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}
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s32 printContent(u64 tid){
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char dir[256] __attribute__ ((aligned (32)));
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sprintf(dir, "/title/%08x/%08x/content", (u32)(tid >> 32), (u32)tid);
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u32 num = 64;
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static char list[8000] __attribute__((aligned(32)));
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ISFS_ReadDir(dir, list, &num);
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char *ptr = list;
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u8 br = 0;
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for (; strlen(ptr) > 0; ptr += strlen(ptr) + 1){
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printf(" %-12.12s", ptr);
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br++; if (br == 4) { br = 0; printf("\n"); }
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}
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if (br != 0)
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printf("\n");
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return num;
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}
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|
|
s32 getTitle_Name(char* name, u64 id, char *tid){
|
|
char buf[256] __attribute__ ((aligned (32)));
|
|
|
|
s32 r = -1;
|
|
// Determine the title's name database/banner/00000000.app
|
|
r = getNameDB(buf, tid);
|
|
if (r < 0)
|
|
r = getNameBN(buf, id);
|
|
if (r < 0)
|
|
r = getName00(buf, id);
|
|
|
|
switch (r){
|
|
// In case a name was found in the database
|
|
case 0: sprintf(name, "%s", buf);
|
|
break;
|
|
// In case a name was found in the banner.bin
|
|
case 1: sprintf(name, "*%s*", buf);
|
|
break;
|
|
// In case a name was found in the 00000000.app
|
|
case 2: sprintf(name, "+%s+", buf);
|
|
break;
|
|
// In case no proper name was found return a ?
|
|
default: sprintf(name, "Unknown Title");
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
char *titleText(u32 kind, u32 title){
|
|
static char text[10];
|
|
|
|
if (kind == 1){
|
|
// If we're dealing with System Titles, use custom names
|
|
switch (title){
|
|
case 1:
|
|
strcpy(text, "BOOT2");
|
|
break;
|
|
case 2:
|
|
strcpy(text, "SYSMENU");
|
|
break;
|
|
case 0x100:
|
|
strcpy(text, "BC");
|
|
break;
|
|
case 0x101:
|
|
strcpy(text, "MIOS");
|
|
break;
|
|
default:
|
|
sprintf(text, "IOS%u", title);
|
|
break;
|
|
}
|
|
} else {
|
|
// Otherwise, just convert the title to ASCII
|
|
int i =32, j = 0;
|
|
do {
|
|
u8 temp;
|
|
i -= 8;
|
|
temp = (title >> i) & 0x000000FF;
|
|
if (temp < 32 || temp > 126)
|
|
text[j] = '.';
|
|
else
|
|
text[j] = temp;
|
|
j++;
|
|
} while (i > 0);
|
|
text[4] = 0;
|
|
}
|
|
return text;
|
|
}
|
|
|
|
|
|
/*-------------------------------------------------------------
|
|
from any title deleter
|
|
titles.c -- functions for grabbing all titles of a certain type
|
|
|
|
Copyright (C) 2008 tona
|
|
-------------------------------------------------------------*/
|
|
|
|
u32 __titles_init = 0;
|
|
u32 __num_titles;
|
|
static u64 __title_list[MAX_TITLES] ATTRIBUTE_ALIGN(32);
|
|
|
|
s32 __getTitles() {
|
|
s32 ret;
|
|
ret = ES_GetNumTitles(&__num_titles);
|
|
if (ret <0)
|
|
return ret;
|
|
if (__num_titles > MAX_TITLES)
|
|
return -1;
|
|
ret = ES_GetTitles(__title_list, __num_titles);
|
|
if (ret <0)
|
|
return ret;
|
|
__titles_init = 1;
|
|
return 0;
|
|
}
|
|
|
|
s32 getTitles_TypeCount(u32 type, u32 *count) {
|
|
s32 ret = 0;
|
|
u32 type_count;
|
|
if (!__titles_init)
|
|
ret = __getTitles();
|
|
if (ret <0)
|
|
return ret;
|
|
int i;
|
|
type_count = 0;
|
|
for (i=0; i < __num_titles; i++) {
|
|
u32 upper, lower;
|
|
upper = __title_list[i] >> 32;
|
|
lower = __title_list[i] & 0xFFFFFFFF;
|
|
if((upper == type)&&
|
|
((lower !=0x48414741)&&//this filters out haga,haaa, hafa. dupe foctory channels that don't load
|
|
(lower !=0x48414141)&&//since we dont care about apps that dont load for what we are doing
|
|
(lower !=0x48414641)))
|
|
type_count++;
|
|
}
|
|
*count = type_count;
|
|
return ret;
|
|
}
|
|
|
|
s32 getTitles_Type(u32 type, u32 *titles, u32 count) {
|
|
s32 ret = 0;
|
|
u32 type_count;
|
|
if (!__titles_init)
|
|
ret = __getTitles();
|
|
if (ret <0)
|
|
return ret;
|
|
int i;
|
|
type_count = 0;
|
|
for (i=0; type_count < count && i < __num_titles; i++) {
|
|
u32 upper, lower;
|
|
upper = __title_list[i] >> 32;
|
|
lower = __title_list[i] & 0xFFFFFFFF;
|
|
if((upper == type)&&
|
|
((lower !=0x48414741)&&
|
|
(lower !=0x48414141)&&
|
|
(lower !=0x48414641))) {
|
|
titles[type_count]=lower;
|
|
type_count++;
|
|
}
|
|
}
|
|
if (type_count < count)
|
|
return -2;
|
|
__titles_init = 0;
|
|
return 0;
|
|
}
|
|
|
|
|