mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 09:19:17 +01:00
a09abe355f
* Fixed issue 1058 * Menus splitted to several smaller files, to reduce compile time This version has FAT support. You can change the used partition in the game load options. Default WBFS will be used, if found. Otherwise the first FAT partition with games will be used. FAT will only work when using Hermes cios (222/223)!!!
28 lines
502 B
C
28 lines
502 B
C
#ifndef _FATMOUNTER_H_
|
|
#define _FATMOUNTER_H_
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
extern int fat_sd_mount;
|
|
extern sec_t fat_sd_sec;
|
|
extern int fat_usb_mount;
|
|
extern sec_t fat_usb_sec;
|
|
extern int fat_wbfs_mount;
|
|
extern sec_t fat_wbfs_sec;
|
|
|
|
int USBDevice_Init();
|
|
void USBDevice_deInit();
|
|
int WBFSDevice_Init(u32 sector);
|
|
void WBFSDevice_deInit();
|
|
int isInserted(const char *path);
|
|
int SDCard_Init();
|
|
void SDCard_deInit();
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|