usbloadergx/source/wad/title.h
giantpune c9b7cf70b4 now if the name of installed channels is not in the database.txt, we try to fine it from inside the channel itself.
first try the 00000000.app with the system language, then with english.
if there is still no name for the title, look in banner.bin

also made a kick-ass clone of the wii settings screen to adjust the normal wii settings.  it is after all the channels.
2009-07-30 02:54:08 +00:00

70 lines
1.8 KiB
C

/*-------------------------------------------------------------
from any title deleter and wad manager 1.4
title.h --
Copyright (C) 2008 tona and/or waninkoko
-------------------------------------------------------------*/
#include <gccore.h>
#include <ogcsys.h>
#include <string.h>
#include <stdio.h>
#include <fat.h>
#include <malloc.h>
// Turn upper and lower into a full title ID
#define TITLE_ID(x,y) (((u64)(x) << 32) | (y))
// Get upper or lower half of a title ID
#define TITLE_UPPER(x) ((u32)((x) >> 32))
// Turn upper and lower into a full title ID
#define TITLE_LOWER(x) ((u32)(x))
#define MAX_TITLES 100
#ifndef _TITLE_H_
#define _TITLE_H_
#ifdef __cplusplus
extern "C"
{
#endif
/* Constants */
#define BLOCK_SIZE 1024
/* Prototypes */
s32 Title_GetList(u64 **, u32 *);
s32 Title_GetTicketViews(u64, tikview **, u32 *);
s32 Title_GetTMD(u64, signed_blob **, u32 *);
s32 Title_GetVersion(u64, u16 *);
s32 Title_GetSysVersion(u64, u64 *);
s32 Title_GetSize(u64, u32 *);
s32 Title_GetIOSVersions(u8 **, u32 *);
// Get the name of a title from its banner.bin in NAND
s32 getNameBN(char *name, u64 id);
// Get the name of a title from its 00000000.app in NAND
s32 getName00(char *name, u64 id, int lang = 2);
// Get string representation of lower title id
char *titleText(u32 kind, u32 title);
// Converts a 16 bit Wii string to a printable 8 bit string
s32 __convertWiiString(char *str, u8 *data, u32 cnt);
// Get the number of titles on the Wii of a given type
s32 getTitles_TypeCount(u32 type, u32 *count);
// Get the list of titles of this type
s32 getTitles_Type(u32 type, u32 *titles, u32 count);
//returns a name for a title
char *__getTitleName(u64 titleid, int language);
s32 Uninstall_FromTitle(const u64 tid);
#ifdef __cplusplus
}
#endif
#endif