mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 10:21:55 +01:00
7db67e75af
*Created a checkbox class with them *Changed the prompt window to a class *Changed cover download to a checkbox selection of what you want to download. Changed discart download option to only switch between what is prioritized (original/customs) *Fixed a little alignment issue of the progressbar *Reverted the change for check disc in drive. Some drives couldn't handle it in IOS58 mode :\. *Changed playcount from an 8 bit to a 32 bit counter (got 8bit by mistake) which limited it to 255 *a few little optimisations
47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
/****************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#ifndef GUICIRCLE_HPP_
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#define GUICIRCLE_HPP_
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#include "libwiigui/gui.h"
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class GuiCircle : public GuiElement
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{
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public:
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GuiCircle();
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GuiCircle(float radius);
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void SetRadius(float r) { LOCK(this); radius = r; }
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void SetColor(const GXColor c) { LOCK(this); color = c; }
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void SetAccuracy(int a) { LOCK(this); accuracy = a; }
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void SetFilled(bool f) { LOCK(this); filled = f; }
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void Draw();
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protected:
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GXColor color;
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float radius;
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bool filled;
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int accuracy;
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};
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#endif
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