mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 02:55:07 +01:00
ca55f426c0
*Reworked the cover downloader completely. Now has an overall missing files count and progress. Also missing files not found on the server can be dumped to a csv file *Added possibility to grad 3D Boxes and move them around in the zoomable mode *Changed default setting for video mode back to disc default
85 lines
2.6 KiB
C++
85 lines
2.6 KiB
C++
/****************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#ifndef BOX_COVER_HPP_
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#define BOX_COVER_HPP_
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#include "libwiigui/gui.h"
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#define EFFECT_BOX_FLY_CENTRE 0x4000000
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#define EFFECT_BOX_FLY_BACK 0x8000000
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class BoxCover : public GuiImage
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{
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public:
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BoxCover(GuiImageData * img, bool flat = false);
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~BoxCover();
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//! Colors:
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//! Gray Box (Default): r:233 g:233 b:233
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//! Red Box (NSMB): r:198 g:34 b:4
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void SetBoxColor(GXColor c) { LOCK(this); boxColor = c; };
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void SetPosition(f32 x, f32 y, f32 z) { LOCK(this); PosXOrig = PosX = x; PosYOrig = PosY = y; PosZOrig = PosZ = z; };
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void SetEffect(int eff, int amount, int target = 0);
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void SetImage(GuiImageData *img); //forbid this call
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void SetZoomable(bool z) { LOCK(this); Zoomable = z; };
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void Draw();
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void Update(GuiTrigger * t);
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void UpdateEffects();
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private:
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void WiiPADControl(GuiTrigger *t);
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f32 RotX;
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f32 RotY;
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f32 RotZ;
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f32 PosX;
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f32 PosY;
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f32 PosZ;
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f32 PosXOrig;
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f32 PosYOrig;
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f32 PosZOrig;
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f32 BoxScale;
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f32 AnimRotate;
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f32 Animation;
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f32 Animation2;
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u32 last_manual_move_frame;
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int moveStartPosX;
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int moveStartPosY;
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f32 movePosX;
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f32 movePosY;
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int moveChan;
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bool flatCover;
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bool Zoomable;
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guVector camera, up, look;
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GuiImageData boxBorder;
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GuiImageData *defaultBox;
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Mtx view;
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GXTexObj coverTex;
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GXTexObj boxBorderTex;
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GXTexObj defaultBoxTex;
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GXColor boxColor;
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};
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#endif
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