usbloadergx/source/settings/menus/GCGameLoadSM.cpp
Cyan cd3b443f4e * Improved GameCube controller functions (patch by Dynamit)
R+Z=Screenshot, X=Gameinfo window, Y=Covers download
* Added Classic Controller and GameCube Controller support
  in GameInfo window: 
  Right stick=3D Cover movement, X=Flip 3DCover 180°, L/R=Zoom
* Added Wifi6 and wifi10 pictures for GameInfo window.
  (Thanks OriginalHamster)
* Added device priority selection for GameCube listing
  in global Loader settings (SD->USB, or USB->SD)
* Added a "Use global" language setting for Gamecube games.
* Added support for USB devices with modified MBR's signature
  to prevent WiiU's format message.
* Prevent Rockband cursor display on GameCube and WiiWare
  games with "band" in the title (Crach bandicoot, Beach
  Bandits, etc.)
* Added Dol's Video mode patcher in Loader/Game settings,
  for games which couldn't be forced. (MadWorld, MotoGP08,
  Mario Party 8, etc.)
    ♦ Region patch = Patches the dol's known video modes
            to the region selected in "Video mode" setting,
            but keep interlace/progressive references.
    ♦ ON = Patch all dol's known video modes to the one
            selected in "Video mode" setting.
    ♦ ALL = Patch all dol's found video mode patterns 
            (even unknown video modes) to the one selected 
            in "Video mode" setting.

* DML: Updated DM(L) version detection up to v2.10
* DML: Automatically enable PADHook if Screenshot setting
       is enabled
* DML: Fixed a bug where multiple video modes could be set
       at the same time
* DEVO: Added a prompt if trying to launch a game from a 
        non FAT32 partition.
* DEVO: Added Direct Mapping Buttons setting (Devo r200+)
* DEVO: Added support for Language setting

* Language files updated: Chinese, French
2013-08-18 14:30:39 +00:00

501 lines
14 KiB
C++

/****************************************************************************
* Copyright (C) 2012-2013 by Cyan
* Copyright (C) 2012 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <unistd.h>
#include <gccore.h>
#include "settings/CSettings.h"
#include "settings/CGameStatistics.h"
#include "themes/CTheme.h"
#include "prompts/PromptWindows.h"
#include "prompts/DiscBrowser.h"
#include "prompts/filebrowser.h"
#include "usbloader/AlternateDOLOffsets.h"
#include "language/gettext.h"
#include "wad/nandtitle.h"
#include "system/IosLoader.h"
#include "GCGameLoadSM.hpp"
static const char * OnOffText[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Auto" )
};
static const char * VideoModeText[] =
{
trNOOP( "System Default" ),
trNOOP( "Disc Default" ),
trNOOP( "Force PAL50" ),
trNOOP( "Force PAL60" ),
trNOOP( "Force NTSC" ),
trNOOP( "Region Patch" ),
trNOOP( "Force PAL480p" ),
trNOOP( "Force NTSC480p" ),
};
static const char * LanguageText[] =
{
trNOOP( "English" ),
trNOOP( "German" ),
trNOOP( "French" ),
trNOOP( "Spanish" ),
trNOOP( "Italian" ),
trNOOP( "Dutch" ),
trNOOP( "Console Default" ),
};
static const char * ParentalText[] =
{
trNOOP( "0 (Everyone)" ),
trNOOP( "1 (Child 7+)" ),
trNOOP( "2 (Teen 12+)" ),
trNOOP( "3 (Mature 16+)" ),
trNOOP( "4 (Adults Only 18+)" )
};
static const char * GCMode[] =
{
trNOOP( "MIOS (Default & Customs)" ),
trNOOP( "Devolution" ),
};
static const char * DMLVideoText[] =
{
trNOOP( "DML Auto" ),
trNOOP( "Use Game Settings" ),
trNOOP( "DML None" ),
};
static const char * DMLNMMMode[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Debug" ),
};
static const char * DMLDebug[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Debug Wait" ),
};
static const char * DEVOMCText[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Individual" ),
};
GCGameLoadSM::GCGameLoadSM(struct discHdr *hdr)
: SettingsMenu(tr("Game Load"), &GuiOptions, MENU_NONE),
Header(hdr)
{
GameConfig = *GameSettings.GetGameCFG((const char *) Header->id);
if(!btnOutline)
btnOutline = Resources::GetImageData("button_dialogue_box.png");
if(!trigA)
trigA = new GuiTrigger();
trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
saveBtnTxt = new GuiText(tr( "Save" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
saveBtnTxt->SetMaxWidth(btnOutline->GetWidth() - 30);
saveBtnImg = new GuiImage (btnOutline);
if (Settings.wsprompt == ON)
{
saveBtnTxt->SetWidescreen(Settings.widescreen);
saveBtnImg->SetWidescreen(Settings.widescreen);
}
saveBtn = new GuiButton(saveBtnImg, saveBtnImg, 2, 3, 180, 400, trigA, btnSoundOver, btnSoundClick2, 1);
saveBtn->SetLabel(saveBtnTxt);
Append(saveBtn);
SetOptionNames();
SetOptionValues();
}
GCGameLoadSM::~GCGameLoadSM()
{
HaltGui();
//! The rest is destroyed in SettingsMenu.cpp
Remove(saveBtn);
delete saveBtnTxt;
delete saveBtnImg;
delete saveBtn;
ResumeGui();
}
void GCGameLoadSM::SetDefaultConfig()
{
char id[7];
snprintf(id, sizeof(id), GameConfig.id);
GameSettings.SetDefault(GameConfig);
snprintf(GameConfig.id, sizeof(GameConfig.id), id);
}
void GCGameLoadSM::SetOptionNames()
{
int Idx = 0;
Options->SetName(Idx++, "%s", tr( "Game Lock" ));
Options->SetName(Idx++, "%s", tr( "Favorite Level" ));
Options->SetName(Idx++, "%s", tr( "Video Mode" ));
Options->SetName(Idx++, "%s", tr( "Game Language" ));
Options->SetName(Idx++, "%s", tr( "Ocarina" ));
Options->SetName(Idx++, "%s", tr( "Parental Control" ));
Options->SetName(Idx++, "%s", tr( "GameCube Mode" ));
if(IosLoader::GetMIOSInfo() >DEFAULT_MIOS)
{
Options->SetName(Idx++, "%s", tr( "DML Video Mode" ));
Options->SetName(Idx++, "%s", tr( "DML Progressive Patch" ));
Options->SetName(Idx++, "%s", tr( "DML NMM Mode" ));
Options->SetName(Idx++, "%s", tr( "DML LED Activity" ));
Options->SetName(Idx++, "%s", tr( "DML PAD Hook" ));
if(IosLoader::GetDMLVersion() >= DML_VERSION_DM_2_2_2 && IosLoader::GetDMLVersion() <= DML_VERSION_DML_2_2_1)
Options->SetName(Idx++, "%s", tr( "DML No Disc+" ));
if(IosLoader::GetDMLVersion() >= DML_VERSION_DM_2_1)
Options->SetName(Idx++, "%s", tr( "DML Force Widescreen" ));
if(IosLoader::GetDMLVersion() >= DML_VERSION_DM_2_5)
Options->SetName(Idx++, "%s", tr( "DML Screenshot" ));
Options->SetName(Idx++, "%s", tr( "DML Japanese Patch" ));
Options->SetName(Idx++, "%s", tr( "DML Debug" ));
}
Options->SetName(Idx++, "%s", tr( "DEVO MemCard Emulation" ));
Options->SetName(Idx++, "%s", tr( "DEVO Force Widescreen" ));
Options->SetName(Idx++, "%s", tr( "DEVO LED Activity" ));
Options->SetName(Idx++, "%s", tr( "DEVO F-Zero AX" ));
Options->SetName(Idx++, "%s", tr( "DEVO Timer Fix" ));
Options->SetName(Idx++, "%s", tr( "DEVO D Buttons" ));
}
void GCGameLoadSM::SetOptionValues()
{
int Idx = 0;
//! Settings: Game Lock
Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.Locked] ));
//! Settings: Favorite Level
Options->SetValue(Idx++, "%i", GameStatistics.GetFavoriteRank(Header->id));
//! Settings: Video Mode
if(GameConfig.video == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(VideoModeText[GameConfig.video]));
//! Settings: Game Language
if(GameConfig.language == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(LanguageText[GameConfig.language]));
//! Settings: Ocarina
if(GameConfig.ocarina == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.ocarina]));
//! Settings: Parental Control
Options->SetValue(Idx++, "%s", tr(ParentalText[GameConfig.parentalcontrol]));
//! Settings: GameCube Mode
if(GameConfig.GameCubeMode == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(GCMode[GameConfig.GameCubeMode]));
if(IosLoader::GetMIOSInfo() >DEFAULT_MIOS)
{
//! Settings: DML Video Mode
if(GameConfig.DMLVideo == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(DMLVideoText[GameConfig.DMLVideo]));
//! Settings: DML Progressive Patch
if(GameConfig.DMLProgPatch == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DMLProgPatch]));
//! Settings: DML NMM Mode
if(GameConfig.DMLNMM == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(DMLNMMMode[GameConfig.DMLNMM]));
//! Settings: DML LED Activity
if(GameConfig.DMLActivityLED == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DMLActivityLED]));
//! Settings: DML PAD Hook
if(GameConfig.DMLPADHOOK == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DMLPADHOOK]));
//! Settings: DML Extended No Disc
if(IosLoader::GetDMLVersion() >= DML_VERSION_DM_2_2_2 && IosLoader::GetDMLVersion() <= DML_VERSION_DML_2_2_1)
{
if(GameConfig.DMLNoDisc2 == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DMLNoDisc2]));
}
//! Settings: DML Force Widescreen
if(IosLoader::GetDMLVersion() >= DML_VERSION_DM_2_1)
{
if(GameConfig.DMLWidescreen == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DMLWidescreen]));
}
//! Settings: DML Screenshot
if(IosLoader::GetDMLVersion() >= DML_VERSION_DM_2_5)
{
if(GameConfig.DMLScreenshot == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DMLScreenshot]));
}
//! Settings: DML Japanese Patch
if(GameConfig.DMLJPNPatch == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DMLJPNPatch]));
//! Settings: DML Debug
if(GameConfig.DMLDebug == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(DMLDebug[GameConfig.DMLDebug]));
}
//! Settings: DEVO Memory Card Emulation
if(GameConfig.DEVOMCEmulation == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(DEVOMCText[GameConfig.DEVOMCEmulation]));
//! Settings: DEVO Widescreen Patch
if(GameConfig.DEVOWidescreen == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DEVOWidescreen]));
//! Settings: DEVO Activity LED
if(GameConfig.DEVOActivityLED == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DEVOActivityLED]));
//! Settings: DEVO F-Zero AX unlock patch
if(GameConfig.DEVOFZeroAX == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DEVOFZeroAX]));
//! Settings: DEVO Timer Fix
if(GameConfig.DEVOTimerFix == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DEVOTimerFix]));
//! Settings: DEVO Direct Button Mapping
if(GameConfig.DEVODButtons == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DEVODButtons]));
}
int GCGameLoadSM::GetMenuInternal()
{
if (saveBtn->GetState() == STATE_CLICKED)
{
if (GameSettings.AddGame(GameConfig) && GameSettings.Save())
{
WindowPrompt(tr( "Successfully Saved" ), 0, tr( "OK" ));
}
else
WindowPrompt(tr( "Save Failed. No device inserted?" ), 0, tr( "OK" ));
saveBtn->ResetState();
}
int ret = optionBrowser->GetClickedOption();
if (ret < 0)
return MENU_NONE;
int Idx = -1;
//! Settings: Game Lock
if (ret == ++Idx)
{
if (++GameConfig.Locked >= MAX_ON_OFF) GameConfig.Locked = 0;
}
//! Settings: Favorite Level
else if (ret == ++Idx)
{
int Level = GameStatistics.GetFavoriteRank(Header->id);
if (++Level > 5) Level = 0;
GameStatistics.SetFavoriteRank(Header->id, Level);
GameStatistics.Save();
}
//! Settings: Video Mode
else if (ret == ++Idx)
{
if (++GameConfig.video >= VIDEO_MODE_MAX) GameConfig.video = INHERIT;
}
//! Settings: Game Language
else if (ret == ++Idx)
{
if (++GameConfig.language >= GC_MAX_LANGUAGE) GameConfig.language = INHERIT;
}
//! Settings: Ocarina
else if (ret == ++Idx)
{
if (++GameConfig.ocarina >= MAX_ON_OFF) GameConfig.ocarina = INHERIT;
}
//! Settings: Parental Control
else if (ret == ++Idx)
{
if (++GameConfig.parentalcontrol >= 5) GameConfig.parentalcontrol = 0;
}
//! Settings: GameCube Mode
else if (ret == ++Idx)
{
if (++GameConfig.GameCubeMode >= CG_MODE_MAX_CHOICE) GameConfig.GameCubeMode = INHERIT;
}
//! Settings: DML Video Mode
else if (IosLoader::GetMIOSInfo() > DEFAULT_MIOS && ret == ++Idx)
{
if (++GameConfig.DMLVideo >= DML_VIDEO_MAX_CHOICE) GameConfig.DMLVideo = INHERIT;
}
//! Settings: DML Progressive Patch
else if (IosLoader::GetMIOSInfo() > DEFAULT_MIOS && ret == ++Idx)
{
if (++GameConfig.DMLProgPatch >= MAX_ON_OFF) GameConfig.DMLProgPatch = INHERIT;
}
//! Settings: DML NMM Mode
else if (IosLoader::GetMIOSInfo() > DEFAULT_MIOS && ret == ++Idx)
{
if (++GameConfig.DMLNMM >= 3) GameConfig.DMLNMM = INHERIT;
}
//! Settings: DML LED Activity
else if (IosLoader::GetMIOSInfo() > DEFAULT_MIOS && ret == ++Idx)
{
if (++GameConfig.DMLActivityLED >= MAX_ON_OFF) GameConfig.DMLActivityLED = INHERIT;
}
//! Settings: DML PAD Hook
else if (IosLoader::GetMIOSInfo() > DEFAULT_MIOS && ret == ++Idx)
{
if (++GameConfig.DMLPADHOOK >= MAX_ON_OFF) GameConfig.DMLPADHOOK = INHERIT;
}
//! Settings: DML Extended No Disc
else if (IosLoader::GetMIOSInfo() > DEFAULT_MIOS && IosLoader::GetDMLVersion() >= DML_VERSION_DM_2_2_2 && IosLoader::GetDMLVersion() <= DML_VERSION_DML_2_2_1 && ret == ++Idx)
{
if (++GameConfig.DMLNoDisc2 >= MAX_ON_OFF) GameConfig.DMLNoDisc2 = INHERIT;
}
//! Settings: DML Force Widescreen
else if (IosLoader::GetMIOSInfo() > DEFAULT_MIOS && IosLoader::GetDMLVersion() >= DML_VERSION_DM_2_1 && ret == ++Idx)
{
if (++GameConfig.DMLWidescreen >= MAX_ON_OFF) GameConfig.DMLWidescreen = INHERIT;
}
//! Settings: DML Screenshot
else if (IosLoader::GetMIOSInfo() > DEFAULT_MIOS && IosLoader::GetDMLVersion() >= DML_VERSION_DM_2_5 && ret == ++Idx)
{
if (++GameConfig.DMLScreenshot >= MAX_ON_OFF) GameConfig.DMLScreenshot = INHERIT;
}
//! Settings: DML Japanese Patch
else if (IosLoader::GetMIOSInfo() > DEFAULT_MIOS && ret == ++Idx)
{
if (++GameConfig.DMLJPNPatch >= MAX_ON_OFF) GameConfig.DMLJPNPatch = INHERIT;
}
//! Settings: DML Debug
else if (IosLoader::GetMIOSInfo() > DEFAULT_MIOS && ret == ++Idx)
{
if (++GameConfig.DMLDebug >= 3) GameConfig.DMLDebug = INHERIT;
}
//! Settings: DEVO Memory Card Emulation
else if (ret == ++Idx)
{
if (++GameConfig.DEVOMCEmulation >= DEVO_MC_MAX_CHOICE) GameConfig.DEVOMCEmulation = INHERIT;
}
//! Settings: DEVO Widescreen Patch
else if (ret == ++Idx)
{
if (++GameConfig.DEVOWidescreen >= MAX_ON_OFF) GameConfig.DEVOWidescreen = INHERIT;
}
//! Settings: DEVO Activity LED
else if (ret == ++Idx)
{
if (++GameConfig.DEVOActivityLED >= MAX_ON_OFF) GameConfig.DEVOActivityLED = INHERIT;
}
//! Settings: DEVO F-Zero AX unlock patch
else if (ret == ++Idx)
{
if (++GameConfig.DEVOFZeroAX >= MAX_ON_OFF) GameConfig.DEVOFZeroAX = INHERIT;
}
//! Settings: DEVO Timer Fix
else if (ret == ++Idx)
{
if (++GameConfig.DEVOTimerFix >= MAX_ON_OFF) GameConfig.DEVOTimerFix = INHERIT;
}
//!Settings: DEVO Direct Button Mapping
else if (ret == ++Idx)
{
if (++GameConfig.DEVODButtons >= MAX_ON_OFF) GameConfig.DEVODButtons = INHERIT;
}
SetOptionValues();
return MENU_NONE;
}