mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 10:21:55 +01:00
115 lines
2.5 KiB
C++
115 lines
2.5 KiB
C++
/****************************************************************************
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* USB Loader GX Team
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* gui_banner.cpp
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*
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* Shows TPL Banner images
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***************************************************************************/
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#include "gui_banner.h"
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GuiBanner::GuiBanner(const char *tplfilepath)
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{
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memory = NULL;
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tplfilesize = 0;
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width = 0;
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height = 0;
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FILE *tplfp = fopen(tplfilepath,"rb");
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if(tplfp !=NULL) {
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unsigned short heighttemp = 0;
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unsigned short widthtemp = 0;
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fseek(tplfp , 0x14, SEEK_SET);
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fread((void*)&heighttemp,1,2,tplfp);
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fread((void*)&widthtemp,1,2,tplfp);
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fseek (tplfp , 0 , SEEK_END);
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tplfilesize = ftell (tplfp);
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rewind (tplfp);
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memory = memalign(32, tplfilesize);
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if(!memory) {
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fclose(tplfp);
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return;
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}
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fread(memory, 1, tplfilesize, tplfp);
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fclose(tplfp);
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TPLFile tplfile;
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int ret;
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ret = TPL_OpenTPLFromMemory(&tplfile, memory, tplfilesize);
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if(ret < 0) {
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free(memory);
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memory = NULL;
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return;
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}
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ret = TPL_GetTexture(&tplfile,0,&texObj);
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if(ret < 0) {
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free(memory);
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memory = NULL;
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return;
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}
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TPL_CloseTPLFile(&tplfile);
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width = widthtemp;
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height = heighttemp;
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widescreen = 0;
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filecheck = true;
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} else {
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filecheck = false;
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fclose(tplfp);
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}
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}
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GuiBanner::GuiBanner(void *mem, u32 len, int w, int h)
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{
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if(!mem || !len)
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return;
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memory = mem;
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tplfilesize = len;
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width = w;
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height = h;
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TPLFile tplfile;
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int ret;
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ret = TPL_OpenTPLFromMemory(&tplfile, memory, tplfilesize);
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if(ret < 0) {
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free(memory);
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memory = NULL;
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return;
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}
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ret = TPL_GetTexture(&tplfile,0,&texObj);
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if(ret < 0) {
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free(memory);
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memory = NULL;
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return;
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}
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TPL_CloseTPLFile(&tplfile);
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filecheck = true;
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}
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GuiBanner::~GuiBanner()
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{
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if(memory != NULL) {
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free(memory);
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memory = NULL;
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}
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}
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void GuiBanner::Draw()
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{
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LOCK(this);
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if(!filecheck ||!this->IsVisible())
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return;
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float currScale = this->GetScale();
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Menu_DrawTPLImg(this->GetLeft(), this->GetTop(), 0, width, height, &texObj, imageangle, widescreen ? currScale*0.80 : currScale, currScale, this->GetAlpha(), xx1,yy1,xx2,yy2,xx3,yy3,xx4,yy4);
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this->UpdateEffects();
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}
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