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*Added support for EXT2/EXT3/EXT4 file systems: You can boot games from this file systems too now. Works the same way as FAT32/NTFS. Just put your games into drive:/wbfs/ with the known supported folder names.
17 lines
306 B
C
17 lines
306 B
C
#ifndef EXT2_FRAG_H_
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#define EXT2_FRAG_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef int (*_ext2_frag_append_t)(void *ff, u32 offset, u32 sector, u32 count);
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int _EXT2_get_fragments(const char *in_path, _ext2_frag_append_t append_fragment, void *callback_data);
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#ifdef __cplusplus
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}
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#endif
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#endif
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