mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
2061 lines
87 KiB
C++
2061 lines
87 KiB
C++
/****************************************************************************
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* USB Loader GX Team
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*
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* libwiigui Template
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* by Tantric 2009
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*
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* menu.cpp
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* Menu flow routines - handles all menu logic
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***************************************************************************/
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#include <unistd.h>
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#include <string.h>
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#include <stdio.h> //CLOCK
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#include <time.h>
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#include "libwiigui/gui.h"
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#include "libwiigui/gui_gamegrid.h"
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#include "libwiigui/gui_gamecarousel.h"
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#include "libwiigui/gui_gamebrowser.h"
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#include "usbloader/usbstorage.h"
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#include "usbloader/wbfs.h"
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#include "usbloader/disc.h"
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#include "usbloader/getentries.h"
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#include "language/gettext.h"
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#include "settings/Settings.h"
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#include "prompts/PromptWindows.h"
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#include "prompts/gameinfo.h"
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#include "mload/mload.h"
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#include "patches/patchcode.h"
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#include "network/networkops.h"
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#include "cheatmenu.h"
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#include "menu.h"
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#include "audio.h"
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#include "input.h"
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#include "filelist.h"
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#include "sys.h"
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#include "wpad.h"
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#include "listfiles.h"
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#include "fatmounter.h"
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#define MAX_CHARACTERS 38
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#define GB_SIZE 1073741824.0
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/*** Variables that are also used extern ***/
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GuiWindow * mainWindow = NULL;
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GuiImageData * pointer[4];
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GuiImage * bgImg = NULL;
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GuiImageData * background = NULL;
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GuiSound * bgMusic = NULL;
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float gamesize;
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int currentMenu;
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int idiotFlag=-1;
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char idiotChar[50];
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/*** Variables used only in menu.cpp ***/
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static GuiImage * coverImg = NULL;
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static GuiImageData * cover = NULL;
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static GuiText * GameIDTxt = NULL;
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static GuiText * GameRegionTxt = NULL;
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static lwp_t guithread = LWP_THREAD_NULL;
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static bool guiHalt = true;
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static int ExitRequested = 0;
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static char gameregion[7];
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/*** Extern variables ***/
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extern FreeTypeGX *fontClock;
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extern u8 shutdown;
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extern u8 reset;
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extern int cntMissFiles;
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extern struct discHdr * gameList;
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extern u32 gameCnt;
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extern s32 gameSelected, gameStart;
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extern const u8 data1;
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/****************************************************************************
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* ResumeGui
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*
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* Signals the GUI thread to start, and resumes the thread. This is called
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* after finishing the removal/insertion of new elements, and after initial
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* GUI setup.
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***************************************************************************/
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void
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ResumeGui()
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{
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guiHalt = false;
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LWP_ResumeThread (guithread);
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}
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/****************************************************************************
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* HaltGui
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*
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* Signals the GUI thread to stop, and waits for GUI thread to stop
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* This is necessary whenever removing/inserting new elements into the GUI.
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* This eliminates the possibility that the GUI is in the middle of accessing
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* an element that is being changed.
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***************************************************************************/
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void
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HaltGui()
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{
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guiHalt = true;
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// wait for thread to finish
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while(!LWP_ThreadIsSuspended(guithread))
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usleep(50);
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}
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/****************************************************************************
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* UpdateGUI
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*
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* Primary thread to allow GUI to respond to state changes, and draws GUI
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***************************************************************************/
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static void *
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UpdateGUI (void *arg)
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{
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while(1)
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{
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if(guiHalt)
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{
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LWP_SuspendThread(guithread);
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}
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else
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{
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if(!ExitRequested) {
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mainWindow->Draw();
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if (Settings.tooltips == TooltipsOn && THEME.showToolTip != 0 && mainWindow->GetState() != STATE_DISABLED)
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mainWindow->DrawTooltip();
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#ifdef HW_RVL
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for(int i=3; i >= 0; i--) // so that player 1's cursor appears on top!
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{
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if(userInput[i].wpad.ir.valid)
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Menu_DrawImg(userInput[i].wpad.ir.x-48, userInput[i].wpad.ir.y-48, 200.0,
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96, 96, pointer[i]->GetImage(), userInput[i].wpad.ir.angle, CFG.widescreen? 0.8 : 1, 1, 255,0,0,0,0,0,0,0,0);
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if(Settings.rumble == RumbleOn)
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{
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DoRumble(i);
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}
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}
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#endif
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Menu_Render();
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for(int i=0; i < 4; i++)
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mainWindow->Update(&userInput[i]);
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} else {
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for(int a = 5; a < 255; a += 10)
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{
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mainWindow->Draw();
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Menu_DrawRectangle(0,0,screenwidth,screenheight,(GXColor){0, 0, 0, a},1);
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Menu_Render();
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}
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mainWindow->RemoveAll();
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ShutoffRumble();
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return 0;
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}
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}
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switch (Settings.screensaver)
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{
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case 1:
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WPad_SetIdleTime(180);
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break;
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case 2:
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WPad_SetIdleTime(300);
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break;
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case 3:
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WPad_SetIdleTime(600);
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break;
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case 4:
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WPad_SetIdleTime(1200);
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break;
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case 5:
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WPad_SetIdleTime(1800);
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break;
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case 6:
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WPad_SetIdleTime(3600);
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break;
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}
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}
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return NULL;
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}
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/****************************************************************************
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* InitGUIThread
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*
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* Startup GUI threads
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***************************************************************************/
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void InitGUIThreads()
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{
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LWP_CreateThread(&guithread, UpdateGUI, NULL, NULL, 0, 70);
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}
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void ExitGUIThreads()
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{
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ExitRequested = 1;
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LWP_JoinThread(guithread, NULL);
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guithread = LWP_THREAD_NULL;
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}
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/****************************************************************************
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* MenuDiscList
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***************************************************************************/
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int MenuDiscList()
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{
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int startat = 0;
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int offset = 0;
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int datag = 0;
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int datagB =0;
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int dataed = -1;
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int cosa=0,sina=0;
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int selectImg1 = 0;
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char ID[4];
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char IDfull[7];
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//SCREENSAVER
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//WPad_SetIdleTime(300); //needs the time in seconds
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int check = 0; //to skip the first cycle when wiimote isn't completely connected
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datagB=0;
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int menu = MENU_NONE, dataef=0;
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char imgPath[100];
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__Menu_GetEntries();
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f32 freespace, used, size = 0.0;
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u32 nolist;
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char text[MAX_CHARACTERS + 4];
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int choice = 0, selectedold = 100;
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s32 ret;
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//CLOCK
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struct tm * timeinfo;
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char theTime[80]="";
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time_t lastrawtime=0;
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WBFS_DiskSpace(&used, &freespace);
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if (!gameCnt) { //if there is no list of games to display
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nolist = 1;
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}
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
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GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
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snprintf(imgPath, sizeof(imgPath), "%sbutton_install.png", CFG.theme_path);
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GuiImageData btnInstall(imgPath, button_install_png);
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snprintf(imgPath, sizeof(imgPath), "%sbutton_install_over.png", CFG.theme_path);
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GuiImageData btnInstallOver(imgPath, button_install_over_png);
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snprintf(imgPath, sizeof(imgPath), "%ssettings_button.png", CFG.theme_path);
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GuiImageData btnSettings(imgPath, settings_button_png);
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snprintf(imgPath, sizeof(imgPath), "%ssettings_button_over.png", CFG.theme_path);
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GuiImageData btnSettingsOver(imgPath, settings_button_over_png);
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GuiImageData dataID(&data1);
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snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff.png", CFG.theme_path);
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GuiImageData btnpwroff(imgPath, wiimote_poweroff_png);
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snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff_over.png", CFG.theme_path);
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GuiImageData btnpwroffOver(imgPath, wiimote_poweroff_over_png);
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snprintf(imgPath, sizeof(imgPath), "%smenu_button.png", CFG.theme_path);
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GuiImageData btnhome(imgPath, menu_button_png);
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snprintf(imgPath, sizeof(imgPath), "%smenu_button_over.png", CFG.theme_path);
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GuiImageData btnhomeOver(imgPath, menu_button_over_png);
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snprintf(imgPath, sizeof(imgPath), "%sSDcard.png", CFG.theme_path);
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GuiImageData btnsdcard(imgPath, sdcard_png);
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snprintf(imgPath, sizeof(imgPath), "%sbattery.png", CFG.theme_path);
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GuiImageData battery(imgPath, battery_png);
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snprintf(imgPath, sizeof(imgPath), "%sbattery_red.png", CFG.theme_path);
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GuiImageData batteryRed(imgPath, battery_red_png);
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snprintf(imgPath, sizeof(imgPath), "%sbattery_bar.png", CFG.theme_path);
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GuiImageData batteryBar(imgPath, battery_bar_png);
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snprintf(imgPath, sizeof(imgPath), "%sfavIcon.png", CFG.theme_path);
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GuiImageData imgfavIcon(imgPath, favIcon_png);
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snprintf(imgPath, sizeof(imgPath), "%sfavIcon_gray.png", CFG.theme_path);
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GuiImageData imgfavIcon_gray(imgPath, favIcon_gray_png);
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snprintf(imgPath, sizeof(imgPath), "%sabcIcon.png", CFG.theme_path);
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GuiImageData imgabcIcon(imgPath, abcIcon_png);
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snprintf(imgPath, sizeof(imgPath), "%sabcIcon_gray.png", CFG.theme_path);
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GuiImageData imgabcIcon_gray(imgPath, abcIcon_gray_png);
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snprintf(imgPath, sizeof(imgPath), "%splayCountIcon.png", CFG.theme_path);
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GuiImageData imgplayCountIcon(imgPath, playCountIcon_png);
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snprintf(imgPath, sizeof(imgPath), "%splayCountIcon_gray.png", CFG.theme_path);
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GuiImageData imgplayCountIcon_gray(imgPath, playCountIcon_gray_png);
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snprintf(imgPath, sizeof(imgPath), "%sarrangeGrid.png", CFG.theme_path);
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GuiImageData imgarrangeGrid(imgPath, arrangeGrid_png);
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snprintf(imgPath, sizeof(imgPath), "%sarrangeGrid_gray.png", CFG.theme_path);
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GuiImageData imgarrangeGrid_gray(imgPath, arrangeGrid_gray_png);
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snprintf(imgPath, sizeof(imgPath), "%sarrangeList.png", CFG.theme_path);
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GuiImageData imgarrangeList(imgPath, arrangeList_png);
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snprintf(imgPath, sizeof(imgPath), "%sarrangeList_gray.png", CFG.theme_path);
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GuiImageData imgarrangeList_gray(imgPath, arrangeList_gray_png);
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snprintf(imgPath, sizeof(imgPath), "%sarrangeCarousel.png", CFG.theme_path);
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GuiImageData imgarrangeCarousel(imgPath, arrangeCarousel_png);
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snprintf(imgPath, sizeof(imgPath), "%sarrangeCarousel_gray.png", CFG.theme_path);
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GuiImageData imgarrangeCarousel_gray(imgPath, arrangeCarousel_gray_png);
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiTrigger trigHome;
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trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
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GuiTrigger trig2;
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trig2.SetButtonOnlyTrigger(-1, WPAD_BUTTON_2 | WPAD_CLASSIC_BUTTON_X, 0);
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char spaceinfo[30];
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sprintf(spaceinfo,"%.2fGB %s %.2fGB %s",freespace,tr("of"),(freespace+used),tr("free"));
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GuiText usedSpaceTxt(spaceinfo, 18, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255});
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usedSpaceTxt.SetAlignment(THEME.hddInfoAlign, ALIGN_TOP);
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usedSpaceTxt.SetPosition(THEME.hddInfo_x, THEME.hddInfo_y);
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char GamesCnt[15];
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sprintf(GamesCnt,"%s: %i",tr("Games"), gameCnt);
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GuiText gamecntTxt(GamesCnt, 18, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255});
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gamecntTxt.SetAlignment(THEME.gameCntAlign, ALIGN_TOP);
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gamecntTxt.SetPosition(THEME.gameCnt_x,THEME.gameCnt_y);
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GuiTooltip installBtnTT(tr("Install a game"));
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if (Settings.wsprompt == yes)
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installBtnTT.SetWidescreen(CFG.widescreen);
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installBtnTT.SetAlpha(THEME.tooltipAlpha);
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GuiImage installBtnImg(&btnInstall);
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GuiImage installBtnImgOver(&btnInstallOver);
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installBtnImg.SetWidescreen(CFG.widescreen);
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installBtnImgOver.SetWidescreen(CFG.widescreen);
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GuiButton installBtn(&installBtnImg, &installBtnImgOver, ALIGN_LEFT, ALIGN_TOP, THEME.install_x, THEME.install_y, &trigA, &btnSoundOver, &btnClick, 1, &installBtnTT,24,-30, 0,5);
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GuiTooltip settingsBtnTT(tr("Settings"));
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if (Settings.wsprompt == yes)
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settingsBtnTT.SetWidescreen(CFG.widescreen);
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settingsBtnTT.SetAlpha(THEME.tooltipAlpha);
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GuiImage settingsBtnImg(&btnSettings);
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settingsBtnImg.SetWidescreen(CFG.widescreen);
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GuiImage settingsBtnImgOver(&btnSettingsOver);
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settingsBtnImgOver.SetWidescreen(CFG.widescreen);
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GuiButton settingsBtn(&settingsBtnImg,&settingsBtnImgOver, 0, 3, THEME.setting_x, THEME.setting_y, &trigA, &btnSoundOver, &btnClick,1,&settingsBtnTT,65,-30,0,5);
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GuiTooltip homeBtnTT(tr("Back to HBC or Wii Menu"));
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if (Settings.wsprompt == yes)
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homeBtnTT.SetWidescreen(CFG.widescreen);
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GuiImage homeBtnImg(&btnhome);
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homeBtnImg.SetWidescreen(CFG.widescreen);
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GuiImage homeBtnImgOver(&btnhomeOver);
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homeBtnImgOver.SetWidescreen(CFG.widescreen);
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GuiButton homeBtn(&homeBtnImg,&homeBtnImgOver, 0, 3, THEME.home_x, THEME.home_y, &trigA, &btnSoundOver, &btnClick,1,&homeBtnTT,15,-30,1,5);
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homeBtn.RemoveSoundClick();
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homeBtn.SetTrigger(&trigHome);
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GuiTooltip poweroffBtnTT(tr("Power off the Wii"));
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if (Settings.wsprompt == yes)
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poweroffBtnTT.SetWidescreen(CFG.widescreen);
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poweroffBtnTT.SetAlpha(THEME.tooltipAlpha);
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GuiImage poweroffBtnImg(&btnpwroff);
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GuiImage poweroffBtnImgOver(&btnpwroffOver);
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poweroffBtnImg.SetWidescreen(CFG.widescreen);
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poweroffBtnImgOver.SetWidescreen(CFG.widescreen);
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GuiButton poweroffBtn(&poweroffBtnImg,&poweroffBtnImgOver, 0, 3, THEME.power_x, THEME.power_y, &trigA, &btnSoundOver, &btnClick,1,&poweroffBtnTT,-10,-30,1,5);
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GuiTooltip sdcardBtnTT(tr("Reload SD"));
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if (Settings.wsprompt == yes)
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sdcardBtnTT.SetWidescreen(CFG.widescreen);
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sdcardBtnTT.SetAlpha(THEME.tooltipAlpha);
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GuiImage sdcardImg(&btnsdcard);
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sdcardImg.SetWidescreen(CFG.widescreen);
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GuiButton sdcardBtn(&sdcardImg,&sdcardImg, 0, 3, THEME.sdcard_x, THEME.sdcard_y, &trigA, &btnSoundOver, &btnClick,1,&sdcardBtnTT,15,-30,0,5);
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GuiButton gameInfo(0,0);
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gameInfo.SetTrigger(&trig2);
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gameInfo.SetSoundClick(&btnClick);
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GuiImage wiiBtnImg(&dataID);
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wiiBtnImg.SetWidescreen(CFG.widescreen);
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GuiButton wiiBtn(&wiiBtnImg,&wiiBtnImg, 0, 4, 0, -10, &trigA, &btnSoundOver, &btnClick,0);
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GuiImage favoriteBtnImg(&imgfavIcon);
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GuiImage favoriteBtnImg_g(&imgfavIcon_gray);
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favoriteBtnImg.SetWidescreen(CFG.widescreen);
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favoriteBtnImg_g.SetWidescreen(CFG.widescreen);
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GuiButton favoriteBtn(&favoriteBtnImg_g,&favoriteBtnImg_g, 2, 3, THEME.favorite_x, THEME.favorite_y, &trigA, &btnSoundOver, &btnClick,1);
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favoriteBtn.SetAlpha(180);
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GuiImage abcBtnImg(&imgabcIcon);
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abcBtnImg.SetWidescreen(CFG.widescreen);
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GuiImage abcBtnImg_g(&imgabcIcon_gray);
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abcBtnImg_g.SetWidescreen(CFG.widescreen);
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GuiButton abcBtn(&abcBtnImg_g,&abcBtnImg_g, 2, 3, THEME.abc_x, THEME.abc_y, &trigA, &btnSoundOver, &btnClick,1);
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abcBtn.SetAlpha(180);
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GuiImage countBtnImg(&imgplayCountIcon);
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countBtnImg.SetWidescreen(CFG.widescreen);
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GuiImage countBtnImg_g(&imgplayCountIcon_gray);
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countBtnImg_g.SetWidescreen(CFG.widescreen);
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GuiButton countBtn(&countBtnImg_g,&countBtnImg_g, 2, 3, THEME.count_x, THEME.count_y, &trigA, &btnSoundOver, &btnClick,1);
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countBtn.SetAlpha(180);
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GuiImage listBtnImg(&imgarrangeList);
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listBtnImg.SetWidescreen(CFG.widescreen);
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GuiImage listBtnImg_g(&imgarrangeList_gray);
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listBtnImg_g.SetWidescreen(CFG.widescreen);
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GuiButton listBtn(&listBtnImg_g,&listBtnImg_g, 2, 3, THEME.list_x, THEME.list_y, &trigA, &btnSoundOver, &btnClick,1);
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listBtn.SetAlpha(180);
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GuiImage gridBtnImg(&imgarrangeGrid);
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gridBtnImg.SetWidescreen(CFG.widescreen);
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GuiImage gridBtnImg_g(&imgarrangeGrid_gray);
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gridBtnImg_g.SetWidescreen(CFG.widescreen);
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GuiButton gridBtn(&gridBtnImg_g,&gridBtnImg_g, 2, 3, THEME.grid_x, THEME.grid_y, &trigA, &btnSoundOver, &btnClick,1);
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gridBtn.SetAlpha(180);
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GuiImage carouselBtnImg(&imgarrangeCarousel);
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carouselBtnImg.SetWidescreen(CFG.widescreen);
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GuiImage carouselBtnImg_g(&imgarrangeCarousel_gray);
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carouselBtnImg_g.SetWidescreen(CFG.widescreen);
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GuiButton carouselBtn(&carouselBtnImg_g,&carouselBtnImg_g, 2, 3, THEME.carousel_x, THEME.carousel_y, &trigA, &btnSoundOver, &btnClick,1);
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carouselBtn.SetAlpha(180);
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if (Settings.fave)
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{
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favoriteBtn.SetImage(&favoriteBtnImg);
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favoriteBtn.SetImageOver(&favoriteBtnImg);
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favoriteBtn.SetAlpha(255);
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}
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if (Settings.sort==all)
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{
|
|
abcBtn.SetImage(&abcBtnImg);
|
|
abcBtn.SetImageOver(&abcBtnImg);
|
|
abcBtn.SetAlpha(255);
|
|
}
|
|
else if (Settings.sort==pcount)
|
|
{
|
|
countBtn.SetImage(&countBtnImg);
|
|
countBtn.SetImageOver(&countBtnImg);
|
|
countBtn.SetAlpha(255);
|
|
}
|
|
if (Settings.gameDisplay==list)
|
|
{
|
|
listBtn.SetImage(&listBtnImg);
|
|
listBtn.SetImageOver(&listBtnImg);
|
|
listBtn.SetAlpha(255);
|
|
}
|
|
else if (Settings.gameDisplay==grid)
|
|
{
|
|
gridBtn.SetImage(&gridBtnImg);
|
|
gridBtn.SetImageOver(&gridBtnImg);
|
|
gridBtn.SetAlpha(255);
|
|
}
|
|
else if (Settings.gameDisplay==carousel)
|
|
{
|
|
carouselBtn.SetImage(&carouselBtnImg);
|
|
carouselBtn.SetImageOver(&carouselBtnImg);
|
|
carouselBtn.SetAlpha(255);
|
|
}
|
|
if (Settings.gameDisplay==list)
|
|
{
|
|
if(CFG.widescreen)
|
|
{
|
|
favoriteBtn.SetPosition(THEME.favorite_x, THEME.favorite_y);
|
|
abcBtn.SetPosition(THEME.abc_x, THEME.abc_y);
|
|
countBtn.SetPosition(THEME.count_x, THEME.count_y);
|
|
listBtn.SetPosition(THEME.list_x, THEME.list_y);
|
|
gridBtn.SetPosition(THEME.grid_x, THEME.grid_y);
|
|
carouselBtn.SetPosition(THEME.carousel_x, THEME.carousel_y);
|
|
}
|
|
else
|
|
{
|
|
favoriteBtn.SetPosition(THEME.favorite_x-20, THEME.favorite_y);
|
|
abcBtn.SetPosition(THEME.abc_x-12, THEME.abc_y);
|
|
countBtn.SetPosition(THEME.count_x-4, THEME.count_y);
|
|
listBtn.SetPosition(THEME.list_x+4, THEME.list_y);
|
|
gridBtn.SetPosition(THEME.grid_x+12, THEME.grid_y);
|
|
carouselBtn.SetPosition(THEME.carousel_x+20, THEME.carousel_y);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(CFG.widescreen)
|
|
{
|
|
favoriteBtn.SetPosition(THEME.favorite_x-THEME.sortBarOffset, THEME.favorite_y);
|
|
abcBtn.SetPosition(THEME.abc_x-THEME.sortBarOffset, THEME.abc_y);
|
|
countBtn.SetPosition(THEME.count_x-THEME.sortBarOffset, THEME.count_y);
|
|
listBtn.SetPosition(THEME.list_x-THEME.sortBarOffset, THEME.list_y);
|
|
gridBtn.SetPosition(THEME.grid_x-THEME.sortBarOffset, THEME.grid_y);
|
|
carouselBtn.SetPosition(THEME.carousel_x-THEME.sortBarOffset, THEME.carousel_y);
|
|
}
|
|
else
|
|
{
|
|
favoriteBtn.SetPosition(THEME.favorite_x-20-THEME.sortBarOffset, THEME.favorite_y);
|
|
abcBtn.SetPosition(THEME.abc_x-12-THEME.sortBarOffset, THEME.abc_y);
|
|
countBtn.SetPosition(THEME.count_x-4-THEME.sortBarOffset, THEME.count_y);
|
|
listBtn.SetPosition(THEME.list_x+4-THEME.sortBarOffset, THEME.list_y);
|
|
gridBtn.SetPosition(THEME.grid_x+12-THEME.sortBarOffset, THEME.grid_y);
|
|
carouselBtn.SetPosition(THEME.carousel_x+20-THEME.sortBarOffset, THEME.carousel_y);
|
|
}
|
|
}
|
|
|
|
|
|
//Downloading Covers
|
|
GuiTooltip DownloadBtnTT(tr("Click to Download Covers"));
|
|
if (Settings.wsprompt == yes)
|
|
DownloadBtnTT.SetWidescreen(CFG.widescreen);
|
|
DownloadBtnTT.SetAlpha(THEME.tooltipAlpha);
|
|
GuiButton DownloadBtn(160,224);
|
|
DownloadBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
|
DownloadBtn.SetPosition(THEME.cover_x,THEME.cover_y);
|
|
|
|
if (Settings.godmode == 1)
|
|
{//only make the button have trigger & tooltip if in godmode
|
|
DownloadBtn.SetSoundOver(&btnSoundOver);
|
|
DownloadBtn.SetTrigger(&trigA);
|
|
DownloadBtn.SetToolTip(&DownloadBtnTT,205,-30);
|
|
}
|
|
else
|
|
DownloadBtn.SetRumble(false);
|
|
|
|
GuiGameBrowser * gameBrowser = NULL;
|
|
GuiGameGrid * gameGrid = NULL;
|
|
GuiGameCarousel * gameCarousel = NULL;
|
|
if (Settings.gameDisplay==list) {
|
|
gameBrowser = new GuiGameBrowser(THEME.selection_w, THEME.selection_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset);
|
|
gameBrowser->SetPosition(THEME.selection_x, THEME.selection_y);
|
|
gameBrowser->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
|
|
}
|
|
else if (Settings.gameDisplay==grid) {
|
|
gameGrid = new GuiGameGrid(THEME.gamegrid_w,THEME.gamegrid_h, gameList, gameCnt, CFG.theme_path, bg_options_png, 0, 0);
|
|
gameGrid->SetPosition(THEME.gamegrid_x,THEME.gamegrid_y);
|
|
gameGrid->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
|
|
}
|
|
else if (Settings.gameDisplay==carousel) {
|
|
//GuiGameCarousel gameCarousel(THEME.gamecarousel_w, THEME.gamecarousel_h, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset);
|
|
gameCarousel = new GuiGameCarousel(640, 400, gameList, gameCnt, CFG.theme_path, bg_options_png, startat, offset);
|
|
gameCarousel->SetPosition(THEME.gamecarousel_x,THEME.gamecarousel_y);
|
|
gameCarousel->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
|
|
}
|
|
|
|
GuiText clockTimeBack("88:88", 40, (GXColor){THEME.clock_r, THEME.clock_g, THEME.clock_b, 40});
|
|
clockTimeBack.SetAlignment(THEME.clockAlign, ALIGN_TOP);
|
|
clockTimeBack.SetPosition(THEME.clock_x, THEME.clock_y);
|
|
clockTimeBack.SetFont(fontClock);
|
|
GuiText clockTime(theTime, 40, (GXColor){THEME.clock_r, THEME.clock_g, THEME.clock_b, 240});
|
|
clockTime.SetAlignment(THEME.clockAlign, ALIGN_TOP);
|
|
clockTime.SetPosition(THEME.clock_x, THEME.clock_y);
|
|
clockTime.SetFont(fontClock);
|
|
|
|
HaltGui();
|
|
GuiWindow w(screenwidth, screenheight);
|
|
|
|
if(THEME.showHDD == -1 || THEME.showHDD == 1) //force show hdd info
|
|
{
|
|
w.Append(&usedSpaceTxt);
|
|
}
|
|
if(THEME.showGameCnt == -1 || THEME.showGameCnt == 1) //force show game cnt info
|
|
{
|
|
w.Append(&gamecntTxt);
|
|
}
|
|
|
|
w.Append(&sdcardBtn);
|
|
w.Append(&poweroffBtn);
|
|
w.Append(&gameInfo);
|
|
if (Settings.godmode)
|
|
w.Append(&installBtn);
|
|
w.Append(&homeBtn);
|
|
w.Append(&settingsBtn);
|
|
if (Settings.gameDisplay==list){
|
|
w.Append(&DownloadBtn);
|
|
}
|
|
w.Append(&favoriteBtn);
|
|
w.Append(&abcBtn);
|
|
w.Append(&countBtn);
|
|
w.Append(&listBtn);
|
|
w.Append(&gridBtn);
|
|
w.Append(&carouselBtn);
|
|
|
|
if((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24))
|
|
{
|
|
w.Append(&clockTimeBack);
|
|
w.Append(&clockTime);
|
|
}
|
|
|
|
if (Settings.gameDisplay==list){mainWindow->Append(gameBrowser);}
|
|
if (Settings.gameDisplay==grid){mainWindow->Append(gameGrid);}
|
|
if (Settings.gameDisplay==carousel){mainWindow->Append(gameCarousel);}
|
|
mainWindow->Append(&w);
|
|
|
|
ResumeGui();
|
|
|
|
while(menu == MENU_NONE)
|
|
{
|
|
|
|
VIDEO_WaitVSync ();
|
|
|
|
if (idiotFlag==1){
|
|
char idiotBuffer[200];
|
|
snprintf(idiotBuffer, sizeof(idiotBuffer), "%s (%s). %s",tr("You have attempted to load a bad image"), idiotChar,tr("Most likely it has dimensions that are not evenly divisible by 4. Way to go dipshit."));
|
|
|
|
WindowPrompt(0,idiotBuffer,tr("Ok"), 0, 0,0);
|
|
idiotFlag=-1;}
|
|
|
|
//CLOCK
|
|
time_t rawtime = time(0); //this fixes code dump caused by the clock
|
|
if (((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24)) && rawtime != lastrawtime) {
|
|
lastrawtime = rawtime;
|
|
timeinfo = localtime (&rawtime);
|
|
if (dataed < 1){
|
|
if(Settings.hddinfo == hr12){
|
|
if(rawtime & 1)
|
|
strftime(theTime, sizeof(theTime), "%I:%M", timeinfo);
|
|
else
|
|
strftime(theTime, sizeof(theTime), "%I %M", timeinfo);
|
|
}
|
|
if(Settings.hddinfo == hr24){
|
|
if(rawtime & 1)
|
|
strftime(theTime, sizeof(theTime), "%H:%M", timeinfo);
|
|
else
|
|
strftime(theTime, sizeof(theTime), "%H %M", timeinfo);
|
|
}
|
|
clockTime.SetText(theTime);
|
|
|
|
}
|
|
else if (dataed > 0){
|
|
|
|
clockTime.SetTextf("%i", (dataed-1));
|
|
}
|
|
|
|
}
|
|
if ((datagB<1)&&(Settings.cios==1)&&(Settings.video == ntsc)&&(Settings.hddinfo == hr12)&&(Settings.qboot==1)&&(Settings.wsprompt==0)&&(Settings.language==ger)&&(Settings.tooltips==0)){dataed=1;dataef=1;}if (dataef==1){if (cosa>7){cosa=1;}datag++;if (sina==3){wiiBtn.SetAlignment(ALIGN_LEFT,ALIGN_BOTTOM);wiiBtnImg.SetAngle(0);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((cosa)*70),(-2*(datag)+120));}else if(62<=datag){wiiBtn.SetPosition(((cosa)*70),((datag*2)-130));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==2){wiiBtn.SetAlignment(ALIGN_RIGHT,ALIGN_TOP);wiiBtnImg.SetAngle(270);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((-2*(datag)+130)),((cosa)*50));}else if(62<=datag){wiiBtn.SetPosition((2*(datag)-120),((cosa)*50));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==1){wiiBtn.SetAlignment(ALIGN_TOP,ALIGN_LEFT);wiiBtnImg.SetAngle(180);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((cosa)*70),(2*(datag)-120));}else if(62<=datag){wiiBtn.SetPosition(((cosa)*70),(-2*(datag)+130));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==0){wiiBtn.SetAlignment(ALIGN_TOP,ALIGN_LEFT);wiiBtnImg.SetAngle(90);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((2*(datag)-130)),((cosa)*50));}else if(62<=datag){wiiBtn.SetPosition((-2*(datag)+120),((cosa)*50));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}}
|
|
// respond to button presses
|
|
if(shutdown == 1)
|
|
{
|
|
Sys_Shutdown();
|
|
}
|
|
if(reset == 1)
|
|
Sys_Reboot();
|
|
|
|
if(poweroffBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
|
|
choice = WindowPrompt(tr("How to Shutdown?"),0,tr("Full Shutdown"), tr("Shutdown to Idle"), tr("Cancel"),0);
|
|
if(choice == 2)
|
|
{
|
|
Sys_ShutdownToIdel();
|
|
} else if(choice == 1) {
|
|
Sys_ShutdownToStandby();
|
|
} else {
|
|
poweroffBtn.ResetState();
|
|
if (Settings.gameDisplay==list){gameBrowser->SetFocus(1);}
|
|
else if (Settings.gameDisplay==grid){gameGrid->SetFocus(1);}
|
|
else if (Settings.gameDisplay==carousel){gameCarousel->SetFocus(1);}
|
|
}
|
|
|
|
}
|
|
else if(homeBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
s32 thetimeofbg = bgMusic->GetPlayTime();
|
|
bgMusic->Stop();
|
|
choice = WindowExitPrompt(tr("Exit USB Loader GX?"),0, tr("Back to Loader"),tr("Wii Menu"),tr("Back"),0);
|
|
if(!strcmp("", Settings.oggload_path) || !strcmp("notset", Settings.ogg_path)) {
|
|
bgMusic->Play();
|
|
} else {
|
|
bgMusic->PlayOggFile(Settings.ogg_path);
|
|
}
|
|
bgMusic->SetPlayTime(thetimeofbg);
|
|
SetVolumeOgg(255*(Settings.volume/100.0));
|
|
|
|
if(choice == 3)
|
|
{
|
|
Sys_LoadMenu(); // Back to System Menu
|
|
}
|
|
else if (choice == 2)
|
|
{
|
|
Sys_BackToLoader();
|
|
} else {
|
|
homeBtn.ResetState();
|
|
if (Settings.gameDisplay==list){gameBrowser->SetFocus(1);}
|
|
else if (Settings.gameDisplay==grid){gameGrid->SetFocus(1);}
|
|
else if (Settings.gameDisplay==carousel){gameCarousel->SetFocus(1);}
|
|
}
|
|
|
|
}
|
|
else if(wiiBtn.GetState() == STATE_CLICKED)
|
|
{ dataed++;
|
|
wiiBtn.ResetState();
|
|
if (Settings.gameDisplay==list){gameBrowser->SetFocus(1);}
|
|
else if (Settings.gameDisplay==grid){gameGrid->SetFocus(1);}
|
|
else if (Settings.gameDisplay==carousel){gameCarousel->SetFocus(1);}
|
|
}
|
|
else if(installBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
choice = WindowPrompt(tr("Install a game"),0,tr("Yes"),tr("No"),0,0);
|
|
if (choice == 1)
|
|
{
|
|
menu = MENU_INSTALL;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
installBtn.ResetState();
|
|
if (Settings.gameDisplay==list){gameBrowser->SetFocus(1);}
|
|
else if (Settings.gameDisplay==grid){gameGrid->SetFocus(1);}
|
|
else if (Settings.gameDisplay==carousel){gameCarousel->SetFocus(1);}
|
|
}
|
|
}
|
|
|
|
|
|
else if(sdcardBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
SDCard_deInit();
|
|
SDCard_Init();
|
|
if (Settings.gameDisplay==list){
|
|
startat = gameBrowser->GetSelectedOption();
|
|
offset = gameBrowser->GetOffset();}
|
|
else if (Settings.gameDisplay==grid){
|
|
startat = gameGrid->GetSelectedOption();
|
|
offset = gameGrid->GetOffset();}
|
|
else if (Settings.gameDisplay==carousel){
|
|
startat = gameCarousel->GetSelectedOption();
|
|
offset = gameCarousel->GetOffset();}
|
|
//if(isSdInserted()) {
|
|
if(isInserted(bootDevice)) {
|
|
CFG_Load();
|
|
}
|
|
sdcardBtn.ResetState();
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
}
|
|
|
|
else if(DownloadBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
//if(isSdInserted()) {
|
|
if(isInserted(bootDevice)) {
|
|
choice = WindowPrompt(tr("Cover Download"), 0, tr("Normal Covers"), tr("3D Covers"), tr("Disc Images"), tr("Back")); // ask for download choice
|
|
|
|
if (choice != 0)
|
|
{
|
|
int choice2 = choice;
|
|
|
|
SearchMissingImages(choice2);
|
|
|
|
if(IsNetworkInit() == false)
|
|
{
|
|
WindowPrompt(tr("Network init error"), 0, tr("OK"),0,0,0);
|
|
|
|
} else {
|
|
|
|
if (GetMissingFiles() != NULL && cntMissFiles > 0)
|
|
|
|
{
|
|
char tempCnt[40];
|
|
|
|
sprintf(tempCnt,"%i %s",cntMissFiles,tr("Missing files"));
|
|
choice = WindowPrompt(tr("Download Boxart image?"),tempCnt,tr("Yes"),tr("No"),0,0);
|
|
if (choice == 1)
|
|
{
|
|
ret = ProgressDownloadWindow(choice2);
|
|
if (ret == 0) {
|
|
WindowPrompt(tr("Download finished"),0,tr("OK"),0,0,0);
|
|
} else {
|
|
sprintf(tempCnt,"%i %s",ret,tr("files not found on the server!"));
|
|
WindowPrompt(tr("Download finished"),tempCnt,tr("OK"),0,0,0);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
WindowPrompt(tr("No file missing!"),0,tr("OK"),0,0,0);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
WindowPrompt(tr("No SD-Card inserted!"), tr("Insert an SD-Card to download images."), tr("OK"), 0,0,0);
|
|
}
|
|
DownloadBtn.ResetState();
|
|
if (Settings.gameDisplay==list){gameBrowser->SetFocus(1);}
|
|
else if (Settings.gameDisplay==grid){gameGrid->SetFocus(1);}
|
|
else if (Settings.gameDisplay==carousel){gameCarousel->SetFocus(1);}
|
|
}//end download
|
|
|
|
else if(settingsBtn.GetState() == STATE_CLICKED)
|
|
{ if (Settings.gameDisplay==list){
|
|
startat = gameBrowser->GetSelectedOption();
|
|
offset = gameBrowser->GetOffset();}
|
|
else if (Settings.gameDisplay==grid){
|
|
startat = gameGrid->GetSelectedOption();
|
|
offset = gameGrid->GetOffset();}
|
|
else if (Settings.gameDisplay==carousel){
|
|
startat = gameCarousel->GetSelectedOption();
|
|
offset = gameCarousel->GetOffset();}
|
|
menu = MENU_SETTINGS;
|
|
break;
|
|
|
|
}
|
|
|
|
else if(favoriteBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
Settings.fave=!Settings.fave;
|
|
//if(isSdInserted()) {
|
|
if(isInserted(bootDevice)) {
|
|
cfg_save_global();
|
|
}
|
|
__Menu_GetEntries();
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
/*
|
|
if (Settings.gameDisplay==list){
|
|
gameBrowser.Reload(gameList, gameCnt);}
|
|
else if (Settings.gameDisplay==grid){
|
|
gameGrid.Reload(gameList, gameCnt);}
|
|
else if (Settings.gameDisplay==carousel){
|
|
gameCarousel.Reload(gameList, gameCnt);}
|
|
gamecntTxt.SetTextf("%s: %i",LANGUAGE.Games, gameCnt);
|
|
selectedold = 1;
|
|
favoriteBtn.ResetState();
|
|
Settings.fave ? (favoriteBtn.SetImage(&favoriteBtnImg),favoriteBtn.SetImageOver(&favoriteBtnImg),
|
|
favoriteBtn.SetAlpha(255)) : (favoriteBtn.SetImage(&favoriteBtnImg_g),
|
|
favoriteBtn.SetImageOver(&favoriteBtnImg_g), favoriteBtn.SetAlpha(180));
|
|
*/
|
|
}
|
|
|
|
else if(abcBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
if(Settings.sort != all) {
|
|
Settings.sort=all;
|
|
//if(isSdInserted()) {
|
|
if(isInserted(bootDevice)) {
|
|
cfg_save_global();
|
|
}
|
|
__Menu_GetEntries();
|
|
/*
|
|
if (Settings.gameDisplay==list){
|
|
gameBrowser.Reload(gameList, gameCnt);}
|
|
else if (Settings.gameDisplay==grid){
|
|
gameGrid.Reload(gameList, gameCnt);}
|
|
else if (Settings.gameDisplay==carousel){
|
|
gameCarousel.Reload(gameList, gameCnt);}
|
|
selectedold = 1;
|
|
abcBtn.SetImage(&abcBtnImg);
|
|
abcBtn.SetImageOver(&abcBtnImg);
|
|
abcBtn.SetAlpha(255);
|
|
countBtn.SetImage(&countBtnImg_g);
|
|
countBtn.SetImageOver(&countBtnImg_g);
|
|
countBtn.SetAlpha(180);
|
|
*/
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
}
|
|
abcBtn.ResetState();
|
|
}
|
|
|
|
else if(countBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
if(Settings.sort != pcount) {
|
|
Settings.sort=pcount;
|
|
//if(isSdInserted()) {
|
|
if(isInserted(bootDevice)) {
|
|
cfg_save_global();
|
|
}
|
|
__Menu_GetEntries();
|
|
/*
|
|
if (Settings.gameDisplay==list){
|
|
gameBrowser.Reload(gameList, gameCnt);}
|
|
else if (Settings.gameDisplay==grid){
|
|
gameGrid.Reload(gameList, gameCnt);}
|
|
else if (Settings.gameDisplay==carousel){
|
|
gameCarousel.Reload(gameList, gameCnt);}
|
|
selectedold = 1;
|
|
abcBtn.SetImage(&abcBtnImg_g);
|
|
abcBtn.SetImageOver(&abcBtnImg_g);
|
|
abcBtn.SetAlpha(180);
|
|
countBtn.SetImage(&countBtnImg);
|
|
countBtn.SetImageOver(&countBtnImg);
|
|
countBtn.SetAlpha(255);
|
|
*/
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
}
|
|
countBtn.ResetState();
|
|
|
|
}
|
|
|
|
else if(listBtn.GetState() == STATE_CLICKED) {
|
|
if (Settings.gameDisplay!=list){/*
|
|
if (Settings.gameDisplay==grid) {
|
|
mainWindow->Remove(&gameGrid);
|
|
gridBtn.SetImage(&gridBtnImg_g);
|
|
gridBtn.SetImageOver(&gridBtnImg_g);
|
|
gridBtn.SetAlpha(180);
|
|
}
|
|
if (Settings.gameDisplay==carousel) {
|
|
mainWindow->Remove(&gameCarousel);
|
|
carouselBtn.SetImage(&carouselBtnImg_g);
|
|
carouselBtn.SetImageOver(&carouselBtnImg_g);
|
|
carouselBtn.SetAlpha(180);
|
|
}
|
|
HaltGui();
|
|
mainWindow->Remove(&w);
|
|
*/
|
|
Settings.gameDisplay=list;
|
|
menu = MENU_DISCLIST;
|
|
if(isInserted(bootDevice)) {
|
|
cfg_save_global();
|
|
}
|
|
listBtn.ResetState();
|
|
break;
|
|
} else {
|
|
/*gameBrowser.Reload(gameList, gameCnt); // initialize before append
|
|
mainWindow->Append(&gameBrowser);
|
|
mainWindow->Append(&w);
|
|
ResumeGui();
|
|
listBtn.SetImage(&listBtnImg);
|
|
listBtn.SetImageOver(&listBtnImg);
|
|
listBtn.SetAlpha(255);
|
|
if(CFG.widescreen)
|
|
{
|
|
favoriteBtn.SetPosition(THEME.favorite_x, THEME.favorite_y);
|
|
abcBtn.SetPosition(THEME.abc_x, THEME.abc_y);
|
|
countBtn.SetPosition(THEME.count_x, THEME.count_y);
|
|
listBtn.SetPosition(THEME.list_x, THEME.list_y);
|
|
gridBtn.SetPosition(THEME.grid_x, THEME.grid_y);
|
|
carouselBtn.SetPosition(THEME.carousel_x, THEME.carousel_y);
|
|
} else {
|
|
favoriteBtn.SetPosition(THEME.favorite_x-20, THEME.favorite_y);
|
|
abcBtn.SetPosition(THEME.abc_x-12, THEME.abc_y);
|
|
countBtn.SetPosition(THEME.count_x-4, THEME.count_y);
|
|
listBtn.SetPosition(THEME.list_x+4, THEME.list_y);
|
|
gridBtn.SetPosition(THEME.grid_x+12, THEME.grid_y);
|
|
carouselBtn.SetPosition(THEME.carousel_x+20, THEME.carousel_y);
|
|
}
|
|
if((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24)) {
|
|
clockTime.SetPosition(THEME.clock_x, THEME.clock_y);
|
|
clockTimeBack.SetPosition(THEME.clock_x, THEME.clock_y);
|
|
w.Append(&clockTime);
|
|
w.Append(&clockTimeBack);
|
|
}
|
|
w.Append(&favoriteBtn);
|
|
w.Append(&abcBtn);
|
|
w.Append(&countBtn);
|
|
w.Append(&listBtn);
|
|
w.Append(&gridBtn);
|
|
w.Append(&carouselBtn);
|
|
w.Append(&DownloadBtn);
|
|
if(isSdInserted()) {
|
|
cfg_save_global();
|
|
}
|
|
}
|
|
*/
|
|
listBtn.ResetState();
|
|
}
|
|
}
|
|
|
|
|
|
else if (gridBtn.GetState() == STATE_CLICKED) {
|
|
if (Settings.gameDisplay!=grid){
|
|
/*
|
|
if (Settings.gameDisplay==list) {
|
|
mainWindow->Remove(&gameBrowser);
|
|
if (GameIDTxt) w.Remove(GameIDTxt);
|
|
if (GameRegionTxt) w.Remove(GameRegionTxt);
|
|
w.Remove(&DownloadBtn);
|
|
listBtn.SetImage(&listBtnImg_g);
|
|
listBtn.SetImageOver(&listBtnImg_g);
|
|
listBtn.SetAlpha(180);
|
|
}
|
|
if (Settings.gameDisplay==carousel) {
|
|
mainWindow->Remove(&gameCarousel);
|
|
carouselBtn.SetImage(&carouselBtnImg_g);
|
|
carouselBtn.SetImageOver(&carouselBtnImg_g);
|
|
carouselBtn.SetAlpha(180);
|
|
}
|
|
HaltGui();
|
|
mainWindow->Remove(&w);
|
|
*/
|
|
Settings.gameDisplay=grid;
|
|
menu = MENU_DISCLIST;
|
|
if(isInserted(bootDevice)) {
|
|
cfg_save_global();
|
|
}
|
|
gridBtn.ResetState();
|
|
break;
|
|
} else {
|
|
/*
|
|
gameGrid.Reload(gameList, gameCnt); // initialize before append
|
|
mainWindow->Append(&gameGrid);
|
|
mainWindow->Append(&w);
|
|
ResumeGui();
|
|
gridBtn.SetImage(&gridBtnImg);
|
|
gridBtn.SetImageOver(&gridBtnImg);
|
|
gridBtn.SetAlpha(255);
|
|
if(CFG.widescreen)
|
|
{
|
|
favoriteBtn.SetPosition(THEME.favorite_x-THEME.sortBarOffset, THEME.favorite_y);
|
|
abcBtn.SetPosition(THEME.abc_x-THEME.sortBarOffset, THEME.abc_y);
|
|
countBtn.SetPosition(THEME.count_x-THEME.sortBarOffset, THEME.count_y);
|
|
listBtn.SetPosition(THEME.list_x-THEME.sortBarOffset, THEME.list_y);
|
|
gridBtn.SetPosition(THEME.grid_x-THEME.sortBarOffset, THEME.grid_y);
|
|
carouselBtn.SetPosition(THEME.carousel_x-THEME.sortBarOffset, THEME.carousel_y);
|
|
} else {
|
|
favoriteBtn.SetPosition(THEME.favorite_x-20-THEME.sortBarOffset, THEME.favorite_y);
|
|
abcBtn.SetPosition(THEME.abc_x-12-THEME.sortBarOffset, THEME.abc_y);
|
|
countBtn.SetPosition(THEME.count_x-4-THEME.sortBarOffset, THEME.count_y);
|
|
listBtn.SetPosition(THEME.list_x+4-THEME.sortBarOffset, THEME.list_y);
|
|
gridBtn.SetPosition(THEME.grid_x+12-THEME.sortBarOffset, THEME.grid_y);
|
|
carouselBtn.SetPosition(THEME.carousel_x+20-THEME.sortBarOffset, THEME.carousel_y);
|
|
}
|
|
if((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24)) {
|
|
clockTime.SetPosition(THEME.clock_x, THEME.clock_y+3);
|
|
clockTimeBack.SetPosition(THEME.clock_x, THEME.clock_y+3);
|
|
w.Append(&clockTime);
|
|
w.Append(&clockTimeBack);
|
|
}
|
|
w.Append(&favoriteBtn);
|
|
w.Append(&abcBtn);
|
|
w.Append(&countBtn);
|
|
w.Append(&listBtn);
|
|
w.Append(&gridBtn);
|
|
w.Append(&carouselBtn);
|
|
if(isSdInserted()) {
|
|
cfg_save_global();
|
|
}
|
|
}*/
|
|
gridBtn.ResetState();
|
|
}
|
|
}
|
|
|
|
else if (carouselBtn.GetState() == STATE_CLICKED) {
|
|
if (Settings.gameDisplay!=carousel) {
|
|
/*
|
|
if (Settings.gameDisplay==list)
|
|
mainWindow->Remove(&gameBrowser);
|
|
if (GameIDTxt) w.Remove(GameIDTxt);
|
|
if (GameRegionTxt) w.Remove(GameRegionTxt);
|
|
w.Remove(&DownloadBtn);
|
|
listBtn.SetImage(&listBtnImg_g);
|
|
listBtn.SetImageOver(&listBtnImg_g);
|
|
listBtn.SetAlpha(180);
|
|
if (Settings.gameDisplay==grid)
|
|
mainWindow->Remove(&gameGrid);
|
|
gridBtn.SetImage(&gridBtnImg_g);
|
|
gridBtn.SetImageOver(&gridBtnImg_g);
|
|
gridBtn.SetAlpha(180);
|
|
HaltGui();
|
|
mainWindow->Remove(&w);
|
|
*/
|
|
Settings.gameDisplay=carousel;
|
|
menu = MENU_DISCLIST;
|
|
if(isInserted(bootDevice)) {
|
|
cfg_save_global();
|
|
}
|
|
carouselBtn.ResetState();
|
|
break;
|
|
} else {
|
|
/*
|
|
gameCarousel.Reload(gameList, gameCnt); // initialize before append
|
|
mainWindow->Append(&gameCarousel);
|
|
mainWindow->Append(&w);
|
|
ResumeGui();
|
|
carouselBtn.SetImage(&carouselBtnImg);
|
|
carouselBtn.SetImageOver(&carouselBtnImg);
|
|
carouselBtn.SetAlpha(255);
|
|
if(CFG.widescreen)
|
|
{
|
|
favoriteBtn.SetPosition(THEME.favorite_x-THEME.sortBarOffset, THEME.favorite_y);
|
|
abcBtn.SetPosition(THEME.abc_x-THEME.sortBarOffset, THEME.abc_y);
|
|
countBtn.SetPosition(THEME.count_x-THEME.sortBarOffset, THEME.count_y);
|
|
listBtn.SetPosition(THEME.list_x-THEME.sortBarOffset, THEME.list_y);
|
|
gridBtn.SetPosition(THEME.grid_x-THEME.sortBarOffset, THEME.grid_y);
|
|
carouselBtn.SetPosition(THEME.carousel_x-THEME.sortBarOffset, THEME.carousel_y);
|
|
} else {
|
|
favoriteBtn.SetPosition(THEME.favorite_x-20-THEME.sortBarOffset, THEME.favorite_y);
|
|
abcBtn.SetPosition(THEME.abc_x-12-THEME.sortBarOffset, THEME.abc_y);
|
|
countBtn.SetPosition(THEME.count_x-4-THEME.sortBarOffset, THEME.count_y);
|
|
listBtn.SetPosition(THEME.list_x+4-THEME.sortBarOffset, THEME.list_y);
|
|
gridBtn.SetPosition(THEME.grid_x+12-THEME.sortBarOffset, THEME.grid_y);
|
|
carouselBtn.SetPosition(THEME.carousel_x+20-THEME.sortBarOffset, THEME.carousel_y);
|
|
}
|
|
if((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24)) {
|
|
clockTime.SetPosition(THEME.clock_x, THEME.clock_y+3);
|
|
clockTimeBack.SetPosition(THEME.clock_x, THEME.clock_y+3);
|
|
w.Append(&clockTime);
|
|
w.Append(&clockTimeBack);
|
|
}
|
|
w.Append(&favoriteBtn);
|
|
w.Append(&abcBtn);
|
|
w.Append(&countBtn);
|
|
w.Append(&listBtn);
|
|
w.Append(&gridBtn);
|
|
w.Append(&carouselBtn);
|
|
if(isSdInserted()) {
|
|
cfg_save_global();
|
|
}
|
|
}
|
|
*/
|
|
carouselBtn.ResetState();
|
|
}
|
|
}
|
|
else if (gameInfo.GetState() == STATE_CLICKED) {
|
|
struct discHdr *header = &gameList[selectImg1];
|
|
snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]);
|
|
choice = showGameInfo(IDfull);
|
|
//if (choice>0){
|
|
gameInfo.ResetState();
|
|
//}
|
|
}
|
|
|
|
if (Settings.gameDisplay==grid){
|
|
int selectimg;
|
|
selectimg = gameGrid->GetSelectedOption();
|
|
gameSelected = gameGrid->GetClickedOption();
|
|
selectImg1=selectimg;
|
|
}
|
|
|
|
if (Settings.gameDisplay==carousel){
|
|
int selectimg;
|
|
selectimg = gameCarousel->GetSelectedOption();
|
|
gameSelected = gameCarousel->GetClickedOption();
|
|
selectImg1=selectimg;
|
|
}
|
|
if (Settings.gameDisplay==list) {
|
|
//Get selected game under cursor
|
|
int selectimg;//, promptnumber;
|
|
|
|
selectimg = gameBrowser->GetSelectedOption();
|
|
gameSelected = gameBrowser->GetClickedOption();
|
|
selectImg1=selectimg;
|
|
|
|
if (gameSelected > 0) //if click occured
|
|
selectimg = gameSelected;
|
|
|
|
if ((selectimg >= 0) && (selectimg < (s32) gameCnt))
|
|
{
|
|
if (selectimg != selectedold)
|
|
{
|
|
selectedold = selectimg;//update displayed cover, game ID, and region if the selected game changes
|
|
struct discHdr *header = &gameList[selectimg];
|
|
snprintf (ID,sizeof(ID),"%c%c%c", header->id[0], header->id[1], header->id[2]);
|
|
snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]);
|
|
w.Remove(&DownloadBtn);
|
|
|
|
if (GameIDTxt)
|
|
{
|
|
w.Remove(GameIDTxt);
|
|
delete GameIDTxt;
|
|
GameIDTxt = NULL;
|
|
}
|
|
if(GameRegionTxt)
|
|
{
|
|
w.Remove(GameRegionTxt);
|
|
delete GameRegionTxt;
|
|
GameRegionTxt = NULL;
|
|
}
|
|
|
|
switch(header->id[3])
|
|
{
|
|
case 'E':
|
|
sprintf(gameregion,"NTSC U");
|
|
break;
|
|
|
|
case 'J':
|
|
sprintf(gameregion,"NTSC J");
|
|
break;
|
|
|
|
case 'K':
|
|
sprintf(gameregion,"NTSC K");
|
|
break;
|
|
|
|
|
|
case 'P':
|
|
case 'D':
|
|
case 'F':
|
|
case 'X':
|
|
case 'S':
|
|
case 'Y':
|
|
sprintf(gameregion," PAL ");
|
|
break;
|
|
}
|
|
|
|
//load game cover
|
|
if (cover)
|
|
{
|
|
delete cover;
|
|
cover = NULL;
|
|
}
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%s%s.png", Settings.covers_path, IDfull);
|
|
cover = new GuiImageData(imgPath,0); //load short id
|
|
if (!cover->GetImage()) //if could not load the short id image
|
|
{
|
|
delete cover;
|
|
snprintf(imgPath, sizeof(imgPath), "%s%s.png", Settings.covers_path, ID);
|
|
cover = new GuiImageData(imgPath, 0); //load full id image
|
|
if (!cover->GetImage())
|
|
{
|
|
delete cover;
|
|
snprintf(imgPath, sizeof(imgPath), "%snoimage.png", Settings.covers_path);
|
|
cover = new GuiImageData(imgPath, nocover_png); //load no image
|
|
}
|
|
}
|
|
|
|
if (coverImg)
|
|
{
|
|
delete coverImg;
|
|
coverImg = NULL;
|
|
}
|
|
coverImg = new GuiImage(cover);
|
|
coverImg->SetWidescreen(CFG.widescreen);
|
|
|
|
DownloadBtn.SetImage(coverImg);// put the new image on the download button
|
|
w.Append(&DownloadBtn);
|
|
|
|
if ((Settings.sinfo == GameID) || (Settings.sinfo == Both)){
|
|
GameIDTxt = new GuiText(IDfull, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255});
|
|
GameIDTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
|
GameIDTxt->SetPosition(THEME.id_x,THEME.id_y);
|
|
GameIDTxt->SetEffect(EFFECT_FADE, 20);
|
|
w.Append(GameIDTxt);
|
|
}
|
|
|
|
if ((Settings.sinfo == GameRegion) || (Settings.sinfo == Both)){
|
|
GameRegionTxt = new GuiText(gameregion, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255});
|
|
GameRegionTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
|
GameRegionTxt->SetPosition(THEME.region_x, THEME.region_y);
|
|
GameRegionTxt->SetEffect(EFFECT_FADE, 20);
|
|
w.Append(GameRegionTxt);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((gameSelected >= 0) && (gameSelected < (s32)gameCnt))
|
|
{
|
|
struct discHdr *header = &gameList[gameSelected];
|
|
WBFS_GameSize(header->id, &size);
|
|
if (strlen(get_title(header)) < (MAX_CHARACTERS + 3)) {
|
|
sprintf(text, "%s", get_title(header));
|
|
}
|
|
else {
|
|
strncpy(text, get_title(header), MAX_CHARACTERS);
|
|
text[MAX_CHARACTERS] = '\0';
|
|
strncat(text, "...", 3);
|
|
}
|
|
|
|
if (Settings.qboot == yes)//quickboot game
|
|
{
|
|
|
|
wiilight(0);
|
|
if(isInserted(bootDevice)) {
|
|
//////////save game play count////////////////
|
|
struct Game_NUM* game_num = CFG_get_game_num(header->id);
|
|
|
|
if (game_num) {
|
|
favoritevar = game_num->favorite;
|
|
playcount = game_num->count;
|
|
} else {
|
|
favoritevar = 0;
|
|
playcount = 0;
|
|
}
|
|
playcount += 1;
|
|
|
|
CFG_save_game_num(header->id);
|
|
}
|
|
|
|
menu = MENU_EXIT;
|
|
break;
|
|
}
|
|
bool returnHere = true;// prompt to start game
|
|
while (returnHere)
|
|
{
|
|
returnHere = false;
|
|
if(Settings.wiilight != 2) wiilight(1);
|
|
choice = GameWindowPrompt();
|
|
header = &gameList[gameSelected]; //reset header
|
|
|
|
if(choice == 1)
|
|
{
|
|
wiilight(0);
|
|
returnHere = false;
|
|
menu = MENU_EXIT;
|
|
}
|
|
else if (choice == 2)
|
|
{
|
|
wiilight(0);
|
|
HaltGui();
|
|
if (Settings.gameDisplay==list) mainWindow->Remove(gameBrowser);
|
|
else if (Settings.gameDisplay==grid) mainWindow->Remove(gameGrid);
|
|
else if (Settings.gameDisplay==carousel) mainWindow->Remove(gameCarousel);
|
|
mainWindow->Remove(&w);
|
|
ResumeGui();
|
|
int settret = GameSettings(header);
|
|
menu = MENU_DISCLIST; // refresh titles (needed if the language setting has changed)
|
|
HaltGui();
|
|
if (Settings.gameDisplay==list) mainWindow->Append(gameBrowser);
|
|
else if (Settings.gameDisplay==grid) mainWindow->Append(gameGrid);
|
|
else if (Settings.gameDisplay==carousel) mainWindow->Append(gameCarousel);
|
|
mainWindow->Append(&w);
|
|
ResumeGui();
|
|
if (settret == 1) //if deleted
|
|
{
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
}
|
|
returnHere = true;
|
|
}
|
|
|
|
else if (choice == 3) //WBFS renaming
|
|
{
|
|
wiilight(0);
|
|
//enter new game title
|
|
char entered[60];
|
|
snprintf(entered, sizeof(entered), "%s", get_title(header));
|
|
entered[59] = '\0';
|
|
int result = OnScreenKeyboard(entered, 60,0);
|
|
if (result == 1) {
|
|
WBFS_RenameGame(header->id, entered);
|
|
__Menu_GetEntries();
|
|
menu = MENU_DISCLIST;
|
|
}
|
|
}
|
|
else if(choice == 0) {
|
|
if (Settings.gameDisplay==list){gameBrowser->SetFocus(1);}
|
|
else if (Settings.gameDisplay==grid){gameGrid->SetFocus(1);}
|
|
else if (Settings.gameDisplay==carousel){gameCarousel->SetFocus(1);}
|
|
}
|
|
}
|
|
}
|
|
// to skip the first call of windowScreensaver at startup when wiimote is not connected
|
|
if(IsWpadConnected()){check = 1;}
|
|
|
|
// screensaver is called when wiimote shuts down, depending on the wiimotet idletime
|
|
if(!IsWpadConnected() && check == 1)
|
|
{
|
|
WindowScreensaver();
|
|
}
|
|
}
|
|
|
|
HaltGui();
|
|
mainWindow->RemoveAll();
|
|
mainWindow->Append(bgImg);
|
|
delete gameBrowser;
|
|
gameBrowser = NULL;
|
|
delete gameGrid;
|
|
gameGrid = NULL;
|
|
delete gameCarousel;
|
|
gameCarousel = NULL;
|
|
ResumeGui();
|
|
return menu;
|
|
}
|
|
|
|
|
|
/****************************************************************************
|
|
* MenuInstall
|
|
***************************************************************************/
|
|
|
|
static int MenuInstall()
|
|
{
|
|
int menu = MENU_NONE;
|
|
static struct discHdr headerdisc ATTRIBUTE_ALIGN(32);
|
|
|
|
Disc_SetUSB(NULL);
|
|
|
|
int ret, choice = 0;
|
|
char *name;
|
|
static char buffer[MAX_CHARACTERS + 4];
|
|
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
|
|
char imgPath[100];
|
|
|
|
snprintf(imgPath, sizeof(imgPath), "%sbattery.png", CFG.theme_path);
|
|
GuiImageData battery(imgPath, battery_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sbattery_red.png", CFG.theme_path);
|
|
GuiImageData batteryRed(imgPath, battery_red_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%sbattery_bar.png", CFG.theme_path);
|
|
GuiImageData batteryBar(imgPath, battery_bar_png);
|
|
|
|
HaltGui();
|
|
GuiWindow w(screenwidth, screenheight);
|
|
|
|
mainWindow->Append(&w);
|
|
|
|
ResumeGui();
|
|
|
|
while(menu == MENU_NONE)
|
|
{
|
|
VIDEO_WaitVSync ();
|
|
|
|
ret = DiscWait(tr("Insert Disk"),tr("Waiting..."),tr("Cancel"),0,0);
|
|
if (ret < 0) {
|
|
WindowPrompt (tr("Error reading Disc"),0,tr("Back"),0,0,0);
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
}
|
|
ret = Disc_Open();
|
|
if (ret < 0) {
|
|
WindowPrompt (tr("Could not open Disc"),0,tr("Back"),0,0,0);
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
}
|
|
|
|
ret = Disc_IsWii();
|
|
if (ret < 0) {
|
|
choice = WindowPrompt (tr("Not a Wii Disc"),"Insert a Wii Disc!",tr("OK"),tr("Back"),0,0);
|
|
|
|
if (choice == 1) {
|
|
menu = MENU_INSTALL;
|
|
break;
|
|
} else
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
}
|
|
|
|
Disc_ReadHeader(&headerdisc);
|
|
name = headerdisc.title;
|
|
if (strlen(name) < (MAX_CHARACTERS + 3)) {
|
|
memset(buffer, 0, sizeof(buffer));
|
|
sprintf(name, "%s", name);
|
|
} else {
|
|
strncpy(buffer, name, MAX_CHARACTERS);
|
|
buffer[MAX_CHARACTERS] = '\0';
|
|
strncat(buffer, "...", 3);
|
|
sprintf(name, "%s", buffer);
|
|
}
|
|
|
|
ret = WBFS_CheckGame(headerdisc.id);
|
|
if (ret) {
|
|
WindowPrompt (tr("Game is already installed:"),name,tr("Back"),0,0,0);
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
}
|
|
|
|
f32 freespace, used;
|
|
|
|
WBFS_DiskSpace(&used, &freespace);
|
|
gamesize = WBFS_EstimeGameSize()/GB_SIZE;
|
|
char gametxt[50];
|
|
|
|
sprintf(gametxt, "%s : %.2fGB", name, gamesize);
|
|
|
|
wiilight(1);
|
|
choice = WindowPrompt(tr("Continue to install game?"),gametxt,tr("OK"),tr("Cancel"),0,0);
|
|
|
|
if(choice == 1) {
|
|
|
|
sprintf(gametxt, "%s", tr("Installing game:"));
|
|
|
|
if (gamesize > freespace) {
|
|
char errortxt[50];
|
|
sprintf(errortxt, "%s: %.2fGB, %s: %.2fGB",tr("Game Size"), gamesize, tr("Free Space"), freespace);
|
|
choice = WindowPrompt(tr("Not enough free space!"),errortxt,tr("OK"), tr("Return"),0,0);
|
|
if (choice == 1) {
|
|
ret = ProgressWindow(gametxt, name);
|
|
wiilight(0);
|
|
if (ret != 0) {
|
|
WindowPrompt (tr("Install Error!"),0,tr("Back"),0,0,0);
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
}
|
|
else {
|
|
__Menu_GetEntries(); //get the entries again
|
|
WindowPrompt (tr("Successfully installed:"),name,tr("OK"),0,0,0);
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
}
|
|
} else {
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
}
|
|
|
|
}
|
|
else {
|
|
ret = ProgressWindow(gametxt, name);
|
|
wiilight(0);
|
|
if (ret != 0) {
|
|
WindowPrompt (tr("Install Error!"),0,tr("Back"),0,0,0);
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
} else {
|
|
__Menu_GetEntries(); //get the entries again
|
|
WindowPrompt (tr("Successfully installed:"),name,tr("OK"),0,0,0);
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
menu = MENU_DISCLIST;
|
|
break;
|
|
}
|
|
|
|
if (shutdown == 1) {
|
|
wiilight(0);
|
|
Sys_Shutdown();
|
|
}
|
|
if(reset == 1) {
|
|
wiilight(0);
|
|
Sys_Reboot();
|
|
}
|
|
}
|
|
|
|
//Turn off the WiiLight
|
|
wiilight(0);
|
|
|
|
HaltGui();
|
|
|
|
mainWindow->Remove(&w);
|
|
ResumeGui();
|
|
/// SDCard_deInit();
|
|
/// SDCard_Init();
|
|
return menu;
|
|
}
|
|
/****************************************************************************
|
|
* MenuFormat
|
|
***************************************************************************/
|
|
|
|
static int MenuFormat()
|
|
{
|
|
USBDevice_deInit();
|
|
int menu = MENU_NONE;
|
|
char imgPath[100];
|
|
|
|
OptionList options;
|
|
partitionEntry partitions[MAX_PARTITIONS];
|
|
|
|
u32 cnt, sector_size, selected = 2000;
|
|
int choice, ret;
|
|
char text[ISFS_MAXPATH];
|
|
|
|
s32 ret2;
|
|
ret2 = Partition_GetEntries(partitions, §or_size);
|
|
|
|
//create the partitionlist
|
|
for (cnt = 0; cnt < MAX_PARTITIONS; cnt++) {
|
|
partitionEntry *entry = &partitions[cnt];
|
|
|
|
/* Calculate size in gigabytes */
|
|
f32 size = entry->size * (sector_size / GB_SIZE);
|
|
|
|
if (size) {
|
|
sprintf(options.name[cnt], "%s %d:",tr("Partition"), cnt+1);
|
|
sprintf (options.value[cnt],"%.2fGB", size);
|
|
} else {
|
|
sprintf(options.name[cnt], "%s %d:",tr("Partition"), cnt+1);
|
|
sprintf (options.value[cnt],tr("Can't be formated"));
|
|
}
|
|
}
|
|
|
|
options.length = cnt;
|
|
|
|
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
|
|
snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff.png", CFG.theme_path);
|
|
GuiImageData btnpwroff(imgPath, wiimote_poweroff_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%swiimote_poweroff_over.png", CFG.theme_path);
|
|
GuiImageData btnpwroffOver(imgPath, wiimote_poweroff_over_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%smenu_button.png", CFG.theme_path);
|
|
GuiImageData btnhome(imgPath, menu_button_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%smenu_button_over.png", CFG.theme_path);
|
|
GuiImageData btnhomeOver(imgPath, menu_button_over_png);
|
|
GuiImageData battery(battery_png);
|
|
GuiImageData batteryRed(battery_red_png);
|
|
GuiImageData batteryBar(battery_bar_png);
|
|
|
|
GuiTrigger trigA;
|
|
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
GuiTrigger trigHome;
|
|
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
|
|
|
|
GuiImage poweroffBtnImg(&btnpwroff);
|
|
GuiImage poweroffBtnImgOver(&btnpwroffOver);
|
|
poweroffBtnImg.SetWidescreen(CFG.widescreen);
|
|
poweroffBtnImgOver.SetWidescreen(CFG.widescreen);
|
|
GuiButton poweroffBtn(&poweroffBtnImg,&poweroffBtnImgOver, 0, 3, THEME.power_x, THEME.power_y, &trigA, &btnSoundOver, &btnClick,1);
|
|
GuiImage exitBtnImg(&btnhome);
|
|
GuiImage exitBtnImgOver(&btnhomeOver);
|
|
exitBtnImg.SetWidescreen(CFG.widescreen);
|
|
exitBtnImgOver.SetWidescreen(CFG.widescreen);
|
|
GuiButton exitBtn(&exitBtnImg,&exitBtnImgOver, 0, 3, 0,-10, &trigA, &btnSoundOver, &btnClick,1);
|
|
exitBtn.SetTrigger(&trigHome);
|
|
|
|
GuiOptionBrowser optionBrowser(THEME.selection_w, THEME.selection_h, &options, CFG.theme_path, bg_options_png, 1, 0);
|
|
optionBrowser.SetPosition(THEME.selection_x, THEME.selection_y);
|
|
optionBrowser.SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
|
|
optionBrowser.SetCol2Position(200);
|
|
|
|
HaltGui();
|
|
GuiWindow w(screenwidth, screenheight);
|
|
w.Append(&poweroffBtn);
|
|
w.Append(&exitBtn);
|
|
|
|
mainWindow->Append(&w);
|
|
mainWindow->Append(&optionBrowser);
|
|
|
|
ResumeGui();
|
|
|
|
while(menu == MENU_NONE)
|
|
{
|
|
VIDEO_WaitVSync ();
|
|
|
|
selected = optionBrowser.GetClickedOption();
|
|
|
|
for (cnt = 0; cnt < MAX_PARTITIONS; cnt++) {
|
|
if (cnt == selected) {
|
|
partitionEntry *entry = &partitions[selected];
|
|
if (entry->size) {
|
|
sprintf(text, "%s %d : %.2fGB",tr("Partition"), selected+1, entry->size * (sector_size / GB_SIZE));
|
|
choice = WindowPrompt(
|
|
tr("Do you want to format:"),
|
|
text,
|
|
tr("Yes"),
|
|
tr("No"),0,0);
|
|
if(choice == 1) {
|
|
ret = FormatingPartition(tr("Formatting, please wait..."), entry);
|
|
if (ret < 0) {
|
|
WindowPrompt(tr("Error !"),tr("Failed formating"),tr("Return"),0,0,0);
|
|
menu = MENU_SETTINGS;
|
|
|
|
} else {
|
|
ret = WBFS_Open();
|
|
sprintf(text, "%s %s", text,tr("formatted!"));
|
|
WindowPrompt(tr("Success:"),text,tr("OK"),0,0,0);
|
|
menu = MENU_DISCLIST;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (shutdown == 1)
|
|
Sys_Shutdown();
|
|
if(reset == 1)
|
|
Sys_Reboot();
|
|
|
|
if(poweroffBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
choice = WindowPrompt (tr("Shutdown System"),tr("Are you sure?"),tr("Yes"),tr("No"),0,0);
|
|
if(choice == 1)
|
|
{
|
|
Sys_Shutdown();
|
|
}
|
|
|
|
} else if(exitBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
choice = WindowPrompt (tr("Return to Wii Menu"),tr("Are you sure?"),tr("Yes"),tr("No"),0,0);
|
|
if(choice == 1)
|
|
{
|
|
Sys_LoadMenu();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
HaltGui();
|
|
|
|
mainWindow->Remove(&optionBrowser);
|
|
mainWindow->Remove(&w);
|
|
ResumeGui();
|
|
USBDevice_Init();
|
|
return menu;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* MenuCheck
|
|
***************************************************************************/
|
|
static int MenuCheck()
|
|
{
|
|
int menu = MENU_NONE;
|
|
int i = 0;
|
|
int choice;
|
|
s32 ret2, wbfsinit;
|
|
OptionList options;
|
|
options.length = i;
|
|
partitionEntry partitions[MAX_PARTITIONS];
|
|
|
|
VIDEO_WaitVSync ();
|
|
|
|
wbfsinit = WBFS_Init(WBFS_DEVICE_USB);
|
|
if (wbfsinit < 0)
|
|
{
|
|
ret2 = WindowPrompt(tr("No USB Device found."),
|
|
tr("Do you want to retry for 30 secs?"),
|
|
"cIOS249", "cIOS222",
|
|
tr("Back to Wii Menu"), 0);
|
|
SDCard_deInit();
|
|
USBDevice_deInit();
|
|
WPAD_Flush(0);
|
|
WPAD_Disconnect(0);
|
|
WPAD_Shutdown();
|
|
if(ret2 == 1) {
|
|
Settings.cios = ios249;
|
|
} else if(ret2 == 2) {
|
|
Settings.cios = ios222;
|
|
} else {
|
|
Sys_LoadMenu();
|
|
}
|
|
ret2 = DiscWait(tr("No USB Device"), tr("Waiting for USB Device"), 0, 0, 1);
|
|
//reinitialize SD and USB
|
|
Wpad_Init();
|
|
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
|
|
WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight);
|
|
if (ret2 < 0) {
|
|
WindowPrompt (tr("Error !"),tr("USB Device not found"), tr("OK"), 0,0,0);
|
|
Sys_LoadMenu();
|
|
}
|
|
}
|
|
|
|
ret2 = Disc_Init();
|
|
if (ret2 < 0) {
|
|
WindowPrompt (tr("Error !"),tr("Could not initialize DIP module!"),tr("OK"), 0,0,0);
|
|
Sys_LoadMenu();
|
|
}
|
|
|
|
ret2 = WBFS_Open();
|
|
if (ret2 < 0) {
|
|
choice = WindowPrompt(tr("No WBFS partition found"),
|
|
tr("You need to format a partition"),
|
|
tr("Format"),
|
|
tr("Return"),0,0);
|
|
if(choice == 0)
|
|
{
|
|
Sys_LoadMenu();
|
|
} else {
|
|
/* Get partition entries */
|
|
u32 sector_size;
|
|
ret2 = Partition_GetEntries(partitions, §or_size);
|
|
if (ret2 < 0) {
|
|
WindowPrompt (tr("No partitions found"),0, tr("Restart"), 0,0,0);
|
|
Sys_LoadMenu();
|
|
|
|
}
|
|
menu = MENU_FORMAT;
|
|
}
|
|
}
|
|
|
|
if(shutdown == 1)
|
|
Sys_Shutdown();
|
|
if(reset == 1)
|
|
Sys_Reboot();
|
|
|
|
if(wbfsinit < 0) {
|
|
sleep(1);
|
|
}
|
|
|
|
//Spieleliste laden
|
|
__Menu_GetEntries();
|
|
|
|
if(menu == MENU_NONE)
|
|
menu = MENU_DISCLIST;
|
|
|
|
//for HDDs with issues
|
|
if(wbfsinit < 0) {
|
|
sleep(1);
|
|
USBDevice_Init();
|
|
SDCard_Init();
|
|
}
|
|
|
|
return menu;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* MainMenu
|
|
***************************************************************************/
|
|
int MainMenu(int menu)
|
|
{
|
|
|
|
currentMenu = menu;
|
|
char imgPath[100];
|
|
|
|
#ifdef HW_RVL
|
|
snprintf(imgPath, sizeof(imgPath), "%splayer1_point.png", CFG.theme_path);
|
|
pointer[0] = new GuiImageData(imgPath, player1_point_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%splayer2_point.png", CFG.theme_path);
|
|
pointer[1] = new GuiImageData(imgPath, player2_point_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%splayer3_point.png", CFG.theme_path);
|
|
pointer[2] = new GuiImageData(imgPath, player3_point_png);
|
|
snprintf(imgPath, sizeof(imgPath), "%splayer4_point.png", CFG.theme_path);
|
|
pointer[3] = new GuiImageData(imgPath, player4_point_png);
|
|
#endif
|
|
|
|
mainWindow = new GuiWindow(screenwidth, screenheight);
|
|
|
|
if (CFG.widescreen)
|
|
snprintf(imgPath, sizeof(imgPath), "%swbackground.png", CFG.theme_path);
|
|
else
|
|
snprintf(imgPath, sizeof(imgPath), "%sbackground.png", CFG.theme_path);
|
|
|
|
background = new GuiImageData(imgPath, CFG.widescreen? wbackground_png : background_png);
|
|
|
|
bgImg = new GuiImage(background);
|
|
mainWindow->Append(bgImg);
|
|
|
|
ResumeGui();
|
|
|
|
bgMusic = new GuiSound(bg_music_ogg, bg_music_ogg_size, SOUND_OGG, Settings.volume);
|
|
bgMusic->SetVolume(Settings.volume);
|
|
bgMusic->SetLoop(1); //loop music
|
|
// startup music
|
|
if(!strcmp("", Settings.oggload_path) || !strcmp("notset", Settings.ogg_path)) {
|
|
bgMusic->Play();
|
|
} else {
|
|
bgMusic->PlayOggFile(Settings.ogg_path);
|
|
}
|
|
|
|
while(currentMenu != MENU_EXIT)
|
|
{
|
|
SetVolumeOgg(255*(Settings.volume/100.0));
|
|
|
|
switch (currentMenu)
|
|
{
|
|
case MENU_CHECK:
|
|
currentMenu = MenuCheck();
|
|
break;
|
|
case MENU_FORMAT:
|
|
currentMenu = MenuFormat();
|
|
break;
|
|
case MENU_INSTALL:
|
|
currentMenu = MenuInstall();
|
|
break;
|
|
case MENU_SETTINGS:
|
|
currentMenu = MenuSettings();
|
|
break;
|
|
case MENU_DISCLIST:
|
|
currentMenu = MenuDiscList();
|
|
break;
|
|
default: // unrecognized menu
|
|
currentMenu = MenuCheck();
|
|
break;
|
|
}
|
|
|
|
|
|
}
|
|
|
|
ExitGUIThreads();
|
|
bgMusic->Stop();
|
|
delete bgMusic;
|
|
delete background;
|
|
delete bgImg;
|
|
delete mainWindow;
|
|
for(int i = 0; i < 4; i++)
|
|
delete pointer[i];
|
|
delete GameRegionTxt;
|
|
delete GameIDTxt;
|
|
delete cover;
|
|
delete coverImg;
|
|
|
|
ShutdownAudio();
|
|
StopGX();
|
|
|
|
int ret = 0;
|
|
struct discHdr *header = &gameList[gameSelected];
|
|
|
|
struct Game_CFG* game_cfg = CFG_get_game_opt(header->id);
|
|
|
|
if (game_cfg) {
|
|
videoChoice = game_cfg->video;
|
|
languageChoice = game_cfg->language;
|
|
ocarinaChoice = game_cfg->ocarina;
|
|
viChoice = game_cfg->vipatch;
|
|
fix002 = game_cfg->errorfix002;
|
|
iosChoice = game_cfg->ios;
|
|
countrystrings = game_cfg->patchcountrystrings;
|
|
alternatedol = game_cfg->loadalternatedol;
|
|
reloadblock = game_cfg->iosreloadblock;
|
|
} else {
|
|
videoChoice = Settings.video;
|
|
languageChoice = Settings.language;
|
|
ocarinaChoice = Settings.ocarina;
|
|
viChoice = Settings.vpatch;
|
|
if(Settings.cios == ios222) {
|
|
iosChoice = i222;
|
|
} else {
|
|
iosChoice = i249;
|
|
}
|
|
fix002 = Settings.error002;
|
|
countrystrings = Settings.patchcountrystrings;
|
|
alternatedol = off;
|
|
reloadblock = off;
|
|
}
|
|
int ios2;
|
|
switch(iosChoice) {
|
|
case i249:
|
|
ios2 = 249;
|
|
break;
|
|
|
|
case i222:
|
|
ios2 = 222;
|
|
break;
|
|
|
|
case i223:
|
|
ios2 = 223;
|
|
break;
|
|
|
|
default:
|
|
ios2 = 249;
|
|
break;
|
|
}
|
|
|
|
bool onlinefix = ShutdownWC24();
|
|
if(IOS_GetVersion() != ios2 || onlinefix == true) {
|
|
ret = Sys_IosReload(ios2);
|
|
if(ret < 0) {
|
|
Sys_IosReload(249);
|
|
}
|
|
}
|
|
ret = Disc_SetUSB(header->id);
|
|
if(ret < 0) Sys_BackToLoader();
|
|
ret = Disc_Open();
|
|
if(ret < 0) Sys_BackToLoader();
|
|
|
|
SDCard_deInit();
|
|
USBDevice_deInit();
|
|
|
|
if(reloadblock == on && (IOS_GetVersion() == 222 || IOS_GetVersion() == 223)) {
|
|
patch_cios_data();
|
|
mload_close();
|
|
}
|
|
|
|
u8 errorfixer002 = 0;
|
|
switch(fix002)
|
|
{
|
|
case on:
|
|
errorfixer002 = 1;
|
|
break;
|
|
case off:
|
|
errorfixer002 = 0;
|
|
break;
|
|
case anti:
|
|
errorfixer002 = 2;
|
|
break;
|
|
}
|
|
|
|
switch(languageChoice)
|
|
{
|
|
case ConsoleLangDefault:
|
|
configbytes[0] = 0xCD;
|
|
break;
|
|
|
|
case jap:
|
|
configbytes[0] = 0x00;
|
|
break;
|
|
|
|
case eng:
|
|
configbytes[0] = 0x01;
|
|
break;
|
|
|
|
case ger:
|
|
configbytes[0] = 0x02;
|
|
break;
|
|
|
|
case fren:
|
|
configbytes[0] = 0x03;
|
|
break;
|
|
|
|
case esp:
|
|
configbytes[0] = 0x04;
|
|
break;
|
|
|
|
case it:
|
|
configbytes[0] = 0x05;
|
|
break;
|
|
|
|
case dut:
|
|
configbytes[0] = 0x06;
|
|
break;
|
|
|
|
case schin:
|
|
configbytes[0] = 0x07;
|
|
break;
|
|
|
|
case tchin:
|
|
configbytes[0] = 0x08;
|
|
break;
|
|
|
|
case kor:
|
|
configbytes[0] = 0x09;
|
|
break;
|
|
//wenn nicht genau klar ist welches
|
|
default:
|
|
configbytes[0] = 0xCD;
|
|
break;
|
|
}
|
|
|
|
u8 videoselected = 0;
|
|
|
|
switch(videoChoice)
|
|
{
|
|
case discdefault:
|
|
videoselected = 0;
|
|
break;
|
|
|
|
case pal50:
|
|
videoselected = 1;
|
|
break;
|
|
|
|
case pal60:
|
|
videoselected = 2;
|
|
break;
|
|
|
|
case ntsc:
|
|
videoselected = 3;
|
|
break;
|
|
|
|
case systemdefault:
|
|
videoselected = 4;
|
|
break;
|
|
|
|
case patch:
|
|
videoselected = 5;
|
|
break;
|
|
|
|
default:
|
|
videoselected = 0;
|
|
break;
|
|
}
|
|
|
|
u32 cheat = 0;
|
|
switch(ocarinaChoice)
|
|
{
|
|
case on:
|
|
cheat = 1;
|
|
break;
|
|
|
|
case off:
|
|
cheat = 0;
|
|
break;
|
|
|
|
default:
|
|
cheat = 1;
|
|
break;
|
|
}
|
|
|
|
u8 vipatch = 0;
|
|
switch(viChoice)
|
|
{
|
|
case on:
|
|
vipatch = 1;
|
|
break;
|
|
|
|
case off:
|
|
vipatch = 0;
|
|
break;
|
|
|
|
default:
|
|
vipatch = 0;
|
|
break;
|
|
}
|
|
|
|
ret = Disc_WiiBoot(videoselected, cheat, vipatch, countrystrings, errorfixer002, alternatedol);
|
|
if (ret < 0) {
|
|
Sys_LoadMenu();
|
|
}
|
|
|
|
return 0;
|
|
}
|