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https://github.com/wiidev/usbloadergx.git
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d625c5adfc
*Added support for using both USB ports at once (ONLY ON HERMES CIOS) Big thanks to rodries for writing the necessary ehcmodules! NOTE: You can change port of USB device in the Loader Settings. The loader currently does not support loading configs off port 1 (only from port 0) If you select to use both usb ports the loader will switch between ports automatically, on demand. It is not possible to use both ports at once currently. Right now the wiilight blinks each time it switches the port. I will talk to rodries and see if we can disable it. Using the "both ports" option only makes sense in combination with "Multiple Partitions" option. In that case all games on all partitions from BOTH HDDs will be loaded. I think I don't have to say that switching between ports and loading all games is slower than normal mode with one port only in use. You might wanna just set one port and switch yourself when you need to. Well the option for both ports (automatic switching) is there for the lazy ones who don't like to hit the settings button ;).
48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
/****************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#ifndef LOADERSETTINGS_HPP_
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#define LOADERSETTINGS_HPP_
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#include "SettingsMenu.hpp"
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class LoaderSettings : public SettingsMenu
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{
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public:
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LoaderSettings();
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~LoaderSettings();
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virtual int GetType() { return CLoaderSettings; };
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protected:
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void SetOptionValues();
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int GetMenuInternal();
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int OldSettingsPartition;
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int OldSettingsMultiplePartitions;
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int OldSettingsUSBPort;
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OptionList GuiOptions;
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};
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#endif
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