usbloadergx/source/prompts/DiscBrowser.cpp
dimok321 d62e41d601 *Removed ntfs/fat source and added them as custom libs (makes them easier to update later)
*Added sources of the custom libs to the branches
*Fixed crash when switching from list layout to grid/carousel layout
*Removed 1:1 copy option because its meaningless and almost the same as installing all partitions
*Fixed install partition selection. This option needs a reset. Go to settings and reselect your option for this.
*Fixed schinese and tchinese language modes (filename bugs. has to be schinese.lang and tchinese.lang like on SVN)
*Fixed bug in sound buffer circle
*Fixed incorrect behaviour of x-flip when selecting system like (thx Cyan for the patch)
*Accept ios revision 65535 for Waninkokos IOSes (thx to PPSainity for pointing it out)
*Merged the new theming style branch into trunk. Just as a reminder: ALL old themes will not work until the themers did port it to the new style!
*Removed old theme style completely

Theme example:
The example file of the theme is the Default.them file. It can be found in the SVN trunk.

Change in loading of themes:
When selecting a theme now a list of all .them files in a folder is displayed. The image folder of that theme has to be in the same folder as the .them file. The image path is defined in the head of the .them file in the line with "Image-Folder: Example\n".
2010-12-26 17:02:14 +00:00

503 lines
15 KiB
C++

/****************************************************************************
* DiscBrowser
* USB Loader GX 2009
*
* DiscBrowser.h
***************************************************************************/
#include <unistd.h>
#include "language/gettext.h"
#include "libwiigui/gui.h"
#include "libwiigui/gui_customoptionbrowser.h"
#include "prompts/PromptWindows.h"
#include "filelist.h"
#include "menu.h"
#include "usbloader/disc.h"
#include "usbloader/fstfile.h"
#include "usbloader/wdvd.h"
#include "usbloader/wbfs.h"
#include "patches/dvd_broadway.h"
#include "libs/libwbfs/libwbfs.h"
#include "libs/libwbfs/wiidisc.h"
#include "main.h"
#include "sys.h"
#include "settings/GameTitles.h"
#include "themes/CTheme.h"
#include "memory/memory.h"
#include "gecko.h"
/*** Extern functions ***/
extern void ResumeGui();
extern void HaltGui();
/*** Extern variables ***/
extern GuiWindow * mainWindow;
extern u8 shutdown;
extern u8 reset;
/********************************************************************************
*Disk Browser
*********************************************************************************/
int DiscBrowse(const char * GameID, char * alternatedname, int alternatedname_size)
{
gprintf("\nDiscBrowser() started");
bool exit = false;
int ret = -1, choice;
HaltGui();
gprintf("WBFS_OpenDisc\n");
wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) GameID);
if (!disc)
{
ResumeGui();
WindowPrompt(tr( "ERROR:" ), tr( "Could not open Disc" ), tr( "OK" ));
return ret;
}
gprintf("wd_open_disc\n");
wiidisc_t *wdisc = wd_open_disc((int(*)(void *, u32, u32, void *)) wbfs_disc_read, disc);
if (!wdisc)
{
ResumeGui();
WindowPrompt(tr( "ERROR:" ), tr( "Could not open Disc" ), tr( "OK" ));
return ret;
}
gprintf("wd_get_fst\n");
FST_ENTRY * fstbuffer = (FST_ENTRY *) wd_get_fst(wdisc, ONLY_GAME_PARTITION);
if (!fstbuffer)
{
ResumeGui();
WindowPrompt(tr( "ERROR:" ), tr( "Not enough free memory." ), tr( "OK" ));
return -1;
}
gprintf("wd_close_disc\n");
wd_close_disc(wdisc);
gprintf("WBFS_CloseDisc\n");
WBFS_CloseDisc(disc);
gprintf("options\n");
OptionList options;
for (u32 i = 0, position = 0; i < fstbuffer[0].filelen; i++)
{
//don't add files that aren't .dol to the list
const char * filename = fstfiles(fstbuffer, i);
const char * fileext = NULL;
if(filename)
gprintf("%s\n", filename);
if(filename)
fileext = strrchr(filename, '.');
if (fileext && strcasecmp(fileext, ".dol") == 0)
{
options.SetName(position, "%s %03i", tr("Offset"), i);
options.SetValue(position, filename);
position++;
}
}
free(fstbuffer);
gprintf("\n%i alt dols found", options.GetLength()+1);
if (options.GetLength() <= 0)
{
WindowPrompt(tr( "ERROR" ), tr( "No DOL file found on disc." ), tr( "OK" ));
return ret;
}
GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
GuiImageData settingsbg(Resources::GetFile("settings_background.png"), Resources::GetFileSize("settings_background.png"));
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigHome;
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiText titleTxt(GameTitles.GetTitle(GameID), 28, ( GXColor ) {0, 0, 0, 255});
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
titleTxt.SetPosition(12, 40);
titleTxt.SetMaxWidth(356, SCROLL_HORIZONTAL);
GuiImage settingsbackground(&settingsbg);
GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
settingsbackgroundbtn.SetPosition(0, 0);
settingsbackgroundbtn.SetImage(&settingsbackground);
GuiText cancelBtnTxt(tr( "Back" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
GuiImage cancelBtnImg(&btnOutline);
if (Settings.wsprompt == ON)
{
cancelBtnTxt.SetWidescreen(Settings.widescreen);
cancelBtnImg.SetWidescreen(Settings.widescreen);
}
GuiButton cancelBtn(&cancelBtnImg, &cancelBtnImg, 2, 3, 180, 400, &trigA, btnSoundOver, btnSoundClick2, 1);
cancelBtn.SetScale(0.9);
cancelBtn.SetLabel(&cancelBtnTxt);
cancelBtn.SetTrigger(&trigB);
GuiCustomOptionBrowser optionBrowser3(396, 280, &options, "bg_options_settings.png");
optionBrowser3.SetPosition(0, 90);
optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
HaltGui();
GuiWindow w(screenwidth, screenheight);
w.Append(&settingsbackgroundbtn);
w.Append(&titleTxt);
w.Append(&cancelBtn);
w.Append(&optionBrowser3);
mainWindow->Append(&w);
ResumeGui();
while (!exit)
{
usleep(100);
if (shutdown)
Sys_Shutdown();
if (reset)
Sys_Reboot();
ret = optionBrowser3.GetClickedOption();
if (ret >= 0)
{
choice = WindowPrompt(options.GetValue(ret), tr( "Load this DOL as alternate DOL?" ), tr( "OK" ), tr( "Cancel" ));
if (choice)
{
snprintf(alternatedname, alternatedname_size, options.GetValue(ret));
const char * offset = options.GetName(ret);
if(offset)
ret = atoi(offset+strlen("Offset ")); //doloffset
else
ret = -1; // weird problem
exit = true;
}
}
if (cancelBtn.GetState() == STATE_CLICKED)
{
exit = true;
}
}
HaltGui();
mainWindow->Remove(&w);
ResumeGui();
return ret;
}
int autoSelectDol(const char *id, bool force)
{
gprintf("\nautoSelectDol() started");
char id4[10];
sprintf(id4, "%c%c%c%c", id[0], id[1], id[2], id[3]);
////// games that can be forced (always need alt dol)
//Boogie
if (strcmp(id, "RBOP69") == 0) return 675;//previous value was 657
if (strcmp(id, "RBOE69") == 0) return 675;//starstremr
//Fifa 08
if (strcmp(id, "RF8E69") == 0) return 439;//from isostar
if (strcmp(id, "RF8P69") == 0) return 463;//from isostar
if (strcmp(id, "RF8X69") == 0) return 464;//from isostar
//Madden NFL07
if (strcmp(id, "RMDP69") == 0) return 39;//from isostar
//Madden NFL08
if (strcmp(id, "RNFP69") == 0) return 1079;//from isostar
//Medal of Honor: Heroes 2
if (strcmp(id, "RM2X69") == 0) return 601;//dj_skual
if (strcmp(id, "RM2P69") == 0) return 517;//MZottel
if (strcmp(id, "RM2E69") == 0) return 492;//Old8oy
//Mortal Kombat
if (strcmp(id, "RKMP5D") == 0) return 290;//from isostar
if (strcmp(id, "RKME5D") == 0) return 290;//starstremr
//NBA 08
if (strcmp(id, "RNBX69") == 0) return 964;//from isostar
//Pangya! Golf with Style
if (strcmp(id, "RPYP9B") == 0) return 12490;//from isostar
//Redsteel
if (strcmp(id, "REDP41") == 0) return 1957;//from isostar
if (strcmp(id, "REDE41") == 0) return 1957;//starstremr
//SSX
if (strcmp(id, "RSXP69") == 0) return 377;//previous value was 337
if (strcmp(id, "RSXE69") == 0) return 377;//previous value was 337
//Wii Sports Resort, needs alt dol one time only, to show the Motion Plus video
//if (strcmp(id,"RZTP01") == 0 && CheckForSave(id4)==0) return 952;//from isostar
//if (strcmp(id,"RZTE01") == 0 && CheckForSave(id4)==0) return 674;//from starstremr
//as well as Grand Slam Tennis, Tiger Woods 10, Virtual Tennis 2009
///// games that can't be forced (alt dol is not always needed)
if (!force)
{
//Grand Slam Tennis
if (strcmp(id, "R5TP69") == 0) return 1493;//from isostar
if (strcmp(id, "R5TE69") == 0) return 1493;//starstremr
//Medal of Honor Heroes
if (strcmp(id, "RMZX69") == 0) return 492;//from isostar
if (strcmp(id, "RMZP69") == 0) return 492;//from isostar
if (strcmp(id, "RMZE69") == 0) return 492;//starstremr
//Tiger Woods 10
if (strcmp(id, "R9OP69") == 0) return 1991;//from isostar
if (strcmp(id, "R9OE69") == 0) return 1973;//starstremr
//Virtual Tennis 2009
if (strcmp(id, "RVUP8P") == 0) return 16426;//from isostar
if (strcmp(id, "RVUE8P") == 0) return 16405;//from isostar
//Wii Sports Resort
if (strcmp(id, "RZTP01") == 0) return 952;//from isostar
if (strcmp(id, "RZTE01") == 0) return 674;//from starstremr
}
return -1;
}
int autoSelectDolMenu(const char *id, bool force)
{
/*
char id4[10];
sprintf(id4,"%c%c%c%c",id[0],id[1],id[2],id[3]);
switch (CheckForSave(id4)) {
case 0:
WindowPrompt(tr("NO save"),0,tr("OK"));
break;
case 1:
WindowPrompt(tr("save"),0,tr("OK"));
break;
default:
char test[10];
sprintf(test,"%d",CheckForSave(id4));
WindowPrompt(test,0,tr("OK"));
break;
}
return -1;
*/
//Indiana Jones and the Staff of Kings (Fate of Atlantis)
if (strcmp(id, "RJ8E64") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Fate of Atlantis", tr( "Cancel" ));
switch (choice)
{
case 1:
choice = 8; //from starstremr
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
if (strcmp(id, "RJ8P64") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Fate of Atlantis", tr( "Cancel" ));
switch (choice)
{
case 1:
choice = 8; //from isostar
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
//Metal Slug Anthology (Metal Slug 6)
if (strcmp(id, "RMLEH4") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Metal Slug 6", tr( "Cancel" ));
switch (choice)
{
case 1:
choice = 54; //from lustar
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
if (strcmp(id, "RMLP7U") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Metal Slug 6", tr( "Cancel" ));
switch (choice)
{
case 1:
choice = 56; //from isostar
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
//Metroid Prime Trilogy
if (strcmp(id, "R3ME01") == 0)
{
//do not use any alt dol if there is no save game in the nand
/*
if (CheckForSave(id4)==0 && force) {
WindowPrompt(0,tr("You need to start this game one time to create a save file, then exit and start it again."),tr("OK"));
return -1;
}
*/
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3", tr( "Cancel" ));
switch (choice)
{
case 1:
choice = 780;
break;
case 2:
choice = 781;
break;
case 3:
choice = 782;
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
if (strcmp(id, "R3MP01") == 0)
{
/*
if (CheckForSave(id4)==0 && force) {
WindowPrompt(0,tr("You need to start this game one time to create a save file, then exit and start it again."),tr("OK"));
return -1;
}
*/
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3", tr( "Cancel" ));
switch (choice)
{
case 1:
choice = 782;
break;
case 2:
choice = 783;
break;
case 3:
choice = 784;
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
//Rampage: Total Destruction (M1.dol=Rampage, jarvos.dol=Rampage World Tour)
if (strcmp(id, "RPGP5D") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "Rampage", "World Tour", tr( "Cancel" ));
switch (choice)
{
case 1:
choice = 369; //from Ramzee
break;
case 2:
choice = 368; //from Ramzee
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
//The House Of The Dead 2 & 3 Return (only to play 2)
if (strcmp(id, "RHDE8P") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "HotD 2", tr( "Cancel" ));
switch (choice)
{
case 1:
choice = 149; //from starstremr
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
if (strcmp(id, "RHDP8P") == 0)
{
int choice = WindowPrompt(tr( "Select a DOL" ), 0, "HotD 2", tr( "Cancel" ));
switch (choice)
{
case 1:
choice = 149; //from isostar
break;
default: // no alt dol
choice = 0;
break;
}
return choice;
}
return -1;
}
/********************************************************************************
* Mount a DVD, get the type and ID.
*********************************************************************************/
u8 DiscMount(struct discHdr * header)
{
gprintf("\nDiscMount() ");
u8 * g_diskID = (u8 *) 0x80000000;
int ret;
HaltGui();
u8 *tmpBuff = (u8 *) malloc(0x60);
memcpy(tmpBuff, g_diskID, 0x60); // Make a backup of the first 96 bytes at 0x80000000
Disc_SetUSB(NULL);
ret = WDVD_Reset();
if(ret < 0)
return 0;
ret = WDVD_ReadDiskId(g_diskID);
if(ret < 0)
return 0;
ret = WDVD_UnencryptedRead(g_diskID, 0x60, 0x00);
if(ret < 0)
return 0;
memcpy(header, g_diskID, 0x60);
memcpy(g_diskID, tmpBuff, 0x60); // Put the backup back, or games won't load
free(tmpBuff);
ResumeGui();
return (header->magic == 0x5D1C9EA3) ? 1 : 2; // Don't check gamecube magic (0xC2339F3D)
}