mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
d62e41d601
*Added sources of the custom libs to the branches *Fixed crash when switching from list layout to grid/carousel layout *Removed 1:1 copy option because its meaningless and almost the same as installing all partitions *Fixed install partition selection. This option needs a reset. Go to settings and reselect your option for this. *Fixed schinese and tchinese language modes (filename bugs. has to be schinese.lang and tchinese.lang like on SVN) *Fixed bug in sound buffer circle *Fixed incorrect behaviour of x-flip when selecting system like (thx Cyan for the patch) *Accept ios revision 65535 for Waninkokos IOSes (thx to PPSainity for pointing it out) *Merged the new theming style branch into trunk. Just as a reminder: ALL old themes will not work until the themers did port it to the new style! *Removed old theme style completely Theme example: The example file of the theme is the Default.them file. It can be found in the SVN trunk. Change in loading of themes: When selecting a theme now a list of all .them files in a folder is displayed. The image folder of that theme has to be in the same folder as the .them file. The image path is defined in the head of the .them file in the line with "Image-Folder: Example\n".
185 lines
4.5 KiB
C++
185 lines
4.5 KiB
C++
#include <gctypes.h>
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#include "IosLoader.h"
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#include "../fatmounter.h"
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#include "../usbloader/usbstorage2.h"
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#include "../usbloader/disc.h"
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#include "../usbloader/wbfs.h"
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#include "../usbloader/wdvd.h"
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#include "../wad/nandtitle.h"
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#include "../mload/mload_modules.h"
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#include "../settings/CSettings.h"
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#include "wad/nandtitle.h"
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#include "mload/mload.h"
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#include "mload/modules/ehcmodule_5.h"
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#include "mload/modules/dip_plugin_249.h"
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#include "mload/modules/odip_frag.h"
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#include "gecko.h"
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/******************************************************************************
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* Public Methods:
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******************************************************************************/
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/*
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* Check if the ios passed is a Hermes ios.
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*/
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bool IosLoader::IsHermesIOS(s32 ios)
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{
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return (ios == 222 || ios == 223 || ios == 224 || ios == 202);
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}
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/*
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* Check if the ios passed is a Waninkoko ios.
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*/
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bool IosLoader::IsWaninkokoIOS(s32 ios)
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{
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if(ios < 200 || ios > 255)
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return false;
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return !IsHermesIOS(ios);
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}
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/*
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* Loads CIOS (If possible the one from the settings file).
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* @return 0 if a cios has been successfully loaded. Else a value below 0 is returned.
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*/
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s32 IosLoader::LoadAppCios()
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{
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u32 activeCios = IOS_GetVersion();
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s32 ret = -1;
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// We have what we need
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if((int) activeCios == Settings.cios)
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return 0;
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// Unmount fat before reloading IOS.
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SDCard_deInit();
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USBDevice_deInit();
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u32 ciosLoadPriority[] = { 250, 249, 222, Settings.cios }; // Descending.
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for (u8 i = (sizeof(ciosLoadPriority)/sizeof(ciosLoadPriority[0]))-1; i >= 0; i--)
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{
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u32 cios = ciosLoadPriority[i];
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if (activeCios == cios)
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{
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ret = 0;
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break;
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}
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if ((ret = ReloadIosSafe(cios)) > -1)
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{
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// Remember working cios.
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Settings.cios = cios;
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break;
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}
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}
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return ret;
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}
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/*
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* Loads a CIOS before a game start.
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* @return 0 if a cios has been successfully loaded. Else a value below 0 is returned.
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*/
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s32 IosLoader::LoadGameCios(s32 ios)
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{
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if(ios == IOS_GetVersion())
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return 0;
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s32 ret = -1;
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// Unmount fat before reloading IOS.
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WBFS_Close();
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WDVD_Close();
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SDCard_deInit();
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USBDevice_deInit();
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ret = ReloadIosSafe(ios);
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// Remount devices after reloading IOS.
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SDCard_Init();
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USBDevice_Init_Loop();
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Disc_Init();
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return ret;
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}
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/*
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* Reloads a certain IOS under the condition, that an appropriate version of the IOS is installed.
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* @return a negative value if a safe reload of the ios was not possible.
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*/
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s32 IosLoader::ReloadIosSafe(s32 ios)
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{
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if(IsHermesIOS(ios))
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{
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s32 iosRev = NandTitles.VersionOf(TITLE_ID(1, ios));
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if((iosRev < 4 || iosRev > 6) && iosRev != 65535)
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return -11;
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}
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else if(IsWaninkokoIOS(ios))
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{
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s32 iosRev = NandTitles.VersionOf(TITLE_ID(1, ios));
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if((iosRev < 9 || iosRev > 30) && iosRev != 65535) //let's see if Waninkoko actually gets to 30
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return -22;
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}
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else
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{
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return -33;
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}
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s32 r = IOS_ReloadIOS(ios);
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if (r >= 0) WII_Initialize();
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IosLoader::LoadIOSModules(IOS_GetVersion(), IOS_GetRevision());
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return r;
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}
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/******************************************************************************
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* Private/Protected Methods:
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******************************************************************************/
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void IosLoader::LoadIOSModules(s32 ios, s32 ios_rev)
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{
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//! Hermes IOS
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if(IsHermesIOS(ios))
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{
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const u8 * ech_module = NULL;
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int ehc_module_size = 0;
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const u8 * dip_plugin = NULL;
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int dip_plugin_size = 0;
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ech_module = ehcmodule_5;
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ehc_module_size = ehcmodule_5_size;
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dip_plugin = odip_frag;
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dip_plugin_size = odip_frag_size;
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gprintf("Loading ehc v5 and opendip module\n");
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u8 *ehc_cfg = search_for_ehcmodule_cfg((u8 *) ech_module, ehc_module_size);
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if (ehc_cfg)
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{
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ehc_cfg += 12;
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ehc_cfg[0] = 0; // USB Port 0
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gprintf("Patched ehc module to use usb port 0.\n");
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}
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load_modules(ech_module, ehc_module_size, dip_plugin, dip_plugin_size);
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}
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//! Waninkoko IOS
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else if(IsWaninkokoIOS(ios))
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{
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if(ios_rev >= 18)
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{
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if(mload_init() < 0)
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return;
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gprintf("Loading dip module for Waninkoko's cios\n");
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mload_module((u8 *) dip_plugin_249, dip_plugin_249_size);
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mload_close();
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}
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}
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}
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