mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-26 05:04:16 +01:00
fc76b6a9c6
*Changed the Updater source in some ways and added an own thread for it for later AutoUpdate feature (when gamestarting problem after networkinit is fixed)
27 lines
1.1 KiB
C
27 lines
1.1 KiB
C
/****************************************************************************
|
|
* PromptWindows
|
|
* USB Loader GX 2009
|
|
*
|
|
* PromptWindows.h
|
|
***************************************************************************/
|
|
|
|
#ifndef _PROMPTWINDOWS_H_
|
|
#define _PROMPTWINDOWS_H_
|
|
|
|
#include "usbloader/partition.h"
|
|
|
|
void WindowCredits();
|
|
int OnScreenKeyboard(char * var, u32 maxlen, int min);
|
|
int WindowPrompt(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, const char *btn3Label, const char *btn4Label);
|
|
int WindowExitPrompt(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, const char *btn3Label, const char *btn4Label);
|
|
int GameWindowPrompt();
|
|
int DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, int IsDeviceWait);
|
|
int FormatingPartition(const char *title, partitionEntry *entry);
|
|
void SearchMissingImages(int choice2);
|
|
int ProgressWindow(const char *title, const char *msg);
|
|
int ProgressDownloadWindow(int choice2);
|
|
int ProgressUpdateWindow();
|
|
char * GetMissingFiles();
|
|
|
|
#endif
|