This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
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giantpune dd4704cce3 * brought back the return-to patch complete with settings and shit to click on
* in the global settings you can select any 0x10001 title that is actually installed in the nand.  in the game settings, you can decide whether or not to use the global setting for that 1 game.
2010-09-19 10:53:24 +00:00
data * remove little unused code 2010-09-18 23:16:05 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC *Video widescreen fix when set up in cfg 2010-09-19 08:13:06 +00:00
Languages * Language files updated & cleaned. 2010-07-04 00:34:22 +00:00
source * brought back the return-to patch complete with settings and shit to click on 2010-09-19 10:53:24 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj *Video widescreen fix when set up in cfg 2010-09-19 08:13:06 +00:00
gui.pnps - Reverted to 921 2010-05-29 07:38:54 +00:00
Make.config.default tidy up some debug stuff. 2010-02-15 02:45:18 +00:00
Makefile * move title stuff into a class 2010-09-18 23:04:39 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00